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Vibro Shamir - use attributes #1209
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note: this does not apply the safe fall distance from jump boost effect, but that is normally gone on landing anyway
misode
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Nov 14, 2025
misode
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Nov 15, 2025
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Nov 29, 2025
* Update beet and pack format * Update flash particle * Update chain -> icon_chain * Update noise router * Try to fix backwards plugin * Add min_format and max_format to overlays * runcows misc 1.21.9 commits (#1165) * Add copper weapons and armor to SR * Add copper golem to Reeling Rods * Disassembler copper tools and armor - untested overlay because beet is still broken * Update base tag lists * Add copper horse armor to Standard Crafting - overlay may be broken due to beet not being fully updated * Add mannequin to Reeling Rods steal_equipment * Lively Lily Pads 1.21.9 Feature Update (#1181) * Lively Lily Pads 1.21.9 * comments lie * Micro optimization * Metallurgy, desire lines, crossbow cartridges (#1168) * Remove deprecated `CanDuplicate` nbt from Gemini Shamir breed allay - This data field was removed in 1.21.5 * Add copper torch to Crossbow Cartridges * Metallurgy Copper Tools (not RP) * Replace `#gm4:boots` with `#minecraft:foot_armor` * Update `shamir_model_template.py` with copper * Adjust gold max damage + remove redundancy (#1167) * Update overlays with gold arborenda PR changes * Swap most overlays to `backport_81` - Disassemblers was left as `since_88` as the contents are generated - Standard Crafting was left as `since_88` because inverting it is not easy without errors in prior versions * More resource pack stuff? * Update `modeldata_registry` with copper Metallurgy Expansions - Update `modeldata_registry` with copper * Lightning in a Bottle 1.21.9 (#1188) * logic updating * attempt at connector textures + auto skin cache * Collapse overlay with block tags * Fix format fields for `beet dev` resource pack * [1.21.9] Fix overlay validation & beet (#1205) * Fix overlay validation by adding empty overlays * Update beet to 0.112.0 - Dev still broken * Readd empty space * Add 1.21.10 to supported (#1203) * Fix waterloggable tag order (#1202) * Fix (#1201) * Revert "Merge branch 'update-1.21.9' of https://github.com/Gamemode4Dev/GM4_Datapacks into update-1.21.9" This reverts commit 58097ab, reversing changes made to 6c297d2. * Revert "Merge remote-tracking branch 'upstream/master' into update-1.21.9" This reverts commit 6c297d2, reversing changes made to ccc5926. * Reapply "Merge remote-tracking branch 'upstream/master' into update-1.21.9" This reverts commit 93f767d. * Reapply "Merge branch 'update-1.21.9' of https://github.com/Gamemode4Dev/GM4_Datapacks into update-1.21.9" This reverts commit c790085. * Soul Glass - change recipe to normal furnace (#1211) * change recipe to use normal furnace * up module minor version * runcows comments * reduce desire line chance (#1212) * Vibro Shamir - use attributes (#1209) * let vibro use attributes note: this does not apply the safe fall distance from jump boost effect, but that is normally gone on landing anyway * add function header * Update packtest * Update beet to edayot's PR * Hex numbers are not supported by mecha yet * Update beet to fix worldgen in overlays * Fix metallurgy and lively lily pads overlays * Switch back to edayot's PR * Update beet to v0.112.1 * Make some failing tests optional --------- Co-authored-by: runcows <124551271+runcows@users.noreply.github.com> Co-authored-by: SpecialBuilder <specialbuilder32@gmail.com> Co-authored-by: Thanathor <73304324+TheThanathor@users.noreply.github.com>
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* Update beet and pack format * Update flash particle * Update chain -> icon_chain * Update noise router * Try to fix backwards plugin * Add min_format and max_format to overlays * runcows misc 1.21.9 commits (#1165) * Add copper weapons and armor to SR * Add copper golem to Reeling Rods * Disassembler copper tools and armor - untested overlay because beet is still broken * Update base tag lists * Add copper horse armor to Standard Crafting - overlay may be broken due to beet not being fully updated * Add mannequin to Reeling Rods steal_equipment * Lively Lily Pads 1.21.9 Feature Update (#1181) * Lively Lily Pads 1.21.9 * comments lie * Micro optimization * Metallurgy, desire lines, crossbow cartridges (#1168) * Remove deprecated `CanDuplicate` nbt from Gemini Shamir breed allay - This data field was removed in 1.21.5 * Add copper torch to Crossbow Cartridges * Metallurgy Copper Tools (not RP) * Replace `#gm4:boots` with `#minecraft:foot_armor` * Update `shamir_model_template.py` with copper * Adjust gold max damage + remove redundancy (#1167) * Update overlays with gold arborenda PR changes * Swap most overlays to `backport_81` - Disassemblers was left as `since_88` as the contents are generated - Standard Crafting was left as `since_88` because inverting it is not easy without errors in prior versions * More resource pack stuff? * Update `modeldata_registry` with copper Metallurgy Expansions - Update `modeldata_registry` with copper * Lightning in a Bottle 1.21.9 (#1188) * logic updating * attempt at connector textures + auto skin cache * Collapse overlay with block tags * Fix format fields for `beet dev` resource pack * [1.21.9] Fix overlay validation & beet (#1205) * Fix overlay validation by adding empty overlays * Update beet to 0.112.0 - Dev still broken * Readd empty space * Add 1.21.10 to supported (#1203) * Fix waterloggable tag order (#1202) * Fix (#1201) * Revert "Merge branch 'update-1.21.9' of https://github.com/Gamemode4Dev/GM4_Datapacks into update-1.21.9" This reverts commit 58097ab, reversing changes made to 6c297d2. * Revert "Merge remote-tracking branch 'upstream/master' into update-1.21.9" This reverts commit 6c297d2, reversing changes made to ccc5926. * Reapply "Merge remote-tracking branch 'upstream/master' into update-1.21.9" This reverts commit 93f767d. * Reapply "Merge branch 'update-1.21.9' of https://github.com/Gamemode4Dev/GM4_Datapacks into update-1.21.9" This reverts commit c790085. * Soul Glass - change recipe to normal furnace (#1211) * change recipe to use normal furnace * up module minor version * runcows comments * reduce desire line chance (#1212) * Vibro Shamir - use attributes (#1209) * let vibro use attributes note: this does not apply the safe fall distance from jump boost effect, but that is normally gone on landing anyway * add function header * Update packtest * Update beet to edayot's PR * Hex numbers are not supported by mecha yet * Update beet to fix worldgen in overlays * Fix metallurgy and lively lily pads overlays * Switch back to edayot's PR * Update beet to v0.112.1 * Make some failing tests optional --------- Co-authored-by: runcows <124551271+runcows@users.noreply.github.com> Co-authored-by: SpecialBuilder <specialbuilder32@gmail.com> Co-authored-by: Thanathor <73304324+TheThanathor@users.noreply.github.com>
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Changes Vibro from using effects to using attributes, this allows it to stack with jump boost, and makes it more responsive to use.
note: this does not apply the safe fall distance from jump boost effect, but that is normally gone on landing anyway