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Dead Center 4 Atrium
Derpduck edited this page Mar 17, 2022
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21 revisions
Vanilla: 800
Zonemod 1.9.X: 800
Rework: 800
Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: N/A
Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: N/A
- A tank is spawned as the elevator reaches bottom floor.
- The tank spawns near the saferoom.
- The finale is frozen during this tank, but pouring 1 can or picking up 2 cans will cause the finale to start.
- Removed randomness from panic wave horde sizes, it will now always spawn 20 common instead of a random number which would differ between teams.
Developer Note: Due to limitations with modifying finale scripts, this applies to all configs.
- Added 1 melee weapon spawn before the elevator.
- Added 1 melee weapon spawn by the information stand.
- Blocked gas cans (and players) from landing in unreachable locations above various storefronts.
- Blocked gas cans from being launched into various unreachable locations by the infected.
- Added railings in the elevator, allowing survivors to stand on them.
- Spit does not deal damage in the elevator.