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Changes Vibro from using effects to using attributes, this allows it to stack with jump boost, and makes it more responsive to use.

note: this does not apply the safe fall distance from jump boost effect, but that is normally gone on landing anyway

note: this does not apply the safe fall distance from jump boost effect, but that is normally gone on landing anyway
@TheThanathor TheThanathor added the quality-update Improves efficiency or structure without affecting functionality of a module label Nov 14, 2025
@misode misode merged commit ce249de into Gamemode4Dev:update-1.21.9 Nov 20, 2025
4 checks passed
misode added a commit that referenced this pull request Nov 29, 2025
* Update beet and pack format

* Update flash particle

* Update chain -> icon_chain

* Update noise router

* Try to fix backwards plugin

* Add min_format and max_format to overlays

* runcows misc 1.21.9 commits (#1165)

* Add copper weapons and armor to SR

* Add copper golem to Reeling Rods

* Disassembler copper tools and armor
- untested overlay because beet is still broken

* Update base tag lists

* Add copper horse armor to Standard Crafting
- overlay may be broken due to beet not being fully updated

* Add mannequin to Reeling Rods steal_equipment

* Lively Lily Pads 1.21.9 Feature Update (#1181)

* Lively Lily Pads 1.21.9

* comments lie

* Micro optimization

* Metallurgy, desire lines, crossbow cartridges (#1168)

* Remove deprecated `CanDuplicate` nbt from Gemini Shamir breed allay
- This data field was removed in 1.21.5

* Add copper torch to Crossbow Cartridges

* Metallurgy Copper Tools (not RP)

* Replace `#gm4:boots` with `#minecraft:foot_armor`

* Update `shamir_model_template.py` with copper

* Adjust gold max damage + remove redundancy (#1167)

* Update overlays with gold arborenda PR changes

* Swap most overlays to `backport_81`
- Disassemblers was left as `since_88` as the contents are generated
- Standard Crafting was left as `since_88` because inverting it is not easy without errors in prior versions

* More resource pack stuff?

* Update `modeldata_registry` with copper

Metallurgy Expansions - Update `modeldata_registry` with copper

* Lightning in a Bottle 1.21.9 (#1188)

* logic updating

* attempt at connector textures + auto skin cache

* Collapse overlay with block tags

* Fix format fields for `beet dev` resource pack

* [1.21.9] Fix overlay validation & beet (#1205)

* Fix overlay validation by adding empty overlays

* Update beet to 0.112.0 - Dev still broken

* Readd empty space

* Add 1.21.10 to supported (#1203)

* Fix waterloggable tag order (#1202)

* Fix (#1201)

* Revert "Merge branch 'update-1.21.9' of https://github.com/Gamemode4Dev/GM4_Datapacks into update-1.21.9"

This reverts commit 58097ab, reversing
changes made to 6c297d2.

* Revert "Merge remote-tracking branch 'upstream/master' into update-1.21.9"

This reverts commit 6c297d2, reversing
changes made to ccc5926.

* Reapply "Merge remote-tracking branch 'upstream/master' into update-1.21.9"

This reverts commit 93f767d.

* Reapply "Merge branch 'update-1.21.9' of https://github.com/Gamemode4Dev/GM4_Datapacks into update-1.21.9"

This reverts commit c790085.

* Soul Glass - change recipe to normal furnace (#1211)

* change recipe to use normal furnace

* up module minor version

* runcows comments

* reduce desire line chance (#1212)

* Vibro Shamir - use attributes (#1209)

* let vibro use attributes

note: this does not apply the safe fall distance from jump boost effect, but that is normally gone on landing anyway

