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static Cvar::Cvar<bool> in_joystick("in_joystick", "enable game controller", Cvar::NONE, false);
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static Cvar::Cvar<float> in_joystickThreshold("in_joystickThreshold", "ignore analog stick deflections less than this", Cvar::NONE, 0.15);
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static Cvar::Cvar<int> in_joystickNo("in_joystickNo", "which game controller to use", Cvar::NONE, 0);
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static Cvar::Cvar<bool> in_joystickUseAnalog("in_joystickUseAnalog", "something about joystick control style", Cvar::NONE, false);
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static Cvar::Cvar<bool> j_useAnalog("j_useAnalog", "something about joystick control style", Cvar::NONE, false);
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static Cvar::Cvar<float> in_gameControllerTriggerDeadzone("in_gameControllerTriggerDeadzone", "how far trigger must be pulled for key down event", Cvar::NONE, 0.5);
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