Skip to content

Commit 4ae549c

Browse files
committed
Fix quake3 fog with material system
1 parent 6d86201 commit 4ae549c

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

src/engine/renderer/gl_shader.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2227,7 +2227,7 @@ class u_ColorGlobal_Uint :
22272227
GLUniform1ui {
22282228
public:
22292229
u_ColorGlobal_Uint( GLShader* shader ) :
2230-
GLUniform1ui( shader, "u_ColorGlobal", MATERIAL_OR_PUSH ) {
2230+
GLUniform1ui( shader, "u_ColorGlobal", PUSH ) {
22312231
}
22322232

22332233
void SetUniform_ColorGlobal_Uint( const Color::Color& color ) {

0 commit comments

Comments
 (0)