Commit 238f83e
* Remove unnecessary stuff
* Add offhand support
* replace minus one item modifier file with inline definition
- this isn't necessary, but I feel like it might be better to have it inline
* Modernize code
* Fix multiplayer incompatibility with rcd interactions
- and a few minor things i missed in a previous commit
* I've suffered enough
* Interaction doesn't need to check UUID actually
* Move gametime query to `find_ladder`
- where its actually used...
* Add adventure mode fail
- rope ladders has been functioning with adventure mode??
* Move adventure check to advancement
* Fix Guidebook Translation key having potion_swords ???
* Update Header in gm4_rope_ladders/data/gm4_rope_ladders/function/mechanics/right_click_detection/rcd_manager/loop.mcfunction
Co-authored-by: BPR <dev@bpr02.com>
* Update gm4_rope_ladders/data/gm4_rope_ladders/function/mechanics/right_click_detection/rcd_manager/process.mcfunction
Co-authored-by: BPR <dev@bpr02.com>
* Update gm4_rope_ladders/data/gm4_rope_ladders/function/player/set_id.mcfunction
Co-authored-by: BPR <dev@bpr02.com>
* Update gm4_rope_ladders/data/gm4_rope_ladders/function/mechanics/ladder_placement/scan_column.mcfunction
Co-authored-by: BPR <dev@bpr02.com>
* Remove score initialization for $next
* Reorder rcd_manager/process
* Adjust `find_ladder` to be more readable
- (feedback from Bloo on Lively Lily Pads)
* Adjust `right_click_detection` advancement according to review
* Condense `detect_ladder_raycast`
* Update gm4_rope_ladders/data/gm4_rope_ladders/function/mechanics/right_click_detection/detect_ladder_raycast/ray.mcfunction
Co-authored-by: BPR <dev@bpr02.com>
* Forgot to anchor eyes!
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Co-authored-by: BPR <dev@bpr02.com>
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