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| 1 | +using UnityEngine; |
| 2 | +using System.Collections; |
| 3 | +using Windows.Kinect; |
| 4 | + |
| 5 | +using OpenCVForUnity; |
| 6 | + |
| 7 | +public class ColorFrameSample : MonoBehaviour |
| 8 | +{ |
| 9 | + |
| 10 | + KinectSensor sensor; |
| 11 | + ColorFrameReader reader; |
| 12 | + Texture2D texture; |
| 13 | + byte[] data; |
| 14 | + |
| 15 | + Mat rgbaMat; |
| 16 | + |
| 17 | + public enum modeType |
| 18 | + { |
| 19 | + original, |
| 20 | + sepia, |
| 21 | + pixelize, |
| 22 | + comic |
| 23 | + } |
| 24 | + public modeType mode; |
| 25 | + |
| 26 | + |
| 27 | + //sepia |
| 28 | + Mat sepiaKernel; |
| 29 | + |
| 30 | + //pixelize |
| 31 | + Size pixelizeSize0; |
| 32 | + Mat pixelizeIntermediateMat; |
| 33 | + |
| 34 | + //comic |
| 35 | + Mat comicGrayMat; |
| 36 | + Mat comicLineMat; |
| 37 | + Mat comicMaskMat; |
| 38 | + Mat comicBgMat; |
| 39 | + Mat comicDstMat; |
| 40 | + byte[] comicGrayPixels; |
| 41 | + byte[] comicMaskPixels; |
| 42 | + |
| 43 | + |
| 44 | + |
| 45 | + void Start () |
| 46 | + { |
| 47 | + sensor = KinectSensor.GetDefault (); |
| 48 | + |
| 49 | + if (sensor != null) { |
| 50 | + reader = sensor.ColorFrameSource.OpenReader (); |
| 51 | + |
| 52 | + FrameDescription frameDesc = sensor.ColorFrameSource.CreateFrameDescription (ColorImageFormat.Rgba); |
| 53 | + |
| 54 | + |
| 55 | + texture = new Texture2D (frameDesc.Width, frameDesc.Height, TextureFormat.RGBA32, false); |
| 56 | + data = new byte[frameDesc.BytesPerPixel * frameDesc.LengthInPixels]; |
| 57 | + |
| 58 | + if (!sensor.IsOpen) { |
| 59 | + sensor.Open (); |
| 60 | + } |
| 61 | + |
| 62 | + |
| 63 | + rgbaMat = new Mat (texture.height, texture.width, CvType.CV_8UC4); |
| 64 | + |
| 65 | + Debug.Log ("rgbaMat " + rgbaMat.ToString ()); |
| 66 | + |
| 67 | + gameObject.transform.localScale = new Vector3 (texture.width, texture.height, 1); |
| 68 | + |
| 69 | + gameObject.GetComponent<Renderer> ().material.mainTexture = texture; |
| 70 | + |
| 71 | + Camera.main.orthographicSize = texture.height / 2; |
| 72 | + |
| 73 | + |
| 74 | + // sepia |
| 75 | + sepiaKernel = new Mat (4, 4, CvType.CV_32F); |
| 76 | + sepiaKernel.put (0, 0, /* R */0.189f, 0.769f, 0.393f, 0f); |
| 77 | + sepiaKernel.put (1, 0, /* G */0.168f, 0.686f, 0.349f, 0f); |
| 78 | + sepiaKernel.put (2, 0, /* B */0.131f, 0.534f, 0.272f, 0f); |
| 79 | + sepiaKernel.put (3, 0, /* A */0.000f, 0.000f, 0.000f, 1f); |
| 80 | + |
| 81 | + |
| 82 | + // pixelize |
| 83 | + pixelizeIntermediateMat = new Mat (); |
| 84 | + pixelizeSize0 = new Size (); |
| 85 | + |
| 86 | + |
| 87 | + //comic |
| 88 | + comicGrayMat = new Mat (texture.height, texture.width, CvType.CV_8UC1); |
| 89 | + comicLineMat = new Mat (texture.height, texture.width, CvType.CV_8UC1); |
