You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: 03_DeviceSelectionAndSharedSources/Testers.h
+4-4Lines changed: 4 additions & 4 deletions
Original file line number
Diff line number
Diff line change
@@ -53,7 +53,7 @@ class IntrospectionTesterBase
53
53
// The Shader Asset Loaders deduce the stage from the file extension,
54
54
// if the extension is generic (.glsl or .hlsl) the stage is unknown.
55
55
// But it can still be overriden from within the source with a `#pragma shader_stage`
56
-
options.stage = source->getStage() == IShader::ESS_COMPUTE ? source->getStage() : IShader::ESS_VERTEX; // TODO: do smth with it
56
+
options.stage = source->getStage() == IShader::E_SHADER_STAGE::ESS_COMPUTE ? source->getStage() : IShader::E_SHADER_STAGE::ESS_VERTEX; // TODO: do smth with it
@@ -305,7 +305,7 @@ class DeviceSelectionAndSharedSourcesApp final : public application_templates::M
305
305
// The Shader Asset Loaders deduce the stage from the file extension,
306
306
// if the extension is generic (.glsl or .hlsl) the stage is unknown.
307
307
// But it can still be overriden from within the source with a `#pragma shader_stage`
308
-
options.stage = source->getStage() == IShader::ESS_COMPUTE ? source->getStage() : IShader::ESS_VERTEX; // TODO: do smth with it
308
+
options.stage = source->getStage() == IShader::E_SHADER_STAGE::ESS_COMPUTE ? source->getStage() : IShader::E_SHADER_STAGE::ESS_VERTEX; // TODO: do smth with it
0 commit comments