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Revert "updated all files nessecary and ran the "Generator" which created successfully the wrappers now i need to upload them"
This reverts commit d54f6eb.
1 parent cc5ea94 commit c151457

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20 files changed

+2786
-3109
lines changed

20 files changed

+2786
-3109
lines changed

Hexa.NET.Raylib/Generated/Constants/Constants.000.cs

Lines changed: 26 additions & 30 deletions
Original file line numberDiff line numberDiff line change
@@ -79,22 +79,6 @@ public unsafe partial class Raylib
7979
[NativeName(NativeNameType.Value, "1")]
8080
public const int SUPPORT_AUTOMATION_EVENTS = 1;
8181

82-
[NativeName(NativeNameType.Const, "SUPPORT_CLIPBOARD_IMAGE")]
83-
[NativeName(NativeNameType.Value, "1")]
84-
public const int SUPPORT_CLIPBOARD_IMAGE = 1;
85-
86-
[NativeName(NativeNameType.Const, "SUPPORT_FILEFORMAT_BMP")]
87-
[NativeName(NativeNameType.Value, "1")]
88-
public const int SUPPORT_FILEFORMAT_BMP = 1;
89-
90-
[NativeName(NativeNameType.Const, "SUPPORT_FILEFORMAT_PNG")]
91-
[NativeName(NativeNameType.Value, "1")]
92-
public const int SUPPORT_FILEFORMAT_PNG = 1;
93-
94-
[NativeName(NativeNameType.Const, "SUPPORT_FILEFORMAT_JPG")]
95-
[NativeName(NativeNameType.Value, "1")]
96-
public const int SUPPORT_FILEFORMAT_JPG = 1;
97-
9882
[NativeName(NativeNameType.Const, "MAX_FILEPATH_CAPACITY")]
9983
[NativeName(NativeNameType.Value, "8192")]
10084
public const int MAX_FILEPATH_CAPACITY = 8192;
@@ -115,9 +99,9 @@ public unsafe partial class Raylib
11599
[NativeName(NativeNameType.Value, "4")]
116100
public const int MAX_GAMEPADS = 4;
117101

118-
[NativeName(NativeNameType.Const, "MAX_GAMEPAD_AXES")]
102+
[NativeName(NativeNameType.Const, "MAX_GAMEPAD_AXIS")]
119103
[NativeName(NativeNameType.Value, "8")]
120-
public const int MAX_GAMEPAD_AXES = 8;
104+
public const int MAX_GAMEPAD_AXIS = 8;
121105

122106
[NativeName(NativeNameType.Const, "MAX_GAMEPAD_BUTTONS")]
123107
[NativeName(NativeNameType.Value, "32")]
@@ -172,12 +156,12 @@ public unsafe partial class Raylib
172156
public const int RL_MAX_SHADER_LOCATIONS = 32;
173157

174158
[NativeName(NativeNameType.Const, "RL_CULL_DISTANCE_NEAR")]
175-
[NativeName(NativeNameType.Value, "0.001")]
176-
public const double RL_CULL_DISTANCE_NEAR = 0.001;
159+
[NativeName(NativeNameType.Value, "0.01")]
160+
public const double RL_CULL_DISTANCE_NEAR = 0.01;
177161

178162
[NativeName(NativeNameType.Const, "RL_CULL_DISTANCE_FAR")]
179-
[NativeName(NativeNameType.Value, "10000.0")]
180-
public const double RL_CULL_DISTANCE_FAR = 10000.0;
163+
[NativeName(NativeNameType.Value, "1000.0")]
164+
public const double RL_CULL_DISTANCE_FAR = 1000.0;
181165

182166
[NativeName(NativeNameType.Const, "RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION")]
183167
[NativeName(NativeNameType.Value, "0")]
@@ -215,10 +199,6 @@ public unsafe partial class Raylib
215199
[NativeName(NativeNameType.Value, "8")]
216200
public const int RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS = 8;
217201