| 90 | + comicMaskMat = new Mat (texture.height, texture.width, CvType.CV_8UC1); |
| 91 | + |
| 92 | + //create a striped background. |
| 93 | + comicBgMat = new Mat (texture.height, texture.width, CvType.CV_8UC1, new Scalar (255)); |
| 94 | + for (int i = 0; i < comicBgMat.rows ()*2.5f; i=i+4) { |
| 95 | + Core.line (comicBgMat, new Point (0, 0 + i), new Point (comicBgMat.cols (), -comicBgMat.cols () + i), new Scalar (0), 1); |
| 96 | + } |
| 97 | + |
| 98 | + comicDstMat = new Mat (texture.height, texture.width, CvType.CV_8UC1); |
| 99 | + |
| 100 | + comicGrayPixels = new byte[comicGrayMat.cols () * comicGrayMat.rows () * comicGrayMat.channels ()]; |
| 101 | + comicMaskPixels = new byte[comicMaskMat.cols () * comicMaskMat.rows () * comicMaskMat.channels ()]; |
| 102 | + } else { |
| 103 | + UnityEngine.Debug.LogError ("No ready Kinect found!"); |
| 104 | + } |
| 105 | + |
| 106 | + |
| 107 | + } |
| 108 | + |
| 109 | + void Update () |
| 110 | + { |
| 111 | + if (reader != null) { |
| 112 | + ColorFrame frame = reader.AcquireLatestFrame (); |
| 113 | + |
| 114 | + if (frame != null) { |
| 115 | + frame.CopyConvertedFrameDataToArray (data, ColorImageFormat.Rgba); |
| 116 | + |
| 117 | + frame.Dispose (); |
| 118 | + frame = null; |
| 119 | + |
| 120 | + } |
| 121 | + }else{ |
| 122 | + return; |
| 123 | + } |
| 124 | + |
| 125 | + Utils.copyToMat (data, rgbaMat); |
| 126 | + |
| 127 | + |
| 128 | + if (mode == modeType.original) { |
| 129 | + |
| 130 | + Core.putText (rgbaMat, "ORIGINAL MODE " + texture.width + "x" + texture.height, new Point (5, texture.height - 5), Core.FONT_HERSHEY_PLAIN, 4.0, new Scalar (255, 0, 0, 255), 3); |
| 131 | + |
| 132 | + } else if (mode == modeType.sepia) { |
| 133 | + |
| 134 | + Core.transform (rgbaMat, rgbaMat, sepiaKernel); |
| 135 | + |
| 136 | + Core.putText (rgbaMat, "SEPIA MODE " + texture.width + "x" + texture.height, new Point (5, texture.height - 5), Core.FONT_HERSHEY_PLAIN, 4.0, new Scalar (255, 0, 0, 255), 3); |
| 137 | + |
| 138 | + } else if (mode == modeType.pixelize) { |
| 139 | + Imgproc.resize (rgbaMat, pixelizeIntermediateMat, pixelizeSize0, 0.1, 0.1, Imgproc.INTER_NEAREST); |
| 140 | + Imgproc.resize (pixelizeIntermediateMat, rgbaMat, rgbaMat.size (), 0.0, 0.0, Imgproc.INTER_NEAREST); |
| 141 | + |
| 142 | + Core.putText (rgbaMat, "PIXELIZE MODE" + texture.width + "x" + texture.height, new Point (5, texture.height - 5), Core.FONT_HERSHEY_PLAIN, 4.0, new Scalar (255, 0, 0, 255), 3); |
| 143 | + |
| 144 | + } else if (mode == modeType.comic) { |
| 145 | + Imgproc.cvtColor (rgbaMat, comicGrayMat, Imgproc.COLOR_RGBA2GRAY); |
| 146 | + |
| 147 | + comicBgMat.copyTo (comicDstMat); |
| 148 | + |
| 149 | + Imgproc.GaussianBlur (comicGrayMat, comicLineMat, new Size (3, 3), 0); |
| 150 | + |
| 151 | + |
