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src/ImGui.NET.SampleProgram.XNA/SampleGame.cs

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@@ -37,12 +37,11 @@ protected override void Initialize()
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protected override void LoadContent()
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{
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// Texture loading example
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// Texture loading example
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// First, load the texture as a Texture2D (can also be done using the XNA/FNA content pipeline)
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_xnaTexture = CreateTexture(GraphicsDevice, 300, 150, pixel =>
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{
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//Console.WriteLine( pixel );
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var red = (pixel % 300) / 2;
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return new Color(red, 1, 1);
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});

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