diff --git a/projects/1.20/assets/eidolon-repraised/eidolon/lang/en_us.json b/projects/1.20/assets/eidolon-repraised/eidolon/lang/en_us.json new file mode 100644 index 000000000000..7ec191eec5d3 --- /dev/null +++ b/projects/1.20/assets/eidolon-repraised/eidolon/lang/en_us.json @@ -0,0 +1,891 @@ +{ + "itemGroup.eidolon": "Eidolon", + "affix.eidolon:wand/tracking": "Seeking", + "affix.eidolon:wand/tracking.suffix": "of the Seeking", + "affix.eidolon:wand/tracking.desc": "Up to {0} projectiles will seek out the nearest enemy.", + "affix.eidolon:wand/hailing": "Hailing", + "affix.eidolon:wand/hailing.suffix": "of the Barrage", + "affix.eidolon:wand/hailing.desc": "Fires {0} additional projectiles.", + "affix.eidolon:wand/attribute/magic_power": "Arcane", + "affix.eidolon:wand/attribute/magic_power.suffix": "of the Wizard", + "attribute.eidolon.magic_power": "Magic Power", + "attribute.eidolon.magic_power.desc": "A persons capability to rule over the arcane arts. Increases your magic damage.", + "lore.eidolon.unholy_symbol": "Born from a pewter inlay touched by the darkness", + "lore.eidolon.holy_symbol": "Born from a gold inlay touched by the light", + "lore.eidolon.wraith_heart": "It's very cold...", + "lore.eidolon.zombie_heart": "Is it still beating?", + "lore.eidolon.sapping_sword": "Steals life from target.", + "lore.eidolon.sanguine_amulet": "Stores health for later.", + "lore.eidolon.void_amulet": "Absorbs projectiles occasionally.", + "lore.eidolon.warded_mail": "Defends from magic attacks.", + "lore.eidolon.soulfire_wand": "Fires magical sparks.", + "lore.eidolon.bonechill_wand": "Chills you to the bone.", + "lore.eidolon.codex": "Your guide to the supernatural.", + "lore.eidolon.soul_shard": "Crystallized from the undead.", + "lore.eidolon.imbued_bones": "Imbued with old oaths.", + "lore.eidolon.reaper_scythe": "Harvester of souls.", + "lore.eidolon.cleaving_axe": "Extremely sharp edge.", + "lore.eidolon.mind_shielding_plate": "Protects your knowledge.", + "lore.eidolon.prestigious_palm": "Reach out and touch the sky.", + "lore.eidolon.resolute_belt": "It feels heavy.", + "lore.eidolon.gravity_belt": "It feels light.", + "lore.eidolon.glass_hand": "Risk and reward.", + "lore.eidolon.top_hat": "Indubitably.", + "lore.eidolon.athame": "It feels red-powerful.", + "lore.eidolon.angels_sight": "It seems to be judging you.", + "lore.eidolon.angels_sight.mode.1": "Targets any living creature with the exception of players", + "lore.eidolon.angels_sight.mode.2": "Targets your enemies", + "lore.eidolon.angels_sight.mode.3": "Targets any living creature", + "lore.eidolon.terminus_mirror": "Gaze into whirling infinite.", + "lore.eidolon.deathbringer_scythe": "Gives you a sinking feeling.", + "lore.eidolon.soulbone_amulet": "It has an ineffable quality.", + "lore.eidolon.withered_heart": "It feels hollow in your hand.", + "lore.eidolon.grape_candy": "Grim Grape", + "lore.eidolon.red_candy": "Reaping Raspberry", + "lore.eidolon.enervating_ring": "What does it do?", + "lore.eidolon.chant_scroll": "Signs hold power if you know how to use them.", + "lore.eidolon.offering_incense": "Smells like purity.", + "lore.eidolon.raven_cloak": "Unfold your wings.", + "lore.eidolon.oanna_bloom": "Petals of purity.", + "lore.eidolon.merammer_root": "The root bears what will burn.", + "lore.eidolon.sildrian_seed": "Restless energy within.", + "lore.eidolon.avennian_sprig": "Won’t let go.", + "lore.eidolon.mirecap": "Thrives in decay.", + "lore.eidolon.restoration_incense": "Smells like blooming pink petals, a perfume to keep death at bay.", + "lore.eidolon.gloom_incense": "Smells of withering life, a fragrance for the undead.", + "lore.eidolon.deathbane_incense": "Those who dwell in death can’t bear it — even without a nose to smell it.", + "lore.eidolon.undeath_incense": "A curse or a blessing, turning life into undeath under its corrupting fumes.", + "lore.eidolon.purity_incense": "As its sweet smell fills the area, it seems to lift any curse and cleanse any venom.", + "lore.eidolon.quicken_incense": "Its smell makes everything feel lighter, like wings under your feet.", + "lore.eidolon.frostbind_incense": "Its spectral flame seem to steal heat from anything nearby, like a wraith breathing on your neck.", + "lore.eidolon.bloodlust_incense": "Its smell awakens the battle instincts, fueling a thirst for blood.", + "lore.eidolon.tough_incense": "Smells like a smith forging an adamant armor from the smoke around you.", + "lore.eidolon.frail_incense": "Its fumes carry a scent so brittle, even armor feels ready to shatter.", + "lore.eidolon.tether_incense": "Its scent anchors to this reality, a tether that resists against any attempt to warp.", + "lore.eidolon.soul_harvest_incense": "Its scent draws out the soul’s final whisper, guiding it gently into your hands.", + "item.eidolon.lead_ingot": "Lead Ingot", + "item.eidolon.raw_lead": "Raw Lead", + "item.eidolon.lead_nugget": "Lead Nugget", + "item.eidolon.silver_ingot": "Silver Ingot", + "item.eidolon.raw_silver": "Raw Silver", + "item.eidolon.silver_nugget": "Silver Nugget", + "item.eidolon.pewter_blend": "Pewter Blend", + "item.eidolon.pewter_ingot": "Pewter Ingot", + "item.eidolon.pewter_nugget": "Pewter Nugget", + "item.eidolon.pewter_inlay": "Pewter Inlay", + "item.eidolon.arcane_gold_ingot": "Arcane Gold Ingot", + "item.eidolon.arcane_gold_nugget": "Arcane Gold Nugget", + "item.eidolon.gold_inlay": "Gold Inlay", + "item.eidolon.silver_helmet": "Silver Helmet", + "item.eidolon.silver_chestplate": "Silver Chestplate", + "item.eidolon.silver_leggings": "Silver Leggings", + "item.eidolon.silver_boots": "Silver Boots", + "item.eidolon.silver_sword": "Silver Sword", + "item.eidolon.silver_pickaxe": "Silver Pickaxe", + "item.eidolon.silver_axe": "Silver Axe", + "item.eidolon.silver_shovel": "Silver Shovel", + "item.eidolon.silver_hoe": "Silver Hoe", + "item.eidolon.top_hat": "Top Hat", + "item.eidolon.basic_ring": "Basic Ring", + "item.eidolon.basic_amulet": "Basic Amulet", + "item.eidolon.basic_belt": "Basic Belt", + "item.eidolon.shadow_gem": "Shadow Gem", + "item.eidolon.sulfur": "Sulfur", + "item.eidolon.wraith_heart": "Wraith Heart", + "item.eidolon.zombie_heart": "Zombie Heart", + "item.eidolon.tattered_cloth": "Tattered Cloth", + "item.eidolon.soul_shard": "Soul Shard", + "item.eidolon.death_essence": "Essence of Death", + "item.eidolon.crimson_essence": "Refined Crimson", + "item.eidolon.fungus_sprouts": "Sprouting Fungus", + "item.eidolon.warped_sprouts": "Warped Sprouts", + "item.eidolon.ender_calx": "Calx of End", + "item.eidolon.tallow": "Tallow", + "item.eidolon.offering_incense": "Offering Incense", + "item.eidolon.lesser_soul_gem": "Lesser Soul Gem", + "item.eidolon.unholy_symbol": "Unholy Symbol", + "item.eidolon.holy_symbol": "Holy Symbol", + "item.eidolon.reaper_scythe": "Reaper's Scythe", + "item.eidolon.cleaving_axe": "Axe of Cleaving", + "item.eidolon.sapping_sword": "Sword of Sapping", + "item.eidolon.sanguine_amulet": "Sanguine Amulet", + "item.eidolon.wicked_weave": "Wicked Weave", + "item.eidolon.warlock_hat": "Warlock's Hat", + "item.eidolon.warlock_cloak": "Warlock's Cloak", + "item.eidolon.warlock_boots": "Warlock's Boots", + "item.eidolon.void_amulet": "Void Amulet", + "item.eidolon.warded_mail": "Warded Mail", + "item.eidolon.mind_shielding_plate": "Mind-Shielding Plate", + "item.eidolon.prestigious_palm": "Prestigious Palm", + "item.eidolon.gravity_belt": "Gravity Belt", + "item.eidolon.resolute_belt": "Resolute Belt", + "item.eidolon.soulfire_wand": "Soulfire Wand", + "item.eidolon.bonechill_wand": "Bonechill Wand", + "item.eidolon.spawn_wraith": "Spawn Wraith", + "item.eidolon.spawn_zombie_brute": "Spawn Zombie Brute", + "item.eidolon.spawn_giant_skeleton": "Spawn Giant Skeleton", + "item.eidolon.spawn_necromancer": "Spawn Necromancer", + "item.eidolon.spawn_slimy_slug": "Spawn Slug", + "item.eidolon.codex": "Ars Ecclesia", + "item.eidolon.music_disc_parousia": "Music Disc", + "item.eidolon.reversal_pick": "Pickaxe of Inversion", + "item.eidolon.glass_hand": "Glass Hand", + "item.eidolon.chant_scroll": "Chant Scroll", + "item.eidolon.restoration_incense": "Restoration Incense", + "item.eidolon.gloom_incense": "Gloom Incense", + "item.eidolon.deathbane_incense": "Death Bane Incense", + "item.eidolon.tough_incense": "Tough Incense", + "item.eidolon.frail_incense": "Frailty Incense", + "item.eidolon.frostbind_incense": "Frostbind Incense", + "item.eidolon.tether_incense": "Tether Incense", + "item.eidolon.purity_incense": "Purity Incense", + "item.eidolon.quicken_incense": "Quicken Incense", + "item.eidolon.bloodlust_incense": "Bloodlust Incense", + "item.eidolon.soul_harvest_incense": "Soul Harvest Incense", + "item.eidolon.warding_incense": "Warding Incense", + "item.eidolon.undeath_incense": "Undeath Incense", + "item.eidolon.music_disc_parousia.desc": "Kitsune² - Parousia", + "item.minecraft.potion.effect.anchored": "Potion of Anchoring", + "item.minecraft.splash_potion.effect.anchored": "Splash Potion of Anchoring", + "item.minecraft.tipped_arrow.effect.anchored": "Arrow of Anchoring", + "item.minecraft.lingering_potion.effect.anchored": "Lingering Potion of Anchoring", + "item.minecraft.potion.effect.long_anchored": "Potion of Anchoring", + "item.minecraft.splash_potion.effect.long_anchored": "Splash Potion of Anchoring", + "item.minecraft.tipped_arrow.effect.long_anchored": "Arrow of Anchoring", + "item.minecraft.lingering_potion.effect.long_anchored": "Lingering Potion of Anchoring", + "item.minecraft.potion.effect.chilled": "Potion of Chilling", + "item.minecraft.splash_potion.effect.chilled": "Splash Potion of Chilling", + "item.minecraft.tipped_arrow.effect.chilled": "Arrow of Chilling", + "item.minecraft.lingering_potion.effect.chilled": "Lingering Potion of Chilling", + "item.minecraft.potion.effect.long_chilled": "Potion of Chilling", + "item.minecraft.splash_potion.effect.long_chilled": "Splash Potion of Chilling", + "item.minecraft.tipped_arrow.effect.long_chilled": "Arrow of Chilling", + "item.minecraft.lingering_potion.effect.long_chilled": "Lingering Potion of Chilling", + "item.minecraft.potion.effect.reinforced": "Potion of Reinforcing", + "item.minecraft.splash_potion.effect.reinforced": "Splash Potion of Reinforcing", + "item.minecraft.tipped_arrow.effect.reinforced": "Arrow of Reinforcing", + "item.minecraft.lingering_potion.effect.reinforced": "Lingering Potion of Reinforcing", + "item.minecraft.potion.effect.long_reinforced": "Potion of Reinforcing", + "item.minecraft.splash_potion.effect.long_reinforced": "Splash Potion of Reinforcing", + "item.minecraft.tipped_arrow.effect.long_reinforced": "Arrow of Reinforcing", + "item.minecraft.lingering_potion.effect.long_reinforced": "Lingering Potion of Reinforcing", + "item.minecraft.potion.effect.strong_reinforced": "Potion of Reinforcing", + "item.minecraft.splash_potion.effect.strong_reinforced": "Splash Potion of Reinforcing", + "item.minecraft.tipped_arrow.effect.strong_reinforced": "Arrow of Reinforcing", + "item.minecraft.lingering_potion.effect.strong_reinforced": "Lingering Potion of Reinforcing", + "item.minecraft.potion.effect.vulnerable": "Potion of Vulnerability", + "item.minecraft.splash_potion.effect.vulnerable": "Splash Potion of Vulnerability", + "item.minecraft.tipped_arrow.effect.vulnerable": "Arrow of Vulnerability", + "item.minecraft.lingering_potion.effect.vulnerable": "Lingering Potion of Vulnerability", + "item.minecraft.potion.effect.long_vulnerable": "Potion of Vulnerability", + "item.minecraft.splash_potion.effect.long_vulnerable": "Splash Potion of Vulnerability", + "item.minecraft.tipped_arrow.effect.long_vulnerable": "Arrow of Vulnerability", + "item.minecraft.lingering_potion.effect.long_vulnerable": "Lingering Potion of Vulnerability", + "item.minecraft.potion.effect.strong_vulnerable": "Potion of Vulnerability", + "item.minecraft.splash_potion.effect.strong_vulnerable": "Splash Potion of Vulnerability", + "item.minecraft.tipped_arrow.effect.strong_vulnerable": "Arrow of Vulnerability", + "item.minecraft.lingering_potion.effect.strong_vulnerable": "Lingering Potion of Vulnerability", + "item.minecraft.potion.effect.undeath": "Potion of Undeath", + "item.minecraft.splash_potion.effect.undeath": "Splash Potion of Undeath", + "item.minecraft.tipped_arrow.effect.undeath": "Arrow of Undeath", + "item.minecraft.lingering_potion.effect.undeath": "Lingering Potion of Undeath", + "item.minecraft.potion.effect.long_undeath": "Potion of Undeath", + "item.minecraft.splash_potion.effect.long_undeath": "Splash Potion of Undeath", + "item.minecraft.tipped_arrow.effect.long_undeath": "Arrow of Undeath", + "item.minecraft.lingering_potion.effect.long_undeath": "Lingering Potion of Undeath", + "item.minecraft.potion.effect.decay": "Potion of Decay", + "item.minecraft.splash_potion.effect.decay": "Splash Potion of Decay", + "item.minecraft.tipped_arrow.effect.decay": "Arrow of Decay", + "item.minecraft.lingering_potion.effect.decay": "Lingering Potion of Decay", + "item.minecraft.potion.effect.long_decay": "Potion of Decay", + "item.minecraft.splash_potion.effect.long_decay": "Splash Potion of Decay", + "item.minecraft.tipped_arrow.effect.long_decay": "Arrow of Decay", + "item.minecraft.lingering_potion.effect.long_decay": "Lingering Potion of Decay", + "item.minecraft.potion.effect.strong_decay": "Potion of Decay", + "item.minecraft.splash_potion.effect.strong_decay": "Splash Potion of Decay", + "item.minecraft.tipped_arrow.effect.strong_decay": "Arrow of Decay", + "item.minecraft.lingering_potion.effect.strong_decay": "Lingering Potion of Decay", + "item.eidolon.spawn_raven": "Spawn Raven", + "item.eidolon.raven_feather": "Raven Feather", + "item.eidolon.alchemists_tongs": "Alchemist's Tongs", + "item.eidolon.athame": "Athame", + "item.eidolon.terminus_mirror": "Mirror of Terminus", + "item.eidolon.angels_sight": "Archangel's Sight", + "item.eidolon.merammer_resin": "Merammer Resin", + "item.eidolon.crimson_gem": "Crimson Gem", + "item.eidolon.enervating_ring": "Enervating Ring", + "item.eidolon.parchment": "Parchment", + "item.eidolon.magic_ink": "Magic Ink", + "item.eidolon.magicians_wax": "Magician's Wax", + "item.eidolon.arcane_seal": "Arcane Seal", + "item.eidolon.notetaking_tools": "Note-taking Tools", + "item.eidolon.research_notes": "Research Notes", + "item.eidolon.completed_research": "Completed Research", + "item.eidolon.summoning_staff": "Summoning Staff", + "item.eidolon.deathbringer_scythe": "Deathbringer's Scythe", + "item.eidolon.soulbone_amulet": "Soulbone Amulet", + "item.eidolon.imbued_bones": "Imbued Bones", + "item.eidolon.bonelord_helm": "Bone Paladin Helm", + "item.eidolon.bonelord_chestplate": "Bone Paladin Chestplate", + "item.eidolon.bonelord_greaves": "Bone Paladin Greaves", + "item.eidolon.withered_heart": "Withered Heart", + "item.eidolon.grape_candy": "Soul Candy", + "item.eidolon.red_candy": "Soul Candy", + "item.eidolon.raven_cloak": "Raven Cloak", + "item.eidolon.elder_brick": "Ancient Brick", + "block.eidolon.lead_block": "Lead Block", + "block.eidolon.lead_ore": "Lead Ore", + "block.eidolon.raw_lead_block": "Block of Raw Lead", + "block.eidolon.deep_lead_ore": "Deepslate Lead Ore", + "block.eidolon.silver_block": "Silver Block", + "block.eidolon.silver_ore": "Silver Ore", + "block.eidolon.raw_silver_block": "Block of Raw Silver", + "block.eidolon.deep_silver_ore": "Deepslate Silver Ore", + "block.eidolon.pewter_block": "Pewter Block", + "block.eidolon.arcane_gold_block": "Arcane Gold Block", + "block.eidolon.shadow_gem_block": "Shadow Gem Block", + "block.eidolon.smooth_stone_bricks": "Smooth Stone Bricks", + "block.eidolon.mossy_smooth_stone_bricks": "Mossy Smooth Stone Bricks", + "block.eidolon.smooth_stone_bricks_slab": "Smooth Stone Bricks Slab", + "block.eidolon.smooth_stone_bricks_stairs": "Smooth Stone Bricks Stairs", + "block.eidolon.smooth_stone_bricks_wall": "Smooth Stone Bricks Wall", + "block.eidolon.smooth_stone_masonry": "Smooth Stone Masonry", + "block.eidolon.smooth_stone_masonry_slab": "Smooth Stone Masonry Slab", + "block.eidolon.smooth_stone_masonry_stairs": "Smooth Stone Masonry Stairs", + "block.eidolon.smooth_stone_arch": "Smooth Stone Arch", + "block.eidolon.smooth_stone_tiles": "Smooth Stone Tiles", + "block.eidolon.smooth_stone_tiles_slab": "Smooth Stone Tiles Slab", + "block.eidolon.smooth_stone_tiles_stairs": "Smooth Stone Tiles Stairs", + "block.eidolon.polished_planks": "Polished Wood Planks", + "block.eidolon.polished_planks_slab": "Polished Wood Slab", + "block.eidolon.polished_planks_stairs": "Polished Wood Stairs", + "block.eidolon.polished_planks_fence": "Polished Wood Fence", + "block.eidolon.polished_planks_fence_gate": "Polished Wood Fence Gate", + "block.eidolon.polished_button": "Polished Wood Button", + "block.eidolon.polished_door": "Polished Wood Door", + "block.eidolon.polished_pressure_plate": "Polished Wood Pressure Plate", + "block.eidolon.polished_standing_sign": "Polished Wood Sign", + "block.eidolon.polished_hanging_sign": "Polished Wood Hanging Sign", + "block.eidolon.polished_wood_pillar": "Polished Wood Pillar", + "block.eidolon.brazier": "Brazier", + "block.eidolon.planter": "Planter", + "block.eidolon.oanna_bloom": "Flowering Oanna", + "block.eidolon.merammer_root": "Merammer Root", + "block.eidolon.sildrian_seed": "Sildrian Seed", + "block.eidolon.avennian_sprig": "Sprig of Avenna", + "block.eidolon.mirecap": "Mirecap Mushroom", + "block.eidolon.crucible": "Crucible", + "block.eidolon.crafting_altar": "Crafting Altar", + "block.eidolon.plinth": "Plinth", + "block.eidolon.obelisk": "Obelisk", + "block.eidolon.stone_hand": "Stone Hand", + "block.eidolon.enchanted_ash": "Enchanted Ash", + "block.eidolon.necrotic_focus": "Necrotic Focus", + "block.eidolon.wooden_altar": "Wooden Altar", + "block.eidolon.stone_altar": "Stone Altar", + "block.eidolon.candle": "Candle", + "block.eidolon.candlestick": "Candlestick", + "block.eidolon.magic_candle": "Magic Candle", + "block.eidolon.magic_candlestick": "Magic Candlestick", + "block.eidolon.goblet": "Goblet", + "block.eidolon.censer": "Censer", + "block.eidolon.unholy_effigy": "Elder Statue", + "block.eidolon.straw_effigy": "Straw Effigy", + "block.eidolon.worktable": "Magic Workbench", + "block.eidolon.soul_enchanter": "Soul Enchanter", + "block.eidolon.wooden_brewing_stand": "Apothecary Stand", + "block.eidolon.research_table": "Research Table", + "block.eidolon.illwood_log": "Illwood Log", + "block.eidolon.illwood_bark": "Illwood", + "block.eidolon.illwood_leaves": "Illwood Leaves", + "block.eidolon.stripped_illwood_log": "Stripped Illwood Log", + "block.eidolon.stripped_illwood_bark": "Stripped Illwood", + "block.eidolon.illwood_planks_fence_gate": "Illwood Fence Gate", + "block.eidolon.illwood_planks_fence": "Illwood Fence", + "block.eidolon.illwood_planks_slab": "Illwood Slab", + "block.eidolon.illwood_planks_stairs": "Illwood Stairs", + "block.eidolon.illwood_planks": "Illwood Planks", + "block.eidolon.illwood_button": "Illwood Button", + "block.eidolon.illwood_door": "Illwood Door", + "block.eidolon.illwood_pressure_plate": "Illwood Pressure Plate", + "block.eidolon.illwood_standing_sign": "Illwood Sign", + "block.eidolon.illwood_hanging_sign": "Illwood Hanging Sign", + "block.eidolon.illwood_sapling": "Illwood Sapling", + "block.eidolon.elder_bricks": "Ancient Bricks", + "block.eidolon.elder_bricks_masonry": "Ancient Bricks Masonry", + "block.eidolon.elder_bricks_slab": "Ancient Bricks Slab", + "block.eidolon.elder_bricks_stairs": "Ancient Bricks Stairs", + "block.eidolon.elder_bricks_wall": "Ancient Bricks Wall", + "block.eidolon.elder_bricks_eye": "Ancient Eye", + "block.eidolon.elder_pillar": "Ancient Pillar", + "block.eidolon.elder_masonry": "Ancient Masonry", + "block.eidolon.elder_masonry_slab": "Ancient Masonry Slab", + "block.eidolon.elder_masonry_stairs": "Ancient Masonry Stairs", + "block.eidolon.bone_pile": "Pile of Bones", + "block.eidolon.bone_pile_slab": "Bone Pile Slab", + "block.eidolon.bone_pile_stairs": "Bone Pile Stairs", + "block.eidolon.ghost_light": "Ghost Light", + "block.eidolon.scriptorium": "Scriptorium", + "entity.eidolon.zombie_brute": "Zombie Brute", + "entity.eidolon.giant_skeleton": "Giant Skeleton", + "entity.eidolon.wraith": "Wraith", + "entity.eidolon.necromancer": "Necromancer", + "entity.eidolon.soulfire_projectile": "Soulfire Projectile", + "entity.eidolon.bonechill_projectile": "Bonechill Projectile", + "entity.eidolon.chant_caster": "Chant