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.npmignore

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*.apk
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*.unitypackage
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/.vs
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*.gitmodules
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# UPM Build updates
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[Ee]xamples.meta

CHANGELOG.md

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## 2019.6 - 2.5 - Bug squash - 2021/05/10
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It has been a while since the last update and although Unity keeps changing, thankfully the parts underneath do not. Thanks to some awesome work by our contributors and the test teams, we made a run on some underlying bugs and issues. If you spot anything else, please log it on the BitBucket site for resolution.
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=======
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Its been a while since the last update and although Unity keeps changing, thankfully the parts underneath do not. THanks to some awesome work by our contributors and the test teams, we made a run on some underlying bugs and issues. If you spot anything else, please log it on the BitBucket site for resolution.
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> Be sure to logon to the new [Gitter Chat](https://gitter.im/Unity-UI-Extensions/Lobby) site for the UI Extensions project, if you have any questions, queries or suggestions
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>

README.md

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## [Updates:](https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/wiki/ReleaseNotes/RELEASENOTES)
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## Update 2019.5 - 2.3 - Accelerated Deployment
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## Maintenance release 2019.6 - 2.5 - Bug squash
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Its been a while since the last update and although Unity keeps changing, thankfully the parts underneath do not. THanks to some awesome work by our contributors and the test teams, we made a run on some underlying bugs and issues. If you spot anything else, please log it on the BitBucket site for resolution.
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Since the move to UPM, the team have been able to react quicker and push out fixes a lot easier, without affecting previous installation (whilst still adhering to Unity's backwards compatibility pattern). So it is with great news we announce this new release, faster that ever :D (and thanks to UPM, easier to upgrade than ever).
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Be sure to also check out the "Examples" option in the Package Manager window to import the samples to your project.
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> Be sure to logon to the new [Gitter Chat](https://gitter.im/Unity-UI-Extensions/Lobby) site for the UI Extensions project, if you have any questions, queries or suggestions
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>
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> Much easier that posting a question / issue on YouTube, Twitter or Facebook :D
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> ## [UIExtensions Gitter Chanel](https://gitter.im/Unity-UI-Extensions/Lobby)
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> ## [UIExtensions Gitter Channel](https://gitter.im/Unity-UI-Extensions/Lobby)
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### New / updated features
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* Add squircle primitive
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* Adding new magnetic scroll control
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* Added a static library to collate shaders on first use.
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* Finalized new InputManagerHelper, which translates input based on the operating input system, new or old Updated CardStack2D to have defined keyboard input or specific gamepad input over the older axisname for new input system.
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* Examples now included with UPM delivery and available as a button on the UPM package manager window
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* Updated DropDown and Autocomplete controls based on feedback in #204
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* Updated Accordion to support both Vertical as well as Horizontal layout
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* Updated ComboBox controls to improve better programmatic controls
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* Updates to the Infinite scroll to support content of various sizes
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* Updated UI Knob control - enabled dragging outside the target area, added example scene
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* Minor update to MagneticInfinite Scroll
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* Refactored and extended the ContentScrollSnap control
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* Added protection against errors and empty scrollrect content
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* Added new SetNewItems function to add children programmatically to the control and reset accordingly
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* Patch supplied by a contributor to improve the texture sheet use with the UIParticlesystem
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* Added "SetKnobValue" function which allows the setting of Value and loops
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* Added the programmatic capability to change the parent scroll rect on the ScrollConflictManager at runtime.
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- Updated UI Line connector to use relative position instead of anchored position to verify if the Lines need updating.
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- Allow menu prefabs to not have to have canvas components. This allows you to use any type of prefab as a "menu". Adam Kapos mentions the concept on the Unite talk, https://youtu.be/wbmjturGbAQ?t=1654
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- Updated segment line drawing for Line Lists. Seems Unity no longer needs UV's to be wrapped manually.
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- Updated the AutoCompleteComboBox to display text as entered (instead of all lowercase)
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- Updated the ComboBox to display text as entered (instead of all lowercase)
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- Updated ComboBox Examples to include programmatic versions
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- Further ComboBox improvements including:
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* Upwards panel
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* Start fixes
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* Item Template resize
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* Disabled sorting on combobox as it wasn't working
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* Disabled Slider handle when not in use
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* Updated Example
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- Updated the new Input system switch and tested against 2021
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### Examples / Examples / Examples
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Examples now have their own package, this simplifies their use and deployment. Especially in 2019 with the UPM deployment.
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* New UI Knob examples
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* New Magnetic Scroll Example
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* Updated ComboBox examples for programmatic testing
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Examples can be found either in the UPM package manager window or via the extra downloadable UnityAsset from the Bitbucket site - https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/wiki/Downloads