| 152 | + Utils.copyFromMat (comicGrayMat, comicGrayPixels); |
| 153 | + |
| 154 | + for (int i = 0; i < comicGrayPixels.Length; i++) { |
| 155 | + |
| 156 | + comicMaskPixels [i] = 0; |
| 157 | + |
| 158 | + if (comicGrayPixels [i] < 70) { |
| 159 | + comicGrayPixels [i] = 0; |
| 160 | + |
| 161 | + comicMaskPixels [i] = 1; |
| 162 | + } else if (70 <= comicGrayPixels [i] && comicGrayPixels [i] < 120) { |
| 163 | + comicGrayPixels [i] = 100; |
| 164 | + |
| 165 | + |
| 166 | + } else { |
| 167 | + comicGrayPixels [i] = 255; |
| 168 | + |
| 169 | + comicMaskPixels [i] = 1; |
| 170 | + } |
| 171 | + } |
| 172 | + |
| 173 | + |
| 174 | + Utils.copyToMat (comicGrayPixels, comicGrayMat); |
| 175 | + |
| 176 | + Utils.copyToMat (comicMaskPixels, comicMaskMat); |
| 177 | + |
| 178 | + comicGrayMat.copyTo (comicDstMat, comicMaskMat); |
| 179 | + |
| 180 | + |
| 181 | + Imgproc.Canny (comicLineMat, comicLineMat, 20, 120); |
| 182 | + |
| 183 | + comicLineMat.copyTo (comicMaskMat); |
| 184 | + |
| 185 | + Core.bitwise_not (comicLineMat, comicLineMat); |
| 186 | + |
| 187 | + comicLineMat.copyTo (comicDstMat, comicMaskMat); |
| 188 | + |
| 189 | + |
| 190 | + Imgproc.cvtColor (comicDstMat, rgbaMat, Imgproc.COLOR_GRAY2RGBA); |
| 191 | + |
| 192 | + Core.putText (rgbaMat, "COMIC MODE " + texture.width + "x" + texture.height, new Point (5, texture.height - 5), Core.FONT_HERSHEY_PLAIN, 4.0, new Scalar (255, 0, 0, 255), 3); |
| 193 | + |
| 194 | + } |
| 195 | + |
| 196 | + Utils.matToTexture (rgbaMat, texture); |
| 197 | + |
| 198 | + } |
| 199 | + |
| 200 | + void OnApplicationQuit () |
| 201 | + { |
| 202 | + if (reader != null) { |
| 203 | + reader.Dispose (); |
| 204 | + reader = null; |
| 205 | + } |
| 206 | + |
| 207 | + if (sensor != null) { |
| 208 | + if (sensor.IsOpen) { |
| 209 | + sensor.Close (); |
| 210 | + } |
| 211 | + |
| 212 | + sensor = null; |
| 213 | + } |
| 214 | + } |
| 215 | + |
| 216 | + void OnGUI () |
| 217 | + { |
| 218 | + float screenScale = Screen.width / 480.0f; |
| 219 | + Matrix4x4 scaledMatrix = Matrix4x4.Scale (new Vector3 (screenScale, screenScale, screenScale)); |
| 220 | + GUI.matrix = scaledMatrix; |
| 221 | + |
| 222 | + |
| 223 | + GUILayout.BeginVertical (); |
| 224 | + |
| 225 | + if (GUILayout.Button ("original")) { |
| 226 | + mode = modeType.original; |
| 227 | + } |
| 228 | + |
| 229 | + if (GUILayout.Button ("sepia")) { |
| 230 | + mode = modeType.sepia; |
| 231 | + } |
| 232 | + |
| 233 | + if (GUILayout.Button ("pixelize")) { |
| 234 | + mode = modeType.pixelize; |
| 235 | + } |
| 236 | + |
| 237 | + if (GUILayout.Button ("comic")) { |
| 238 | + mode = modeType.comic; |
| 239 | + } |
| 240 | + |
| 241 | + |
| 242 | + GUILayout.EndVertical (); |
| 243 | + } |
| 244 | +} |
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