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[Feature] Add UE4/5 to skipped file types or certain file sizes #573

@Robotnik247

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@Robotnik247

Could you please add
.pak
.ucas
.utoc

as blacklisted file-types as these do not compress well.

Other examples would be Granblue Fantasy Relink (.0-9) where one file went from 61.2 GB to 4.83 GB which is impossible.

As for Unreal Engine 4/5 files. While this does not effect all UE4/5 games, it does where the game gets compressed by more than 1% meaning they get squashed by like 80% which makes the files unreadable by the executable and also overwrites the file essentially making it contain dummy data.

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