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README.md

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@@ -161,8 +161,8 @@ __barriers__ (f.ex. '#') and __walkable terrain__ (f.ex. ' ') <br>
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is converted to a maze out of zeroes and ones, <br>
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the ones represent the not walkable terrain and the zeroes the walkable terrain by default. <br><br>
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All this settings could be adjusted in the __#define__ statements at the beginning of this package.<br><br>
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https://github.com/LukeProducts/AStar-Pathfinding-Cpp/blob/14c2a2b6773bd87094b09eae8189e36539831fc7/examples/prepare_maze.cpp#L7-L32
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<p align="right">
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<iframe src="https://github.com/LukeProducts/AStar-Pathfinding-Cpp/blob/14c2a2b6773bd87094b09eae8189e36539831fc7/examples/prepare_maze.cpp#L7-L32">
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```
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########## -----> 1111111111
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# # -----> 1000000001
@@ -180,7 +180,7 @@ this is because **AStar()** needs this 2-dimensional vector <br>
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to figure out wheather its a walkable or not walkable terrain. <br><br>
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**prepare_maze()** can handle a __vector<string>__ or a __vector<vector<char>>__ as param. <br>
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</p>
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