Caster", + "entity.eidolon.raven": "Raven", + "entity.eidolon.slimy_slug": "Slug", + "death.attack.eidolon.ritual": "%s got too involved in a ritual", + "death.attack.eidolon.ritual.player": "%s was sacrificed by %s", + "death.attack.eidolon.frost": "%s froze over", + "death.attack.eidolon.frost.player": "%s was frozen through by %s", + "effect.eidolon.chilled": "Chilled", + "effect.eidolon.chilled.desc": "Prevents healing from all sources", + "effect.eidolon.anchored": "Anchored", + "effect.eidolon.anchored.desc": "Prevents teleportation", + "effect.eidolon.reinforced": "Reinforced", + "effect.eidolon.reinforced.desc": "Increases armor points by 25%%", + "effect.eidolon.vulnerable": "Vulnerable", + "effect.eidolon.vulnerable.desc": "Decreases armor points by 25%%", + "effect.eidolon.undeath": "Undeath", + "effect.eidolon.undeath.desc": "Treats the entity as undead, making it burn under sunlight and forcing it to only eat zombie food.", + "effect.eidolon.light_blessing": "Turn Undead", + "effect.eidolon.light_blessing.desc": "You radiate an holy aura that scares away undead creatures.", + "eidolon.persistent_soul_hearts": "Persistent Ethereal Hearts", + "eidolon.max_soul_hearts": "Max Soul Health", + "eidolon.persistent_soul_hearts.desc": "How much Ethereal Hearts you can regenerate over time", + "eidolon.max_soul_hearts.desc": "Maximum of Ethereal Hearts you can obtain", + "eidolon.chanting_speed": "Chanting Speed", + "eidolon.chanting_speed.desc": "Increases the speed of your chants", + "eidolon.subtitle.cast_soulfire": "Soulfire spell", + "eidolon.subtitle.cast_bonechill": "Bonechill spell", + "eidolon.subtitle.splash_soulfire": "Soulfire spell lands", + "eidolon.subtitle.splash_bonechill": "Bonechill spell lands", + "eidolon.subtitle.wraith.ambient": "Wraith moans", + "eidolon.subtitle.wraith.death": "Wraith dies", + "eidolon.subtitle.wraith.hurt": "Wraith hurts", + "eidolon.subtitle.chant_word": "Chanting", + "gui.eidolon.codex.title": "Ars Ecclesia", + "jei.eidolon.crucible": "Crucible", + "jei.eidolon.worktable": "Magic Workbench", + "jei.eidolon.ritual": "Brazier", + "eidolon.tooltip.necrotic": "Necrotic", + "eidolon.tooltip.sacred": "Blessed", + "eidolon.tooltip.active_summon": "Selected: ", + "eidolon.tooltip.no_selected_summon": "None", + "eidolon.title.new_fact": "Acquired new knowledge", + "eidolon.title.new_sign": "Unlocked: %s Sign", + "eidolon.title.new_research": "Learned about %s", + "eidolon.title.new_rune": "Unlocked: %s Rune", + "eidolon.title.no_mana": "Not enough mana", + "eidolon.sign.wicked": "Wicked", + "eidolon.sign.sacred": "Sacred", + "eidolon.sign.blood": "Blood", + "eidolon.sign.soul": "Soul", + "eidolon.sign.mind": "Mind", + "eidolon.sign.flame": "Flame", + "eidolon.sign.winter": "Winter", + "eidolon.sign.harmony": "Harmony", + "eidolon.sign.death": "Death", + "eidolon.sign.warding": "Warding", + "eidolon.sign.magic": "Magic", + "eidolon.rune.sin": "Sin", + "eidolon.rune.crimson_rose": "Crimson Rose", + "eidolon.codex.chant_hover": "Chant", + "eidolon.codex.cancel_hover": "Clear", + "eidolon.codex.sign_suffix": "%s Sign", + "container.eidolon.enchant.shard.one": "%s Soul Shard", + "container.eidolon.enchant.shard.many": "%s Soul Shards", + "container.eidolon.wooden_brewing_stand": "Apothecary Stand", + "research.eidolon.gluttony": "Gluttony", + "research.eidolon.flames": "Mark of Fire", + "research.eidolon.frost": "Call of Winter", + "research.eidolon.death": "Death", + "research.eidolon.": "NYE", + "commands.eidolon.knowledge.success.single": "Updated %s's knowledge", + "commands.eidolon.knowledge.success.multiple": "Updated knowledge of %s players", + "eidolon.codex.chapter.monsters": "Monsters", + "eidolon.codex.page.monsters.zombie_brute.title": "Zombie Brute", + "eidolon.codex.page.monsters.zombie_brute": "Zombie Brutes are uncommon zombie variants. They are stronger, faster, and tougher than normal zombies, but otherwise behave similarly. Zombie Brutes drop rotten flesh, bones, and occasionally Zombie Hearts.", + "eidolon.codex.page.monsters.wraith.title": "Wraith", + "eidolon.codex.page.monsters.wraith": "Wraiths are ephemeral undead spirits that attack humans. They have the power to hover over all fluids. Their claws also inflict the Chilled debuff. Wraiths drop tattered fragments of their robes, and rarely their cold Wraith Hearts.", + "eidolon.codex.page.monsters.chilled.title": "Chilled", + "eidolon.codex.page.monsters.chilled": "The Chilled debuff freezes your health, preventing healing from all sources while it is active. It is inflicted by wraiths and by certain spells.", + "eidolon.codex.page.monsters.giant_skeleton.title": "Giant Skeleton", + "eidolon.codex.page.monsters.giant_skeleton": "There are tales of catacombs where giant warriors of light rest, or at least they did until necromancers seized and corrupted them. They might be slow, but their though opponents. Rarely the remnants of their old will can drop in the form of Imbued Bones.", + "eidolon.codex.page.monsters.necromancer.title": "Necromancer", + "eidolon.codex.page.monsters.necromancer": "Necromancers are spellcasters that summon undead minions to fight for them and appear in the last waves of village raids. They can also cast spells that inflict the Vulnerable debuff. Necromancers drop their Summoning Staff, a powerful artifact.", + "eidolon.codex.chapter.critters": "Critters", + "eidolon.codex.page.critters.slimy_slug.title": "Slimy Slug", + "eidolon.codex.page.critters.slimy_slug": "Slimy Slugs are small, slimy creatures that spawn in the Overworld. They are harmless and can be bred with Pumpkin seeds. They drop slimeballs.", + "eidolon.codex.page.critters.raven.title": "Raven", + "eidolon.codex.page.critters.raven": "Ravens are small, black birds that spawn in Forests. They can be tamed with Beetroot seeds. They drop raven feathers while flying around.", + "eidolon.codex.page.summon_ritual_c.1.title": "Summon Ravens", + "eidolon.codex.page.summon_ritual_c.2.title": "Summon Slimy Slugs", + "eidolon.codex.chapter.ores": "Ores", + "eidolon.codex.page.ores.lead_ore.title": "Lead", + "eidolon.codex.page.ores.lead_ore": "Lead is a mundane metal that can be found underground. It appears with a depth and rarity similar to iron.", + "eidolon.codex.page.ores.silver_ore.title": "Silver", + "eidolon.codex.page.ores.silver_ore": "Silver is a shiny metal that can be found underground. It appears with a depth and rarity similar to gold. Silver weapons are effective against undead monsters.", + "eidolon.codex.chapter.pewter": "Pewter", + "eidolon.codex.page.pewter.title": "Pewter", + "eidolon.codex.page.pewter": "Pewter is a lead-based alloy useful for many magical constructs. It is completely inert to magical processes, making it an excellent structural metal for various devices and arcane objects.", + "eidolon.codex.chapter.enchanted_ash": "Enchanted Ash", + "eidolon.codex.page.enchanted_ash.title": "Enchanted Ash", + "eidolon.codex.page.enchanted_ash": "Enchanted ash is a purifying powder refined from bone. It is repulsive to undead and necrotic energies. Lines of it may be laid across the ground, over which undead monsters cannot walk.", + "eidolon.codex.chapter.plants": "Rare Flora", + "eidolon.codex.page.plants.title": "Athame", + "eidolon.codex.page.plants": "The Athame is a ritual knife that deals extra damage to ender mobs and have higher chances of better drops. Some rare plants might hide with mundane ones, by holding right click with the Athame you might have the chance to reveal them.", + "eidolon.codex.page.plants.planter": "These rare plants will need specialized growing vessel to be homegrown. While unsuitable for mundane crops, the combination of ash and soul residue infused into its soil appears to create an environment uniquely attuned to their growth.", + "eidolon.codex.page.plants.oanna": "Alongside lilypads, one may find this pink lotus with a delicate aura and a calming scent. Botanical tomes describe how these rare flowers were used in ritual fires as offerings or to ward off monsters, illness and corruption.", + "eidolon.codex.page.plants.mirecap": "This dark purple toadstool hides among the nether fungi. Avoided by the gluttonous pigs that live in those infernal forests, but a delicacy for their undead cousins. It reeks of decay and corruption, and some question whether it’s even alive. Perhaps alchemical refinement could bring out its entropic potential...", + "eidolon.codex.page.plants.sildran": "Easily mistaken for a cocoa bean hidden among jungle leaves, but it's not fit for cookies. The seed of the Sildran plant contains potent stimulant properties, though it is far from edible in its raw state. It does however smell good when roasted.", + "eidolon.codex.page.plants.avenna": "Did you grab that fern, or did it grab you first? Avenna seems to possess a curious instinct to cling to anything that brushes past its sprigs.It might be a powerful binding reagent if used in the right way.", + "eidolon.codex.page.plants.merammer": "A white flower like any other, hiding a precious resin in its roots. When the resin of the Merammer crystallizes, it may be blended with other reagents to craft incense capable of producing a wide range of subtle magical effects.", + "eidolon.codex.chapter.researches": "Researching [WIP]", + "eidolon.codex.page.researches.0.title": "Research Table", + "eidolon.codex.page.researches.0": "The Research Table is used to gain new knowledge from things around you. Craft Note Taking Tools and use them on something specific to start a research. Then, place the notes on the table and fullfill every requested step. Finalize by applying an arcane seal. Still wip, only work for Stray/Wraith and Blaze researches.", + "eidolon.codex.chapter.decorations": "Decorative Blocks", + "eidolon.codex.page.decorations.title": "Decorative Blocks", + "eidolon.codex.page.decorations": "By combining mud with ash and soul gems, you can make elder bricks. These bricks can be used to make various decorative blocks. Additionally you can pack bones to make bone piles for your catacombs.", + "eidolon.codex.chapter.nature_index": "Natural Phenomena", + "eidolon.codex.page.nature_index.0.title": "Natural Phenomena", + "eidolon.codex.category.nature": "Natural Phenomena", + "eidolon.codex.chapter.rituals": "Rituals", + "eidolon.codex.page.rituals.0.title": "Rituals", + "eidolon.codex.chapter.brazier": "Brazier", + "eidolon.codex.page.brazier.0.title": "Brazier", + "eidolon.codex.page.brazier.0": "A brazier is used to initiate magic rituals. All rituals are initiated by placing an item atop the brazier, and then lighting it with a flint and steel. The brazier can be extinguished once lit with an empty hand, allowing the dispelling of active ritual effects.", + "eidolon.codex.page.brazier.1": "Rituals usually require additional components. Items can be provided to the ritual by placing them in receptacles around the brazier. Some rituals demand additional special requirements, which are to be specified in this codex on a case-by-case basis.", + "eidolon.codex.chapter.item_providers": "Item Receptacles", + "eidolon.codex.page.item_providers.0.title": "Stone Hands", + "eidolon.codex.page.item_providers.0": "Stone hands are the simplest item receptacles. Place one near a brazier, put an item in its palm, and it will become available as an ingredient to any rituals cast nearby.", + "eidolon.codex.page.item_providers.1.title": "Necrotic Focus", + "eidolon.codex.page.item_providers.1": "Certain rituals require focal items to customize their effects. These are marked on the pages for any relevant rituals, and must be placed in a necrotic focus for the ritual to succeed. In all other fashions, necrotic foci operate identically to stone hands.", + "eidolon.codex.chapter.crystal_ritual": "Crystallization Ritual", + "eidolon.codex.page.crystal_ritual.title": "Crystallization Ritual", + "eidolon.codex.page.crystal_ritual": "The ritual of crystallization allows the harvesting of soul shards from the reanimated. Just after the ritual consumes its last component, it will destroy all nearby undead creatures, leaving a few soul shards in their places.", + "eidolon.codex.chapter.summon_ritual": "Lesser Summoning", + "eidolon.codex.page.summon_ritual.0.title": "Summon Zombie", + "eidolon.codex.page.summon_ritual.0": "The lesser summoning ritual summons an undead mob atop the brazier. Variants of this ritual exist for most weak undead creatures.", + "eidolon.codex.page.summon_ritual.1.title": "Summon Skeleton", + "eidolon.codex.page.summon_ritual.2.title": "Summon Phantom", + "eidolon.codex.page.summon_ritual.3.title": "Summon Wither Skeleton", + "eidolon.codex.page.summon_ritual.4.title": "Summon Husk", + "eidolon.codex.page.summon_ritual.5.title": "Summon Drowned", + "eidolon.codex.page.summon_ritual.6.title": "Summon Stray", + "eidolon.codex.page.summon_ritual.7.title": "Summon Wraith", + "eidolon.codex.chapter.allure_ritual": "Ritual of Alluring", + "eidolon.codex.page.allure_ritual.title": "Ritual of Alluring", + "eidolon.codex.page.allure_ritual": "The ritual of alluring is supernaturally desirable to peaceful creatures. From a large range, animals will gradually be drawn towards its epicenter.", + "eidolon.codex.chapter.repelling_ritual": "Ritual of Repelling", + "eidolon.codex.page.repelling_ritual.title": "Ritual of Repelling", + "eidolon.codex.page.repelling_ritual": "The dual of the ritual of alluring, the presence of this ritual drives away monsters within a large area.", + "eidolon.codex.chapter.deceit_ritual": "Ritual of Deceit", + "eidolon.codex.page.deceit_ritual.title": "Ritual of Deceit", + "eidolon.codex.page.deceit_ritual": "Those who practice the dark arts may find themselves attracting scrutiny and distaste from the villagers nearby. The ritual of deceit serves to defend one's reputation, causing villagers to more quickly forget transgressions against them.", + "eidolon.codex.chapter.time_rituals": "Time Rituals", + "eidolon.codex.page.time_rituals.0.title": "Ritual of Daylight", + "eidolon.codex.page.time_rituals.0": "The ritual of daylight is fairly simple. When cast during the night, the ritual will accelerate time until the sun once again rises, at which point the ritual will be dispelled.", + "eidolon.codex.page.time_rituals.1.title": "Ritual of Moonlight", + "eidolon.codex.page.time_rituals.1": "A counterpart to the daylight ritual, the moonlight ritual will accelerate time during the day, ceasing once the sun sets.", + "eidolon.codex.chapter.purify_ritual": "Ritual of Purifying", + "eidolon.codex.page.purify_ritual.title": "Ritual of Purifying", + "eidolon.codex.page.purify_ritual": "The purification ritual cures those afflicted with the curse of undeath. Upon activation, the ritual will cure any zombified villagers near the brazier. Additionally, zombified piglins and hoglins will be restored to their uncorrupted forms.", + "eidolon.codex.chapter.sanguine_ritual": "Sanguine Items", + "eidolon.codex.page.sanguine_ritual.0.title": "Sword of Sapping", + "eidolon.codex.page.sanguine_ritual.0": "The sword of sapping deals wither damage in addition to its normal attack, and any damage inflicted by this withering heals the user. In addition to the ritual requirements displayed, ten hearts' worth of living creatures must be present for the ritual to consume.", + "eidolon.codex.page.sanguine_ritual.1.title": "Sanguine Amulet", + "eidolon.codex.page.sanguine_ritual.1": "The sanguine amulet stores regenerated health, accumulated while the user is at full health, and heals the user from this store when they are hurt. Twenty hearts' worth of living creatures must be present for the ritual to devour.", + "eidolon.codex.chapter.recharge_ritual": "Ritual of Recharging", + "eidolon.codex.page.recharge_ritual.soulfire.title": "Recharging Ritual: Soulfire", + "eidolon.codex.page.recharge_ritual.bonechill.title": "Recharging Ritual: Bonechill", + "eidolon.codex.page.recharge_ritual": "The ritual of recharging allows the user to recharge their wands. When activated, the ritual will consume the ingredients, restoring the durability of the wand on the focus.", + "eidolon.codex.chapter.capture_ritual": "Ritual of Capturing", + "eidolon.codex.page.capture_ritual.title": "Ritual of Capturing", + "eidolon.codex.page.capture_ritual": "The ritual of enthralling allows the user to capture the soul of undead creatures around the brazier, enthralling and binding them to the Summoning Staff. The staff will need to stay on a necrotic focus, while the mobs will need to be weakened to a third of their total health for the ritual to work.", + "eidolon.codex.chapter.locate_ritual": "Ritual of Locating", + "eidolon.codex.page.locate_ritual.title": "Ritual of Locating", + "eidolon.codex.page.locate_ritual": "The ritual of locating allows the user to fill a map with the position of the nearest structure of a specific type. This specific ritual recipe will locate one of the fabled catacombs taken over by necromancers.", + "eidolon.codex.category.rituals": "Rituals", + "eidolon.codex.chapter.artifice": "Artifice", + "eidolon.codex.page.artifice.title": "Artifice", + "eidolon.codex.chapter.wooden_stand": "Apothecary Brewing", + "eidolon.codex.page.wooden_stand.0.title": "Apothecary Stand", + "eidolon.codex.page.wooden_stand.0": "The apothecary stand is a contraption inspired by the alchemical devices brought back from the nether. It is capable of brewing potions without need for blaze powder when placed above a boiling crucible. However, it cannot enhance their strength or duration.", + "eidolon.codex.page.wooden_stand.1.title": "Sprouting Fungus", + "eidolon.codex.page.wooden_stand.1": "Through the use of a crucible, mushrooms can be grown into sprouting fungus. This herbal reagent is capable of supplanting nether wart in the brewing of awkward potions.", + "eidolon.codex.chapter.tallow": "Tallow", + "eidolon.codex.page.tallow.0.title": "Tallow", + "eidolon.codex.page.tallow.0": "It is possible to reduce the oils in rotting flesh down to a pleasant, waxy tallow using the high heat of a blast furnace. The resulting product is quite smooth and pliable, and makes for a valuable ingredient in several recipes.", + "eidolon.codex.page.tallow.1.title": "Candles", + "eidolon.codex.page.tallow.1": "Adding a wick to a block of tallow forms a nice candle. Candles primarily serve as decorative sources of light. They may also be mounted in candlesticks, allowing them to be attached to walls.", + "eidolon.codex.chapter.crucible": "Crucible", + "eidolon.codex.page.crucible.0.title": "Crucible", + "eidolon.codex.page.crucible.0": "The crucible is a sturdy basin in which alchemic processes may be performed. It must be prepared thus: place the cauldron above a fire or other heat source, then fill it with water and wait for it to boil.", + "eidolon.codex.page.crucible.1": "Once boiling, a crucible is ready for use. Alchemy recipes have multiple steps, that must be performed in order. Start by adding the items from the first step. Once the water's color changes, add the next step's items, and stir the crucible a few times if specified.", + "eidolon.codex.chapter.arcane_gold": "Arcane Gold", + "eidolon.codex.page.arcane_gold.title": "Arcane Gold", + "eidolon.codex.page.arcane_gold": "It is possible to alchemically imbue gold with a small amount of magical energy. The resulting metal is stronger and more magically conductive than mundane gold, and is put to good use in the construction of magic items.", + "eidolon.codex.chapter.reagents": "Reagents", + "eidolon.codex.page.reagents.0.title": "Sulfur", + "eidolon.codex.page.reagents.0": "An essential alchemical element, the manufacture of sulfur can be done easily in a crucible. The addition of ash causes the sulfur impurities in ordinary coal to precipitate into a fine powder, which can be retrieved and used elsewhere.", + "eidolon.codex.page.reagents.1.title": "Essence of Death", + "eidolon.codex.page.reagents.1": "A wretched ingredient, this coarse black powder contains the very nature of undeath distilled within it. Its value in necromantic processes in unmatched by any other material.", + "eidolon.codex.page.reagents.2.title": "Refined Crimson", + "eidolon.codex.page.reagents.2": "Reacting the fiery flora of the nether with sulfur results in this glittering red substance. Reduced from the wrathful elements of the nether realm, surely a purpose will reveal itself eventually.", + "eidolon.codex.page.reagents.3.title": "Calx of End", + "eidolon.codex.page.reagents.3": "This