@@ -16,6 +16,10 @@ export declare class UIElement {
1616 * Click on element
1717 */
1818 click ( ) : Promise < any > ;
19+ getCenter ( ) : Promise < {
20+ x : number ;
21+ y : number ;
22+ } > ;
1923 tapCenter ( ) : Promise < void > ;
2024 tapAtTheEnd ( ) : Promise < void > ;
2125 /**
@@ -26,17 +30,22 @@ export declare class UIElement {
2630 */
2731 tap ( ) : Promise < any > ;
2832 /**
33+ * @experimental
2934 * Double tap on element
3035 */
3136 doubleTap ( ) : Promise < any > ;
37+ longPress ( duration : number ) : Promise < void > ;
3238 /**
3339 * Get location of element
3440 */
3541 location ( ) : Promise < Point > ;
3642 /**
3743 * Get size of element
3844 */
39- size ( ) : Promise < Point > ;
45+ size ( ) : Promise < {
46+ width : number ;
47+ height : number ;
48+ } > ;
4049 /**
4150 * Get text of element
4251 */
@@ -113,13 +122,6 @@ export declare class UIElement {
113122 */
114123 scrollTo ( direction : Direction , elementToSearch : ( ) => Promise < UIElement > , yOffset ?: number , xOffset ?: number , retries ?: number ) : Promise < UIElement > ;
115124 /**
116- * Drag element with specific offset
117- * @param direction
118- * @param yOffset
119- * @param xOffset - default value 0
120- */
121- drag ( direction : Direction , yOffset : number , xOffset ?: number ) : Promise < void > ;
122- /**
123125 * Click and hold over an element
124126 * @param time in milliseconds to increase the default press period.
125127 */
@@ -164,5 +166,51 @@ export declare class UIElement {
164166 * Swipe element left/right
165167 * @param direction
166168 */
167- swipe ( direction : Direction ) : Promise < void > ;
169+ swipe ( direction : "up" | "down" | "left" | "right" ) : Promise < void > ;
170+ /**
171+ * Drag element with specific offset
172+ * @experimental
173+ * @param direction
174+ * @param yOffset
175+ * @param xOffset - default value 0
176+ */
177+ drag ( direction : Direction , yOffset : number , xOffset ?: number ) : Promise < void > ;
178+ /**
179+ *@experimental
180+ * Pan element with specific offset
181+ * @param points where the finger should move to.
182+ * @param initPointOffset element.getRectangle() is used as start point. In case some additional offset should be provided use this param.
183+ */
184+ pan ( points : {
185+ x : number ;
186+ y : number ;
187+ } [ ] , initPointOffset ?: {
188+ x : number ;
189+ y : number ;
190+ } ) : Promise < void > ;
191+ /**
192+ * @experimental
193+ * This method will try to move two fingers from opposite corners.
194+ * One finger starts from
195+ * { x: elementRect.x + offset.x, y: elementRect.y + offset.y }
196+ * and ends to
197+ * { x: elementRect.x + elementRect.width - offset.x, y: elementRect.height + elementRect.y - offset.y }
198+ * and the other finger starts from
199+ * { x: elementRect.width + elementRect.x - offset.x, y: elementRect.height + elementRect.y - offset.y }
200+ * and ends to
201+ * { x: elementRect.x + offset.x, y: elementRect.y + offset.y }
202+ */
203+ rotate ( offset ?: {
204+ x : number ;
205+ y : number ;
206+ } ) : Promise < void > ;
207+ /**
208+ * @experimental
209+ * @param zoomFactory - zoomIn or zoomOut. Only zoomIn action is implemented
210+ * @param offset
211+ */
212+ pinch ( zoomType : "in" | "out" , offset ?: {
213+ x : number ;
214+ y : number ;
215+ } ) : Promise < void > ;
168216}
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