File tree Expand file tree Collapse file tree 1 file changed +5
-3
lines changed Expand file tree Collapse file tree 1 file changed +5
-3
lines changed Original file line number Diff line number Diff line change @@ -44,9 +44,10 @@ Features
4444- Support for custom management commands
4545- Camera and system camera support so we can easily inspect our scene
4646- Easy resource management system (shaders, textures)
47- - Supports vertex, fragment and geometry shaders (tessellation soon (tm) )
47+ - Supports vertex, fragment and geometry shaders (tessellation is wip )
4848- A geometry module for quick creation of common mesh/VAO types
49- - Well documented (soon (tm))
49+ - Well documented (wip)
50+ - (Experimental audio playback support)
5051
5152Requirements
5253------------
@@ -82,7 +83,7 @@ pygame's mixer module. (Optional setup for this)
8283Audio Requirements:
8384
8485- As the current position in the music is what all
85- draw timers are connected to , we need a library that can deliver this.
86+ draw timers are based on , we need a library that can deliver very accurate value for this.
8687- Efficient and accurate seeking + pause support
8788- Some way to extract simple data from the music for visualisation
8889
@@ -100,6 +101,7 @@ Use version 3.2.1 or later.
100101- https://github.com/adamlwgriffiths/Pyrr for math (uses numpy)
101102
102103Optional for audio:
104+
103105- https://www.pygame.org using the mixer module for music
104106
105107What inspired us to make this project?
You can’t perform that action at this time.
0 commit comments