@@ -75,7 +75,6 @@ def SendServerParams(self, serverParams: pb2.ServerParam, context):
7575 logging .debug (f"Server params received unum { serverParams .register_response .uniform_number } " )
7676 self .server_params = serverParams
7777 res = pb2 .Empty ()
78- # logging.debug(f"Server params Done unum {serverParams.register_response.uniform_number}")
7978 return res
8079
8180 def SendPlayerParams (self , playerParams : pb2 .PlayerParam , context ):
@@ -128,31 +127,7 @@ def serve(port):
128127 logging .info (f"Starting server on port { port } " )
129128
130129 server .wait_for_termination ()
131-
132- # while True:
133- # with shared_lock:
134- # logging.debug(f"Waiting for connections {shared_number_of_connections.value}")
135- # if shared_number_of_connections.value != 0:
136- # break
137- # sleep(1)
138-
139- # def serve(port):
140- # handler = GameHandler()
141- # processor = Game.Processor(handler)
142- # transport = TSocket.TServerSocket(host='0.0.0.0', port=port)
143- # tfactory = TTransport.TBufferedTransportFactory()
144- # pfactory = TBinaryProtocol.TBinaryProtocolFactory()
145-
146- # server = PFProcessServer(processor, transport, tfactory, pfactory)
147- # # server = TThreadedServer(processor, transport, tfactory, pfactory)
148-
149- # logging.info(f"Starting server on port {port}")
150- # try:
151- # server.serve()
152- # except KeyboardInterrupt:
153- # server.stop()
154- # print("Stopping server")
155-
130+
156131
157132if __name__ == '__main__' :
158133 serve (50051 )
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