|
| 1 | +#include <iostream> |
| 2 | +using namespace std; |
| 3 | +class Node { |
| 4 | +public: |
| 5 | + int val; |
| 6 | + Node* prev; |
| 7 | + Node* next; |
| 8 | + Node(int val) { |
| 9 | + this->val = val; |
| 10 | + prev = NULL; |
| 11 | + next = NULL; |
| 12 | + } |
| 13 | +}; |
| 14 | +class MyLinkedList { |
| 15 | +public: |
| 16 | + Node* head; |
| 17 | + Node* tail; |
| 18 | + MyLinkedList() { |
| 19 | + head = NULL; |
| 20 | + tail = NULL; |
| 21 | + } |
| 22 | + int get(int index) { |
| 23 | + Node* temp = head; |
| 24 | + int i = 0; |
| 25 | + while (temp != NULL) { |
| 26 | + if (i == index) return temp->val; |
| 27 | + temp = temp->next; |
| 28 | + i++; |
| 29 | + } |
| 30 | + return -1; |
| 31 | + } |
| 32 | + void addAtHead(int val) { |
| 33 | + Node* newNode = new Node(val); // fixed: was hardcoded as 1 |
| 34 | + if (head == NULL) { |
| 35 | + head = tail = newNode; |
| 36 | + } else { |
| 37 | + newNode->next = head; |
| 38 | + head->prev = newNode; |
| 39 | + head = newNode; |
| 40 | + } |
| 41 | + } |
| 42 | + void addAtTail(int val) { |
| 43 | + Node* newNode = new Node(val); |
| 44 | + if (tail == NULL) { |
| 45 | + head = tail = newNode; |
| 46 | + } else { |
| 47 | + tail->next = newNode; |
| 48 | + newNode->prev = tail; |
| 49 | + tail = newNode; |
| 50 | + } |
| 51 | + } |
| 52 | + void addAtIndex(int index, int val) { |
| 53 | + if (index == 0) { |
| 54 | + addAtHead(val); |
| 55 | + return; |
| 56 | + } |
| 57 | + Node* temp = head; |
| 58 | + int i = 0; |
| 59 | + while (temp != NULL && i < index) { |
| 60 | + temp = temp->next; |
| 61 | + i++; |
| 62 | + } |
| 63 | + if (temp == NULL && i == index) { |
| 64 | + addAtTail(val); |
| 65 | + return; |
| 66 | + } |
| 67 | + if (temp == NULL) return; |
| 68 | + Node* newNode = new Node(val); |
| 69 | + newNode->next = temp; |
| 70 | + newNode->prev = temp->prev; |
| 71 | + if (temp->prev != NULL) |
| 72 | + temp->prev->next = newNode; |
| 73 | + temp->prev = newNode; |
| 74 | + } |
| 75 | + void deleteAtIndex(int index) { |
| 76 | + if (head == NULL) return; |
| 77 | + Node* temp = head; |
| 78 | + int i = 0; |
| 79 | + while (temp != NULL && i < index) { |
| 80 | + temp = temp->next; |
| 81 | + i++; |
| 82 | + } |
| 83 | + if (temp == NULL) return; |
| 84 | + if (temp->prev != NULL) |
| 85 | + temp->prev->next = temp->next; |
| 86 | + else |
| 87 | + head = temp->next; |
| 88 | + if (temp->next != NULL) |
| 89 | + temp->next->prev = temp->prev; |
| 90 | + else |
| 91 | + tail = temp->prev; |
| 92 | + delete temp; |
| 93 | + } |
| 94 | + void printList() { |
| 95 | + Node* temp = head; |
| 96 | + while (temp != NULL) { |
| 97 | + cout << temp->val << " "; |
| 98 | + temp = temp->next; |
| 99 | + } |
| 100 | + cout << endl; |
| 101 | + } |
| 102 | +}; |
| 103 | +int main() { |
| 104 | + MyLinkedList* obj = new MyLinkedList(); |
| 105 | + obj->addAtHead(10); |
| 106 | + obj->addAtTail(20); |
| 107 | + obj->addAtTail(30); |
| 108 | + obj->addAtIndex(1, 15); // List becomes 10->15->20->30 |
| 109 | + cout << "Current List: "; |
| 110 | + obj->printList(); |
| 111 | + cout << "Element at index 2: " << obj->get(2) << endl; // Should print 20 |
| 112 | + obj->deleteAtIndex(1); // Delete value 15 |
| 113 | + cout << "After deleting index 1: "; |
| 114 | + obj->printList(); // Should be 10->20->30 |
| 115 | + obj->deleteAtIndex(0); // Delete value 10 |
| 116 | + cout << "After deleting head: "; |
| 117 | + obj->printList(); // Should be 20->30 |
| 118 | + obj->deleteAtIndex(10); // Invalid index, no change |
| 119 | + cout << "After attempting to delete invalid index: "; |
| 120 | + obj->printList(); |
| 121 | + delete obj; |
| 122 | + return 0; |
| 123 | +} |
0 commit comments