strange material results from the oxidation of an ender pearl. When prepared in a crucible, the resulting powder is incredibly fine, and it is hard to identify individual grains. It appears to retain some of the apporting power of an intact pearl.", + "eidolon.codex.chapter.soul_gems": "Soul Gems", + "eidolon.codex.page.soul_gems.title": "Lesser Soul Gem", + "eidolon.codex.page.soul_gems": "While soul shards are sufficient sources of magical power for basic magic, they must be fused and augmented for use in higher-level constructions. A magician may perform this process alchemically, accreting the shards into a larger soul gem.", + "eidolon.codex.chapter.shadow_gem": "Shadow Gem", + "eidolon.codex.page.shadow_gem.title": "Shadow Gem", + "eidolon.codex.page.shadow_gem": "The shadow gem is a peculiar material. It gleams like a diamond, yet seems to resist illumination. It provides an excellent and durable focus for magical energies.", + "eidolon.codex.chapter.basic_alchemy": "Basic Alchemy", + "eidolon.codex.page.basic_alchemy.0.title": "Flesh Purification", + "eidolon.codex.page.basic_alchemy.0": "The purifying salts in enchanted ash do more than simply repel undead creatures. When enchanted ash is applied directly to rotten flesh, it removes its impurity and leaving behind a rather useful piece of hide.", + "eidolon.codex.page.basic_alchemy.1.title": "Flesh Decomposition", + "eidolon.codex.page.basic_alchemy.1": "It is possible to use alchemy to accelerate decomposition of flesh. Though pork is displayed as an example here, this process may be provided almost any raw meat.", + "eidolon.codex.page.basic_alchemy.2.title": "Gunpowder Synthesis", + "eidolon.codex.page.basic_alchemy.2": "While gunpowder naturally occurs in certain creatures, it is a simple compound that may also be synthesized artificially using a crucible.", + "eidolon.codex.page.basic_alchemy.3.title": "Gilding", + "eidolon.codex.page.basic_alchemy.3": "It is possible to use a crucible to more efficiently gild items. Through the use of a catalyst, the amount of gold required is quartered.", + "eidolon.codex.chapter.warped_sprouts": "Warped Sprouts", + "eidolon.codex.page.warped_sprouts.0.title": "Warped Sprouts", + "eidolon.codex.page.warped_sprouts.0": "Akin to the growth of sprouting fungus, warped fungus may be seeded in a crucible to produce warped sprouts. The resulting buds have a visible glow to them, and appear to have latent powers relating to teleportation.", + "eidolon.codex.page.warped_sprouts.1.title": "Anchoring", + "eidolon.codex.page.warped_sprouts.1": "When warped sprouts are consumed, they grant an anchoring effect, which blocks teleportation while the effect lasts. The effect may be lengthened by brewing potions from the warped sprouts.", + "eidolon.codex.chapter.inlays": "Inlays", + "eidolon.codex.page.inlays.title": "Inlays", + "eidolon.codex.page.inlays": "Metal inlay is a simple method for durably inscribing sigils and symbols into magical constructs. While mundane on their own, inlays of pewter and arcane gold appear frequently in magical formulae.", + "eidolon.codex.chapter.basic_baubles": "Basic Baubles", + "eidolon.codex.page.basic_baubles.title": "Basic Baubles", + "eidolon.codex.page.basic_baubles": "While flashy, these trinkets are most often used as a base for other items. Still, these items have been touched by the arcane, and a novice magician may feel a slight boost to their tenacity while wearing them.", + "eidolon.codex.chapter.magic_workbench": "Magic Workbench", + "eidolon.codex.page.magic_workbench.title": "Magic Workbench", + "eidolon.codex.page.magic_workbench": "It is hard to express a complex magical recipe on a mundane workbench. For this purpose, the magic workbench is essential. This workbench can be used like any mundane workbench, but additionally provides four slots for magical components and tools.", + "eidolon.codex.chapter.angel_sight": "Archangel's Sight", + "eidolon.codex.page.angel_sight.title": "Archangel's Sight", + "eidolon.codex.page.angel_sight": "The archangel's sight is an ancient ring that guides your ranged attacks to the nearest target. When worn, arrows and similar projectiles will aim to the nearest entity. Shift-click to change mode, ignoring other players or aiming only to enemies.", + "eidolon.codex.chapter.void_amulet": "Void Amulet", + "eidolon.codex.page.void_amulet.title": "Void Amulet", + "eidolon.codex.page.void_amulet": "This marvelous amulet is imbued with a supernatural defense. When worn, projectiles that would otherwise strike the bearer are instead absorbed and nullified. However, the amulet must recharge afterwards, and can only be used again after about ten seconds.", + "eidolon.codex.chapter.warded_mail": "Warded Mail", + "eidolon.codex.page.warded_mail.title": "Warded Mail", + "eidolon.codex.page.warded_mail": "Inscribed with runes and imbued with sanctifying salts, the warded mail provides an excellent defense against arcane attackers. When worn, any armor worn over it is bolstered, able to defend against magical attacks that would normally pierce through.", + "eidolon.codex.chapter.soulfire_wand": "Soulfire Wand", + "eidolon.codex.page.soulfire_wand.title": "Soulfire Wand", + "eidolon.codex.page.soulfire_wand": "An excellent display of the latent power within a shadow gem! The soulfire wand fires brilliant bolts of energy when swung, that deal hefty damage to just about any target.", + "eidolon.codex.chapter.bonechill_wand": "Bonechill Wand", + "eidolon.codex.page.bonechill_wand.title": "Bonechill Wand", + "eidolon.codex.page.bonechill_wand": "The bonechill wand chills the very soul of any being unlucky enough to be taken under its curse. Upon striking a target, an icy hold grips them, preventing all health regeneration in the same manner as the claws of a wraith.", + "eidolon.codex.chapter.summoning_staff": "Summoning Staff", + "eidolon.codex.page.summoning_staff.title": "Summoning Staff", + "eidolon.codex.page.summoning_staff": "The summoning staff is a powerful tool for any necromancer. It will summon one of the creatures stored inside, Shift-Click with the staff to cycle through the available summons. Thralls will fight to defend you and will follow you around but won't teleport.", + "eidolon.codex.page.summoning_staff.1": "You can trap undead into the staff with the ritual of capturing or the entrall spell. Bonk the summoned creature to return it inside the staff.", + "eidolon.codex.chapter.raven_cloak": "Raven Cloak", + "eidolon.codex.page.raven_cloak.title": "Raven Cloak", + "eidolon.codex.page.raven_cloak": "The raven cloak is a magical garment that transform in a pair of wings. When worn, the wearer may tap or hold the jump key to flap the wings or glide. While flying, the wearer may press the sneak key to slowly land.", + "eidolon.codex.chapter.reaper_scythe": "Reaper Scythe", + "eidolon.codex.page.reaper_scythe.title": "Reaper Scythe", + "eidolon.codex.page.reaper_scythe": "A handy - if grim - tool for the enterprising necromancer. When an undead creature is felled by the reaper scythe, its body is destroyed and its soul is crystallized, permitting a more active approach to harvesting soul shards.", + "eidolon.codex.page.death_scythe.title": "Death Scythe", + "eidolon.codex.page.death_scythe": "A corrupted and deadly upgrade of the reaping scythe. The deathbringer scythe is unable to gather soul shards, but corrupts the entity hit by inflicting Undeath. While under this effect an entity becomes an undead, burning in the sun and becoming immune to hunger and poison but also unable to eat.", + "eidolon.codex.chapter.cleaving_axe": "Cleaving Axe", + "eidolon.codex.page.cleaving_axe.title": "Cleaving Axe", + "eidolon.codex.page.cleaving_axe": "This fearsome axe serves as a slow but powerful weapon. When a creature is slain by it, it may occasionally drop its head.", + "eidolon.codex.chapter.soul_enchanter": "Soul Enchanter", + "eidolon.codex.page.soul_enchanter.0.title": "Soul Enchanter", + "eidolon.codex.page.soul_enchanter.0": "The soul enchanter leverages the power of souls to enchant items with great precision. Unlike a typical enchanting table, enchantments have no level requirement, and it is possible to enchant previously-enchanted items as well.", + "eidolon.codex.page.soul_enchanter.1": "However, it also bears some limitations. The soul enchanter is only able to provide single, first-level enchantments, or increase the level of an existing enchantment. To achieve a high level, many repeated enchantments are necessary, demanding many levels and soul shards.", + "eidolon.codex.chapter.reversal_pick": "Pickaxe of Inversion", + "eidolon.codex.page.reversal_pick.title": "Pickaxe of Inversion", + "eidolon.codex.page.reversal_pick": "This peculiar tool seems to disobey normal material properties. The harder a block is, the quicker this pick breaks it; the softer a block is, the more resistance it gives.", + "eidolon.codex.chapter.warlock_armor": "Warlock's Armor", + "eidolon.codex.page.warlock_armor.0.title": "Wicked Weave", + "eidolon.codex.page.warlock_armor.0": "A cloth imbued with with the power of a shadow gem, wicked weave is the ideal material for magical accoutrements. It is strangely durable, and highly conducive to arcane energies.", + "eidolon.codex.page.warlock_armor.1.title": "Warlock's Hat", + "eidolon.codex.page.warlock_armor.1": "The warlock's hat grants boosts to the wearer's magical offenses. When worn, an additional fifty percent is added to any magic or wither damage dealt by the wearer. Wither damage dealt also slightly heals the player.", + "eidolon.codex.page.warlock_armor.2.title": "Warlock's Cloak", + "eidolon.codex.page.warlock_armor.2": "The warlock's cloak grants boosts to the wearer's magical defenses. When worn, magic and wither damage dealt to the wearer is reduced by half.", + "eidolon.codex.page.warlock_armor.3.title": "Warlock's Boots", + "eidolon.codex.page.warlock_armor.3": "The warlock's boots improve the wearer's mobility. When worn, reductions in movement speed due to obstacles and terrain are mitigated by half. Additionally, the wearer becomes immune to the slowness effect.", + "eidolon.codex.chapter.gravity_belt": "Gravity Belt", + "eidolon.codex.page.gravity_belt.title": "Gravity Belt", + "eidolon.codex.page.gravity_belt": "A peculiar belt, the gem inset within its buckle feels almost lighter than air. When equipped, the effects of gravity are greatly reduced, significantly slowing downwards acceleration and quartering damage from falls.", + "eidolon.codex.chapter.prestigious_palm": "Prestigious Palm", + "eidolon.codex.page.prestigious_palm.title": "Prestigious Palm", + "eidolon.codex.page.prestigious_palm": "This glove-shaped charm allows the user to touch that which previously escaped their grasp, approximately doubling normal interaction range.", + "eidolon.codex.chapter.mind_shielding_plate": "Mind-Shielding Plate", + "eidolon.codex.page.mind_shielding_plate.title": "Mind-Shielding Plate", + "eidolon.codex.page.mind_shielding_plate": "When worn, this plate resists any unwanted intrusions into your head. It also mitigates experience loss on death, allowing the retention of three quarters of the bearer's levels. Finally, the plate grants immunity to the nausea effect.", + "eidolon.codex.chapter.resolute_belt": "Resolute Belt", + "eidolon.codex.page.resolute_belt.title": "Resolute Belt", + "eidolon.codex.page.resolute_belt": "An exceedingly heavy belt. So heavy, in fact, that it renders the user almost immovable to foes. Any knockback received by the bearer is not only negated, but reflected, repelling the attacker.", + "eidolon.codex.chapter.glass_hand": "Glass Hand", + "eidolon.codex.page.glass_hand.title": "Glass Hand", + "eidolon.codex.page.glass_hand": "A most mysterious and dangerous item, to be used with only the highest of caution. The glass hand grants unnatural strength, doubling the damage of all attacks. However, this comes at a price: any damage that befalls the user will be quintupled.", + "eidolon.codex.chapter.soulbone_amulet": "Ethereal Hearts", + "eidolon.codex.page.soulbone_amulet.title": "Soulbone Amulet", + "eidolon.codex.page.soulbone_amulet": "A most peculiar amulet, made from the bones of the dead and the heart of a wraith. It allows the wearer to gain ethereal hearts upon killing an enemy, up to 10 by default.", + "eidolon.codex.page.soulbone_amulet.1.title": "Ethereal Hearts", + "eidolon.codex.page.soulbone_amulet.1": "Ethereal Hearts will be displayed over your health and are consumed before normal hearts. With artifacts like the Bone Paladin armor you are able to regen a portion of your ethereal hearts, but those relics might as well be just a legend.", + "eidolon.codex.chapter.bonelord_armor": "Vestige of the Bone Paladin", + "eidolon.codex.page.bonelord_armor.title": "Vestige of the Bone Paladin", + "eidolon.codex.page.bonelord_armor": "Just like life's breath, death's rest is sacred. This was the creed of the grave paladins, that unlike the other clerics embraced the connection with the dead to allow their souls to rest in peace and not be recalled in the limbo of undeath.", + "eidolon.codex.page.bonelord_armor.1": "While just a replica of their silver armors, the will of the paladins lives on trough their bones. While wearing this set you will regen a portion of your ethereal hearts and get immunity to poison and withering.", + "eidolon.codex.category.artifice": "Artifice", + "eidolon.codex.chapter.theurgy": "Theurgy", + "eidolon.codex.page.theurgy.title": "Theurgy", + "eidolon.codex.chapter.intro_signs": "Signs and Chants", + "eidolon.codex.page.intro_signs.0.title": "Signs and Chants", + "eidolon.codex.page.intro_signs.0": "For any who venture into the arcane, knowledge of signs - ancient symbols which represent arcane concepts - is essential. The signs chapter of this book displays all known signs, and allows the selection and chanting of a sequence of them.", + "eidolon.codex.page.intro_signs.1": "Chants have various magical properties, which will appear here as new signs are learned. The majority of signs are known only to higher powers, but some basic ones may be known to earthly magical practitioners. Try giving this book to one, and they may teach you what they know.", + "eidolon.codex.chapter.effigy": "Straw Effigy", + "eidolon.codex.page.effigy.title": "Straw Effigy", + "eidolon.codex.page.effigy": "To attempt to communicate with the powers that be, an icon is necessary. The straw effigy may be fairly rudimentary in its construction, but when placed atop an altar, it is something to direct your prayers to. Maybe they will be heard?", + "eidolon.codex.chapter.altars": "Altars", + "eidolon.codex.page.altars.0.title": "Altars", + "eidolon.codex.page.altars.0": "In addition to an effigy, an altar is necessary for most theurgical rites. Altars may be constructed in any shape or size. An icon of some kind must be placed atop the altar, in addition to any other magical paraphernalia one desires.", + "eidolon.codex.page.altars.1": "Placing occult objects atop an altar may improve its power and capacity. A more powerful altar improves the efficacy of prayers and sacrifices, and improving capacity allows the altar to imbue creatures and objects with greater amounts of magical energy.", + "eidolon.codex.altar_power": "Power", + "eidolon.codex.altar_capacity": "Capacity", + "eidolon.codex.chapter.altar_lights": "Altar Lighting", + "eidolon.codex.page.altar_lights.0.title": "Altar Lighting", + "eidolon.codex.page.altar_lights.0": "Certain light sources are capable of enhancing an altar, usually its power, and only sometimes its capacity. If multiple lights are provided, only the highest power and capacity improvements out of all the lights will take effect.", + "eidolon.codex.chapter.altar_skulls": "Altar Skulls", + "eidolon.codex.page.altar_skulls.0.title": "Altar Skulls", + "eidolon.codex.page.altar_skulls.0": "The skulls of undead creatures are powerful occult objects, capable of significantly empowering an altar. If multiple skulls are provided, only the highest power and capacity improvements out of all the skulls will take effect.", + "eidolon.codex.chapter.altar_herbs": "Altar Herbs", + "eidolon.codex.page.altar_herbs.0.title": "Altar Herbs", + "eidolon.codex.page.altar_herbs.0": "Certain uncommon flora and fungi are able to enhance an altar, when potted and placed atop it. As per usual, if multiple herbs are placed atop the altar, only the highest power and capacity improvements across the herbs will take effect.", + "eidolon.codex.chapter.goblet": "Goblet", + "eidolon.codex.page.goblet.title": "Goblet", + "eidolon.codex.page.goblet": "Goblets are the ideal means to provide an offering to a deity. Slaying a creature over the goblet will fill it with blood, which may be used in certain rites. Merely having a goblet on one's altar will also increase its capacity by two.", + "eidolon.codex.chapter.censer": "Censer", + "eidolon.codex.page.censer.title": "Censer", + "eidolon.codex.page.censer": "Censers may be filled with certain herbs and compounds, which will be burned and consumed when the censer is lit. Placing a censer on an altar will also increase the altar's capacity by two.", + "eidolon_repraised.codex.page.incense.1": "The restoration and the gloom mixtures are opposites of each other, like the herbs used to make it. While the Oanna heals the living and harm the dead, the Mirecap heals undead and harm any living that get close to the censer.", + "eidolon_repraised.codex.page.incense.2": "The use of an holy symbol to consecrate the deathbane incense makes it a very effective repellent against undead creatures. On the other hand, by diffusing the essence of death in the air, the undeath incense curses whoever inhales it to temporarily behave like an undead.", + "eidolon_repraised.codex.page.incense.3": "Mixing herbs with some ingredients can make incenses slightly stronger than their potion counterparts. The Tough incense bolsters armor, Bloodlust increases melee damage, Quicken boosts movement speed and Soul Harvest improves loot and experience gain from slain creatures. Finally, the Purity incense cleanses negative status effects from those nearby.", + "eidolon_repraised.codex.page.incense.4": "Some herbs combinations are pretty nasty and can be used as traps. Opposite of the tough incense, the frail incense reduces armor points. Based on the Avennian Sprig, the Frostbind incense chills the air around, slowing down movement and preventing health regeneration while the Tether incense prevents teleportation.", + "eidolon.codex.chapter.dark_prayer": "Dark Prayer", + "eidolon.codex.page.dark_prayer.0.title": "Dark Prayer", + "eidolon.codex.page.dark_prayer.0": "Perform the chant above before an altar to pray to the dark lord, and attempt to draw their favor.", + "eidolon.codex.page.dark_prayer.1": "The dark prayer, as is true with all prayers, may only be performed once per day. Additionally, while repeatedly praying will draw more and more favor, other rites are often required. Whenever you learn a new sign or rite, make sure you try it at least once. Further knowledge may be revealed to you.", + "eidolon.codex.chapter.light_prayer": "Light Prayer", + "eidolon.codex.page.light_prayer.0.title": "Light Prayer", + "eidolon.codex.page.light_prayer.0": "Perform the chant above before an altar to pray to the light lord, and attempt to draw their favor.", + "eidolon.codex.page.light_prayer.1": "The light prayer, as is true with all prayers, may only be performed once per day. Additionally, while repeatedly praying will draw more and more favor, other rites are often required. Whenever you learn a new sign or rite, make sure you try it at least once. Further knowledge may be revealed to you.", + "eidolon.codex.chapter.animal_sacrifice": "Sacrifice Animal", + "eidolon.codex.page.animal_sacrifice.title": "Sacrifice Animal", + "eidolon.codex.page.animal_sacrifice": "Perform the chant above before an altar and a goblet filled with animal's blood. Sacrifices are highly-valued, but may only be performed once per day.", + "eidolon.codex.chapter.censer_offering": "Censer Offering", + "eidolon.codex.page.censer_offering.title": "Censer Offering", + "eidolon.codex.page.censer_offering": "Censers are also means of providing offerings to a deity without the need for blood. Ignite a censer filled with special herb compounds on an altar to please the light deity, may only be performed once per day.", + "eidolon.codex.chapter.dark_touch": "Touch