We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent a13896f commit 079b2a0Copy full SHA for 079b2a0
src/engine/renderer/gl_shader.cpp
@@ -1191,8 +1191,6 @@ void GLShaderManager::BuildAll() {
1191
while ( !_shaderBuildQueue.empty() ) {
1192
GLShader* shader = _shaderBuildQueue.front();
1193
1194
- std::string shaderName = shader->GetMainShaderName();
1195
-
1196
size_t numPermutations = static_cast<size_t>( 1 ) << shader->GetNumOfCompiledMacros();
1197
1198
for( size_t i = 0; i < numPermutations; i++ ) {
0 commit comments