* add function header

* Update packtest

* Update beet to edayot's PR

* Hex numbers are not supported by mecha yet

* Update beet to fix worldgen in overlays

* Fix metallurgy and lively lily pads overlays

* Switch back to edayot's PR

* Update beet to v0.112.1

* Make some failing tests optional

---------

Co-authored-by: runcows <124551271+runcows@users.noreply.github.com>
Co-authored-by: SpecialBuilder <specialbuilder32@gmail.com>
Co-authored-by: Thanathor <73304324+TheThanathor@users.noreply.github.com>
github-actions bot pushed a commit that referenced this pull request Nov 29, 2025
* Update beet and pack format

* Update flash particle

* Update chain -> icon_chain

* Update noise router

* Try to fix backwards plugin

* Add min_format and max_format to overlays

* runcows misc 1.21.9 commits (#1165)

* Add copper weapons and armor to SR

* Add copper golem to Reeling Rods

* Disassembler copper tools and armor
- untested overlay because beet is still broken

* Update base tag lists

* Add copper horse armor to Standard Crafting
- overlay may be broken due to beet not being fully updated

* Add mannequin to Reeling Rods steal_equipment

* Lively Lily Pads 1.21.9 Feature Update (#1181)

* Lively Lily Pads 1.21.9

* comments lie

* Micro optimization

* Metallurgy, desire lines, crossbow cartridges (#1168)

* Remove deprecated `CanDuplicate` nbt from Gemini Shamir breed allay
- This data field was removed in 1.21.5

* Add copper torch to Crossbow Cartridges

* Metallurgy Copper Tools (not RP)

* Replace `#gm4:boots` with `#minecraft:foot_armor`

* Update `shamir_model_template.py` with copper

* Adjust gold max damage + remove redundancy (#1167)

* Update overlays with gold arborenda PR changes

* Swap most overlays to `backport_81`
- Disassemblers was left as `since_88` as the contents are generated
- Standard Crafting was left as `since_88` because inverting it is not easy without errors in prior versions

* More resource pack stuff?

* Update `modeldata_registry` with copper

Metallurgy Expansions - Update `modeldata_registry` with copper

* Lightning in a Bottle 1.21.9 (#1188)

* logic updating

* attempt at connector textures + auto skin cache

* Collapse overlay with block tags

* Fix format fields for `beet dev` resource pack

* [1.21.9] Fix overlay validation & beet (#1205)

* Fix overlay validation by adding empty overlays

* Update beet to 0.112.0 - Dev still broken

* Readd empty space

* Add 1.21.10 to supported (#1203)

* Fix waterloggable tag order (#1202)

* Fix (#1201)

* Revert "Merge branch 'update-1.21.9' of https://github.com/Gamemode4Dev/GM4_Datapacks into update-1.21.9"

This reverts commit 58097ab, reversing
changes made to 6c297d2.

* Revert "Merge remote-tracking branch 'upstream/master' into update-1.21.9"

This reverts commit 6c297d2, reversing
changes made to ccc5926.

* Reapply "Merge remote-tracking branch 'upstream/master' into update-1.21.9"

This reverts commit 93f767d.

* Reapply "Merge branch 'update-1.21.9' of https://github.com/Gamemode4Dev/GM4_Datapacks into update-1.21.9"

This reverts commit c790085.

* Soul Glass - change recipe to normal furnace (#1211)

* change recipe to use normal furnace

* up module minor version

* runcows comments

* reduce desire line chance (#1212)

* Vibro Shamir - use attributes (#1209)

* let vibro use attributes

note: this does not apply the safe fall distance from jump boost effect, but that is normally gone on landing anyway

* add function header

* Update packtest

* Update beet to edayot's PR

* Hex numbers are not supported by mecha yet

* Update beet to fix worldgen in overlays

* Fix metallurgy and lively lily pads overlays

* Switch back to edayot's PR

* Update beet to v0.112.1

* Make some failing tests optional

---------

Co-authored-by: runcows <124551271+runcows@users.noreply.github.com>
Co-authored-by: SpecialBuilder <specialbuilder32@gmail.com>
Co-authored-by: Thanathor <73304324+TheThanathor@users.noreply.github.com>
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2 participants