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[General] Update copyright notice
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LICENSE.md

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src/Markdig.Wpf.SampleApp/Markdig.Wpf.SampleApp.csproj

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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
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<PropertyGroup>
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<Authors>Nicolas Musset</Authors>
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<Copyright>Copyright © Nicolas Musset 2016-2021</Copyright>
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<Description></Description>
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<AssemblyName>Markdig.Wpf.SampleApp</AssemblyName>
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<AssemblyTitle>Markdig.Wpf.SampleApp</AssemblyTitle>
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<NeutralLanguage>en-US</NeutralLanguage>
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<VersionPrefix>0.4.0</VersionPrefix>
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<TargetFrameworks>net452;netcoreapp3.1;net5.0-windows</TargetFrameworks>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<ApplicationIcon />
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<OutputType>WinExe</OutputType>
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<StartupObject />

src/Markdig.Wpf.SampleApp/Properties/AssemblyInfo.cs

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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Markdig.Wpf.SampleApp")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Markdig.Wpf.SampleApp")]
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[assembly: AssemblyCopyright("Copyright © Nicolas Musset 2016")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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//In order to begin building localizable applications, set
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//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
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//inside a <PropertyGroup>. For example, if you are using US english
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//in your source files, set the <UICulture> to en-US. Then uncomment
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//the NeutralResourceLanguage attribute below. Update the "en-US" in
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//the line below to match the UICulture setting in the project file.
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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[assembly: ThemeInfo(
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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//(used if a resource is not found in the page,
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//(used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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)]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]

src/Markdig.Wpf.SampleAppCustomized/Markdig.Wpf.SampleAppCustomized.csproj

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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
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<PropertyGroup>
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<Authors>Nicolas Musset</Authors>
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<Copyright>Copyright © Nicolas Musset 2016-2021</Copyright>
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<Description />
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<AssemblyName>Markdig.Wpf.SampleAppCustomized</AssemblyName>
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<AssemblyTitle>Markdig.Wpf.SampleAppCustomized</AssemblyTitle>
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<NeutralLanguage>en-US</NeutralLanguage>
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<VersionPrefix>0.4.0</VersionPrefix>
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<TargetFrameworks>net452;netcoreapp3.1;net5.0-windows</TargetFrameworks>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<ApplicationIcon />
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<OutputType>WinExe</OutputType>
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<StartupObject />

src/Markdig.Wpf.SampleAppCustomized/Properties/AssemblyInfo.cs

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using System.Runtime.InteropServices;
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using System.Windows;
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// Allgemeine Informationen über eine Assembly werden über die folgenden
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// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
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// die einer Assembly zugeordnet sind.
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[assembly: AssemblyTitle("Markdig.Wpf.SampleAppCustomized")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Markdig.Wpf.SampleAppCustomized")]
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[assembly: AssemblyCopyright("Copyright © 2019")]
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
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// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
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// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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//Um mit dem Erstellen lokalisierbarer Anwendungen zu beginnen, legen Sie
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//<UICulture>ImCodeVerwendeteKultur</UICulture> in der .csproj-Datei
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//in einer <PropertyGroup> fest. Wenn Sie in den Quelldateien beispielsweise Deutsch
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//(Deutschland) verwenden, legen Sie <UICulture> auf \"de-DE\" fest. Heben Sie dann die Auskommentierung
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//des nachstehenden NeutralResourceLanguage-Attributs auf. Aktualisieren Sie "en-US" in der nachstehenden Zeile,
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//sodass es mit der UICulture-Einstellung in der Projektdatei übereinstimmt.
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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[assembly: ThemeInfo(
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ResourceDictionaryLocation.None, //Speicherort der designspezifischen Ressourcenwörterbücher
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//(wird verwendet, wenn eine Ressource auf der Seite nicht gefunden wird,
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// oder in den Anwendungsressourcen-Wörterbüchern nicht gefunden werden kann.)
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ResourceDictionaryLocation.SourceAssembly //Speicherort des generischen Ressourcenwörterbuchs
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//(wird verwendet, wenn eine Ressource auf der Seite nicht gefunden wird,
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// designspezifischen Ressourcenwörterbuch nicht gefunden werden kann.)
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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//(used if a resource is not found in the page,
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// or application resource dictionaries)
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ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
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//(used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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)]
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// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
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//
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// Hauptversion
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// Nebenversion
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// Buildnummer
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// Revision
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//
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// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
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// übernehmen, indem Sie "*" eingeben:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]

src/Markdig.Wpf/Commands.cs

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// Copyright (c) 2016-2017 Nicolas Musset. All rights reserved.
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// Copyright (c) Nicolas Musset. All rights reserved.
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// This file is licensed under the MIT license.
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// See the LICENSE.md file in the project root for more information.
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src/Markdig.Wpf/Markdig.Wpf.csproj

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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
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<PropertyGroup>
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<Authors>Nicolas Musset</Authors>
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<Copyright>Copyright © Nicolas Musset 2016-2020</Copyright>
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<Copyright>Copyright © Nicolas Musset 2016-2021</Copyright>
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<Description>A WPF library for lunet-io/markdig</Description>
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<AssemblyName>Markdig.Wpf</AssemblyName>
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<AssemblyTitle>Markdig.Wpf</AssemblyTitle>

src/Markdig.Wpf/Markdown.cs

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// Copyright (c) 2016-2017 Nicolas Musset. All rights reserved.
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// Copyright (c) Nicolas Musset. All rights reserved.
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// This file is licensed under the MIT license.
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// See the LICENSE.md file in the project root for more information.
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src/Markdig.Wpf/MarkdownExtensions.cs

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// Copyright (c) 2016-2017 Nicolas Musset. All rights reserved.
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// Copyright (c) Nicolas Musset. All rights reserved.
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// This file is licensed under the MIT license.
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// See the LICENSE.md file in the project root for more information.
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src/Markdig.Wpf/MarkdownViewer.cs

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// Copyright (c) 2016-2017 Nicolas Musset. All rights reserved.
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// Copyright (c) Nicolas Musset. All rights reserved.
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// This file is licensed under the MIT license.
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// See the LICENSE.md file in the project root for more information.
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