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Merge pull request #212 from OpenSimulationInterface/documentation/V3.0.1_Update1
Remove warnings
2 parents e8f50cb + c974975 commit 3a490e9

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6 files changed

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-30
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6 files changed

+32
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.gitignore

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@@ -28,4 +28,5 @@ version.py
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# Python-generated files
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__pycache__/
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*.py[cod]
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*.py[cod]
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proto2cpp.log

doxygen_config.cmake.in

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@@ -20,6 +20,7 @@ FILE_PATTERNS = *.proto
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INPUT_FILTER = "python @FILTER_PROTO2CPP_PY_PATH@/proto2cpp.py"
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HAVE_DOT = YES
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HIDE_UNDOC_RELATIONS = NO
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MAX_DOT_GRAPH_DEPTH = 2
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# If someone wants UML diagrams in the documentation, the next parameter must
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# be commented in.

osi_object.proto

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@@ -327,12 +327,12 @@ message MovingObject
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// This is an extension to the \c MovingObject with additional attributes,
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// such as type and lights. The origin of the rear (front) axis coordinate
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// system in world coordinates is calculated as:
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// \c MovingObject::base \c. \c BaseMoving::position + R * \c MovingObject::VehicleAttributes::bbcenter_to_rear (front)
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// \c MovingObject::base . \c BaseMoving::position + R * \c MovingObject::VehicleAttributes::bbcenter_to_rear (front)
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// for the host vehicle (R rotates from vehicle to world frame, i.e. inverse
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// orientation of \c MovingObject::base \c. \c BaseMoving::orientation).
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// orientation of \c MovingObject::base . \c BaseMoving::orientation).
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//
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// For all vehicles, including host vehicles, the position given in
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// \c MovingObject::base \c. \c BaseMoving::position points to the center of the vehicle's bounding box.
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// \c MovingObject::base . \c BaseMoving::position points to the center of the vehicle's bounding box.
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//
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// The vehicle object coordinates are defined as x-axis is the direction from
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// rear to front of the vehicle, y-axis corresponds to rear axle and z-axis
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//
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optional uint32 number_wheels = 3;
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// The vector pointing from the bounding box center point (\c MovingObject::base \c. \c BaseMoving::position) to
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// The vector pointing from the bounding box center point (\c MovingObject::base . \c BaseMoving::position) to
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// the middle (in x, y and z) of the rear axle under neutral load
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// conditions. In object coordinates.
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//
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optional Vector3d bbcenter_to_rear = 4;
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// The vector pointing from the bounding box center point (\c MovingObject::base \c. \c BaseMoving::position) to
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// The vector pointing from the bounding box center point (\c MovingObject::base . \c BaseMoving::position) to
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// the middle (in x, y and z) of the front axle under neutral load
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// conditions. In object coordinates.
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//

osi_sensordata.proto

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@@ -172,11 +172,11 @@ message SensorData
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//
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// \note This field is usually static during the simulation.
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// \note The origin of vehicle's coordinate system in world frame is
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// ( \c MovingObject::base \c. \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base \c. \c BaseMoving::orientation) *
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// ( \c MovingObject::base . \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base . \c BaseMoving::orientation) *
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// \c MovingObject::VehicleAttributes::bbcenter_to_rear) .
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// The orientation of the vehicle's coordinate system is equal to the
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// orientation of the vehicle's bounding box \c MovingObject::base \c.
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// orientation of the vehicle's bounding box \c MovingObject::base .
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// \c BaseMoving::orientation.
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//
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optional MountingPosition mounting_position = 6;

osi_sensorview.proto

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@@ -77,11 +77,11 @@ message SensorView
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//
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// \note This field is usually static during the simulation.
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// \note The origin of vehicle's coordinate system in world frame is
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// ( \c MovingObject::base \c. \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base \c. \c BaseMoving::orientation) *
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// ( \c MovingObject::base . \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base . \c BaseMoving::orientation) *
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// \c MovingObject::VehicleAttributes::bbcenter_to_rear) .
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// The orientation of the vehicle's coordinate system is equal to the
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// orientation of the vehicle's bounding box \c MovingObject::base \c.
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// orientation of the vehicle's bounding box \c MovingObject::base .
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// \c BaseMoving::orientation.
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//
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optional MountingPosition mounting_position = 4;

