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libigl
libigl is the mesh processing library of the Interactive Geometry Lab from ETH Zürich.
Its design principle are
- header-only
- the use of Eigen matrices to store everything, no complex data types
- minimal dependencies
- each function has a dedicated .h/.cpp pair of the same name
to complete their documentation.
A nb_vertices by 3 matrix of double. Each row i represent a vertex with its
A nb_faces by 3 matrix of int. Each row i represent a face, with the vertices index at the 3 corners
A nb_faces by 3 matrix of integers. At (i,local_edge) is the face index of the neighbor of face i on its local_edge. i
A nb_faces by 3 matrix of integers. At (i,local_edge) is the local edge of face TT(i,local_edge) to go back to face i. i



