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| 1 | +# Episode 11 : setTimeout + Closures Interview Question |
| 2 | + |
| 3 | +#### Time, tide and Javascript wait for none |
| 4 | + |
| 5 | +``` |
| 6 | +function x() { |
| 7 | + var i = 1; |
| 8 | + setTimeout(function() { |
| 9 | + console.log(i); |
| 10 | + }, 3000); |
| 11 | + console.log("This is Hari"); |
| 12 | + } |
| 13 | + x(); |
| 14 | + |
| 15 | + ``` |
| 16 | + > This is Hari |
| 17 | + |
| 18 | + > 1 //after waiting 3 seconds (3000ms) |
| 19 | + |
| 20 | + We expect JS to wait 3 sec, print 1 and then go down and print the string. But JS prints string immediately, waits 3 sec and then prints 1. |
| 21 | + |
| 22 | + - The fun inside setTimeout forms a closure (remembers reference to i). So wherever fun goes it carries this ref along with it. |
| 23 | + - setTimeout takes this callback function & attaches timer of 3000ms and stores it. Goes to next line without waiting and prints string. |
| 24 | + - After 3000ms runs out, JS takes function, puts it into call stack and runs it. |
| 25 | + |
| 26 | + #### Print 1 after 1 sec, 2 after 2 sec till 5 : Tricky interview question |
| 27 | + |
| 28 | + We assume this has a simple approach as below |
| 29 | + |
| 30 | + ``` |
| 31 | + function x() { |
| 32 | + for(var i = 1; i<=5; i++){ |
| 33 | + setTimeout(function() { |
| 34 | + console.log(i); |
| 35 | + }, i*1000); |
| 36 | + } |
| 37 | + console.log("This is Hari"); |
| 38 | + } |
| 39 | + x(); |
| 40 | + |
| 41 | + ``` |
| 42 | + |
| 43 | + > This is Hari |
| 44 | + |
| 45 | + > 6 |
| 46 | + |
| 47 | + > 6 |
| 48 | + |
| 49 | + > 6 |
| 50 | + |
| 51 | + > 6 |
| 52 | + |
| 53 | + > 6 |
| 54 | + |
| 55 | + - This happens because of closures. When setTimeout stores the function somewhere and attaches timer to it, the fun remembers its reference to i, **not value of i** |
| 56 | + - All 5 copies of fun point to same reference of i. |
| 57 | + - JS stores these 5 functions, prints string and then comes back to the functions. By then the timer has run fully. And due to looping, the i value became 6. And when the |
| 58 | + callback fun runs the variable i = 6. So same 6 is printed in each log |
| 59 | + - **To stop this from happening, use let instead of var** as let has black scope. For each iteration, the i is a new variable altogether(new copy of i). |
| 60 | + - Everytime setTimeout is run, the inside fun forms closure with new variable i |
| 61 | + |
| 62 | + #### Using let instead of var is the best option. But if asked to use var only..? |
| 63 | + |
| 64 | + ``` |
| 65 | + function x() { |
| 66 | + for(var i = 1; i<=5; i++){ |
| 67 | + function close(i) { |
| 68 | + setTimeout(function() { |
| 69 | + console.log(i); |
| 70 | + }, i*1000); |
| 71 | + // put the setT fun inside new function close() |
| 72 | + } |
| 73 | + close(i); // everytime you call close(i) it creates new copy of i. Only this time, it is with var itself! |
| 74 | + } |
| 75 | + console.log("This is Hari"); |
| 76 | + } |
| 77 | + x(); |
| 78 | + |
| 79 | + ``` |
| 80 | + |
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