of Darkness", + "eidolon.codex.page.dark_touch.0.title": "Touch of Darkness", + "eidolon.codex.page.dark_touch.0": "The dark lord has granted you the ability to touch certain items with dark power. Perform the above chant while looking at a certain dropped item.", + "eidolon.codex.page.dark_touch.1": "When cast on pewter inlay, the inlay will be transfigured, taking the form of an unholy symbol. Using it on a weapon will temporarily imbue it with necrotic powers, making it deal a bit of wither damage.", + "eidolon.codex.chapter.holy_touch": "Touch of Light", + "eidolon.codex.page.holy_touch.0.title": "Touch of Light", + "eidolon.codex.page.holy_touch.0": "The light lord has granted you the ability to touch certain items with holy power. Perform the above chant while looking at a certain dropped item.", + "eidolon.codex.page.holy_touch.1": "When cast on gold inlay, the inlay will be transfigured, taking the form of a holy symbol. The symbol can be used to scare undead expending mana [WIP]. Using it on a weapon will temporarily imbue it with holy powers, making it very effective against undeads.", + "eidolon.codex.chapter.stone_altar": "Stone Altar", + "eidolon.codex.page.stone_altar.title": "Stone Altar", + "eidolon.codex.page.stone_altar": "While a wooden altar is sufficient for basic rites, to perform more powerful magic a stone altar is necessary. Stone altars have the same characteristics and may be upgraded the same as wooden ones, but enable more powerful rites to be performed.", + "eidolon.codex.chapter.unholy_effigy": "Elder Statue", + "eidolon.codex.page.unholy_effigy.title": "Elder Statue", + "eidolon.codex.page.unholy_effigy": "The dark lord is pleased, and has revealed to you some knowledge of their otherworldly appearance, which you have represented in this statue. It should allow you to perform more powerful dark rites than your crude straw one would.", + "eidolon.codex.chapter.holy_effigy": "Holy Effigy", + "eidolon.codex.page.holy_effigy.title": "Holy Effigy", + "eidolon.codex.page.holy_effigy": "The light lord is pleased, and has revealed to you some knowledge of their otherworldly appearance, which you have represented in this statue. It should allow you to perform more powerful light rites than your crude straw one would.", + "eidolon.codex.chapter.villager_sacrifice": "Sacrifice Villager", + "eidolon.codex.page.villager_sacrifice.title": "Sacrifice Villager", + "eidolon.codex.page.villager_sacrifice": "Perform the above chant before a goblet of villager blood. Must be chanted before an elder statue on a stone altar.", + "eidolon.codex.chapter.lay_on_hands": "Lay on Hands", + "eidolon.codex.page.lay_on_hands.title": "Lay on Hands", + "eidolon.codex.page.lay_on_hands": "Perform this chant on living beings that are hurt or afflicted to ease their pain. Can also be used on self with lesser effect.", + "eidolon.codex.chapter.villager_cure": "Cure Villager", + "eidolon.codex.page.villager_cure.title": "Cure Villager", + "eidolon.codex.page.villager_cure": "Perform this exorcizing chant on a zombie villager to turn them back into a villager, must be chanted before an elder statue on a stone altar.", + "eidolon.codex.page.villager_cure.1": " The light lord will be relieved to see another soul saved from the undeath.", + "eidolon.codex.chapter.villager_zombie": "Zombify", + "eidolon.codex.page.villager_zombie.title": "Zombify", + "eidolon.codex.page.villager_zombie": "Perform this twisted chant on a villager to turn them into a zombie villager, must be chanted before an elder statue on a stone altar.", + "eidolon.codex.page.villager_zombie.1": "The dark lord will be pleased to see another join their ranks.", + "eidolon.codex.category.theurgy": "Theurgy", + "eidolon.codex.chapter.wicked_sign": "Wicked Sign", + "eidolon.codex.page.wicked_sign.title": "Wicked Sign", + "eidolon.codex.page.wicked_sign": "This wicked sign is the mark of an individual who has spurned righteousness and salvation to seek personal power. Be wary of the creatures and invocations it commands, lest you find yourself corrupted by it.", + "eidolon.codex.chapter.sacred_sign": "Sacred Sign", + "eidolon.codex.page.sacred_sign.title": "Sacred Sign", + "eidolon.codex.page.sacred_sign": "This sacred sign is the emblem of the forces of light and their unwavering devotion to the laws of creation and balance. Be kind and use it for good, to save the souls corrupted by the dark.", + "eidolon.codex.chapter.blood_sign": "Blood Sign", + "eidolon.codex.page.blood_sign.title": "Blood Sign", + "eidolon.codex.page.blood_sign": "Beyond blood itself, the blood sign symbolizes raw life force. As a component of chants, it is used to describe and manipulate the force within living things.", + "eidolon.codex.chapter.soul_sign": "Soul Sign", + "eidolon.codex.page.soul_sign.title": "Soul Sign", + "eidolon.codex.page.soul_sign": "The soul sign is the etching by which souls are attached to beings. Those who know it have been given knowledge of the intangible, and those who speak it forth should be aware of the power - their own, or anothers - that they are toying with.", + "eidolon.codex.chapter.mind_sign": "Mind Sign", + "eidolon.codex.page.mind_sign.title": "Mind Sign", + "eidolon.codex.page.mind_sign": "The mind is what separates intelligent beings from the world's other creatures. It is only with the mind, and the use of the mind sign, that complex magic becomes possible for the mortal practitioner.", + "eidolon.codex.chapter.flame_sign": "Flame Sign", + "eidolon.codex.page.flame_sign.title": "Flame Sign", + "eidolon.codex.page.flame_sign": "The flame sign is the symbol of the flames that cleanses and purifies, but also destroys and consumes in its fury. As the flame sign is used in chants, it calls forth the ability to manipulate the element of fire.", + "eidolon.codex.chapter.winter_sign": "Winter Sign", + "eidolon.codex.page.winter_sign.title": "Winter Sign", + "eidolon.codex.page.winter_sign": "The winter sign is the symbol of the cold that freezes and preserves, but also snares and kills in its embrace. As the winter sign is used in chants, it calls forth the ability to manipulate the element of ice.", + "eidolon.codex.chapter.harmony_sign": "Harmony Sign", + "eidolon.codex.page.harmony_sign.title": "Harmony Sign", + "eidolon.codex.page.harmony_sign": "Harmony is the balance of the world, the state of being in which all things are in their proper place. As you comprehend it, you can call forth the power to protect from discord and chaos, or defy it and corrupt.", + "eidolon.codex.chapter.death_sign": "Death Sign", + "eidolon.codex.page.death_sign.title": "Death Sign", + "eidolon.codex.page.death_sign": "Death is the end of all things, the finality of life and those who know this sign understand how it should be embraced and not rejected. As such, those who speak it should be aware that undeath is an heresy against the natural order.", + "eidolon.codex.chapter.warding_sign": "Warding Sign", + "eidolon.codex.page.warding_sign.title": "Warding Sign", + "eidolon.codex.page.warding_sign": "Born from the desire of protection, by comprehending the warding sign you grasp the the barrier between the body and the soul and how to manipulate it. Those who speak this sign can call forth the alter protection, maybe even to seal away.", + "eidolon.codex.chapter.magic_sign": "Magic Sign", + "eidolon.codex.page.magic_sign.title": "Magic Sign", + "eidolon.codex.page.magic_sign": "Your patron gradually granted more and more use of his magic power. Understanding this sign might one day lead to spark your own magic, but for now it is only a reminder of your patron's power over you.", + "eidolon.codex.category.signs": "Mystical Signs", + "eidolon.codex.rune.sin": "A vile and wicked sigil. Adds one Wicked sign to the end of the spell.", + "eidolon.codex.rune.crimson_rose": "Thrives upon bloodshed. Consumes two Wicked signs from the end of the spell, and adds one Blood sign in their place.", + "eidolon.codex.category.runes": "Runecraft", + "eidolon.codex.chapter.mana": "Mana", + "eidolon.codex.page.mana.title": "Mana", + "eidolon.codex.page.mana": "Your patron accepted your prayers, and granted you the ability to use magic. As your body doesn't generate mana on its own, you can only refill your mana bar by asking your patron.", + "eidolon.codex.page.mana.1": "The amount of mana you will receive after a prayer or a sacrifice depends on the altar's power while its capacity and your devotion increase how much mana you can hold in your body.", + "eidolon.codex.chapter.scriptorium": "Scriptorium", + "eidolon.codex.page.scriptorium.title": "Scriptorium", + "eidolon.codex.page.scriptorium": "In the scriptorium you can use parchments to write down sign combinations to use on the fly, without the need of the Ars Ecclesia. Just like with the codex, you will need to learn the signs first. For some reason, the resulting Chant Scrolls seem to deteriorate each time its chant is performed.", + "eidolon.codex.chapter.light": "Chant of Light", + "eidolon.codex.page.light.title": "Light", + "eidolon.codex.page.light": "The chant of light is a simple spell that creates a small ball of light at the cost of mana. Your light in the dark, or a cool decoration for your home.", + "eidolon.codex.chapter.fire_touch": "Chant of Flames", + "eidolon.codex.page.fire_touch.title": "Fire Touch", + "eidolon.codex.page.fire_touch": "The chant of flames is a simple spell that creates sparks of fire at the cost of mana. It is useful for lighting campfires and braziers, or burning enemies.", + "eidolon.codex.chapter.chill_touch": "Chant of Winter", + "eidolon.codex.page.chill_touch.title": "Chill Touch", + "eidolon.codex.page.chill_touch": "The chant of winter is a simple spell that freezes the entity or block hit at the cost of mana. It is useful for cooling drinks, or freezing enemies to the bone.", + "eidolon.codex.chapter.water": "Chant of Dew", + "eidolon.codex.page.water.title": "A song of Ice and Fire", + "eidolon.codex.page.water": "Now that you understand the essence of fire and ice you can mix them with this chant, to freeze the air around you and then heating it back into water .", + "eidolon.codex.page.water.1": "This chant is specially useful to refill your cauldrons when you don't have a bucket at hand.", + "eidolon.codex.chapter.enthrall": "Chant of the Dead Mind", + "eidolon.codex.page.enthrall.title": "Enthrall", + "eidolon.codex.page.enthrall": "This advanced chant allows to enthrall an undead. The cost of the spell will vary depending on the health of the target and will fizzle if you don't have enough.", + "eidolon.codex.page.enthrall.1": "Enthralled entities won't harm you and will try to fight with you but won't manage to follow you by teleporting if you get too far.", + "eidolon.codex.chapter.smite": "Chant of the Holy Flame", + "eidolon.codex.page.smite.title": "Smite", + "eidolon.codex.page.smite": "This advanced chant allows to smite an undead mob, dealing high damage and making it flee from the chanter for a short time.", + "eidolon.codex.chapter.sunder_armor": "Chant of Sundering", + "eidolon.codex.page.sunder_armor.title": "Sunder Armor", + "eidolon.codex.page.sunder_armor": "This chant allows to sunder the armor of an enemy, reducing its armor points by 25%%.", + "eidolon.codex.chapter.reinforce_armor": "Chant of Reinforcement", + "eidolon.codex.page.reinforce_armor.title": "Reinforce Armor", + "eidolon.codex.page.reinforce_armor": "This advanced chant allows to reinforce the armor of the caster or an allied entity, increasing its armor points by 25%%.", + "eidolon.codex.category.spells": "Spells", + "eidolon.codex.page.spells.title": "Revealed Spells", + "argument.eidolon.rune.unknown": "Unknown Rune", + "argument.eidolon.research.unknown": "Unknown Research", + "argument.eidolon.sign.unknown": "Unknown Sign", + "argument.eidolon.deity.unknown": "Unknown Deity", + "commands.eidolon.reputation.success.single": "Updated %s's Reputation", + "commands.eidolon.reputation.success.multiple": "Updated Reputation of %s players", + "eidolon.message.prayer_cooldown": "You should wait before using this prayer again.", + "eidolon.message.not_enough_reputation": "Your prayer echoes without answers.", + "eidolon.message.no_effigy": "No Effigy nearby was found.", + "eidolon.jei.health_sacrifice": "Sacrifice %d hearts.", + "eidolon.angels_sight.mode.0": "The arrows will target the nearest entity.", + "eidolon.angels_sight.mode.1": "The arrows will ignore players.", + "eidolon.angels_sight.mode.2": "The arrows will target the nearest hostile entity.", + "eidolon.advancement.title.root": "Your Guide to the Supernatural", + "eidolon.advancement.desc.root": "Craft the Ars Ecclesia", + "eidolon.advancement.title.pewter_ingot": "The Alloy Inert to Magic", + "eidolon.advancement.desc.pewter_ingot": "Craft a Pewter Ingot", + "eidolon.advancement.title.straw_effigy": "A Raw Effigy to Pray at", + "eidolon.advancement.desc.straw_effigy": "Craft a Straw Effigy and put it on an Altar", + "eidolon.advancement.title.wicked_path": "The Wicked Path", + "eidolon.advancement.desc.wicked_path": "Ask a Witch to teach you the Wicked Sign", + "eidolon.advancement.title.sacred_path": "The Sacred Path", + "eidolon.advancement.desc.sacred_path": "Ask a Priest to teach you the Sacred Sign", + "eidolon.advancement.title.incense": "A Humble Offering", + "eidolon.advancement.desc.incense": "Craft a Censer and burn an Offering Incense on an Altar", + "eidolon.advancement.title.sacrifice": "Blood for the Dark One", + "eidolon.advancement.desc.sacrifice": "Fill a Goblet with Blood on an Altar and perform the Chant", + "eidolon.advancement.title.lay_on_hands": "Healing Touch", + "eidolon.advancement.desc.lay_on_hands": "Use your Holy Powers to heal another.", + "eidolon.advancement.title.villager_sacrifice": "A Greater Sacrifice", + "eidolon.advancement.desc.villager_sacrifice": "Sacrifice a Villager on the Altar", + "eidolon.advancement.title.holy_symbol": "Blessed with Light", + "eidolon.advancement.desc.holy_symbol": "Transfigure a Gold Inlay into the Holy Symbol", + "eidolon.advancement.title.unholy_symbol": "Marked with Darkness", + "eidolon.advancement.desc.unholy_symbol": "Transfigure a Pewter Inlay into the Unholy Symbol", + "eidolon.advancement.title.zombify": "A New Recruit for the Dark", + "eidolon.advancement.desc.zombify": "Zombify a Villager with the Chant", + "eidolon.advancement.title.cure_zombie": "Curse Lifted", + "eidolon.advancement.desc.cure_zombie": "Cure a Zombie Villager with the Chant", + "eidolon.advancement.title.enthrall_undead": "A New Servant", + "eidolon.advancement.desc.enthrall_undead": "Enthrall an Undead with the Chant", + "eidolon.advancement.title.smite_undead": "The light's Fury", + "eidolon.advancement.desc.smite_undead": "Smite an Undead with the Chant", + "eidolon.advancement.title.wooden_altar": "Your First Altar", + "eidolon.advancement.desc.wooden_altar": "Craft a Wooden Altar", + "eidolon.advancement.title.stone_altar": "A more Powerful altar", + "eidolon.advancement.desc.stone_altar": "Craft a Stone Altar", + "eidolon.advancement.title.brazier": "Rituals", + "eidolon.advancement.desc.brazier": "Craft a Brazier", + "eidolon.advancement.title.crucible": "Alchemical Soup", + "eidolon.advancement.desc.crucible": "Craft a Crucible", + "eidolon.advancement.title.worktable": "A Magical Workbench", + "eidolon.advancement.desc.worktable": "Craft a Worktable", + "eidolon.advancement.title.soul_shard": "Crystallized Souls", + "eidolon.advancement.desc.soul_shard": "Use a Crystallization Ritual to obtain Soul Shards", + "eidolon.advancement.title.wooden_brewing_stand": "Blazefree Potions", + "eidolon.advancement.desc.wooden_brewing_stand": "Craft an Apothecary Stand to brew Potions without Blaze Powder", + "eidolon.advancement.title.athame": "The Finest Dagger", + "eidolon.advancement.desc.athame": "Craft an Athame to harvest Rare Plants and Ender Pearls", + "eidolon.advancement.title.reaper_scythe": "Reaping Time", + "eidolon.advancement.desc.reaper_scythe": "Craft a Reaper Scythe to harvest Soul Shards from Undead Creatures", + "eidolon.advancement.title.research_notes": "Research the World", + "eidolon.advancement.desc.research_notes": "Craft Note-Taking tools and use them on specific mobs to start a research", + "eidolon.advancement.title.flame_spell": "Chant of Flames", + "eidolon.advancement.desc.flame_spell": "Learn the Chant of Flames researching a Blaze", + "eidolon.advancement.title.frost_spell": "Call of Winter", + "eidolon.advancement.desc.frost_spell": "Learn the Call of Winter researching a Wraith or a Stray", + "blue": "Blue", + "red": "Red", + "green": "Green", + "yellow": "Yellow", + "purple": "Purple", + "orange": "Orange", + "black": "Black", + "white": "White", + "gray": "Gray", + "brown": "Brown", + "cyan": "Cyan", + "pink": "Pink", + "lime": "Lime", + "magenta": "Magenta", + "light_blue": "Light Blue", + "light_gray": "Light Gray", + "eidolon.gui.scriptorium": "Scriptorium", + "eidolon.ritual.crystal": "Crystallization", + "eidolon.ritual.summon": "Summon: %s", + "eidolon.ritual.daylight": "Daylight", + "eidolon.ritual.moonlight": "Moonlight", + "eidolon.ritual.crafting": "Crafting: %s", + "eidolon.ritual.allure": "Alluring", + "eidolon.ritual.repelling": "Repelling", + "eidolon.ritual.absorption": "Capturing", + "eidolon.ritual.deceit": "Deceit", + "eidolon.ritual.purify": "Purification", + "eidolon.ritual.location": "Locator: %s", + "eidolon.ritual.recharging_soulfire": "Recharging Soulfire", + "eidolon.ritual.recharging_chill": "Recharging Bonechill", + "key.eidolon.open_docs": "Open Codex", + "key.categories.eidolon": "Eidolon:Repraised", + "eidolon.message.reputation_locked": "This patron won't be appeased until you use your new knowledge" +} diff --git a/projects/1.20/assets/eidolon-repraised/eidolon/lang/zh_cn.json b/projects/1.20/assets/eidolon-repraised/eidolon/lang/zh_cn.json new file mode 100644 index 000000000000..7a0983bbf688 --- /dev/null +++ b/projects/1.20/assets/eidolon-repraised/eidolon/lang/zh_cn.json @@ -0,0 +1,892 @@ +{ + "itemGroup.eidolon": "幻梦", + "affix.eidolon:wand/tracking": "搜寻", + "affix.eidolon:wand/tracking.suffix": "搜寻", + "affix.eidolon:wand/tracking.desc": "最多{0}个弹射物会自动飞向最近的敌人。", + "affix.eidolon:wand/hailing": "弹雨", + "affix.eidolon:wand/hailing.suffix": "弹火", + "affix.eidolon:wand/hailing.desc": "额外发射{0}个弹射物。", + "affix.eidolon:wand/attribute/magic_power": "奥秘", + "affix.eidolon:wand/attribute/magic_power.suffix": "法师", + "attribute.eidolon.magic_power": "魔力", + "attribute.eidolon.magic_power.desc": "对于奥秘技艺的掌控能力。