Skip to content

Commit dadb32c

Browse files
committed
Clean up remnants of non-UBO lighting code
1 parent da191b2 commit dadb32c

File tree

1 file changed

+0
-10
lines changed

1 file changed

+0
-10
lines changed

src/engine/renderer/gl_shader.cpp

Lines changed: 0 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -2477,9 +2477,6 @@ void GLShader_lightMapping::SetShaderProgramUniforms( ShaderProgramDescriptor *s
24772477
glUniform1i( glGetUniformLocation( shaderProgram->id, "u_EnvironmentMap0" ), BIND_ENVIRONMENTMAP0 );
24782478
glUniform1i( glGetUniformLocation( shaderProgram->id, "u_EnvironmentMap1" ), BIND_ENVIRONMENTMAP1 );
24792479
glUniform1i( glGetUniformLocation( shaderProgram->id, "u_LightTiles" ), BIND_LIGHTTILES );
2480-
if( !glConfig2.uniformBufferObjectAvailable ) {
2481-
glUniform1i( glGetUniformLocation( shaderProgram->id, "u_Lights" ), BIND_LIGHTS );
2482-
}
24832480
}
24842481

24852482
GLShader_lightMappingMaterial::GLShader_lightMappingMaterial() :
@@ -2539,9 +2536,6 @@ void GLShader_lightMappingMaterial::SetShaderProgramUniforms( ShaderProgramDescr
25392536
glUniform1i( glGetUniformLocation( shaderProgram->id, "u_EnvironmentMap0" ), BIND_ENVIRONMENTMAP0 );
25402537
glUniform1i( glGetUniformLocation( shaderProgram->id, "u_EnvironmentMap1" ), BIND_ENVIRONMENTMAP1 );
25412538
glUniform1i( glGetUniformLocation( shaderProgram->id, "u_LightTiles" ), BIND_LIGHTTILES );
2542-
if ( !glConfig2.uniformBufferObjectAvailable ) {
2543-
glUniform1i( glGetUniformLocation( shaderProgram->id, "u_Lights" ), BIND_LIGHTS );
2544-
}
25452539
}
25462540

25472541
GLShader_reflection::GLShader_reflection():
@@ -2989,10 +2983,6 @@ GLShader_lighttile::GLShader_lighttile() :
29892983
void GLShader_lighttile::SetShaderProgramUniforms( ShaderProgramDescriptor *shaderProgram )
29902984
{
29912985
glUniform1i( glGetUniformLocation( shaderProgram->id, "u_DepthMap" ), 0 );
2992-
2993-
if( !glConfig2.uniformBufferObjectAvailable ) {
2994-
glUniform1i( glGetUniformLocation( shaderProgram->id, "u_Lights" ), 1 );
2995-
}
29962986
}
29972987

29982988
GLShader_fxaa::GLShader_fxaa() :

0 commit comments

Comments
 (0)