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README typos etc
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README.rst

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@@ -30,19 +30,22 @@ Features
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- A simple effect system based on python packages
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- Managment commands to create new projects and effects
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- Convenient wrappers for VAO, Shader, Texture, FBO
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- On-the-fly Shader and VAO negotiation of the needed buffer binding
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- Strict validation in most OpenGL operations with reasonable error feedback
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- Support for the rocket sync-tracker system to create interesting keyframe data
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- A highly pluggable framework
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- Support for customm management commands
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- Camrea and system camera support so we can easily inspect our scene
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- Support for custom management commands
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- Camera and system camera support so we can easily inspect our scene
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- Easy resource management system (shaders, textures)
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- Supports vertex, fragment and geometry shaders (tessellation soon (tm))
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- A geometry module for generating common mesh types
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- A geometry module for quick creation of common mesh/VAO types
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- Well documented (soon (tm))
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Requirements
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------------
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In order to use the framework it's an advantage to know the following:
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- Basic or intermediate Python knowledge
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- Basic glsl knowledge
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- Basic knowledge about matrix math

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