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Update to VERSIONS
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VERSIONS.txt

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Version 1.1.0 (April 05, 2018)
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VERSION NEXT (unreleased)
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****************************************************************************************************
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CRITICAL (may break existing content):
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- filters now always stretch loaded images in both GL and Context2D
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NEW
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- Chromatic Abberation Filter (shift independant color channels
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- Chromatic Abberation Filter (shift independent color channels
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- Displacement Map Filter (reposition portions of the rendered image)
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- StageGL composite operations, avaiable through `StageGL.directDraw = false`
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- StageGL composite operations, available through `StageGL.directDraw = false`
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*****
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OTHER:
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- minor bug fixes in StageGL
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- Fixed touch support in Edge 16
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- Fixed issue with StageGL pre-multiplied alpha
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- Fixed toDataURL support in StageGL
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Version 1.0.0 (September 14, 2017)

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