218-
[NativeName(NativeNameType.Const, "RL_DEFAULT_SHADER_ATTRIB_LOCATION_INSTANCE_TX")]
219-
[NativeName(NativeNameType.Value, "9")]
220-
public const int RL_DEFAULT_SHADER_ATTRIB_LOCATION_INSTANCE_TX = 9;
221-
222202
[NativeName(NativeNameType.Const, "RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION")]
223203
[NativeName(NativeNameType.Value, "\"vertexPosition\"")]
224204
public const string RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION = "vertexPosition";
@@ -287,6 +267,10 @@ public unsafe partial class Raylib
287267
[NativeName(NativeNameType.Value, "24")]
288268
public const int SPLINE_SEGMENT_DIVISIONS = 24;
289269

270+
[NativeName(NativeNameType.Const, "SUPPORT_FILEFORMAT_PNG")]
271+
[NativeName(NativeNameType.Value, "1")]
272+
public const int SUPPORT_FILEFORMAT_PNG = 1;
273+
290274
[NativeName(NativeNameType.Const, "SUPPORT_FILEFORMAT_GIF")]
291275
[NativeName(NativeNameType.Value, "1")]
292276
public const int SUPPORT_FILEFORMAT_GIF = 1;
@@ -423,21 +407,33 @@ public unsafe partial class Raylib
423407
[NativeName(NativeNameType.Value, "256")]
424408
public const int MAX_TRACELOG_MSG_LENGTH = 256;
425409

410+
[NativeName(NativeNameType.Const, "SUPPORT_CLIPBOARD_IMAGE")]
411+
[NativeName(NativeNameType.Value, "1")]
412+
public const int SUPPORT_CLIPBOARD_IMAGE = 1;
413+
414+
[NativeName(NativeNameType.Const, "SUPPORT_FILEFORMAT_BMP")]
415+
[NativeName(NativeNameType.Value, "1")]
416+
public const int SUPPORT_FILEFORMAT_BMP = 1;
417+
418+
[NativeName(NativeNameType.Const, "SUPPORT_FILEFORMAT_JPG")]
419+
[NativeName(NativeNameType.Value, "1")]
420+
public const int SUPPORT_FILEFORMAT_JPG = 1;
421+
426422
[NativeName(NativeNameType.Const, "RAYLIB_VERSION_MAJOR")]
427423
[NativeName(NativeNameType.Value, "5")]
428424
public const int RAYLIB_VERSION_MAJOR = 5;
429425

430426
[NativeName(NativeNameType.Const, "RAYLIB_VERSION_MINOR")]
431-
[NativeName(NativeNameType.Value, "6")]
432-
public const int RAYLIB_VERSION_MINOR = 6;
427+
[NativeName(NativeNameType.Value, "5")]
428+
public const int RAYLIB_VERSION_MINOR = 5;
433429

434430
[NativeName(NativeNameType.Const, "RAYLIB_VERSION_PATCH")]
435431
[NativeName(NativeNameType.Value, "0")]
436432
public const int RAYLIB_VERSION_PATCH = 0;
437433

438434
[NativeName(NativeNameType.Const, "RAYLIB_VERSION")]
439-
[NativeName(NativeNameType.Value, "\"5.6-dev\"")]
440-
public const string RAYLIB_VERSION = "5.6-dev";
435+
[NativeName(NativeNameType.Value, "\"5.5\"")]
436+
public const string RAYLIB_VERSION = "5.5";
441437

442438
[NativeName(NativeNameType.Const, "PI")]
443439
[NativeName(NativeNameType.Value, "3.14159265358979323846f")]

Hexa.NET.Raylib/Generated/Delegates/Delegates.000.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -75,12 +75,12 @@ namespace Hexa.NET.Raylib
7575
#if NET5_0_OR_GREATER
7676
[NativeName(NativeNameType.Delegate, "SaveFileTextCallback")]
7777
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
78-
public unsafe delegate byte SaveFileTextCallback([NativeName(NativeNameType.Param, "fileName")] [NativeName(NativeNameType.Type, "char const *")] byte* fileName, [NativeName(NativeNameType.Param, "text")] [NativeName(NativeNameType.Type, "char const *")] byte* text);
78+
public unsafe delegate byte SaveFileTextCallback([NativeName(NativeNameType.Param, "fileName")] [NativeName(NativeNameType.Type, "char const *")] byte* fileName, [NativeName(NativeNameType.Param, "text")] [NativeName(NativeNameType.Type, "char *")] byte* text);
7979