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### Fixes
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* Fix to add a "RequireComponent" to Primitives as Unity 2020 does not add them by default
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* Remove old Examples submodule
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* Updated submodules to hide Examples folder Additionally, updated Package manifest to allow importing of examples direct from UPM package.
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* Fixed hard swipe to ensure it only ever moves one page, no matter how far you swipe.
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* Fixed a conflict when using the ScrollConflictManager in child content of a HSS or VSS
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* Fix for UI Particle system looping
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* Fixed public GoToScreen call to only raise events internally (not multiple)
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* Final roll-up and fix. Resolved race condition for associated pagination controls.
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* Fixed issue with page events not being raised when inertia was disabled (velocity was always zero)
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* When cloned, reorderable list was creating a second List Content component that was not initialized. Refactored to ensure only one list content was present and is initialized correctly
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* Reorderable list items marked as transferable, remain transferable after being dropped
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* Patch to resolve issues without the new Input System installed
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* Refined magnetic scroll and dependencies while documenting Updated example
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* Patch Tooltip
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- Reordering issue resolved with ScrollRectOcclusion.
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- Fixed Sorting at min and max positions for ScrollRect
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- Updated ScrollToSelect script provided by zero3growlithe, tested and vastly reduces the previous jitter. Still present but barely noticeable now.
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- Fixed Issue # 363 Update Combobox control that takes multiple items programmatically, to only allow distinct items
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- Fixed the issues where dragging outside the range slider handle causes the range to update. - Resolves #369
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- Resolves an issue with Unity putting the previous controls vertex array in an uninitialised control.
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- Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs - resolves: #364
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- Resolved issue where the Content Scroll snap issue with only 1 child. Resolves #362
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- Updated the PaginationManager to override if the ScrollSnap is in motion.
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### Known issues
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## Upgrade Notes
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Due to the restructure of the package to meet Unity's new package guidelines, we recommend **Deleting the current Unity UI Extensions** folder prior to importing the new package.
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For Unity 2019 users using the new UPM deployment, be sure to delete the existing folder in your assets folder before adding the new package to avoid conflict.
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We recommend using the UPM delivery method. If you are using the Unity asset, there should be no issues updating but if you have a problem, just deleted the old Unity-UI-Extensions folder and import the asset new.
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## [UI Extensions controls list](https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/wiki/Controls)
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[Controls](https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/wiki/Controls#markdown-header-controls)|||||
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Accordion|ColorPicker|Selection Box|UI Flippable|ComboBox
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AutoComplete ComboBox|DropDown List|BoundToolTip|UIWindowBase|UI Knob
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TextPic|Input Focus|Box Slider|Cooldown Button|Segmented Control
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Stepper|Range Slider|Radial Slider|MultiTouch Scroll Rect|
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[Primitives](https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/wiki/Controls#markdown-header-primitives)|||||
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UILineRenderer|UILineTextureRenderer|UICircle|DiamondGraph|UICornerCut
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Horizontal Scroll Snap|Vertical Scroll Snap|Flow Layout Group|Radial Layout|Tile Size Fitter
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Best Fit Outline|Curved Text|Gradient|Gradient2|Letter Spacing
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ReturnKeyTrigger|TabNavigation|uGUITools|ScrollRectTweener|ScrollRectLinker
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ScrollRectEx|UI_InfiniteScroll|UI_ScrollRectOcclusion|UIScrollToSelection|UISelectableExtension
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switchToRectTransform|ScrollConflictManager|CLFZ2 (Encryption)|DragCorrector|PPIViewer
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* The header of the script should match the standard used in all scripts
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* The script uses the **Unity.UI.Extensions** namespace so they do not affect any other developments
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* (optional) Add Component and Editor options where possible (editor options are in the Editor\UIExtensionsMenuOptions.cs file)
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* The header of the script should match the standard used in all scripts.
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* The script uses the **Unity.UI.Extensions** namespace so they do not affect any other developments.
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* (optional) Add Component and Editor options where possible. (editor options are in the Editor\UIExtensionsMenuOptions.cs file)
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## [License](https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/wiki/License)
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package.json

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{
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"name": "com.unity.uiextensions",
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"displayName": "Unity UI Extensions",
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"version": "2.2.4",
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"version": "2.2.5",
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"description": "An extension project for the Unity3D UI system, all crafted and contributed by the awesome Unity community",
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"author": "Simon darkside Jackson <@SimonDarksideJ>",
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"contributors": [{
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"name": "SimonDarksideJ",
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"twitter": "@SimonDarksideJ"
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"unity": "2019.3",
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"unity": "2019.4",
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"repository": {
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"type": "git",
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"url": "git+https://bitbucket.org/UnityUIExtensions/unity-ui-extensions.git"

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