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README.md
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Load Scriptable Objects via code
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### TODO
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-- [ ] Replace ```Resources``` with ```Asset Bundles``` or ```Addressables```
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-- [ ] Change ```Resources.FindObjectsOfTypeAll<ScriptableObject>();``` to something else
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- [x] Git Package
+- [ ] Change ```Resources.FindObjectsOfTypeAll<ScriptableObject>();``` to something else
+- [ ] Replace ```Resources``` with ```Asset Bundles``` or ```Addressables```?
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## How to Install
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### Git Installation (Best way to get latest version)
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