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Use shared assembly in client project
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-23
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2 files changed

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IntegrationEngine.Client/IntegrationEngine.Client.csproj

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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\configuration\SharedAssemblyInfo.cs">
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<Link>Properties\SharedAssemblyInfo.cs</Link>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Client.cs" />
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<Compile Include="EndpointName.cs" />
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using System.Reflection;
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using System.Runtime.CompilerServices;
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// Information about this assembly is defined by the following attributes.
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// Change them to the values specific to your project.
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[assembly: AssemblyTitle("IntegrationEngine.Client")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("")]
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[assembly: AssemblyCopyright("ethanhann")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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[assembly: AssemblyVersion("1.0.*")]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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//[assembly: AssemblyDelaySign(false)]
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//[assembly: AssemblyKeyFile("")]
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