@@ -69,12 +69,17 @@ export default async function compress(file, options, previousProgress = 0) {
6969
7070 const origExceedMaxSize = tempFile . size > maxSizeByte ;
7171 const sizeBecomeLarger = tempFile . size > file . size ;
72- // console.log('original file size', file.size)
73- // console.log('current file size', tempFile.size)
72+ if ( process . env . BUILD === 'development' ) {
73+ console . log ( 'original file size' , file . size ) ;
74+ console . log ( 'current file size' , tempFile . size ) ;
75+ }
7476
7577 // check if we need to compress or resize
7678 if ( ! origExceedMaxSize && ! sizeBecomeLarger ) {
7779 // no need to compress
80+ if ( process . env . BUILD === 'development' ) {
81+ console . log ( 'no need to compress' ) ;
82+ }
7883 setProgress ( 100 ) ;
7984 return tempFile ;
8085 }
@@ -89,8 +94,10 @@ export default async function compress(file, options, previousProgress = 0) {
8994 while ( remainingTrials -- && ( currentSize > maxSizeByte || currentSize > sourceSize ) ) {
9095 const newWidth = origExceedMaxSize ? canvas . width * 0.95 : canvas . width ;
9196 const newHeight = origExceedMaxSize ? canvas . height * 0.95 : canvas . height ;
92- // console.log('current width', newWidth);
93- // console.log('current height', newHeight);
97+ if ( process . env . BUILD === 'development' ) {
98+ console . log ( 'current width' , newWidth ) ;
99+ console . log ( 'current height' , newHeight ) ;
100+ }
94101 [ newCanvas , ctx ] = getNewCanvasAndCtx ( newWidth , newHeight ) ;
95102
96103 ctx . drawImage ( canvas , 0 , 0 , newWidth , newHeight ) ;
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