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README.md

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# Tetris-in-Java
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This repository contains full tetris game implementation in Java swing and awt.
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# Java Tetris Game
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This Tetris game is developed using Java's Swing and AWT libraries, offering a classic gaming experience with modern coding practices. The game features the traditional Tetris gameplay, including 7 different tetrominoes, with additional features such as pause, score tracking, line clearing, level progression, collision detection, and background music to enhance the playing experience.
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## Features
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- **7 Tetrominoes (Minos):** Includes all classic Tetris blocks.
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- **Game Controls:** Easy-to-use keyboard controls for moving, rotating, and dropping tetrominoes.
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- **Line Clearing:** Complete lines to clear them from the board and earn points.
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- **Levels:** The game speed increases as you progress, offering a challenging experience.
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- **Score System:** Earn points by clearing lines and advancing through levels.
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- **Pause/Resume:** Players can pause the game at any moment and resume where they left off.
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- **Collision Detection:** Ensures a realistic gameplay experience.
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- **Music and Sound Effects:** Enhances gameplay with engaging audio.
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## Getting Started
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### Prerequisites
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Ensure you have Java Development Kit (JDK) installed on your machine to run and compile the game. The game is developed and tested with JDK version 21.
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### Installation
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1. Clone the repository to your local machine using Git:
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```bash
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git clone https://github.com/hasnatrasool163/Tetris-in-Java.git
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```
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2. Navigate to the cloned directory:
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```bash
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cd java-tetris-game
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```
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3. Compile the Java files. For example, if your main class is in `tetris.Game`, you would run:
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```bash
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javac tetris/Game.java
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```
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4. Run the game:
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```bash
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java tetris.Game
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```
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## How to Play
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- **Move Left:** Arrow key left /A
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- **Move Right:** Arrow key right / D
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- **Rotate:** Up arrow key / W
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- **Drop:** Down arrow key / S
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- **Pause/Resume Game:** Press 'SpaceBar'
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The objective is to place the tetrominoes to create complete lines, which will then be cleared from the board. The game ends when the Tetris playfield is filled.
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## Built With
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- [Java](https://www.java.com/) - The programming language used
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- [Swing](https://docs.oracle.com/javase/tutorial/uiswing/) and [AWT](https://docs.oracle.com/javase/tutorial/awt/) - Used for the GUI components
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## Authors
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- Muhammad Hasnat Rasool - *Initial work* - [YourGitHub](https://github.com/yourusername)
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## Acknowledgments
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- Hat tip to anyone whose code was used
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- Inspiration
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- etc

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