You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Mar 20, 2023. It is now read-only.
Copy file name to clipboardExpand all lines: CHANGELOG.md
-4Lines changed: 0 additions & 4 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -6,11 +6,7 @@ The format is based on [Keep a Changelog](http://keepachangelog.com/).
6
6
7
7
## 2019.6 - 2.5 - Bug squash - 2021/05/10
8
8
9
-
<<<<<<< HEAD
10
-
It has been a while since the last update and although Unity keeps changing, thankfully the parts underneath do not. Thanks to some awesome work by our contributors and the test teams, we made a run on some underlying bugs and issues. If you spot anything else, please log it on the BitBucket site for resolution.
11
-
=======
12
9
Its been a while since the last update and although Unity keeps changing, thankfully the parts underneath do not. THanks to some awesome work by our contributors and the test teams, we made a run on some underlying bugs and issues. If you spot anything else, please log it on the BitBucket site for resolution.
13
-
>>>>>>> 383e19fb0512e6c4e942abb55d856a8578f1b76d
14
10
15
11
> Be sure to logon to the new [Gitter Chat](https://gitter.im/Unity-UI-Extensions/Lobby) site for the UI Extensions project, if you have any questions, queries or suggestions
Its been a while since the last update and although Unity keeps changing, thankfully the parts underneath do not. THanks to some awesome work by our contributors and the test teams, we made a run on some underlying bugs and issues. If you spot anything else, please log it on the BitBucket site for resolution.
72
74
73
-
Since the move to UPM, the team have been able to react quicker and push out fixes a lot easier, without affecting previous installation (whilst still adhering to Unity's backwards compatibility pattern). So it is with great news we announce this new release, faster that ever :D (and thanks to UPM, easier to upgrade than ever).
74
75
Be sure to also check out the "Examples" option in the Package Manager window to import the samples to your project.
75
76
76
77
> Be sure to logon to the new [Gitter Chat](https://gitter.im/Unity-UI-Extensions/Lobby) site for the UI Extensions project, if you have any questions, queries or suggestions
77
78
>
78
79
> Much easier that posting a question / issue on YouTube, Twitter or Facebook :D
* Added a static library to collate shaders on first use.
87
-
* Finalized new InputManagerHelper, which translates input based on the operating input system, new or old Updated CardStack2D to have defined keyboard input or specific gamepad input over the older axisname for new input system.
88
-
* Examples now included with UPM delivery and available as a button on the UPM package manager window
89
-
* Updated DropDown and Autocomplete controls based on feedback in #204
90
-
* Updated Accordion to support both Vertical as well as Horizontal layout
91
-
* Updated ComboBox controls to improve better programmatic controls
92
-
* Updates to the Infinite scroll to support content of various sizes
93
-
* Updated UI Knob control - enabled dragging outside the target area, added example scene
94
-
* Minor update to MagneticInfinite Scroll
95
-
* Refactored and extended the ContentScrollSnap control
96
-
* Added protection against errors and empty scrollrect content
97
-
* Added new SetNewItems function to add children programmatically to the control and reset accordingly
98
-
* Patch supplied by a contributor to improve the texture sheet use with the UIParticlesystem
99
-
* Added "SetKnobValue" function which allows the setting of Value and loops
100
-
* Added the programmatic capability to change the parent scroll rect on the ScrollConflictManager at runtime.
85
+
- Updated UI Line connector to use relative position instead of anchored position to verify if the Lines need updating.
86
+
- Allow menu prefabs to not have to have canvas components. This allows you to use any type of prefab as a "menu". Adam Kapos mentions the concept on the Unite talk, https://youtu.be/wbmjturGbAQ?t=1654
87
+
- Updated segment line drawing for Line Lists. Seems Unity no longer needs UV's to be wrapped manually.
88
+
- Updated the AutoCompleteComboBox to display text as entered (instead of all lowercase)
89
+
- Updated the ComboBox to display text as entered (instead of all lowercase)
90
+
- Updated ComboBox Examples to include programmatic versions
91
+
- Further ComboBox improvements including:
92
+
* Upwards panel
93
+
* Start fixes
94
+
* Item Template resize
95
+
* Disabled sorting on combobox as it wasn't working
96
+
* Disabled Slider handle when not in use
97
+
* Updated Example
98
+
- Updated the new Input system switch and tested against 2021
101
99
102
100
### Examples / Examples / Examples
103
101
104
-
Examples now have their own package, this simplifies their use and deployment. Especially in 2019 with the UPM deployment.
105
-
106
-
* New UI Knob examples
107
-
* New Magnetic Scroll Example
108
-
* Updated ComboBox examples for programmatic testing
102
+
Examples can be found either in the UPM package manager window or via the extra downloadable UnityAsset from the Bitbucket site - https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/wiki/Downloads
109
103
110
104
### Fixes
111
105
112
-
* Fix to add a "RequireComponent" to Primitives as Unity 2020 does not add them by default
113
-
* Remove old Examples submodule
114
-
* Updated submodules to hide Examples folder Additionally, updated Package manifest to allow importing of examples direct from UPM package.
115
-
* Fixed hard swipe to ensure it only ever moves one page, no matter how far you swipe.
116
-
* Fixed a conflict when using the ScrollConflictManager in child content of a HSS or VSS
117
-
* Fix for UI Particle system looping
118
-
* Fixed public GoToScreen call to only raise events internally (not multiple)
119
-
* Final roll-up and fix. Resolved race condition for associated pagination controls.
120
-
* Fixed issue with page events not being raised when inertia was disabled (velocity was always zero)
121
-
* When cloned, reorderable list was creating a second List Content component that was not initialized. Refactored to ensure only one list content was present and is initialized correctly
122
-
* Reorderable list items marked as transferable, remain transferable after being dropped
123
-
* Patch to resolve issues without the new Input System installed
124
-
* Refined magnetic scroll and dependencies while documenting Updated example
125
-
* Patch Tooltip
106
+
- Reordering issue resolved with ScrollRectOcclusion.
107
+
- Fixed Sorting at min and max positions for ScrollRect
108
+
- Updated ScrollToSelect script provided by zero3growlithe, tested and vastly reduces the previous jitter. Still present but barely noticeable now.
109
+
- Fixed Issue # 363 Update Combobox control that takes multiple items programmatically, to only allow distinct items
110
+
- Fixed the issues where dragging outside the range slider handle causes the range to update. - Resolves #369
111
+
- Resolves an issue with Unity putting the previous controls vertex array in an uninitialised control.
112
+
- Applied J.R. Mitchell's fix for the Accordion Controls/Accordion/AccordionElement.cs - resolves: #364
113
+
- Resolved issue where the Content Scroll snap issue with only 1 child. Resolves #362
114
+
- Updated the PaginationManager to override if the ScrollSnap is in motion.
126
115
127
116
### Known issues
128
117
@@ -132,9 +121,7 @@ No new issues in this release, but check the issues list for things we are curre
132
121
133
122
## Upgrade Notes
134
123
135
-
Due to the restructure of the package to meet Unity's new package guidelines, we recommend **Deleting the current Unity UI Extensions** folder prior to importing the new package.
136
-
137
-
For Unity 2019 users using the new UPM deployment, be sure to delete the existing folder in your assets folder before adding the new package to avoid conflict.
124
+
We recommend using the UPM delivery method. If you are using the Unity asset, there should be no issues updating but if you have a problem, just deleted the old Unity-UI-Extensions folder and import the asset new.
138
125
139
126
-----
140
127
@@ -159,35 +146,35 @@ There are almost 70+ extension controls / effect and other utilities in the proj
0 commit comments