增加魔法伤害。", + "lore.eidolon.unholy_symbol": "诞生自触以黑暗的白镴嵌材", + "lore.eidolon.holy_symbol": "诞生自触以光明的金嵌材", + "lore.eidolon.wraith_heart": "它非常寒冷……", + "lore.eidolon.zombie_heart": "它还在跳动吗?", + "lore.eidolon.sapping_sword": "从目标处窃取生命。", + "lore.eidolon.sanguine_amulet": "存储生命,以备后用。", + "lore.eidolon.void_amulet": "偶尔吸收弹射物。", + "lore.eidolon.warded_mail": "防御魔法攻击。", + "lore.eidolon.soulfire_wand": "发出魔力火花。", + "lore.eidolon.bonechill_wand": "冷入骨髓。", + "lore.eidolon.codex": "你的超自然指南。", + "lore.eidolon.soul_shard": "由亡灵结晶而来。", + "lore.eidolon.imbued_bones": "注染着古老的誓言。", + "lore.eidolon.reaper_scythe": "灵魂收割者。", + "lore.eidolon.cleaving_axe": "极其锋利的斧刃。", + "lore.eidolon.mind_shielding_plate": "保护你的知识。", + "lore.eidolon.prestigious_palm": "伸手触摸天空。", + "lore.eidolon.resolute_belt": "它非常沉重。", + "lore.eidolon.gravity_belt": "它非常轻盈。", + "lore.eidolon.glass_hand": "风险与回报。", + "lore.eidolon.top_hat": "毋庸置疑。", + "lore.eidolon.athame": "带有红石力量。", + "lore.eidolon.angels_sight": "它似乎在审判你。", + "lore.eidolon.angels_sight.mode.1": "瞄准除玩家外的所有活物", + "lore.eidolon.angels_sight.mode.2": "瞄准敌人", + "lore.eidolon.angels_sight.mode.3": "瞄准所有活物", + "lore.eidolon.terminus_mirror": "望向无尽深渊。", + "lore.eidolon.deathbringer_scythe": "带给你不祥的预感。", + "lore.eidolon.soulbone_amulet": "它的品质难以言说。", + "lore.eidolon.withered_heart": "像是拿着一个空壳。", + "lore.eidolon.grape_candy": "狰狞葡萄味", + "lore.eidolon.red_candy": "抽魂树莓味", + "lore.eidolon.enervating_ring": "它有什么作用?", + "lore.eidolon.chant_scroll": "符文具有力量,但运用仍需要知识。", + "lore.eidolon.offering_incense": "有着纯洁的气味。", + "lore.eidolon.raven_cloak": "张开羽翼。", + "lore.eidolon.oanna_bloom": "纯洁之花瓣。", + "lore.eidolon.merammer_root": "这种根茎可供燃烧。", + "lore.eidolon.sildrian_seed": "蕴含着涌动的能量。", + "lore.eidolon.avennian_sprig": "紧缠不放。", + "lore.eidolon.mirecap": "繁盛于腐朽。", + "lore.eidolon.restoration_incense": "闻着像盛放的粉红色花簇,其香气足以阻挡死亡的侵袭。", + "lore.eidolon.gloom_incense": "闻着像凋零的生命,是为亡灵准备的熏香。", + "lore.eidolon.deathbane_incense": "居于死亡之物难以忍受它的香气——无论它们有无嗅觉。", + "lore.eidolon.undeath_incense": "祸福参半,它腐坏的熏气能将活物变为亡灵。", + "lore.eidolon.purity_incense": "甜蜜的香气充盈四周之时,诅咒与毒液便消失无踪。", + "lore.eidolon.quicken_incense": "它的气味能让万物变得轻盈,仿佛足下生翼。", + "lore.eidolon.frostbind_incense": "它幽灵般的火焰会取走周遭的热量,如鬼魂之阴寒。", + "lore.eidolon.bloodlust_incense": "它的气味能激发争斗的本能,引发嗜血的欲望。", + "lore.eidolon.tough_incense": "烟雾缭绕,满是铁匠锻打坚固铠甲的气味。", + "lore.eidolon.frail_incense": "它的熏气脆弱易毁,就连盔甲也受其感染而濒临残损。", + "lore.eidolon.tether_incense": "它的气味与现实锚定,是阻断一切传送的绳索。", + "lore.eidolon.soul_harvest_incense": "它的气味能抽走灵魂的遗语,再将其轻柔地送入你的手中。", + "item.eidolon.lead_ingot": "铅锭", + "item.eidolon.raw_lead": "粗铅", + "item.eidolon.lead_nugget": "铅粒", + "item.eidolon.silver_ingot": "银锭", + "item.eidolon.raw_silver": "粗银", + "item.eidolon.silver_nugget": "银粒", + "item.eidolon.pewter_blend": "白镴混合物", + "item.eidolon.pewter_ingot": "白镴锭", + "item.eidolon.pewter_nugget": "白镴粒", + "item.eidolon.pewter_inlay": "白镴嵌材", + "item.eidolon.arcane_gold_ingot": "秘金锭", + "item.eidolon.arcane_gold_nugget": "秘金粒", + "item.eidolon.gold_inlay": "金嵌材", + "item.eidolon.silver_helmet": "银头盔", + "item.eidolon.silver_chestplate": "银胸甲", + "item.eidolon.silver_leggings": "银护腿", + "item.eidolon.silver_boots": "银靴子", + "item.eidolon.silver_sword": "银剑", + "item.eidolon.silver_pickaxe": "银镐", + "item.eidolon.silver_axe": "银斧", + "item.eidolon.silver_shovel": "银锹", + "item.eidolon.silver_hoe": "银锄", + "item.eidolon.top_hat": "高顶礼帽", + "item.eidolon.basic_ring": "基础戒指", + "item.eidolon.basic_amulet": "基础护符", + "item.eidolon.basic_belt": "基础腰带", + "item.eidolon.shadow_gem": "暗影宝石", + "item.eidolon.sulfur": "硫磺", + "item.eidolon.wraith_heart": "幽魂之心", + "item.eidolon.zombie_heart": "僵尸之心", + "item.eidolon.tattered_cloth": "褴褛之布", + "item.eidolon.soul_shard": "灵魂碎片", + "item.eidolon.death_essence": "死亡精粹", + "item.eidolon.crimson_essence": "精炼深红", + "item.eidolon.fungus_sprouts": "真菌新芽", + "item.eidolon.warped_sprouts": "诡异新芽", + "item.eidolon.ender_calx": "终末矿灰", + "item.eidolon.tallow": "油脂", + "item.eidolon.offering_incense": "祭献熏香", + "item.eidolon.lesser_soul_gem": "小型灵魂宝石", + "item.eidolon.unholy_symbol": "亵渎象征符", + "item.eidolon.holy_symbol": "圣洁象征符", + "item.eidolon.reaper_scythe": "死神镰刀", + "item.eidolon.cleaving_axe": "开劈之斧", + "item.eidolon.sapping_sword": "侵蚀之剑", + "item.eidolon.sanguine_amulet": "鲜血护符", + "item.eidolon.wicked_weave": "邪恶织物", + "item.eidolon.warlock_hat": "术士帽", + "item.eidolon.warlock_cloak": "术士斗篷", + "item.eidolon.warlock_boots": "术士长靴", + "item.eidolon.void_amulet": "虚空护符", + "item.eidolon.warded_mail": "守卫锁甲", + "item.eidolon.mind_shielding_plate": "心灵防御护板", + "item.eidolon.prestigious_palm": "尊贵之手", + "item.eidolon.gravity_belt": "引力腰带", + "item.eidolon.resolute_belt": "坚毅腰带", + "item.eidolon.soulfire_wand": "魂火魔杖", + "item.eidolon.bonechill_wand": "刺骨魔杖", + "item.eidolon.spawn_wraith": "幽魂刷怪蛋", + "item.eidolon.spawn_zombie_brute": "僵尸蛮种刷怪蛋", + "item.eidolon.spawn_giant_skeleton": "巨型骷髅刷怪蛋", + "item.eidolon.spawn_necromancer": "亡灵巫师刷怪蛋", + "item.eidolon.spawn_slimy_slug": "蛞蝓刷怪蛋", + "item.eidolon.codex": "秘仪教典", + "item.eidolon.music_disc_parousia": "音乐唱片", + "item.eidolon.reversal_pick": "颠倒之镐", + "item.eidolon.glass_hand": "玻璃之手", + "item.eidolon.chant_scroll": "咏唱卷轴", + "item.eidolon.restoration_incense": "复苏熏香", + "item.eidolon.gloom_incense": "昏伤熏香", + "item.eidolon.deathbane_incense": "亡者灾祸熏香", + "item.eidolon.tough_incense": "强韧熏香", + "item.eidolon.frail_incense": "脆弱熏香", + "item.eidolon.frostbind_incense": "霜缚熏香", + "item.eidolon.tether_incense": "捆系熏香", + "item.eidolon.purity_incense": "纯净熏香", + "item.eidolon.quicken_incense": "迅疾熏香", + "item.eidolon.bloodlust_incense": "嗜血熏香", + "item.eidolon.soul_harvest_incense": "灵魂收割熏香", + "item.eidolon.warding_incense": "守卫熏香", + "item.eidolon.undeath_incense": "亡灵熏香", + "item.eidolon.music_disc_parousia.desc": "Kitsune² - Parousia", + "item.minecraft.potion.effect.anchored": "锚定药水", + "item.minecraft.splash_potion.effect.anchored": "喷溅型锚定药水", + "item.minecraft.tipped_arrow.effect.anchored": "锚定之箭", + "item.minecraft.lingering_potion.effect.anchored": "滞留型锚定药水", + "item.minecraft.potion.effect.long_anchored": "锚定药水", + "item.minecraft.splash_potion.effect.long_anchored": "喷溅型锚定药水", + "item.minecraft.tipped_arrow.effect.long_anchored": "锚定之箭", + "item.minecraft.lingering_potion.effect.long_anchored": "滞留型锚定药水", + "item.minecraft.potion.effect.chilled": "激冷药水", + "item.minecraft.splash_potion.effect.chilled": "喷溅型激冷药水", + "item.minecraft.tipped_arrow.effect.chilled": "激冷之箭", + "item.minecraft.lingering_potion.effect.chilled": "滞留型激冷药水", + "item.minecraft.potion.effect.long_chilled": "激冷药水", + "item.minecraft.splash_potion.effect.long_chilled": "喷溅型激冷药水", + "item.minecraft.tipped_arrow.effect.long_chilled": "激冷之箭", + "item.minecraft.lingering_potion.effect.long_chilled": "滞留型激冷药水", + "item.minecraft.potion.effect.reinforced": "固强药水", + "item.minecraft.splash_potion.effect.reinforced": "喷溅型固强药水", + "item.minecraft.tipped_arrow.effect.reinforced": "固强之箭", + "item.minecraft.lingering_potion.effect.reinforced": "滞留型固强药水", + "item.minecraft.potion.effect.long_reinforced": "固强药水", + "item.minecraft.splash_potion.effect.long_reinforced": "喷溅型固强药水", + "item.minecraft.tipped_arrow.effect.long_reinforced": "固强之箭", + "item.minecraft.lingering_potion.effect.long_reinforced": "滞留型固强药水", + "item.minecraft.potion.effect.strong_reinforced": "固强药水", + "item.minecraft.splash_potion.effect.strong_reinforced": "喷溅型固强药水", + "item.minecraft.tipped_arrow.effect.strong_reinforced": "固强之箭", + "item.minecraft.lingering_potion.effect.strong_reinforced": "滞留型固强药水", + "item.minecraft.potion.effect.vulnerable": "易伤药水", + "item.minecraft.splash_potion.effect.vulnerable": "喷溅型易伤药水", + "item.minecraft.tipped_arrow.effect.vulnerable": "易伤之箭", + "item.minecraft.lingering_potion.effect.vulnerable": "滞留型易伤药水", + "item.minecraft.potion.effect.long_vulnerable": "易伤药水", + "item.minecraft.splash_potion.effect.long_vulnerable": "喷溅型易伤药水", + "item.minecraft.tipped_arrow.effect.long_vulnerable": "易伤之箭", + "item.minecraft.lingering_potion.effect.long_vulnerable": "滞留型易伤药水", + "item.minecraft.potion.effect.strong_vulnerable": "易伤药水", + "item.minecraft.splash_potion.effect.strong_vulnerable": "喷溅型易伤药水", + "item.minecraft.tipped_arrow.effect.strong_vulnerable": "易伤之箭", + "item.minecraft.lingering_potion.effect.strong_vulnerable": "滞留型易伤药水", + "item.minecraft.potion.effect.undeath": "亡灵药水", + "item.minecraft.splash_potion.effect.undeath": "喷溅型亡灵药水", + "item.minecraft.tipped_arrow.effect.undeath": "亡灵之箭", + "item.minecraft.lingering_potion.effect.undeath": "滞留型亡灵药水", + "item.minecraft.potion.effect.long_undeath": "亡灵药水", + "item.minecraft.splash_potion.effect.long_undeath": "喷溅型亡灵药水", + "item.minecraft.tipped_arrow.effect.long_undeath": "亡灵之箭", + "item.minecraft.lingering_potion.effect.long_undeath": "滞留型亡灵药水", + "item.minecraft.potion.effect.decay": "衰朽药水", + "item.minecraft.splash_potion.effect.decay": "喷溅型衰朽药水", + "item.minecraft.tipped_arrow.effect.decay": "衰朽之箭", + "item.minecraft.lingering_potion.effect.decay": "滞留型衰朽药水", + "item.minecraft.potion.effect.long_decay": "衰朽药水", + "item.minecraft.splash_potion.effect.long_decay": "喷溅型衰朽药水", + "item.minecraft.tipped_arrow.effect.long_decay": "衰朽之箭", + "item.minecraft.lingering_potion.effect.long_decay": "滞留型衰朽药水", + "item.minecraft.potion.effect.strong_decay": "衰朽药水", + "item.minecraft.splash_potion.effect.strong_decay": "喷溅型衰朽药水", + "item.minecraft.tipped_arrow.effect.strong_decay": "衰朽之箭", + "item.minecraft.lingering_potion.effect.strong_decay": "滞留型衰朽药水", + "item.eidolon.spawn_raven": "渡鸦刷怪蛋", + "item.eidolon.raven_feather": "渡鸦羽毛", + "item.eidolon.alchemists_tongs": "炼金师之钳", + "item.eidolon.athame": "仪式刀", + "item.eidolon.terminus_mirror": "终结之镜", + "item.eidolon.angels_sight": "大天使之视", + "item.eidolon.merammer_resin": "腴须凝脂", + "item.eidolon.crimson_gem": "深红宝石", + "item.eidolon.enervating_ring": "衰颓戒指", + "item.eidolon.parchment": "羊皮纸", + "item.eidolon.magic_ink": "魔法墨水", + "item.eidolon.magicians_wax": "魔法师之蜡", + "item.eidolon.arcane_seal": "奥秘火漆", + "item.eidolon.notetaking_tools": "笔记工具", + "item.eidolon.research_notes": "研究笔记", + "item.eidolon.completed_research": "完成的研究", + "item.eidolon.summoning_staff": "召唤魔杖", + "item.eidolon.deathbringer_scythe": "死亡使者镰刀", + "item.eidolon.soulbone_amulet": "魂骨护符", + "item.eidolon.imbued_bones": "注染骨架", + "item.eidolon.bonelord_helm": "骸骨圣骑头盔", + "item.eidolon.bonelord_chestplate": "骸骨圣骑胸甲", + "item.eidolon.bonelord_greaves": "骸骨圣骑护胫", + "item.eidolon.withered_heart": "凋零之心", + "item.eidolon.grape_candy": "灵魂糖果", + "item.eidolon.red_candy": "灵魂糖果", + "item.eidolon.raven_cloak": "渡鸦斗篷", + "item.eidolon.elder_brick": "远古砖", + "block.eidolon.lead_block": "铅块", + "block.eidolon.lead_ore": "铅矿石", + "block.eidolon.raw_lead_block": "粗铅块", + "block.eidolon.deep_lead_ore": "深层铅矿石", + "block.eidolon.silver_block": "银块", + "block.eidolon.silver_ore": "银矿石", + "block.eidolon.raw_silver_block": "粗银块", + "block.eidolon.deep_silver_ore": "深层银矿石", + "block.eidolon.pewter_block": "白镴块", + "block.eidolon.arcane_gold_block": "秘金块", + "block.eidolon.shadow_gem_block": "暗影宝石块", + "block.eidolon.smooth_stone_bricks": "平滑石砖", + "block.eidolon.mossy_smooth_stone_bricks": "覆苔平滑石砖", + "block.eidolon.smooth_stone_bricks_slab": "平滑石砖台阶", + "block.eidolon.smooth_stone_bricks_stairs": "平滑石砖楼梯", + "block.eidolon.smooth_stone_bricks_wall": "平滑石砖墙", + "block.eidolon.smooth_stone_masonry": "平滑石砌砖", + "block.eidolon.smooth_stone_masonry_slab": "平滑石砌砖台阶", + "block.eidolon.smooth_stone_masonry_stairs": "平滑石砌砖楼梯", + "block.eidolon.smooth_stone_arch": "平滑石拱窗", + "block.eidolon.smooth_stone_tiles": "平滑石瓦", + "block.eidolon.smooth_stone_tiles_slab": "平滑石瓦台阶", + "block.eidolon.smooth_stone_tiles_stairs": "平滑石瓦楼梯", + "block.eidolon.polished_planks": "抛光木板", + "block.eidolon.polished_planks_slab": "抛光木台阶", + "block.eidolon.polished_planks_stairs": "抛光木楼梯", + "block.eidolon.polished_planks_fence": "抛光木栅栏", + "block.eidolon.polished_planks_fence_gate": "抛光木栅栏门", + "block.eidolon.polished_button": "抛光木按钮", + "block.eidolon.polished_door": "抛光木门", + "block.eidolon.polished_pressure_plate": "抛光木压力板", + "block.eidolon.polished_standing_sign": "抛光木告示牌", + "block.eidolon.polished_hanging_sign": "悬挂式抛光木告示牌", + "block.eidolon.polished_wood_pillar": "抛光木立柱", + "block.eidolon.brazier": "火盆", + "block.eidolon.planter": "种植坛", + "block.eidolon.oanna_bloom": "盛放净莲", + "block.eidolon.merammer_root": "腴须根茎", + "block.eidolon.sildrian_seed": "繁林之种", + "block.eidolon.avennian_sprig": "卷蕨小枝", + "block.eidolon.mirecap": "沼伞蘑菇", + "block.eidolon.crucible": "坩埚", + "block.eidolon.crafting_altar": "合成祭坛", + "block.eidolon.plinth": "基柱", + "block.eidolon.obelisk": "基座", + "block.eidolon.stone_hand": "石之手", + "block.eidolon.enchanted_ash": "附魔灰烬", + "block.eidolon.necrotic_focus": "暗蚀焦点", + "block.eidolon.wooden_altar": "木制祭坛", + "block.eidolon.stone_altar": "石制祭坛", + "block.eidolon.candle": "蜡烛", + "block.eidolon.candlestick": "烛台", + "block.eidolon.magic_candle": "魔力蜡烛", + "block.eidolon.magic_candlestick": "魔力烛台", + "block.eidolon.goblet": "高脚杯", + "block.eidolon.censer": "香炉", + "block.eidolon.unholy_effigy": "长者雕像", + "block.eidolon.straw_effigy": "稻草塑像", + "block.eidolon.worktable": "魔力工作台", + "block.eidolon.soul_enchanter": "灵歌附魔台", + "block.eidolon.wooden_brewing_stand": "药剂师酿造台", + "block.eidolon.research_table": "研究台", + "block.eidolon.illwood_log": "灾厄原木", + "block.eidolon.illwood_bark": "灾厄木", + "block.eidolon.illwood_leaves": "灾厄树叶", + "block.eidolon.stripped_illwood_log": "去皮灾厄原木", + "block.eidolon.stripped_illwood_bark": "去皮灾厄木", + "block.eidolon.illwood_planks_fence_gate": "灾厄木栅栏门", + "block.eidolon.illwood_planks_fence": "灾厄木栅栏", + "block.eidolon.illwood_planks_slab": "灾厄木台阶", + "block.eidolon.illwood_planks_stairs": "灾厄木楼梯", + "block.eidolon.illwood_planks": "灾厄木板", + "block.eidolon.illwood_button": "灾厄木按钮", + "block.eidolon.illwood_door": "灾厄木门", + "block.eidolon.illwood_pressure_plate": "灾厄木压力板", + "block.eidolon.illwood_standing_sign": "灾厄木告示牌", + "block.eidolon.illwood_hanging_sign": "悬挂式灾厄木告示牌", + "block.eidolon.illwood_sapling": "灾厄树苗", + "block.eidolon.elder_bricks": "远古砖块", + "block.eidolon.elder_bricks_masonry": "远古砖砌砖", + "block.eidolon.elder_bricks_slab": "远古砖台阶", + "block.eidolon.elder_bricks_stairs": "远古砖楼梯", + "block.eidolon.elder_bricks_wall": "远古砖墙", + "block.eidolon.elder_bricks_eye": "远古之眼", + "block.eidolon.elder_pillar": "远古立柱", + "block.eidolon.elder_masonry": "远古砌砖", + "block.eidolon.elder_masonry_slab": "远古砌砖台阶", + "block.eidolon.elder_masonry_stairs": "远古砌砖楼梯", + "block.eidolon.bone_pile": "骨堆", + "block.eidolon.bone_pile_slab": "骨堆台阶", + "block.eidolon.bone_pile_stairs": "骨堆楼梯", + "block.eidolon.ghost_light": "鬼火", + "block.eidolon.scriptorium": "缮写台", + "entity.eidolon.zombie_brute": "僵尸蛮种", + "entity.eidolon.giant_skeleton": "巨型骷髅", + "entity.eidolon.wraith": "幽魂", + "entity.eidolon.necromancer": "亡灵巫师", + "entity.eidolon.soulfire_projectile": "魂火弹射物", + "entity.eidolon.bonechill_projectile": "刺骨弹射物", + "entity.eidolon.chant_caster": "咏唱法阵", + "entity.eidolon.raven": "渡鸦", + "entity.eidolon.slimy_slug": "蛞蝓", + "death.attack.eidolon.ritual": "%s太过沉迷于某种仪式", + "death.attack.eidolon.ritual.player": "%s被%s祭献了", + "death.attack.eidolon.frost": "%s被冻结了", + "death.attack.eidolon.frost.player": "%s被%s冻结了", + "effect.eidolon.chilled": "激冷", + "effect.eidolon.chilled.desc": "阻止所有来源的生命值恢复", + "effect.eidolon.anchored": "锚定", + "effect.eidolon.anchored.desc": "阻止传送", + "effect.eidolon.reinforced": "固强", + "effect.eidolon.reinforced.desc": "护甲值增加25%%", + "effect.eidolon.vulnerable": "易伤", + "effect.eidolon.vulnerable.desc": "护甲值降低25%%", + "effect.eidolon.undeath": "亡灵", + "effect.eidolon.undeath.desc": "将实体视作亡灵生物,会在阳光下着火且只能食用僵尸的食物。", + "effect.eidolon.light_blessing": "驱散亡灵", + "effect.eidolon.light_blessing.desc": "你身上的神圣光环能驱散亡灵生物。", + "eidolon.persistent_soul_hearts": "持久魂灵之心", + "eidolon.max_soul_hearts": "最大魂灵生命值", + "eidolon.persistent_soul_hearts.desc": "可随时间恢复的魂灵之心数量", + "eidolon.max_soul_hearts.desc": "最大可获得的魂灵之心数量", + "eidolon.chanting_speed": "咏唱速度", + "eidolon.chanting_speed.desc": "增加你咏唱的速度", + "eidolon.subtitle.cast_soulfire": "魂火法术", + "eidolon.subtitle.cast_bonechill": "刺骨法术", + "eidolon.subtitle.splash_soulfire": "魂火法术:击中", + "eidolon.subtitle.splash_bonechill": "刺骨法术:击中", + "eidolon.subtitle.wraith.ambient": "幽魂:呻吟", + "eidolon.subtitle.wraith.death": "幽魂:死亡", + "eidolon.subtitle.wraith.hurt": "幽魂:受伤", + "eidolon.subtitle.chant_word": "玩家:咏唱", + "gui.eidolon.codex.title": "秘仪教典", + "jei.eidolon.crucible": "坩埚", + "jei.eidolon.worktable": "魔力工作台", + "jei.eidolon.ritual": "火盆", + "eidolon.tooltip.necrotic": "暗蚀", + "eidolon.tooltip.sacred": "祝福", + "eidolon.tooltip.active_summon": "已选中:", + "eidolon.tooltip.no_selected_summon": "无", + "eidolon.title.new_fact": "获得了新的知识", + "eidolon.title.new_sign": "已解锁:%s符文", + "eidolon.title.new_research": "了解了%s", + "eidolon.title.new_rune": "已解锁:%s符记", + "eidolon.title.no_mana": "魔能不足", + "eidolon.sign.wicked": "邪恶", + "eidolon.sign.sacred": "神圣", + "eidolon.sign.blood": "血液", + "eidolon.sign.soul": "魂魄", + "eidolon.sign.mind": "心灵", + "eidolon.sign.flame": "火焰", + "eidolon.sign.winter": "寒冬", + "eidolon.sign.harmony": "和谐", + "eidolon.sign.death": "死亡", + "eidolon.sign.warding": "守卫", + "eidolon.sign.magic": "魔法", + "eidolon.rune.sin": "罪孽", + "eidolon.rune.crimson_rose": "深红玫瑰", + "eidolon.codex.chant_hover": "咏唱", + "eidolon.codex.cancel_hover": "清除", + "eidolon.codex.sign_suffix": "%s符文", + "container.eidolon.enchant.shard.one": "%s枚灵魂碎片", + "container.eidolon.enchant.shard.many": "%s枚灵魂碎片", + "container.eidolon.wooden_brewing_stand": "药剂师酿造台", + "research.eidolon.gluttony": "暴食", + "research.eidolon.flames": "火焰之印", + "research.eidolon.frost": "寒冬之召", + "research.eidolon.death": "死亡", + "research.eidolon.": "NYE", + "commands.eidolon.knowledge.success.single": "更新了%s的知识", + "commands.eidolon.knowledge.success.multiple": "更新了%s名玩家的知识", + "eidolon.codex.chapter.monsters": "怪物", + "eidolon.codex.page.monsters.zombie_brute.title": "僵尸蛮种", + "eidolon.codex.page.monsters.zombie_brute": "僵尸蛮种是僵尸的罕见变种, 它们比僵尸更强、更快,也更 坚韧,但其他行为模式和僵尸 没有区别。僵尸蛮种掉落腐肉、 骨头,偶尔掉落僵尸之心。", + "eidolon.codex.page.monsters.wraith.title": "幽魂", + "eidolon.codex.page.monsters.wraith": "幽魂是短暂出现在世间袭击人 类的亡灵,它们具有悬停在任 意流体上的能力。并且,幽魂 的利爪能造成激冷负面效果。 幽魂会掉落身上的褴褛之布, 偶尔掉落寒冷的幽魂之心。", + "eidolon.codex.page.monsters.chilled.title": "激冷", + "eidolon.codex.page.monsters.chilled": "激冷是一种负面效果,会冻结 你的生命值,并让所有恢复生 命的手段失效。幽魂的攻击或 者某些咒语会给予这种效果。", + "eidolon.codex.page.monsters.giant_skeleton.title": "巨型骷髅", + "eidolon.codex.page.monsters.giant_skeleton": "有许多传说提到了一处墓穴, 护卫光明的巨大战士们长眠其 中;至少,在亡灵巫师控制腐 化他们之前能算作安息。它们 也许行动迟缓,但依然是难缠 的对手。它们古老意志的残存 偶尔会以注染骨架的形式掉落。", + "eidolon.codex.page.monsters.necromancer.title": "亡灵巫师", + "eidolon.codex.page.monsters.necromancer": "亡灵巫师出现在村庄袭击的最 后几波,能召唤亡灵奴仆为其 作战。他们还能施放给予易伤 负面效果的法术。亡灵巫师会 掉落强大的召唤魔杖。", + "eidolon.codex.chapter.critters": "动物", + "eidolon.codex.page.critters.slimy_slug.title": "黏性蛞蝓", + "eidolon.codex.page.critters.slimy_slug": "黏性蛞蝓是出现在主世界的小 生物,有黏性。它们完全无害, 且可用南瓜种子繁殖。它们会 掉落黏液球。", + "eidolon.codex.page.critters.raven.title": "渡鸦", + "eidolon.codex.page.critters.raven": "渡鸦是出现在森林中的黑色小 鸟。可用甜菜种子驯服它们。 它们会在飞行时掉落渡鸦羽毛。", + "eidolon.codex.page.summon_ritual_c.1.title": "召唤渡鸦", + "eidolon.codex.page.summon_ritual_c.2.title": "召唤黏性蛞蝓", + "eidolon.codex.chapter.ores": "矿石", + "eidolon.codex.page.ores.lead_ore.title": "铅", + "eidolon.codex.page.ores.lead_ore": "铅是一种出现在地下的普通金 属。其所在深度和稀有程度与 铁类似。", + "eidolon.codex.page.ores.silver_ore.title": "银", + "eidolon.codex.page.ores.silver_ore": "银是一种出现在地下的闪亮金 属。其所在深度和稀有程度与 金类似。银制武器对亡灵怪物 攻击效果很好。", + "eidolon.codex.chapter.pewter": "白镴", + "eidolon.codex.page.pewter.title": "白镴", + "eidolon.codex.page.pewter": "白镴是一种可以用于许多魔法 构造的铅基合金。它对魔法过 程表现出完全的惰性,也因此 是各种魔法设备和奥秘物品的 出色用材。", + "eidolon.codex.chapter.enchanted_ash": "附魔灰烬", + "eidolon.codex.page.enchanted_ash.title": "附魔灰烬", + "eidolon.codex.page.enchanted_ash": "附魔灰烬是从骨头中精炼的净 化粉末。它会排斥亡灵和死亡 暗蚀的能量。在地面上用这种 粉末画出线条,亡灵生物便无 法跨过它们。", + "eidolon.codex.chapter.plants": "稀有植物", + "eidolon.codex.page.plants.title": "仪式刀", + "eidolon.codex.page.plants": "仪式刀是一把仪式用小刀,能 对末影生物造成额外伤害,且 有更高概率产出稀有掉落物。 某些稀有的植物可能隐藏在常 见植物之中,使用仪式刀右击 即有可能发现它们。", + "eidolon.codex.page.plants.planter": "这些稀有的植物需要专用的种 植器具才可人工培育。这种器 具内的土壤中融有灰烬和灵魂 的残渣,虽然它无法用来种植 平凡的农作物,却很适合稀有 植物的生长。", + "eidolon.codex.page.plants.oanna": "这种精致的粉红色莲花生长在 睡莲之间,它的香气能安抚心 灵。植物学典籍中描述了这种 稀有花卉在仪式火焰中用作祭 品的方式,它也被用于抵御怪 物、病痛和腐坏。", + "eidolon.codex.page.plants.mirecap": "这种暗紫色的菌菇潜藏在下界 菌之中。那些居住在炼狱森林 中的贪吃的猪唯恐避之不及, 但由它们变成的亡灵却视之为 珍馐。沼伞蘑菇散发着衰败与 腐坏的恶臭,引得人们质疑它 是否还是活物。也许炼金精炼 能激发出它混沌的潜能……", + "eidolon.codex.page.plants.sildran": "它躲藏于丛林树叶之下,很容 易和可可豆搞混;它并不适合 拿来烤曲奇。繁林之种具有强 效的兴奋作用,但未经处理时 完全无法食用。把它放去烤制 倒确实有股好闻的味道。", + "eidolon.codex.page.plants.avenna": "是你先抓住了这种蕨类,还是 它先抓住了你?卷蕨有一种奇 特的本能:它会紧紧缠住任何 抚过它小枝的事物。若是善加 利用,它也许会是种强大的黏 合剂。", + "eidolon.codex.page.plants.merammer": "它的花和其他的白色花朵别无 两样,其珍贵的凝脂其实藏在 根系之中。结晶的腴须凝脂可 以和其他反应剂混合,由此制 成的熏香产生的魔法效果玄妙 而变化万千。", + "eidolon.codex.chapter.researches": "研究 [WIP]", + "eidolon.codex.page.researches.0.title": "研究台", + "eidolon.codex.page.researches.0": "研究台能让你从周遭事物中获 取全新知识。先合成笔记工具, 再对某种研究对象使用,就算 是开始研究了。再后,把笔记 放进研究台,并照所给步骤提 供材料。最后用奥秘火漆封页 即算完成。此特性仍未完成, 仅有流浪者/幽魂和烈焰人的 研究可用。", + "eidolon.codex.chapter.decorations": "装饰性方块", + "eidolon.codex.page.decorations.title": "装饰性方块", + "eidolon.codex.page.decorations": "将附魔灰烬和灵魂宝石混合入 料,就做成了远古砖。这些砖 可以用来制作许多种装饰性方 块。此外,你还可以将骨头堆 成骨堆,用于装饰墓穴。", + "eidolon.codex.chapter.nature_index": "自然现象", + "eidolon.codex.page.nature_index.0.title": "自然现象", + "eidolon.codex.category.nature": "自然现象", + "eidolon.codex.chapter.rituals": "仪式", + "eidolon.codex.page.rituals.0.title": "仪式", + "eidolon.codex.chapter.brazier": "火盆", + "eidolon.codex.page.brazier.0.title": "火盆", + "eidolon.codex.page.brazier.0": "火盆可以用来发起魔法仪式。 所有的仪式均由往火盆上放上 物品,再用打火石点燃起始。 火盆点燃后可用空手熄灭,这 样就可以驱散当前的仪式效果。", + "eidolon.codex.page.brazier.1": "仪式通常需要其他物品。将物 品放在火盆周围的台座上,就 可向仪式提供物品。一些仪式 会有额外的特殊要求,教典中 会对每种特殊要求进行具体说 明。", + "eidolon.codex.chapter.item_providers": "物品台座", + "eidolon.codex.page.item_providers.0.title": "石之手", + "eidolon.codex.page.item_providers.0": "石之手是最基础的物品台座。 将石之手放在火盆附近,再将 物品放在它的手心上,就能向 附近的仪式提供原材料。", + "eidolon.codex.page.item_providers.1.title": "暗蚀焦点", + "eidolon.codex.page.item_providers.1": "某些仪式需要核心物品来调整 其效果。所有此类物品均已在 相应仪式介绍页上标明,且它 们必须放在暗蚀焦点上,否则 仪式会失败。在其他情况下, 暗蚀焦点的作用和石之手相同。", + "eidolon.codex.chapter.crystal_ritual": "结晶仪式", + "eidolon.codex.page.crystal_ritual.title": "结晶仪式", + "eidolon.codex.page.crystal_ritual": "结晶仪式允许自亡灵中提取灵 魂碎片。