8080
#else
8181
[NativeName(NativeNameType.Delegate, "SaveFileTextCallback")]
8282
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
83-
public unsafe delegate byte SaveFileTextCallback([NativeName(NativeNameType.Param, "fileName")] [NativeName(NativeNameType.Type, "char const *")] nint fileName, [NativeName(NativeNameType.Param, "text")] [NativeName(NativeNameType.Type, "char const *")] nint text);
83+
public unsafe delegate byte SaveFileTextCallback([NativeName(NativeNameType.Param, "fileName")] [NativeName(NativeNameType.Type, "char const *")] nint fileName, [NativeName(NativeNameType.Param, "text")] [NativeName(NativeNameType.Type, "char *")] nint text);
8484

8585
#endif
8686

Hexa.NET.Raylib/Generated/Enums/GamepadAxis.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,7 @@
1414
namespace Hexa.NET.Raylib
1515
{
1616
/// <summary>
17-
/// Gamepad axes<br/>
17+
/// Gamepad axis<br/>
1818
/// </summary>
1919
[NativeName(NativeNameType.Enum, "GamepadAxis")]
2020
[Flags]

Hexa.NET.Raylib/Generated/Enums/ShaderLocationIndex.cs

Lines changed: 0 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -222,12 +222,5 @@ public enum ShaderLocationIndex : int
222222
[NativeName(NativeNameType.EnumItem, "SHADER_LOC_BONE_MATRICES")]
223223
[NativeName(NativeNameType.Value, "28")]
224224
LocBoneMatrices = unchecked(28),
225-
226-
/// <summary>
227-
/// Shader location: vertex attribute: instanceTransform<br/>
228-
/// </summary>
229-
[NativeName(NativeNameType.EnumItem, "SHADER_LOC_VERTEX_INSTANCE_TX")]
230-
[NativeName(NativeNameType.Value, "29")]
231-
LocVertexInstanceTx = unchecked(29),
232225
}
233226
}

Hexa.NET.Raylib/Generated/Enums/ShaderUniformDataType.cs

Lines changed: 2 additions & 30 deletions
Original file line numberDiff line numberDiff line change
@@ -76,39 +76,11 @@ public enum ShaderUniformDataType : int
7676
[NativeName(NativeNameType.Value, "7")]
7777
Ivec4 = unchecked(7),
7878

79-
/// <summary>
80-
/// Shader uniform type: unsigned int<br/>
81-
/// </summary>
82-
[NativeName(NativeNameType.EnumItem, "SHADER_UNIFORM_UINT")]
83-
[NativeName(NativeNameType.Value, "8")]
84-
Uint = unchecked(8),
85-
86-
/// <summary>
87-
/// Shader uniform type: uivec2 (2 unsigned int)<br/>
88-
/// </summary>
89-
[NativeName(NativeNameType.EnumItem, "SHADER_UNIFORM_UIVEC2")]
90-
[NativeName(NativeNameType.Value, "9")]
91-
Uivec2 = unchecked(9),
92-
93-
/// <summary>
94-
/// Shader uniform type: uivec3 (3 unsigned int)<br/>
95-
/// </summary>
96-
[NativeName(NativeNameType.EnumItem, "SHADER_UNIFORM_UIVEC3")]
97-
[NativeName(NativeNameType.Value, "10")]
98-
Uivec3 = unchecked(10),
99-
100-
/// <summary>
101-
/// Shader uniform type: uivec4 (4 unsigned int)<br/>
102-
/// </summary>
103-
[NativeName(NativeNameType.EnumItem, "SHADER_UNIFORM_UIVEC4")]
104-
[NativeName(NativeNameType.Value, "11")]
105-
Uivec4 = unchecked(11),
106-
10779
/// <summary>
10880
/// Shader uniform type: sampler2d<br/>
10981
/// </summary>
11082
[NativeName(NativeNameType.EnumItem, "SHADER_UNIFORM_SAMPLER2D")]
111-
[NativeName(NativeNameType.Value, "12")]
112-
Sampler2D = unchecked(12),
83+
[NativeName(NativeNameType.Value, "8")]
84+
Sampler2D = unchecked(8),
11385
}
11486
}

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