@@ -2025,14 +2025,14 @@ static void GLimp_InitExtensions()
20252025 Cvar::Latch ( r_arb_shader_storage_buffer_object );
20262026 Cvar::Latch ( r_arb_sync );
20272027 Cvar::Latch ( r_arb_texture_gather );
2028+ Cvar::Latch ( r_arb_texture_rg );
20282029 Cvar::Latch ( r_arb_uniform_buffer_object );
20292030 Cvar::Latch ( r_arb_vertex_attrib_binding );
20302031 Cvar::Latch ( r_ext_draw_buffers );
20312032 Cvar::Latch ( r_ext_gpu_shader4 );
20322033 Cvar::Latch ( r_ext_texture_filter_anisotropic );
20332034 Cvar::Latch ( r_ext_texture_float );
20342035 Cvar::Latch ( r_ext_texture_integer );
2035- Cvar::Latch ( r_ext_texture_rg );
20362036 Cvar::Latch ( r_ext_texture_srgb_r8 );
20372037 Cvar::Latch ( r_khr_debug );
20382038 Cvar::Latch ( r_khr_shader_subgroup );
@@ -2143,7 +2143,7 @@ static void GLimp_InitExtensions()
21432143 && glConfig.gpuShader4Available ;
21442144
21452145 // made required in OpenGL 3.0
2146- glConfig.textureRGAvailable = LOAD_EXTENSION_WITH_TEST ( ExtFlag_CORE, ARB_texture_rg, r_ext_texture_rg .Get () );
2146+ glConfig.textureRGAvailable = LOAD_EXTENSION_WITH_TEST ( ExtFlag_CORE, ARB_texture_rg, r_arb_texture_rg .Get () );
21472147
21482148 {
21492149 bool textureGatherEnabled = r_arb_texture_gather.Get ();
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