仪式物品吸收完成的 片刻之后,周围的所有亡灵生 物即遭毁灭,并在它们所在之 处残余若干灵魂碎片。", + "eidolon.codex.chapter.summon_ritual": "初级召唤", + "eidolon.codex.page.summon_ritual.0.title": "召唤僵尸", + "eidolon.codex.page.summon_ritual.0": "初级召唤仪式会在火盆上方召 唤出一只亡灵生物。有许多用 于召唤弱小亡灵生物的变种。", + "eidolon.codex.page.summon_ritual.1.title": "召唤骷髅", + "eidolon.codex.page.summon_ritual.2.title": "召唤幻翼", + "eidolon.codex.page.summon_ritual.3.title": "召唤凋灵骷髅", + "eidolon.codex.page.summon_ritual.4.title": "召唤尸壳", + "eidolon.codex.page.summon_ritual.5.title": "召唤溺尸", + "eidolon.codex.page.summon_ritual.6.title": "召唤流浪者", + "eidolon.codex.page.summon_ritual.7.title": "召唤幽魂", + "eidolon.codex.chapter.allure_ritual": "诱惑仪式", + "eidolon.codex.page.allure_ritual.title": "诱惑仪式", + "eidolon.codex.page.allure_ritual": "对于友善的生物来说,诱惑仪 式有着超自然的吸引力。这个 仪式会将较大范围内的动物吸 引到仪式中心。", + "eidolon.codex.chapter.repelling_ritual": "驱赶仪式", + "eidolon.codex.page.repelling_ritual.title": "驱赶仪式", + "eidolon.codex.page.repelling_ritual": "诱惑仪式的反面版本,这个仪 式会驱离较大范围内的怪物。", + "eidolon.codex.chapter.deceit_ritual": "欺骗仪式", + "eidolon.codex.page.deceit_ritual.title": "欺骗仪式", + "eidolon.codex.page.deceit_ritual": "那些研究实践黑暗魔法的人可 能会受到周围村民的审视与厌 恶。欺骗仪式便是为了捍卫名 声而存在,村民会因此更迅速 地遗忘冒犯他们的行为。", + "eidolon.codex.chapter.time_rituals": "时间仪式", + "eidolon.codex.page.time_rituals.0.title": "日光仪式", + "eidolon.codex.page.time_rituals.0": "日光仪式相当简单。此仪式在 夜间施放时,时间将会加速流 逝,直到太阳升起。此时仪式 便会自动停止。", + "eidolon.codex.page.time_rituals.1.title": "月光仪式", + "eidolon.codex.page.time_rituals.1": "与日光仪式相对应,月光仪式 会加速白天的时间流逝,直到 太阳落下才结束。", + "eidolon.codex.chapter.purify_ritual": "净化仪式", + "eidolon.codex.page.purify_ritual.title": "净化仪式", + "eidolon.codex.page.purify_ritual": "净化仪式可恢复、治愈受到亡 灵诅咒的生物。激活后,仪式 便会治愈火盆附近的僵尸村民。 此外,僵尸猪灵和僵尸疣猪兽 也会被恢复到正常状态。", + "eidolon.codex.chapter.sanguine_ritual": "鲜血物品", + "eidolon.codex.page.sanguine_ritual.0.title": "侵蚀之剑", + "eidolon.codex.page.sanguine_ritual.0": "侵蚀之剑除正常攻击伤害外, 还会造成凋零伤害。这种凋零 造成的伤害会用来治疗使用者。 除去此处展示的仪式物品外, 你还需要提供共计十颗心生命 值的活物作为牲祭才能合成此 剑。", + "eidolon.codex.page.sanguine_ritual.1.title": "鲜血护符", + "eidolon.codex.page.sanguine_ritual.1": "鲜血护符能将你完全健康时恢 复的生命值累积于自身,你受 伤时它就会把生命值返还给你。 你还需要提供共计二十颗心生 命值的活物作为献祭才能合成 此护符。", + "eidolon.codex.chapter.recharge_ritual": "充能仪式", + "eidolon.codex.page.recharge_ritual.soulfire.title": "充能仪式:魂火", + "eidolon.codex.page.recharge_ritual.bonechill.title": "充能仪式:刺骨", + "eidolon.codex.page.recharge_ritual": "充能仪式允许为魔杖重新充 能。激活后,仪式便会吸收原 材料,并恢复暗蚀焦点上魔杖 的耐久度。", + "eidolon.codex.chapter.capture_ritual": "捕获仪式", + "eidolon.codex.page.capture_ritual.title": "捕获仪式", + "eidolon.codex.page.capture_ritual": "捕获仪式会捕获并奴役火盆周 围亡灵生物的灵魂,并将其绑 定至召唤魔杖。为使仪式运作, 法杖需处于暗蚀焦点之上,被 奴役生物的生命值也需削弱至 总量的三分之一。", + "eidolon.codex.chapter.locate_ritual": "定位仪式", + "eidolon.codex.page.locate_ritual.title": "定位仪式", + "eidolon.codex.page.locate_ritual": "定位仪式能将距离最近的特定 类型结构标绘到地图上。书中 展示的仪式配方能定位传闻中 亡灵巫师们夺占的墓穴之一。", + "eidolon.codex.category.rituals": "仪式", + "eidolon.codex.chapter.artifice": "炼化", + "eidolon.codex.page.artifice.title": "炼化", + "eidolon.codex.chapter.wooden_stand": "药剂师酿造", + "eidolon.codex.page.wooden_stand.0.title": "药剂师酿造台", + "eidolon.codex.page.wooden_stand.0": "药剂师酿造台的设计受到了从 下界带回的炼金装置的启发。 放置在沸腾的坩埚上时,它不 用消耗烈焰粉就可酿造药水。 但它无法增强药水的效果,也 无法延长药水的持续时间。", + "eidolon.codex.page.wooden_stand.1.title": "真菌新芽", + "eidolon.codex.page.wooden_stand.1": "通过坩埚炼制,蘑菇可长成真 菌新芽。这种草药能在酿造粗 制的药水时替代下界疣。", + "eidolon.codex.chapter.tallow": "油脂", + "eidolon.codex.page.tallow.0.title": "油脂", + "eidolon.codex.page.tallow.0": "高炉的高温加热可将腐肉中的 生物肥油精炼成美妙的蜡质油 脂。所得的产物非常光滑柔韧, 在多种配方中都是上佳的材料。", + "eidolon.codex.page.tallow.1.title": "蜡烛", + "eidolon.codex.page.tallow.1": "在油脂块中加入一根灯芯,就 做成了一支漂亮的蜡烛。蜡烛 主要用作装饰性光源。也可以 将其安在烛台中,以便固定在 墙上。", + "eidolon.codex.chapter.crucible": "坩埚", + "eidolon.codex.page.crucible.0.title": "坩埚", + "eidolon.codex.page.crucible.0": "坩埚是一种坚固的大锅,可在 其中进行炼金操作。坩埚必须 加热才可使用,也即必须在其 下方点起火焰或放置其他热源。 再装满水并煮沸即可。", + "eidolon.codex.page.crucible.1": "水沸腾后便可以使用坩埚了。 炼金配方有多个步骤,且必须 按照顺序执行,从加入第一步 所需物品开始。坩埚中的水改 变颜色后,应加入下一步所需 物品,如有说明则还需搅拌若 干次。", + "eidolon.codex.chapter.arcane_gold": "秘金", + "eidolon.codex.page.arcane_gold.title": "秘金", + "eidolon.codex.page.arcane_gold": "你可以用少量的魔法能量制造 炼金注魔的黄金。所得的金属 比平凡金更为坚韧,导魔性更 强。它可用在许多魔法物品的 配方中。", + "eidolon.codex.chapter.reagents": "试剂", + "eidolon.codex.page.reagents.0.title": "硫磺", + "eidolon.codex.page.reagents.0": "硫磺是一种必不可少的炼金元 素,可在坩埚中轻松制造。加 入的附魔灰烬能将普通煤炭中 的硫磺杂质聚集为细粒粉末, 回收后即可加以利用。", + "eidolon.codex.page.reagents.1.title": "死亡精粹", + "eidolon.codex.page.reagents.1": "一种本质邪恶的原材料,这种 粗粒的黑色粉末凝聚有亡灵的 本性。它在亡灵魔法中的价值 无任何材料可以比拟。", + "eidolon.codex.page.reagents.2.title": "精炼深红", + "eidolon.codex.page.reagents.2": "将下界的火炎植物与硫磺反 应,就得到了这种闪闪发光的 红色物质。它由下界的愤怒凝 炼而成,相信这么做的目的终 会自行展现。", + "eidolon.codex.page.reagents.3.title": "终末矿灰", + "eidolon.codex.page.reagents.3": "这种奇怪的材料由末影珍珠氧 化而来。若在坩埚中制备,所 得的粉末会格外精细,以至难 以分辨单独颗粒。它似乎部分 保留了完整珍珠的空间传送能 力。", + "eidolon.codex.chapter.soul_gems": "灵魂宝石", + "eidolon.codex.page.soul_gems.title": "小型灵魂宝石", + "eidolon.codex.page.soul_gems": "尽管灵魂碎片在基础魔法中足 以作为能量来源,但更高等级 的魔法就不行了;需要将碎片 融合再调校。魔法师可以通过 炼金实现这一点,也即将碎片 融合为较大的灵魂宝石。", + "eidolon.codex.chapter.shadow_gem": "暗影宝石", + "eidolon.codex.page.shadow_gem.title": "暗影宝石", + "eidolon.codex.page.shadow_gem": "暗影宝石是一种奇异的材料。 它如钻石一样闪烁,但又似乎 无法被照亮。它可作为优秀而 耐用的魔法能量聚焦器件。", + "eidolon.codex.chapter.basic_alchemy": "基础炼金术", + "eidolon.codex.page.basic_alchemy.0.title": "血肉净化", + "eidolon.codex.page.basic_alchemy.0": "附魔灰烬中的净化盐不只能驱 离亡灵生物。直接向腐肉涂抹 附魔灰烬就可去除腐肉的杂质, 并留下较为有用的皮革。", + "eidolon.codex.page.basic_alchemy.1.title": "血肉分解", + "eidolon.codex.page.basic_alchemy.1": "可以用炼金术加速血肉的分 解。尽管此处使用猪肉为例, 这一过程对几乎所有生肉都有 效。", + "eidolon.codex.page.basic_alchemy.2.title": "火药合成", + "eidolon.codex.page.basic_alchemy.2": "火药会自然出现在某些生物体 内,同时它的成分也相对简单, 可用坩埚人工合成。", + "eidolon.codex.page.basic_alchemy.3.title": "镀金", + "eidolon.codex.page.basic_alchemy.3": "可以用坩埚提高镀金的效率。 借助催化剂,金的用量就可削 减至四分之一。", + "eidolon.codex.chapter.warped_sprouts": "诡异新芽", + "eidolon.codex.page.warped_sprouts.0.title": "诡异新芽", + "eidolon.codex.page.warped_sprouts.0": "与真菌新芽的生长过程类似, 诡异菌可在坩埚中炼制为诡异 新芽。所得的苞状物会明显发 光,似乎在传送方面有着不错 的潜能。", + "eidolon.codex.page.warped_sprouts.1.title": "锚定", + "eidolon.codex.page.warped_sprouts.1": "食用诡异新芽会给予锚定效 果,效果时间内所有传送均不 会生效。用诡异新芽酿造药水 可延长这种效果的持续时间。", + "eidolon.codex.chapter.inlays": "嵌材", + "eidolon.codex.page.inlays.title": "嵌材", + "eidolon.codex.page.inlays": "金属嵌材是将符印和符号持久 刻入魔法器具的简单手段。虽 然单独的嵌材是平凡的,但白 镴嵌材和秘金嵌材经常出现于 魔法配方中。", + "eidolon.codex.chapter.basic_baubles": "基础饰品", + "eidolon.codex.page.basic_baubles.title": "基础饰品", + "eidolon.codex.page.basic_baubles": "虽然本身华而不实,这些饰品 却是其他物品的基础。尽管如 此,它们确实带有微妙的奥秘 气息,新手魔法师佩戴时也会 感受到微弱的韧性提升。", + "eidolon.codex.chapter.magic_workbench": "魔力工作台", + "eidolon.codex.page.magic_workbench.title": "魔力工作台", + "eidolon.codex.page.magic_workbench": "复杂的魔法配方难以在平凡工 作台上呈现。因此制作魔法物 品时,魔力工作台至关重要。 这个工作台拥有平凡工作台的 功能,但同时也有四个额外槽 位,用于放置魔法物品和工具。", + "eidolon.codex.chapter.angel_sight": "大天使之视", + "eidolon.codex.page.angel_sight.title": "大天使之视", + "eidolon.codex.page.angel_sight": "大天使之视是一枚古代戒指, 它能将你的远程攻击引导向最 近的目标。佩戴时,箭之类的 弹射物会自动瞄准最近的实体。 Shift点击来切换模式,可换 为忽略其他玩家或是只瞄准敌 人。", + "eidolon.codex.chapter.void_amulet": "虚空护符", + "eidolon.codex.page.void_amulet.title": "虚空护符", + "eidolon.codex.page.void_amulet": "这枚奇妙的护符蕴含着超自然 的防御能量。佩戴时,飞向佩 戴者的弹射物会被直接吸收。 这之后护符必须重新充能,只 能在大约十秒后再次使用。", + "eidolon.codex.chapter.warded_mail": "守卫锁甲", + "eidolon.codex.page.warded_mail.title": "守卫锁甲", + "eidolon.codex.page.warded_mail": "守卫锁甲上刻有符文,融注有 净化盐,因此对魔法攻击有优 秀的防御力。穿戴时,身上的 每一件盔甲都会被强化,能够 抵御通常情况下会穿甲的魔法 伤害。", + "eidolon.codex.chapter.soulfire_wand": "魂火魔杖", + "eidolon.codex.page.soulfire_wand.title": "魂火魔杖", + "eidolon.codex.page.soulfire_wand": "暗影宝石中魔法潜能的绝佳展 示!挥动魂火魔杖时,它会发 射出一束闪亮的能量团,能对 几乎所有目标造成大量伤害。", + "eidolon.codex.chapter.bonechill_wand": "刺骨魔杖", + "eidolon.codex.page.bonechill_wand.title": "刺骨魔杖", + "eidolon.codex.page.bonechill_wand": "刺骨魔杖会冷冻不幸受其诅咒 的生物的灵魂。魔杖发射的能 量团击中目标时,冰冷的诅咒 就会扼住它们的咽喉:与受到 幽魂爪子的攻击一样,它们不 再能够恢复生命值。", + "eidolon.codex.chapter.summoning_staff": "召唤魔杖", + "eidolon.codex.page.summoning_staff.title": "召唤魔杖", + "eidolon.codex.page.summoning_staff": "召唤魔杖是亡灵法师的强大工 具。使用时,它会召唤出其中 生物之一。手持魔杖Shift点 击来循环切换召唤何种生物。 奴仆会为你作战,也会跟随你 行动,但不会传送。", + "eidolon.codex.page.summoning_staff.1": "可以用捕获仪式或奴役咒语捕 捉亡灵生物。敲击亡灵生物就 能将其收回魔杖。", + "eidolon.codex.chapter.raven_cloak": "渡鸦斗篷", + "eidolon.codex.page.raven_cloak.title": "渡鸦斗篷", + "eidolon.codex.page.raven_cloak": "渡鸦斗篷是一件魔法服装,能 够变形为一对羽翼。穿戴时, 按下或按住跳跃键即可振翅或 滑翔。在飞行过程中,按下潜 行键就能缓慢降落。", + "eidolon.codex.chapter.reaper_scythe": "死神镰刀", + "eidolon.codex.page.reaper_scythe.title": "死神镰刀", + "eidolon.codex.page.reaper_scythe": "对于有进取心的亡灵法师来 说,死神镰刀就是便捷(而冷 酷)的工具。每当亡灵生物因 死神镰刀而倒地,它的身体即 遭摧毁,而灵魂结晶为灵魂宝 石。这便是主动获取灵魂宝石 的一种方式。", + "eidolon.codex.page.death_scythe.title": "死亡使者镰刀", + "eidolon.codex.page.death_scythe": "死神镰刀腐坏而致命的升级 版。死亡使者镰刀无法用于收 集灵魂碎片,而是会腐化被击 中的实体,给予其亡灵效果。 受此效果影响的实体会成为亡 灵,因此会在阳光下燃烧,免 疫饥饿和中毒效果,但同时无 法进食。", + "eidolon.codex.chapter.cleaving_axe": "开劈之斧", + "eidolon.codex.page.cleaving_axe.title": "开劈之斧", + "eidolon.codex.page.cleaving_axe": "这把可怖的斧头挥舞速度缓 慢,却也是强大的武器。被它 击杀的生物偶尔会掉落自己的 头颅。", + "eidolon.codex.chapter.soul_enchanter": "灵歌附魔台", + "eidolon.codex.page.soul_enchanter.0.title": "灵歌附魔台", + "eidolon.codex.page.soul_enchanter.0": "灵歌附魔台利用了灵魂的力 量,能以极高的精确度为物品 附魔。与普通的附魔台不同, 它提供的魔咒没有级数需求, 还可以为已附魔的物品附魔。", + "eidolon.codex.page.soul_enchanter.1": "但它也有一些不足。灵歌附魔 台只能提供单种I级的魔咒, 或是将单个已有魔咒的等级提 升一级。为获得高等级魔咒, 必须进行多次附魔,并消耗许 多级经验和许多块灵魂碎片。", + "eidolon.codex.chapter.reversal_pick": "颠倒之镐", + "eidolon.codex.page.reversal_pick.title": "颠倒之镐", + "eidolon.codex.page.reversal_pick": "这个奇异的工具似乎违背了正 常材料的属性。方块的硬度越 高,用这把镐子挖起来就越快; 方块越软,镐子受到的阻力就 越大。", + "eidolon.codex.chapter.warlock_armor": "术士套装", + "eidolon.codex.page.warlock_armor.0.title": "邪恶织物", + "eidolon.codex.page.warlock_armor.0": "灌注暗影宝石能量的布匹,是 魔法装备的理想制造材料。它 耐用得出奇,并且对魔法能量 有着很高的传导性。", + "eidolon.codex.page.warlock_armor.1.title": "术士帽", + "eidolon.codex.page.warlock_armor.1": "术士帽会给予穿戴者魔法攻击 增益。穿戴时,所造成的魔法 和凋零伤害均提高百分之五十。 造成凋零伤害时还会稍微治愈 穿戴者。", + "eidolon.codex.page.warlock_armor.2.title": "术士斗篷", + "eidolon.codex.page.warlock_armor.2": "术士斗篷会给予穿戴者魔法防 御增益。穿戴时,受到的魔法 和凋零伤害均减少百分之五十。", + "eidolon.codex.page.warlock_armor.3.title": "术士长靴", + "eidolon.codex.page.warlock_armor.3": "术士长靴会增强穿戴者的移动 能力。穿戴时,障碍和地形造 成的移动速度降低效果会减半。 此外,穿戴者还会免疫缓慢效 果。", + "eidolon.codex.chapter.gravity_belt": "引力腰带", + "eidolon.codex.page.gravity_belt.title": "引力腰带", + "eidolon.codex.page.gravity_belt": "一条奇异的腰带,皮带扣中嵌 入的宝石令其感觉起来几乎比 空气还轻。装备时,引力的影 响会大大降低,并大幅减少向 下的加速度,摔落伤害也变为 原本的四分之一。", + "eidolon.codex.chapter.prestigious_palm": "尊贵之手", + "eidolon.codex.page.prestigious_palm.title": "尊贵之手", + "eidolon.codex.page.prestigious_palm": "这枚手套一样的饰品能让佩戴 者触摸到原本无法触摸的东西, 它能让交互距离变为原来的大 约两倍。", + "eidolon.codex.chapter.mind_shielding_plate": "心灵防御护板", + "eidolon.codex.page.mind_shielding_plate.title": "心灵防御护板", + "eidolon.codex.page.mind_shielding_plate": "佩戴时,这枚护板会抵御任何 侵入你头脑的干扰。它还能减 少死亡时的经验损失,佩戴者 在死亡时会保留原本经验等级 的四分之三。最后,它还会使 佩戴者免疫反胃效果。", + "eidolon.codex.chapter.resolute_belt": "坚毅腰带", + "eidolon.codex.page.resolute_belt.title": "坚毅腰带", + "eidolon.codex.page.resolute_belt": "一条极其沉重的腰带。它沉重 到穿戴者几乎无法被撼动。穿 戴者受到的击退不只是被吸收, 还会返还给攻击者并击退它们。", + "eidolon.codex.chapter.glass_hand": "玻璃之手", + "eidolon.codex.page.glass_hand.title": "玻璃之手", + "eidolon.codex.page.glass_hand": "最为神秘而危险的物品,使用 时应非常谨慎。玻璃之手能带 来超乎寻常的力量,佩戴者造 成的所有伤害均会翻倍。然而, 这种效果也有代价,佩戴者受 到的所有伤害会变为原来的五 倍。", + "eidolon.codex.chapter.soulbone_amulet": "魂灵之心", + "eidolon.codex.page.soulbone_amulet.title": "魂骨护符", + "eidolon.codex.page.soulbone_amulet": "最为奇异的护符,由亡灵的骨 头和幽魂的心脏制成。佩戴者 在击杀敌人时会获得魂灵之心, 默认情况下最多获得十颗。", + "eidolon.codex.page.soulbone_amulet.1.title": "魂灵之心", + "eidolon.codex.page.soulbone_amulet.1": "魂灵之心会显示在生命值上 方,且先于普通生命值消耗。 穿戴骸骨圣骑盔甲之类的器物 时,你会获得自然恢复部分魂 灵之心的能力,不过这种遗物 大概只是一段传说。", + "eidolon.codex.chapter.bonelord_armor": "骸骨圣骑的遗物", + "eidolon.codex.page.bonelord_armor.title": "骸骨圣骑的遗物", + "eidolon.codex.page.bonelord_armor": "死亡的长眠神圣不可侵犯,一 如生命的鼻息。这便是坟墓中 的圣骑们的信条。某些牧师却 追求与死亡建立联系,而让自 身灵魂得到安息,免受变为亡 灵的炼狱之苦。两者可谓大相 径庭。", + "eidolon.codex.page.bonelord_armor.1": "尽管这只是他们银制盔甲的仿 制品,但圣骑们的意志仍留存 于他们的骸骨。穿戴此套装时, 你会自然恢复部分魂灵之心, 并免疫中毒和凋零。", + "eidolon.codex.category.artifice": "炼化", + "eidolon.codex.chapter.theurgy": "神力", + "eidolon.codex.page.theurgy.title": "神力", + "eidolon.codex.chapter.intro_signs": "符文与颂歌", + "eidolon.codex.page.intro_signs.0.title": "符文与颂歌", + "eidolon.codex.page.intro_signs.0": "对于那些投身研究奥秘之物的 人来说,有关符文——代表魔 法概念的远古符号——的知识 必不可少。这本书的符文章节 展示了所有已知的符文,同时 允许将其组成序列并进行咏唱。", + "eidolon.codex.page.intro_signs.1": "颂歌有着许多魔法性质,每次 学习到新符文时就会出现新颂 歌。大多数符文仅为更高的存 在所知,不过也有若干基础符 文为世上的魔法实践者通晓。 试试看把这本书交给其中一位, 他也许会传授你他知道的符文。", + "eidolon.codex.chapter.effigy": "稻草塑像", + "eidolon.codex.page.effigy.title": "稻草塑像", + "eidolon.codex.page.effigy": "与更高存在进行的交流必须要 经由神像。稻草塑像的制造方 式较为原始,但当放置在祭坛 上时,它就成为了祷词祷告的 对象。也许,你的祷词有可能 得蒙垂听?", + "eidolon.codex.chapter.altars": "祭坛", + "eidolon.codex.page.altars.0.title": "祭坛", + "eidolon.codex.page.altars.0": "除去塑像之外,祭坛也是大多 数神力仪式的必备之物。祭坛 可以摆放为任意形状和任意大 小。其上方可放有相应魔法用 具,且必须放有某种神像。", + "eidolon.codex.page.altars.1": "在祭坛上放置神秘物品就能增 加它的威能和容量。威能更强 的祭坛会相应增强祷词和祭献 的效率,容量更高的祭坛则能 向生物和物品灌注更多魔法能 量。", + "eidolon.codex.altar_power": "威能", + "eidolon.codex.altar_capacity": "容量", + "eidolon.codex.chapter.altar_lights": "祭坛光源", + "eidolon.codex.page.altar_lights.0.title": "祭坛光源", + "eidolon.codex.page.altar_lights.0": "某些光源能增强祭坛,通常是 增强威能,某些时候也会增强 容量。如果放有多个光源,则 只有威能和容量提升最多的会 生效。", + "eidolon.codex.chapter.altar_skulls": "祭坛头颅", + "eidolon.codex.page.altar_skulls.0.title": "祭坛头颅", + "eidolon.codex.page.altar_skulls.0": "亡灵生物的头颅是强大的神秘 物品,能显著地提升祭坛的力 量。如果放有多个头颅,则只 有威能和容量提升最多的会生 效。", + "eidolon.codex.chapter.altar_herbs": "祭坛草药", + "eidolon.codex.page.altar_herbs.0.title": "祭坛草药", + "eidolon.codex.page.altar_herbs.0": "某些少见的植物和真菌的盆栽 能提升祭坛的力量。和其他情 况一样,如果放有多株草药, 则只有威能和容量提升最多的 会生效。", + "eidolon.codex.chapter.goblet": "高脚杯", + "eidolon.codex.page.goblet.title": "高脚杯", + "eidolon.codex.page.goblet": "高脚杯是向神祇供奉祭品的理 想方式。在高脚杯上宰杀生物 就可将鲜血装入其中,某些仪 式可能会需要这个。仅是在祭 坛上放有高脚杯也会提升两点 容量。", + "eidolon.codex.chapter.censer": "香炉", + "eidolon.codex.page.censer.title": "香炉", + "eidolon.codex.page.censer": "可将草药放入香炉,点燃香炉 后药草会燃烧殆尽。在祭坛上 放有香炉可提升两点容量。", + "eidolon_repraised.codex.page.incense.1": "复苏熏香和昏伤熏香效力相 反,就和制作它们所用的草药 一样。盛放净莲会治疗生者、 伤害死者,而沼伞蘑菇则能治 疗亡灵,并伤害接近香炉的活 物。", + "eidolon_repraised.codex.page.incense.2": "亡者灾祸熏香接受了神圣象征 符的圣化,因此能高效驱散亡 灵生物。而倘若转而令死亡的 精粹弥散到空气之中,亡灵熏 香则会诅咒闻到香气之人,让 他们暂时变得形同亡灵。", + "eidolon_repraised.codex.page.incense.3": "将草药与部分原材料混合,可 让熏香的效力略强于同类药水。 强韧熏香能加固盔甲;嗜血熏 香增加近战伤害;迅疾熏香加 快移动速度;灵魂收割熏香增 加击杀所得经验,也能提高掉 落物的质量。最后,纯净熏香 会清除周围实体的负面状态效 果。", + "eidolon_repraised.codex.page.incense.4": "某些草药的调配产物能造成相 当惹人厌烦的效果,很适合用 作陷阱。脆弱熏香和强韧熏香 相反,它会降低护甲值。霜缚 熏香以卷蕨小枝为基底,能冷 冻四周空气,减缓生物行动, 并阻断自然生命恢复;捆系熏 香则会阻止传送。", + "eidolon.codex.chapter.dark_prayer": "暗黑祷词", + "eidolon.codex.page.dark_prayer.0.title": "暗黑祷词", + "eidolon.codex.page.dark_prayer.0": "在祭坛前咏唱上述祷词,以取 悦暗黑之主,并尝试获其恩惠。", + "eidolon.codex.page.dark_prayer.1": "暗黑祷词和所有祷词一样,一 天之内只能咏唱一次。此外, 重复祈祷会带来更多恩惠,但 通常也需要同时执行其他仪式。 每当你学习到新符文或新仪式 时,一定要至少咏唱一遍此祷 词。更深奥的知识可能得以揭 示。", + "eidolon.codex.chapter.light_prayer": "光明祷词", + "eidolon.codex.page.light_prayer.0.title": "光明祷词", + "eidolon.codex.page.light_prayer.0": "在祭坛前咏唱上述祷词,以取 悦光明之主,并尝试获其恩惠。", + "eidolon.codex.page.light_prayer.1": "光明祷词和所有祷词一样,一 天之内只能咏唱一次。此外, 重复祈祷会带来更多恩惠,但 通常也需要同时执行其他仪式。 每当你学习到新符文或新仪式 时,一定要至少咏唱一遍此祷 词。更深奥的知识可能得以揭 示。", + "eidolon.codex.chapter.animal_sacrifice": "动物牲祭", + "eidolon.codex.page.animal_sacrifice.title": "动物牲祭", + "eidolon.codex.page.animal_sacrifice": "将高脚杯放在祭坛上,再盛入 动物鲜血,并咏唱上述颂歌。 牲祭很受垂青,但每天只能执 行一次。", + "eidolon.codex.chapter.censer_offering": "香炉祭献", + "eidolon.codex.page.censer_offering.title": "香炉祭献", + "eidolon.codex.page.censer_offering": "香炉是为无需鲜血的神祇供奉 祭品的方式。将香炉放在祭坛 上,再装入特殊草药,并点燃 之以取悦光明之主。每天只能 祭献一次。", + "eidolon.codex.chapter.dark_touch": "暗黑之触", + "eidolon.codex.page.dark_touch.0.title": "暗黑之触", + "eidolon.codex.page.dark_touch.0": "暗黑之主赐予了你以暗黑能量 触碰某些物品的能力。需在看 着某种掉落的物品时咏唱上述 颂歌。", + "eidolon.codex.page.dark_touch.1": "对白镴嵌材咏唱后,嵌材便会 变形,并化为亵渎象征符。对 武器咏唱时,其会暂时具有暗 蚀能量,能造成少量凋零伤害。", + "eidolon.codex.chapter.holy_touch": "光明之触", + "eidolon.codex.page.holy_touch.0.title": "光明之触", + "eidolon.codex.page.holy_touch.0": "光明之主赐予了你以光明能量 触碰某些物品的能力。需在看 着某种掉落的物品时咏唱上述 颂歌。", + "eidolon.codex.page.holy_touch.1": "对金嵌材咏唱后,嵌材便会变 形,并化为圣洁象征符。这一 象征符可消耗魔能来吓走亡灵 [WIP]。对武器咏唱时,其会 暂时具有神圣能量,对亡灵效 果极佳。", + "eidolon.codex.chapter.stone_altar": "石制祭坛", + "eidolon.codex.page.stone_altar.title": "石制祭坛", + "eidolon.codex.page.stone_altar": "木制祭坛对于普通的仪式来说 足够了,但更强大的魔法需要 石制祭坛。石制祭坛的特性与 木制祭坛相同,也可用同种方 式增强,但它可以执行更强大 的仪式。", + "eidolon.codex.chapter.unholy_effigy": "长者雕像", + "eidolon.codex.page.unholy_effigy.title": "长者雕像", + "eidolon.codex.page.unholy_effigy": "暗黑之主已感喜悦,并向你揭 示了有关其异界般外貌的知识; 你根据这些知识制成了这尊雕 像。那些无法借助稻草塑像施 放的强大暗黑仪式,它能帮你 做到。", + "eidolon.codex.chapter.holy_effigy": "圣洁雕像", + "eidolon.codex.page.holy_effigy.title": "圣洁雕像", + "eidolon.codex.page.holy_effigy": "光明之主已感喜悦,并向你揭 示了有关其异界般外貌的知识; 你根据这些知识制成了这尊雕 像。那些无法借助稻草塑像施 放的强大光明仪式,它能帮你 做到。", + "eidolon.codex.chapter.villager_sacrifice": "村民生祭", + "eidolon.codex.page.villager_sacrifice.title": "村民生祭", + "eidolon.codex.page.villager_sacrifice": "在盛满村民鲜血的高脚杯前咏 唱上述颂歌。必须在放有长者 雕像的石制祭坛前咏唱。", + "eidolon.codex.chapter.lay_on_hands": "圣疗术", + "eidolon.codex.page.lay_on_hands.title": "圣疗术", + "eidolon.codex.page.lay_on_hands": "对受伤痕和效果折磨的活物咏 唱上述颂歌,就可消解它们的 痛苦。也可对自身使用,但效 果较弱。", + "eidolon.codex.chapter.villager_cure": "治愈村民", + "eidolon.codex.page.villager_cure.title": "治愈村民", + "eidolon.codex.page.villager_cure": "对僵尸村民咏唱上述驱魔颂 歌,就可将其变回村民。必须 在放有长者雕像的石制祭坛前 咏唱。", + "eidolon.codex.page.villager_cure.1": "光明之主会为灵魂逃脱亡灵而 欢心。", + "eidolon.codex.chapter.villager_zombie": "僵尸化", + "eidolon.codex.page.villager_zombie.title": "僵尸化", + "eidolon.codex.page.villager_zombie": "对村民咏唱上述怪异的颂歌, 就可将其变为僵尸村民。必须 在放有长者雕像的石制祭坛前 咏唱。", + "eidolon.codex.page.villager_zombie.1": "暗黑之主会为新灵魂的加入而 喜悦。", + "eidolon.codex.category.theurgy": "神力", + "eidolon.codex.chapter.wicked_sign": "邪恶符文", + "eidolon.codex.page.wicked_sign.title": "邪恶符文", + "eidolon.codex.page.wicked_sign": "这个邪恶的符文代表着某人抛 弃了正义与救赎,转而追求强 大的力量。你需要时刻留神它 命令的生物和它的祈求,否则 自身将受其侵蚀。", + "eidolon.codex.chapter.sacred_sign": "神圣符文", + "eidolon.codex.page.sacred_sign.title": "神圣符文", + "eidolon.codex.page.sacred_sign": "这个神圣的符文是光明之力的 象征,也是这种力量投身于创 造与均衡法则的象征。遵循善 念,用之于正途,拯救为暗黑 所蚀的灵魂。", + "eidolon.codex.chapter.blood_sign": "血液符文", + "eidolon.codex.page.blood_sign.title": "血液符文", + "eidolon.codex.page.blood_sign": "除了血液本身,血液符文还象 征着原始的生命力。作为颂歌 的组成部分时,它常被用来描 述并操纵活物自身的力量。", + "eidolon.codex.chapter.soul_sign": "魂魄符文", + "eidolon.codex.page.soul_sign.title": "魂魄符文", + "eidolon.codex.page.soul_sign": "魂魄符文是灵魂与身体的相附 刻印。那些知晓此符文的人已 被赋予无形之物的知识,而那 些咏唱此符文的人应清楚他们 在玩弄的是何种力量——无论 是他们自己的,还是他人的。", + "eidolon.codex.chapter.mind_sign": "心灵符文", + "eidolon.codex.page.mind_sign.title": "心灵符文", + "eidolon.codex.page.mind_sign": "心灵符文是区分智慧生物与其 他生物的标准。只有同时运用 心灵与意识,以及心灵符文之 时,实践此艺的凡人才能运用 复杂的魔法。", + "eidolon.codex.chapter.flame_sign": "火焰符文", + "eidolon.codex.page.flame_sign.title": "火焰符文", + "eidolon.codex.page.flame_sign": "火焰符文象征着火焰,净化与 纯化之火,毁灭与摧残之火。 在颂歌中使用火焰符文,就能 获得操纵火元素的能力。", + "eidolon.codex.chapter.winter_sign": "寒冬符文", + "eidolon.codex.page.winter_sign.title": "寒冬符文", + "eidolon.codex.page.winter_sign": "寒冬符文象征着寒冷,冷冻与 保存之寒,陷困与冻毙之寒。 在颂歌中使用寒冬符文,就能 获得操纵冰元素的能力。", + "eidolon.codex.chapter.harmony_sign": "和谐符文", + "eidolon.codex.page.harmony_sign.title": "和谐符文", + "eidolon.codex.page.harmony_sign": "和谐是世界的平衡,是世间万 物各居其所的状态。理解此符 文后,你就能召来抵御失衡与 混沌的力量;或是选择摧毁均 衡,转而腐化并侵蚀。", + "eidolon.codex.chapter.death_sign": "死亡符文", + "eidolon.codex.page.death_sign.title": "死亡符文", + "eidolon.codex.page.death_sign": "死亡是所有事物的终结,是生 命的终点。知晓此符文的人理 解如何接纳死亡,而非排斥它。 也正因此,唱诵此符文的人应 当注意,亡灵是侵犯自然规律 的异端。", + "eidolon.codex.chapter.warding_sign": "守卫符文", + "eidolon.codex.page.warding_sign.title": "守卫符文", + "eidolon.codex.page.warding_sign": "此符文诞生于保护之念。理解 守卫符文之后,你就能了解身 体与灵魂之间的屏障,以及知 晓如何操纵它。唱诵此符文的 人能召来异界力量护身,也许 还能封印这种力量。", + "eidolon.codex.chapter.magic_sign": "魔法符文", + "eidolon.codex.page.magic_sign.title": "魔法符文", + "eidolon.codex.page.magic_sign": "你供奉的神祇传授了你越来越 多其魔法力量的使用方式。理 解此符文后,假以时日,你也 许能创造出自己的魔法。但就 目前而言,它只是神祇对你掌 控力的体现。", + "eidolon.codex.category.signs": "神秘符文", + "eidolon.codex.rune.sin": "一种邪恶而卑鄙的符印。会在 咒语末尾添上一个邪恶符文。", + "eidolon.codex.rune.crimson_rose": "繁盛于鲜血。消除咒语末尾的 两个邪恶符文,并在同一位置 添上一个血液符文。", + "eidolon.codex.category.runes": "符记", + "eidolon.codex.chapter.mana": "魔能", + "eidolon.codex.page.mana.title": "魔能", + "eidolon.codex.page.mana": "你的祷告对象接受了你的祷 词,并给予了你使用魔法的能 力。你的身体无法自然产生魔 能,因此只能通过请求和祷告 重新填充魔能条。", + "eidolon.codex.page.mana.1": "每次唱诵祷词和献上牲祭后所 获魔能的多少取决于祭坛威能 的大小,而祭坛的容量和你的 敬拜则会增加你体内的魔能上 限。", + "eidolon.codex.chapter.scriptorium": "缮写台", + "eidolon.codex.page.scriptorium.title": "缮写台", + "eidolon.codex.page.scriptorium": "你可以在缮写台处将符文组合 写到羊皮纸上,这么做不仅能 免去必须携带教典的麻烦,产 物还可以随时随地使用。