osi_sensorviewconfiguration.proto

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@@ -98,11 +98,11 @@ message SensorViewConfiguration
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// \li [1] DIN ISO 8855:2013-11
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//
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// \note The origin of vehicle's coordinate system in world frame is
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// ( \c MovingObject::base \c. \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base \c. \c BaseMoving::orientation) *
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// ( \c MovingObject::base . \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base . \c BaseMoving::orientation) *
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// \c MovingObject::VehicleAttributes::bbcenter_to_rear) .
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// The orientation of the vehicle's coordinate system is equal to the
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// orientation of the vehicle's bounding box \c MovingObject::base \c.
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// orientation of the vehicle's bounding box \c MovingObject::base .
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// \c BaseMoving::orientation.
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// \note A default position can be provided by the sensor model (e.g. to
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// indicate the position the model was validated for),
@@ -245,11 +245,11 @@ message GenericSensorViewConfiguration
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// \li [1] DIN ISO 8855:2013-11
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//
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// \note The origin of vehicle's coordinate system in world frame is
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// ( \c MovingObject::base \c. \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base \c. \c BaseMoving::orientation) *
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// ( \c MovingObject::base . \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base . \c BaseMoving::orientation) *
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// \c MovingObject::VehicleAttributes::bbcenter_to_rear) .
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// The orientation of the vehicle's coordinate system is equal to the
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// orientation of the vehicle's bounding box \c MovingObject::base \c.
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// orientation of the vehicle's bounding box \c MovingObject::base .
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// \c BaseMoving::orientation.
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// \note A default position can be provided by the sensor model (e.g. to
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// indicate the position the model was validated for),
@@ -314,11 +314,11 @@ message RadarSensorViewConfiguration
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// \li [1] DIN ISO 8855:2013-11
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//
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// \note The origin of vehicle's coordinate system in world frame is
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// ( \c MovingObject::base \c. \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base \c. \c BaseMoving::orientation) *
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// ( \c MovingObject::base . \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base . \c BaseMoving::orientation) *
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// \c MovingObject::VehicleAttributes::bbcenter_to_rear) .
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// The orientation of the vehicle's coordinate system is equal to the
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// orientation of the vehicle's bounding box \c MovingObject::base \c.
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// orientation of the vehicle's bounding box \c MovingObject::base .
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// \c BaseMoving::orientation.
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// \note A default position can be provided by the sensor model (e.g. to
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// indicate the position the model was validated for),
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// \li [1] DIN ISO 8855:2013-11
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//
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// \note The origin of vehicle's coordinate system in world frame is
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// ( \c MovingObject::base \c. \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base \c. \c BaseMoving::orientation) *
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// ( \c MovingObject::base . \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base . \c BaseMoving::orientation) *
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// \c MovingObject::VehicleAttributes::bbcenter_to_rear) .
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// The orientation of the vehicle's coordinate system is equal to the
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// orientation of the vehicle's bounding box \c MovingObject::base \c.
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// orientation of the vehicle's bounding box \c MovingObject::base .
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// \c BaseMoving::orientation.
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// \note A default position can be provided by the sensor model (e.g. to
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// indicate the position the model was validated for),
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// \li [1] DIN ISO 8855:2013-11
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//
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// \note The origin of vehicle's coordinate system in world frame is
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// ( \c MovingObject::base \c. \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base \c. \c BaseMoving::orientation) *
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// ( \c MovingObject::base . \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base . \c BaseMoving::orientation) *
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// \c MovingObject::VehicleAttributes::bbcenter_to_rear) .
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// The orientation of the vehicle's coordinate system is equal to the
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// orientation of the vehicle's bounding box \c MovingObject::base \c.
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// orientation of the vehicle's bounding box \c MovingObject::base .
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// \c BaseMoving::orientation.
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// \note A default position can be provided by the sensor model (e.g. to
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// indicate the position the model was validated for),
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// \li [1] DIN ISO 8855:2013-11
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//
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// \note The origin of vehicle's coordinate system in world frame is
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// ( \c MovingObject::base \c. \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base \c. \c BaseMoving::orientation) *
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// ( \c MovingObject::base . \c BaseMoving::position + Inverse_Rotation_yaw_pitch_roll(
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// \c MovingObject::base . \c BaseMoving::orientation) *
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// \c MovingObject::VehicleAttributes::bbcenter_to_rear) .
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// The orientation of the vehicle's coordinate system is equal to the
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// orientation of the vehicle's bounding box \c MovingObject::base \c.
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// orientation of the vehicle's bounding box \c MovingObject::base .
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// \c BaseMoving::orientation.
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// \note A default position can be provided by the sensor model (e.g. to
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// indicate the position the model was validated for),

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