而和 借助教典咏唱一样,在缮写台 中写下符文前要先学会符文。 不知为何,缮写成的咏唱卷轴 似乎会在颂歌起效后崩解。", + "eidolon.codex.chapter.light": "光芒之歌", + "eidolon.codex.page.light.title": "光芒", + "eidolon.codex.page.light": "光芒之歌是一种简单咒语,会 消耗魔能并创造一小团光球。 是你在黑暗中的光亮,也是家 园的时髦装饰。", + "eidolon.codex.chapter.fire_touch": "火焰之歌", + "eidolon.codex.page.fire_touch.title": "火焰之触", + "eidolon.codex.page.fire_touch": "火焰之歌是一种简单咒语,会 消耗魔能并激发火花。适用于 点燃营火和火盆,以及灼伤敌 人。", + "eidolon.codex.chapter.chill_touch": "寒冬之歌", + "eidolon.codex.page.chill_touch.title": "极寒之触", + "eidolon.codex.page.chill_touch": "寒冬之歌是一种简单咒语,会 消耗魔能并冷冻击中的实体和 方块。适用于冰镇饮料,以及 将敌人冻至骨髓。", + "eidolon.codex.chapter.water": "露水之歌", + "eidolon.codex.page.water.title": "冰与火之歌", + "eidolon.codex.page.water": "如今你已理解了火焰与寒冰的 本质,此颂歌能将两者结合, 以冻结你周围的空气,并将其 重新融化为水。", + "eidolon.codex.page.water.1": "手边没有铁桶的时候,这首颂 歌就是为坩埚注水的最好方式。", + "eidolon.codex.chapter.enthrall": "亡者心灵之歌", + "eidolon.codex.page.enthrall.title": "奴役", + "eidolon.codex.page.enthrall": "这种高级颂歌能奴役亡灵。咒 语的消耗会随奴役对象的生命 值不同而变,不足以施放则只 会发出一阵嘶嘶声。", + "eidolon.codex.page.enthrall.1": "被奴役的实体不会伤害你,还 会尝试为你作战,但它们不会 因你走得太远而传送跟上。", + "eidolon.codex.chapter.smite": "圣焰之歌", + "eidolon.codex.page.smite.title": "圣惩", + "eidolon.codex.page.smite": "这种高级颂歌能惩戒亡灵生 物,对它们造成高额伤害,并 让它们逃离咏唱者,持续较短 时间。", + "eidolon.codex.chapter.sunder_armor": "撕裂之歌", + "eidolon.codex.page.sunder_armor.title": "撕裂盔甲", + "eidolon.codex.page.sunder_armor": "这种颂歌能撕裂敌人的盔甲, 使其护甲值降低25%%。", + "eidolon.codex.chapter.reinforce_armor": "固强之歌", + "eidolon.codex.page.reinforce_armor.title": "强化盔甲", + "eidolon.codex.page.reinforce_armor": "这种高级颂歌能强化咏唱者和 友方的盔甲,使护甲值增 加25%%。", + "eidolon.codex.category.spells": "咒语", + "eidolon.codex.page.spells.title": "已揭示的咒语", + "argument.eidolon.rune.unknown": "未知符记", + "argument.eidolon.research.unknown": "未知研究", + "argument.eidolon.sign.unknown": "未知符文", + "argument.eidolon.deity.unknown": "未知神祇", + "commands.eidolon.reputation.success.single": "更新了%s的声名", + "commands.eidolon.reputation.success.multiple": "更新了%s名玩家的声名", + "eidolon.message.prayer_cooldown": "再次咏唱祷词前应稍作等待。", + "eidolon.message.not_enough_reputation": "你唱诵的祷词回响于天际,但应答并未如约而至。", + "eidolon.message.no_effigy": "未在附近找到塑像或雕像。", + "eidolon.jei.health_sacrifice": "献祭%d颗心的生命值。", + "eidolon.angels_sight.mode.0": "箭矢会瞄准最近的实体。", + "eidolon.angels_sight.mode.1": "箭矢会忽略玩家。", + "eidolon.angels_sight.mode.2": "箭矢会瞄准最近的敌对实体。", + "eidolon.advancement.title.root": "你的超自然指南", + "eidolon.advancement.desc.root": "合成秘仪教典", + "eidolon.advancement.title.pewter_ingot": "对魔法保持惰性的合金", + "eidolon.advancement.desc.pewter_ingot": "合成白镴锭", + "eidolon.advancement.title.straw_effigy": "粗制祈祷塑像", + "eidolon.advancement.desc.straw_effigy": "合成稻草塑像并放到祭坛上", + "eidolon.advancement.title.wicked_path": "邪恶道途", + "eidolon.advancement.desc.wicked_path": "询问女巫有关邪恶符文的知识", + "eidolon.advancement.title.sacred_path": "神圣道途", + "eidolon.advancement.desc.sacred_path": "询问牧师有关神圣符文的知识", + "eidolon.advancement.title.incense": "卑微祭品", + "eidolon.advancement.desc.incense": "合成香炉并放在祭坛上,在其中点燃一份祭献熏香", + "eidolon.advancement.title.sacrifice": "血献暗黑之主", + "eidolon.advancement.desc.sacrifice": "用鲜血填满祭坛上的高脚杯,并咏唱颂歌", + "eidolon.advancement.title.lay_on_hands": "疗愈之触", + "eidolon.advancement.desc.lay_on_hands": "用你的神圣能力治疗他人", + "eidolon.advancement.title.villager_sacrifice": "更大的生祭", + "eidolon.advancement.desc.villager_sacrifice": "在祭坛上进行村民生祭", + "eidolon.advancement.title.holy_symbol": "祝以光明", + "eidolon.advancement.desc.holy_symbol": "将金嵌材变形为圣洁象征符", + "eidolon.advancement.title.unholy_symbol": "刻以暗黑", + "eidolon.advancement.desc.unholy_symbol": "将白镴嵌材变形为亵渎象征符", + "eidolon.advancement.title.zombify": "暗黑新人", + "eidolon.advancement.desc.zombify": "以颂歌僵尸化村民", + "eidolon.advancement.title.cure_zombie": "诅咒解除", + "eidolon.advancement.desc.cure_zombie": "以颂歌治愈僵尸村民", + "eidolon.advancement.title.enthrall_undead": "全新仆从", + "eidolon.advancement.desc.enthrall_undead": "以颂歌奴役一只亡灵", + "eidolon.advancement.title.smite_undead": "光之盛怒", + "eidolon.advancement.desc.smite_undead": "以颂歌惩戒一只亡灵", + "eidolon.advancement.title.wooden_altar": "你的第一个祭坛", + "eidolon.advancement.desc.wooden_altar": "合成木制祭坛", + "eidolon.advancement.title.stone_altar": "更加强大的祭坛", + "eidolon.advancement.desc.stone_altar": "合成石制祭坛", + "eidolon.advancement.title.brazier": "仪式", + "eidolon.advancement.desc.brazier": "合成火盆", + "eidolon.advancement.title.crucible": "炼金汤剂", + "eidolon.advancement.desc.crucible": "合成坩埚", + "eidolon.advancement.title.worktable": "魔法工作台", + "eidolon.advancement.desc.worktable": "合成魔力工作台", + "eidolon.advancement.title.soul_shard": "结晶的灵魂", + "eidolon.advancement.desc.soul_shard": "通过结晶仪式获得灵魂碎片", + "eidolon.advancement.title.wooden_brewing_stand": "无需烈焰粉的药水", + "eidolon.advancement.desc.wooden_brewing_stand": "合成药剂师酿造台,从而不借助烈焰粉酿造药水", + "eidolon.advancement.title.athame": "最优良的匕首", + "eidolon.advancement.desc.athame": "合成仪式刀,以收获稀有植物和末影珍珠", + "eidolon.advancement.title.reaper_scythe": "抽魂时间到", + "eidolon.advancement.desc.reaper_scythe": "合成死神镰刀,以从亡灵生物中收获灵魂碎片", + "eidolon.advancement.title.research_notes": "研究世界", + "eidolon.advancement.desc.research_notes": "合成笔记工具,并在特定生物上使用以开始研究", + "eidolon.advancement.title.flame_spell": "火焰之歌", + "eidolon.advancement.desc.flame_spell": "通过对烈焰人的研究习得火焰之歌", + "eidolon.advancement.title.frost_spell": "寒冬之召", + "eidolon.advancement.desc.frost_spell": "通过对幽魂或流浪者的研究习得寒冬之召", + "blue": "蓝色", + "red": "红色", + "green": "绿色", + "yellow": "黄色", + "purple": "紫色", + "orange": "橙色", + "black": "黑色", + "white": "白色", + "gray": "灰色", + "brown": "棕色", + "cyan": "青色", + "pink": "粉红色", + "lime": "黄绿色", + "magenta": "品红色", + "light_blue": "淡蓝色", + "light_gray": "淡灰色", + "eidolon.gui.scriptorium": "缮写台", + "eidolon.ritual.crystal": "结晶", + "eidolon.ritual.summon": "召唤:%s", + "eidolon.ritual.daylight": "日光", + "eidolon.ritual.moonlight": "月光", + "eidolon.ritual.crafting": "制作:%s", + "eidolon.ritual.allure": "诱惑", + "eidolon.ritual.repelling": "驱赶", + "eidolon.ritual.absorption": "捕获", + "eidolon.ritual.deceit": "欺骗", + "eidolon.ritual.purify": "净化", + "eidolon.ritual.location": "定位:%s", + "eidolon.ritual.recharging_soulfire": "魂火充能", + "eidolon.ritual.recharging_chill": "刺骨充能", + "key.eidolon.open_docs": "打开秘仪教典", + "key.categories.eidolon": "幻梦:再颂", + "eidolon.message.reputation_locked": "在你运用你的新知识前,你无法取悦这名神祇" + +} \ No newline at end of file diff --git a/projects/1.21/assets/eidolon-repraised/eidolon_repraised/lang/en_us.json b/projects/1.21/assets/eidolon-repraised/eidolon_repraised/lang/en_us.json new file mode 100644 index 000000000000..ab8367cb12b7 --- /dev/null +++ b/projects/1.21/assets/eidolon-repraised/eidolon_repraised/lang/en_us.json @@ -0,0 +1,906 @@ +{ + "itemGroup.eidolon_repraised": "Eidolon:Repraised", + "affix.eidolon_repraised:wand/tracking": "Seeking", + "affix.eidolon_repraised:wand/tracking.suffix": "of the Seeking", + "affix.eidolon_repraised:wand/tracking.desc": "Up to {0} projectiles will seek out the nearest enemy.", + "affix.eidolon_repraised:wand/hailing": "Hailing", + "affix.eidolon_repraised:wand/hailing.suffix": "of the Barrage", + "affix.eidolon_repraised:wand/hailing.desc": "Fires {0} additional projectiles.", + "affix.eidolon_repraised:wand/attribute/magic_power": "Arcane", + "affix.eidolon_repraised:wand/attribute/magic_power.suffix": "of the Wizard", + "attribute.eidolon_repraised.magic_power": "Magic Power", + "attribute.eidolon_repraised.magic_power.desc": "A persons capability to rule over the arcane arts. Increases your magic damage.", + "lore.eidolon_repraised.unholy_symbol": "Born from a pewter inlay touched by the darkness", + "lore.eidolon_repraised.holy_symbol": "Born from a gold inlay touched by the light", + "lore.eidolon_repraised.wraith_heart": "It's very cold...", + "lore.eidolon_repraised.zombie_heart": "Is it still beating?", + "lore.eidolon_repraised.sapping_sword": "Steals life from target.", + "lore.eidolon_repraised.sanguine_amulet": "Stores health for later.", + "lore.eidolon_repraised.void_amulet": "Absorbs projectiles occasionally.", + "lore.eidolon_repraised.warded_mail": "Defends from magic attacks.", + "lore.eidolon_repraised.soulfire_wand": "Fires magical sparks.", + "lore.eidolon_repraised.bonechill_wand": "Chills you to the bone.", + "lore.eidolon_repraised.codex": "Your guide to the supernatural.", + "lore.eidolon_repraised.soul_shard": "Crystallized from the undead.", + "lore.eidolon_repraised.imbued_bones": "Imbued with old oaths.", + "lore.eidolon_repraised.reaper_scythe": "Harvester of souls.", + "lore.eidolon_repraised.cleaving_axe": "Extremely sharp edge.", + "lore.eidolon_repraised.mind_shielding_plate": "Protects your knowledge.", + "lore.eidolon_repraised.prestigious_palm": "Reach out and touch the sky.", + "lore.eidolon_repraised.resolute_belt": "It feels heavy.", + "lore.eidolon_repraised.gravity_belt": "It feels light.", + "lore.eidolon_repraised.glass_hand": "Risk and reward.", + "lore.eidolon_repraised.top_hat": "Indubitably.", + "lore.eidolon_repraised.athame": "It feels red-powerful.", + "lore.eidolon_repraised.angels_sight": "It seems to be judging you.", + "lore.eidolon_repraised.angels_sight.mode.1": "Targets any living creature with the exception of players", + "lore.eidolon_repraised.angels_sight.mode.2": "Targets your enemies", + "lore.eidolon_repraised.angels_sight.mode.3": "Targets any living creature", + "lore.eidolon_repraised.terminus_mirror": "Gaze into whirling infinite.", + "lore.eidolon_repraised.deathbringer_scythe": "Gives you a sinking feeling.", + "lore.eidolon_repraised.soulbone_amulet": "It has an ineffable quality.", + "lore.eidolon_repraised.withered_heart": "It feels hollow in your hand.", + "lore.eidolon_repraised.grape_candy": "Grim Grape", + "lore.eidolon_repraised.red_candy": "Reaping Raspberry", + "lore.eidolon_repraised.enervating_ring": "What does it do?", + "lore.eidolon_repraised.chant_scroll": "Signs hold power if you know how to use them.", + "lore.eidolon_repraised.offering_incense": "Smells like purity.", + "lore.eidolon_repraised.raven_cloak": "Unfold your wings.", + "lore.eidolon_repraised.oanna_bloom": "Petals of purity.", + "lore.eidolon_repraised.merammer_root": "The root bears what will burn.", + "lore.eidolon_repraised.sildrian_seed": "Restless energy within.", + "lore.eidolon_repraised.avennian_sprig": "Won’t let go.", + "lore.eidolon_repraised.mirecap": "Thrives in decay.", + "lore.eidolon_repraised.restoration_incense": "Smells like blooming pink petals, a perfume to keep death at bay.", + "lore.eidolon_repraised.gloom_incense": "Smells of withering life, a fragrance for the undead.", + "lore.eidolon_repraised.deathbane_incense": "Those who dwell in death can’t bear it — even without a nose to smell it.", + "lore.eidolon_repraised.undeath_incense": "A curse or a blessing, turning life into undeath under its corrupting fumes.", + "lore.eidolon_repraised.purity_incense": "As its sweet smell fills the area, it seems to lift any curse and cleanse any venom.", + "lore.eidolon_repraised.quicken_incense": "Its smell makes everything feel lighter, like wings under your feet.", + "lore.eidolon_repraised.frostbind_incense": "Its spectral flame seem to steal heat from anything nearby, like a wraith breathing on your neck.", + "lore.eidolon_repraised.bloodlust_incense": "Its smell awakens the battle instincts, fueling a thirst for blood.", + "lore.eidolon_repraised.tough_incense": "Smells like a smith forging an adamant armor from the smoke around you.", + "lore.eidolon_repraised.frail_incense": "Its fumes carry a scent so brittle, even armor feels ready to shatter.", + "lore.eidolon_repraised.tether_incense": "Its scent anchors to this reality, a tether that resists against any attempt to warp.", + "lore.eidolon_repraised.soul_harvest_incense": "Its scent draws out the soul’s final whisper, guiding it gently into your hands.", + "item.eidolon_repraised.lead_ingot": "Lead Ingot", + "item.eidolon_repraised.raw_lead": "Raw Lead", + "item.eidolon_repraised.lead_nugget": "Lead Nugget", + "item.eidolon_repraised.silver_ingot": "Silver Ingot", + "item.eidolon_repraised.raw_silver": "Raw Silver", + "item.eidolon_repraised.silver_nugget": "Silver Nugget", + "item.eidolon_repraised.pewter_blend": "Pewter Blend", + "item.eidolon_repraised.pewter_ingot": "Pewter Ingot", + "item.eidolon_repraised.pewter_nugget": "Pewter Nugget", + "item.eidolon_repraised.pewter_inlay": "Pewter Inlay", + "item.eidolon_repraised.arcane_gold_ingot": "Arcane Gold Ingot", + "item.eidolon_repraised.arcane_gold_nugget": "Arcane Gold Nugget", + "item.eidolon_repraised.gold_inlay": "Gold Inlay", + "item.eidolon_repraised.silver_helmet": "Silver Helmet", + "item.eidolon_repraised.silver_chestplate": "Silver Chestplate", + "item.eidolon_repraised.silver_leggings": "Silver Leggings", + "item.eidolon_repraised.silver_boots": "Silver Boots", + "item.eidolon_repraised.silver_sword": "Silver Sword", + "item.eidolon_repraised.silver_pickaxe": "Silver Pickaxe", + "item.eidolon_repraised.silver_axe": "Silver Axe", + "item.eidolon_repraised.silver_shovel": "Silver Shovel", + "item.eidolon_repraised.silver_hoe": "Silver Hoe", + "item.eidolon_repraised.top_hat": "Top Hat", + "item.eidolon_repraised.basic_ring": "Basic Ring", + "item.eidolon_repraised.basic_amulet": "Basic Amulet", + "item.eidolon_repraised.basic_belt": "Basic Belt", + "item.eidolon_repraised.shadow_gem": "Shadow Gem", + "item.eidolon_repraised.sulfur": "Sulfur", + "item.eidolon_repraised.wraith_heart": "Wraith Heart", + "item.eidolon_repraised.zombie_heart": "Zombie Heart", + "item.eidolon_repraised.tattered_cloth": "Tattered Cloth", + "item.eidolon_repraised.soul_shard": "Soul Shard", + "item.eidolon_repraised.death_essence": "Essence of Death", + "item.eidolon_repraised.crimson_essence": "Refined Crimson", + "item.eidolon_repraised.fungus_sprouts": "Sprouting Fungus", + "item.eidolon_repraised.warped_sprouts": "Warped Sprouts", + "item.eidolon_repraised.ender_calx": "Calx of End", + "item.eidolon_repraised.tallow": "Tallow", + "item.eidolon_repraised.offering_incense": "Offering Incense", + "item.eidolon_repraised.lesser_soul_gem": "Lesser Soul Gem", + "item.eidolon_repraised.unholy_symbol": "Unholy Symbol", + "item.eidolon_repraised.holy_symbol": "Holy Symbol", + "item.eidolon_repraised.reaper_scythe": "Reaper's Scythe", + "item.eidolon_repraised.cleaving_axe": "Axe of Cleaving", + "item.eidolon_repraised.sapping_sword": "Sword of Sapping", + "item.eidolon_repraised.sanguine_amulet": "Sanguine Amulet", + "item.eidolon_repraised.wicked_weave": "Wicked Weave", + "item.eidolon_repraised.warlock_hat": "Warlock's Hat", + "item.eidolon_repraised.warlock_cloak": "Warlock's Cloak", + "item.eidolon_repraised.warlock_boots": "Warlock's Boots", + "item.eidolon_repraised.void_amulet": "Void Amulet", + "item.eidolon_repraised.warded_mail": "Warded Mail", + "item.eidolon_repraised.mind_shielding_plate": "Mind-Shielding Plate", + "item.eidolon_repraised.prestigious_palm": "Prestigious Palm", + "item.eidolon_repraised.gravity_belt": "Gravity Belt", + "item.eidolon_repraised.resolute_belt": "Resolute Belt", + "item.eidolon_repraised.soulfire_wand": "Soulfire Wand", + "item.eidolon_repraised.bonechill_wand": "Bonechill Wand", + "item.eidolon_repraised.spawn_wraith": "Spawn Wraith", + "item.eidolon_repraised.spawn_zombie_brute": "Spawn Zombie Brute", + "item.eidolon_repraised.spawn_giant_skeleton": "Spawn Giant Skeleton", + "item.eidolon_repraised.spawn_necromancer": "Spawn Necromancer", + "item.eidolon_repraised.spawn_slimy_slug": "Spawn Slug", + "item.eidolon_repraised.codex": "Ars Ecclesia", + "item.eidolon_repraised.music_disc_parousia": "Music Disc", + "item.eidolon_repraised.reversal_pick": "Pickaxe of Inversion", + "item.eidolon_repraised.glass_hand": "Glass Hand", + "item.eidolon_repraised.chant_scroll": "Chant Scroll", + "item.eidolon_repraised.restoration_incense": "Restoration Incense", + "item.eidolon_repraised.gloom_incense": "Gloom Incense", + "item.eidolon_repraised.deathbane_incense": "Death Bane Incense", + "item.eidolon_repraised.tough_incense": "Tough Incense", + "item.eidolon_repraised.frail_incense": "Frailty Incense", + "item.eidolon_repraised.frostbind_incense": "Frostbind Incense", + "item.eidolon_repraised.tether_incense": "Tether Incense", + "item.eidolon_repraised.purity_incense": "Purity Incense", + "item.eidolon_repraised.quicken_incense": "Quicken Incense", + "item.eidolon_repraised.bloodlust_incense": "Bloodlust Incense", + "item.eidolon_repraised.soul_harvest_incense": "Soul Harvest Incense", + "item.eidolon_repraised.warding_incense": "Warding Incense", + "item.eidolon_repraised.undeath_incense": "Undeath Incense", + "item.eidolon_repraised.music_disc_parousia.desc": "Kitsune² - Parousia", + "jukebox_song.eidolon_repraised.parousia": "Kitsune² - Parousia", + "item.minecraft.potion.effect.anchored": "Potion of Anchoring", + "item.minecraft.splash_potion.effect.anchored": "Splash Potion of Anchoring", + "item.minecraft.tipped_arrow.effect.anchored": "Arrow of Anchoring", + "item.minecraft.lingering_potion.effect.anchored": "Lingering Potion of Anchoring", + "item.minecraft.potion.effect.long_anchored": "Potion of Anchoring", + "item.minecraft.splash_potion.effect.long_anchored": "Splash Potion of Anchoring", + "item.minecraft.tipped_arrow.effect.long_anchored": "Arrow of Anchoring", + "item.minecraft.lingering_potion.effect.long_anchored": "Lingering Potion of Anchoring", + "item.minecraft.potion.effect.chilled": "Potion of Chilling", + "item.minecraft.splash_potion.effect.chilled": "Splash Potion of Chilling", + "item.minecraft.tipped_arrow.effect.chilled": "Arrow of Chilling", + "item.minecraft.lingering_potion.effect.chilled": "Lingering Potion of Chilling", + "item.minecraft.potion.effect.long_chilled": "Potion of Chilling", + "item.minecraft.splash_potion.effect.long_chilled": "Splash Potion of Chilling", + "item.minecraft.tipped_arrow.effect.long_chilled": "Arrow of Chilling", + "item.minecraft.lingering_potion.effect.long_chilled": "Lingering Potion of Chilling", + "item.minecraft.potion.effect.reinforced": "Potion of Reinforcing", + "item.minecraft.splash_potion.effect.reinforced": "Splash Potion of Reinforcing", + "item.minecraft.tipped_arrow.effect.reinforced": "Arrow of Reinforcing", + "item.minecraft.lingering_potion.effect.reinforced": "Lingering Potion of Reinforcing", + "item.minecraft.potion.effect.long_reinforced": "Potion of Reinforcing", + "item.minecraft.splash_potion.effect.long_reinforced": "Splash Potion of Reinforcing", + "item.minecraft.tipped_arrow.effect.long_reinforced": "Arrow of Reinforcing", + "item.minecraft.lingering_potion.effect.long_reinforced": "Lingering Potion of Reinforcing", + "item.minecraft.potion.effect.strong_reinforced": "Potion of Reinforcing", + "item.minecraft.splash_potion.effect.strong_reinforced": "Splash Potion of Reinforcing", + "item.minecraft.tipped_arrow.effect.strong_reinforced": "Arrow of Reinforcing", + "item.minecraft.lingering_potion.effect.strong_reinforced": "Lingering Potion of Reinforcing", + "item.minecraft.potion.effect.vulnerable": "Potion of Vulnerability", + "item.minecraft.splash_potion.effect.vulnerable": "Splash Potion of Vulnerability", + "item.minecraft.tipped_arrow.effect.vulnerable": "Arrow of Vulnerability", + "item.minecraft.lingering_potion.effect.vulnerable": "Lingering Potion of Vulnerability", + "item.minecraft.potion.effect.long_vulnerable": "Potion of Vulnerability", + "item.minecraft.splash_potion.effect.long_vulnerable": "Splash Potion of Vulnerability", + "item.minecraft.tipped_arrow.effect.long_vulnerable": "Arrow of Vulnerability", + "item.minecraft.lingering_potion.effect.long_vulnerable": "Lingering Potion of Vulnerability", + "item.minecraft.potion.effect.strong_vulnerable": "Potion of Vulnerability", + "item.minecraft.splash_potion.effect.strong_vulnerable": "Splash Potion of Vulnerability", + "item.minecraft.tipped_arrow.effect.strong_vulnerable": "Arrow of Vulnerability", + "item.minecraft.lingering_potion.effect.strong_vulnerable": "Lingering Potion of Vulnerability", + "item.minecraft.potion.effect.undeath": "Potion of Undeath", + "item.minecraft.splash_potion.effect.undeath": "Splash Potion of Undeath", + "item.minecraft.tipped_arrow.effect.undeath": "Arrow of Undeath", + "item.minecraft.lingering_potion.effect.undeath": "Lingering Potion of Undeath", + "item.minecraft.potion.effect.long_undeath": "Potion of Undeath", + "item.minecraft.splash_potion.effect.long_undeath": "Splash Potion of Undeath", + "item.minecraft.tipped_arrow.effect.long_undeath": "Arrow of Undeath", + "item.minecraft.lingering_potion.effect.long_undeath": "Lingering Potion of Undeath", + "item.minecraft.potion.effect.decay": "Potion of Decay", + "item.minecraft.splash_potion.effect.decay": "Splash Potion of Decay", + "item.minecraft.tipped_arrow.effect.decay": "Arrow of Decay", + "item.minecraft.lingering_potion.effect.decay": "Lingering Potion of Decay", + "item.minecraft.potion.effect.long_decay": "Potion of Decay", + "item.minecraft.splash_potion.effect.long_decay": "Splash Potion of Decay", + "item.minecraft.tipped_arrow.effect.long_decay": "Arrow of Decay", + "item.minecraft.lingering_potion.effect.long_decay": "Lingering Potion of Decay", + "item.minecraft.potion.effect.strong_decay": "Potion of Decay", + "item.minecraft.splash_potion.effect.strong_decay": "Splash Potion of Decay", + "item.minecraft.tipped_arrow.effect.strong_decay": "Arrow of Decay", + "item.minecraft.lingering_potion.effect.strong_decay": "Lingering Potion of Decay", + "item.eidolon_repraised.spawn_raven": "Spawn Raven", + "item.eidolon_repraised.raven_feather": "Raven Feather", + "item.eidolon_repraised.alchemists_tongs": "Alchemist's Tongs", + "item.eidolon_repraised.athame": "Athame", + "item.eidolon_repraised.terminus_mirror": "Mirror of Terminus", + "item.eidolon_repraised.angels_sight": "Archangel's Sight", + "item.eidolon_repraised.merammer_resin": "Merammer Resin", + "item.eidolon_repraised.crimson_gem": "Crimson Gem", + "item.eidolon_repraised.enervating_ring": "Enervating Ring", + "item.eidolon_repraised.parchment": "Parchment", + "item.eidolon_repraised.magic_ink": "Magic Ink", + "item.eidolon_repraised.magicians_wax": "Magician's Wax", + "item.eidolon_repraised.arcane_seal": "Arcane Seal", + "item.eidolon_repraised.notetaking_tools": "Note-taking Tools", + "item.eidolon_repraised.research_notes": "Research Notes", + "item.eidolon_repraised.completed_research": "Completed Research", + "item.eidolon_repraised.summoning_staff": "Summoning Staff", + "item.eidolon_repraised.deathbringer_scythe": "Deathbringer's Scythe", + "item.eidolon_repraised.soulbone_amulet": "Soulbone Amulet", + "item.eidolon_repraised.imbued_bones": "Imbued Bones", + "item.eidolon_repraised.bonelord_helm": "Bone Paladin Helm", + "item.eidolon_repraised.bonelord_chestplate": "Bone Paladin Chestplate", + "item.eidolon_repraised.bonelord_greaves": "Bone Paladin Greaves", + "item.eidolon_repraised.withered_heart": "Withered Heart", + "item.eidolon_repraised.grape_candy": "Soul Candy", + "item.eidolon_repraised.red_candy": "Soul Candy", + "item.eidolon_repraised.raven_cloak": "Raven Cloak", + "item.eidolon_repraised.elder_brick": "Ancient Brick", + "block.eidolon_repraised.lead_block": "Lead Block", + "block.eidolon_repraised.lead_ore": "Lead Ore", + "block.eidolon_repraised.raw_lead_block": "Block of Raw Lead", + "block.eidolon_repraised.deep_lead_ore": "Deepslate Lead Ore", + "block.eidolon_repraised.silver_block": "Silver Block", + "block.eidolon_repraised.silver_ore": "Silver Ore", + "block.eidolon_repraised.raw_silver_block": "Block of Raw Silver", + "block.eidolon_repraised.deep_silver_ore": "Deepslate Silver Ore", + "block.eidolon_repraised.pewter_block": "Pewter Block", + "block.eidolon_repraised.arcane_gold_block": "Arcane Gold Block", + "block.eidolon_repraised.shadow_gem_block": "Shadow Gem Block", + "block.eidolon_repraised.smooth_stone_bricks": "Smooth Stone Bricks", + "block.eidolon_repraised.mossy_smooth_stone_bricks": "Mossy Smooth Stone Bricks", + "block.eidolon_repraised.smooth_stone_bricks_slab": "Smooth Stone Bricks Slab", + "block.eidolon_repraised.smooth_stone_bricks_stairs": "Smooth Stone Bricks Stairs", + "block.eidolon_repraised.smooth_stone_bricks_wall": "Smooth Stone Bricks Wall", + "block.eidolon_repraised.smooth_stone_masonry": "Smooth Stone Masonry", + "block.eidolon_repraised.smooth_stone_masonry_slab": "Smooth Stone Masonry Slab", + "block.eidolon_repraised.smooth_stone_masonry_stairs": "Smooth Stone Masonry Stairs", + "block.eidolon_repraised.smooth_stone_arch": "Smooth Stone Arch", + "block.eidolon_repraised.smooth_stone_tiles": "Smooth Stone Tiles", + "block.eidolon_repraised.smooth_stone_tiles_slab": "Smooth Stone Tiles Slab", + "block.eidolon_repraised.smooth_stone_tiles_stairs": "Smooth Stone Tiles Stairs", + "block.eidolon_repraised.polished_planks": "Polished Wood Planks", + "block.eidolon_repraised.polished_planks_slab": "Polished Wood Slab", + "block.eidolon_repraised.polished_planks_stairs": "Polished Wood Stairs", + "block.eidolon_repraised.polished_planks_fence": "Polished Wood Fence", + "block.eidolon_repraised.polished_planks_fence_gate": "Polished Wood Fence Gate", + "block.eidolon_repraised.polished_button": "Polished Wood Button", + "block.eidolon_repraised.polished_door": "Polished Wood Door", + "block.eidolon_repraised.polished_pressure_plate": "Polished Wood Pressure Plate", + "block.eidolon_repraised.polished_standing_sign": "Polished Wood Sign", + "block.eidolon_repraised.polished_hanging_sign": "Polished Wood Hanging Sign", + "block.eidolon_repraised.polished_wood_pillar": "Polished Wood Pillar", + "block.eidolon_repraised.brazier": "Brazier", + "block.eidolon_repraised.planter": "Planter", + "block.eidolon_repraised.oanna_bloom": "Flowering Oanna", + "block.eidolon_repraised.merammer_root": "Merammer Root", + "block.eidolon_repraised.sildrian_seed": "Sildrian Seed", + "block.eidolon_repraised.avennian_sprig": "Sprig of Avenna", + "block.eidolon_repraised.mirecap": "Mirecap Mushroom", + "block.eidolon_repraised.crucible": "Crucible", + "block.eidolon_repraised.crafting_altar": "Crafting Altar", + "block.eidolon_repraised.plinth": "Plinth", + "block.eidolon_repraised.obelisk": "Obelisk", + "block.eidolon_repraised.stone_hand": "Stone Hand", + "block.eidolon_repraised.enchanted_ash": "Enchanted Ash", + "block.eidolon_repraised.necrotic_focus": "Necrotic Focus", + "block.eidolon_repraised.wooden_altar": "Wooden Altar", + "block.eidolon_repraised.stone_altar": "Stone Altar", + "block.eidolon_repraised.candle": "Candle", + "block.eidolon_repraised.candlestick": "Candlestick", + "block.eidolon_repraised.magic_candle": "Magic Candle", + "block.eidolon_repraised.magic_candlestick": "Magic Candlestick", + "block.eidolon_repraised.goblet": "Goblet", + "block.eidolon_repraised.censer": "Censer", + "block.eidolon_repraised.unholy_effigy": "Elder Statue", + "block.eidolon_repraised.straw_effigy": "Straw Effigy", + "block.eidolon_repraised.worktable": "Magic Workbench", + "block.eidolon_repraised.soul_enchanter": "Soul Enchanter", + "block.eidolon_repraised.wooden_brewing_stand": "Apothecary Stand", + "block.eidolon_repraised.research_table": "Research Table", + "block.eidolon_repraised.illwood_log": "Illwood Log", + "block.eidolon_repraised.illwood_bark": "Illwood", + "block.eidolon_repraised.illwood_leaves": "Illwood Leaves", + "block.eidolon_repraised.stripped_illwood_log": "Stripped Illwood Log", + "block.eidolon_repraised.stripped_illwood_bark": "Stripped Illwood", + "block.eidolon_repraised.illwood_planks_fence_gate": "Illwood Fence Gate", + "block.eidolon_repraised.illwood_planks_fence": "Illwood Fence", + "block.eidolon_repraised.illwood_planks_slab": "Illwood Slab", + "block.eidolon_repraised.illwood_planks_stairs": "Illwood Stairs", + "block.eidolon_repraised.illwood_planks": "Illwood Planks", + "block.eidolon_repraised.illwood_button": "Illwood Button", + "block.eidolon_repraised.illwood_door": "Illwood Door", + "block.eidolon_repraised.illwood_pressure_plate": "Illwood Pressure Plate", + "block.eidolon_repraised.illwood_standing_sign": "Illwood Sign", + "block.eidolon_repraised.illwood_hanging_sign": "Illwood Hanging Sign", + "block.eidolon_repraised.illwood_sapling": "Illwood Sapling", + "block.eidolon_repraised.elder_bricks": "Ancient Bricks", + "block.eidolon_repraised.elder_bricks_masonry": "Ancient Bricks Masonry", + "block.eidolon_repraised.elder_bricks_slab": "Ancient Bricks Slab", + "block.eidolon_repraised.elder_bricks_stairs": "Ancient Bricks Stairs", + "block.eidolon_repraised.elder_bricks_wall": "Ancient Bricks Wall", + "block.eidolon_repraised.elder_bricks_eye": "Ancient Eye", + "block.eidolon_repraised.elder_pillar": "Ancient Pillar", + "block.eidolon_repraised.elder_masonry": "Ancient Masonry", + "block.eidolon_repraised.elder_masonry_slab": "Ancient Masonry Slab", + "block.eidolon_repraised.elder_masonry_stairs": "Ancient Masonry Stairs", + "block.eidolon_repraised.bone_pile": "Pile of Bones", + "block.eidolon_repraised.bone_pile_slab": "Bone Pile Slab", + "block.eidolon_repraised.bone_pile_stairs": "Bone Pile Stairs", + "block.eidolon_repraised.ghost_light": "Ghost Light", + "block.eidolon_repraised.scriptorium": "Scriptorium", + "entity.eidolon_repraised.zombie_brute": "Zombie Brute", + "entity.eidolon_repraised.giant_skeleton": "Giant Skeleton", + "entity.eidolon_repraised.wraith": "Wraith", + "entity.eidolon_repraised.necromancer": "Necromancer", + "entity.eidolon_repraised.soulfire_projectile": "Soulfire Projectile", + "entity.eidolon_repraised.bonechill_projectile": "Bonechill Projectile", + "entity.eidolon_repraised.chant_caster": "Chant Caster", + "entity.eidolon_repraised.raven": "Raven", + "entity.eidolon_repraised.slimy_slug": "Slug", + "death.attack.eidolon_repraised.ritual": "%s got too involved in a ritual", + "death.attack.eidolon_repraised.ritual.player": "%s was sacrificed by %s", + "death.attack.eidolon_repraised.frost": "%s froze over", + "death.attack.eidolon_repraised.frost.player": "%s was frozen through by %s", + "effect.eidolon_repraised.chilled": "Chilled", + "effect.eidolon_repraised.chilled.desc": "Prevents healing from all sources", + "effect.eidolon_repraised.anchored": "Anchored", + "effect.eidolon_repraised.anchored.desc": "Prevents teleportation", + "effect.eidolon_repraised.reinforced": "Reinforced", + "effect.eidolon_repraised.reinforced.desc": "Increases armor points by 25%%", + "effect.eidolon_repraised.vulnerable": "Vulnerable", + "effect.eidolon_repraised.vulnerable.desc": "Decreases armor points by 25%%", + "effect.eidolon_repraised.undeath": "Undeath", + "effect.eidolon_repraised.undeath.desc": "Treats the entity as undead, making it burn under sunlight and forcing it to only eat zombie food.", + "effect.eidolon_repraised.light_blessing": "Turn Undead", + "effect.eidolon_repraised.light_blessing.desc": "You radiate an holy aura that scares away undead creatures.", + "eidolon_repraised.persistent_soul_hearts": "Persistent Ethereal Hearts", + "eidolon_repraised.max_soul_hearts": "Max Soul Health", + "eidolon_repraised.persistent_soul_hearts.desc": "How much Ethereal Hearts you can regenerate over time", + "eidolon_repraised.max_soul_hearts.desc": "Maximum of Ethereal Hearts you can obtain", + "eidolon_repraised.chanting_speed": "Chanting Speed", + "eidolon_repraised.chanting_speed.desc": "Increases the speed of your chants", + "eidolon_repraised.subtitle.cast_soulfire": "Soulfire spell", + "eidolon_repraised.subtitle.cast_bonechill": "Bonechill spell", + "eidolon_repraised.subtitle.splash_soulfire": "Soulfire spell lands", + "eidolon_repraised.subtitle.splash_bonechill": "Bonechill spell lands", + "eidolon_repraised.subtitle.wraith.ambient": "Wraith moans", + "eidolon_repraised.subtitle.wraith.death": "Wraith dies", + "eidolon_repraised.subtitle.wraith.hurt": "Wraith hurts", + "eidolon_repraised.subtitle.chant_word": "Chanting", + "gui.eidolon_repraised.codex.title": "Ars Ecclesia", + "jei.eidolon_repraised.crucible": "Crucible", + "jei.eidolon_repraised.worktable": "Magic Workbench", + "jei.eidolon_repraised.ritual": "Brazier", + "eidolon_repraised.tooltip.necrotic": "Necrotic", + "eidolon_repraised.tooltip.sacred": "Blessed", + "eidolon_repraised.tooltip.active_summon": "Selected: ", + "eidolon_repraised.tooltip.no_selected_summon": "None", + "eidolon_repraised.title.new_fact": "Acquired new knowledge", + "eidolon_repraised.title.new_sign": "Unlocked: %s Sign", + "eidolon_repraised.title.new_research": "Learned about %s", + "eidolon_repraised.title.new_rune": "Unlocked: %s Rune", + "eidolon_repraised.title.no_mana": "Not enough mana", + "eidolon_repraised.sign.wicked": "Wicked", + "eidolon_repraised.sign.sacred": "Sacred", + "eidolon_repraised.sign.blood": "Blood", + "eidolon_repraised.sign.soul": "Soul", + "eidolon_repraised.sign.mind": "Mind", + "eidolon_repraised.sign.flame": "Flame", + "eidolon_repraised.sign.winter": "Winter", + "eidolon_repraised.sign.harmony": "Harmony", + "eidolon_repraised.sign.death": "Death", + "eidolon_repraised.sign.warding": "Warding", + "eidolon_repraised.sign.magic": "Magic", + "eidolon_repraised.rune.sin": "Sin", + "eidolon_repraised.rune.crimson_rose": "Crimson Rose", + "eidolon_repraised.codex.chant_hover": "Chant", + "eidolon_repraised.codex.cancel_hover": "Clear", + "eidolon_repraised.codex.sign_suffix": "%s Sign", + "container.eidolon_repraised.enchant.shard.one": "%s Soul Shard", + "container.eidolon_repraised.enchant.shard.many": "%s Soul Shards", + "container.eidolon_repraised.wooden_brewing_stand": "Apothecary Stand", + "research.eidolon_repraised.gluttony": "Gluttony", + "research.eidolon_repraised.flames": "Mark of Fire", + "research.eidolon_repraised.frost": "Call of Winter", + "research.eidolon_repraised.death": "Death", + "research.eidolon_repraised.": "NYE", + "commands.eidolon_repraised.knowledge.success.single": "Updated %s's knowledge", + "commands.eidolon_repraised.knowledge.success.multiple": "Updated knowledge of %s players", + "eidolon_repraised.codex.chapter.monsters": "Monsters", + "eidolon_repraised.codex.page.monsters.zombie_brute.title": "Zombie Brute", + "eidolon_repraised.codex.page.monsters.zombie_brute": "Zombie Brutes are uncommon zombie variants. They are stronger, faster, and tougher than normal zombies, but otherwise behave similarly. Zombie Brutes drop rotten flesh, bones, and occasionally Zombie Hearts.", + "eidolon_repraised.codex.page.monsters.wraith.title": "Wraith", + "eidolon_repraised.codex.page.monsters.wraith": "Wraiths are ephemeral undead spirits that attack humans. They have the power to hover over all fluids. Their claws also inflict the Chilled debuff. Wraiths drop tattered fragments of their robes, and rarely their cold Wraith Hearts.", + "eidolon_repraised.codex.page.monsters.chilled.title": "Chilled", + "eidolon_repraised.codex.page.monsters.chilled": "The Chilled debuff freezes your health, preventing healing from all sources while it is active. It is inflicted by wraiths and by certain spells.", + "eidolon_repraised.codex.page.monsters.giant_skeleton.title": "Giant Skeleton", + "eidolon_repraised.codex.page.monsters.giant_skeleton": "There are tales of catacombs where giant warriors of light rest, or at least they did until necromancers seized and corrupted them. They might be slow, but their though opponents. Rarely the remnants of their old will can drop in the form of Imbued Bones.", + "eidolon_repraised.codex.page.monsters.necromancer.title": "Necromancer", + "eidolon_repraised.codex.page.monsters.necromancer": "Necromancers are spellcasters that summon undead minions to fight for them and appear in the last waves of village raids. They can also cast spells that inflict the Vulnerable debuff. Necromancers drop their Summoning Staff, a powerful artifact.", + "eidolon_repraised.codex.chapter.critters": "Critters", + "eidolon_repraised.codex.page.critters.slimy_slug.title": "Slimy Slug", + "eidolon_repraised.codex.page.critters.slimy_slug": "Slimy Slugs are small, slimy creatures that spawn in the Overworld. They are harmless and can be bred with Pumpkin seeds. They drop slimeballs.", + "eidolon_repraised.codex.page.critters.raven.title": "Raven", + "eidolon_repraised.codex.page.critters.raven": "Ravens are small, black birds that spawn in Forests. They can be tamed with Beetroot seeds. They drop raven feathers while flying around.", + "eidolon_repraised.codex.page.summon_ritual_c.1.title": "Summon Ravens", + "eidolon_repraised.codex.page.summon_ritual_c.2.title": "Summon Slimy Slugs", + "eidolon_repraised.codex.chapter.ores": "Ores", + "eidolon_repraised.codex.page.ores.lead_ore.title": "Lead", + "eidolon_repraised.codex.page.ores.lead_ore": "Lead is a mundane metal that can be found underground. It appears with a depth and rarity similar to iron.", + "eidolon_repraised.codex.page.ores.silver_ore.title": "Silver", + "eidolon_repraised.codex.page.ores.silver_ore": "Silver is a shiny metal that can be found underground. It appears with a depth and rarity similar to gold. Silver weapons are effective against undead monsters.", + "eidolon_repraised.codex.chapter.pewter": "Pewter", + "eidolon_repraised.codex.page.pewter.title": "Pewter", + "eidolon_repraised.codex.page.pewter": "Pewter is a lead-based alloy useful for many magical constructs. It is completely inert to magical processes, making it an excellent structural metal for various devices and arcane objects.", + "eidolon_repraised.codex.chapter.enchanted_ash": "Enchanted Ash", + "eidolon_repraised.codex.page.enchanted_ash.title": "Enchanted Ash", + "eidolon_repraised.codex.page.enchanted_ash": "Enchanted ash is a purifying powder refined from bone. It is repulsive to undead and necrotic energies. Lines of it may be laid across the ground, over which undead monsters cannot walk.", + "eidolon_repraised.codex.chapter.plants": "Rare Flora", + "eidolon_repraised.codex.page.plants.title": "Athame", + "eidolon_repraised.codex.page.plants": "The Athame is a ritual knife that deals extra damage to ender mobs and have higher chances of better drops. Some rare plants might hide with mundane ones, by holding right click with the Athame you might have the chance to reveal them.", + "eidolon_repraised.codex.page.plants.planter": "These rare plants will need specialized growing vessel to be homegrown. While unsuitable for mundane crops, the combination of ash and soul residue infused into its soil appears to create an environment uniquely attuned to their growth.", + "eidolon_repraised.codex.page.plants.oanna": "Alongside lilypads, one may find this pink lotus with a delicate aura and a calming scent. Botanical tomes describe how these rare flowers were used in ritual fires as offerings or to ward off monsters, illness and corruption.", + "eidolon_repraised.codex.page.plants.mirecap": "This dark purple toadstool hides among the nether fungi. Avoided by the gluttonous pigs that live in those infernal forests, but a delicacy for their undead cousins. It reeks of decay and corruption, and some question whether it’s even alive. Perhaps alchemical refinement could bring out its entropic potential...", + "eidolon_repraised.codex.page.plants.sildrian": "Easily mistaken for a cocoa bean hidden among jungle leaves, but it's not fit for cookies. The seed of the Sildrian plant contains potent stimulant properties, though it is far from edible in its raw state. It does however smell good when roasted.", + "eidolon_repraised.codex.page.plants.avenna": "Did you grab that fern, or did it grab you first? Avenna seems to possess a curious instinct to cling to anything that brushes past its sprigs.It might be a powerful binding reagent if used in the right way.", + "eidolon_repraised.codex.page.plants.merammer": "A white flower like any other, hiding a precious resin in its roots. When the resin of the Merammer crystallizes, it may be blended with other reagents to craft incense capable of producing a wide range of subtle magical effects.", + "eidolon_repraised.codex.chapter.researches": "Researching [WIP]", + "eidolon_repraised.codex.page.researches.0.title": "Research Table", + "eidolon_repraised.codex.page.researches.0": "The Research Table is used to gain new knowledge from things around you. Craft Note Taking Tools and use them on something specific to start a research. Then, place the notes on the table and fullfill every requested step. Finalize by applying an arcane seal. Still wip, only work for Stray/Wraith and Blaze researches.", + "eidolon_repraised.codex.chapter.decorations": "Decorative Blocks", + "eidolon_repraised.codex.page.decorations.title": "Decorative Blocks", + "eidolon_repraised.codex.page.decorations": "By combining mud with ash and soul gems, you can make elder bricks. These bricks can be used to make various decorative blocks. Additionally you can pack bones to make bone piles for your catacombs.", + "eidolon_repraised.codex.chapter.nature_index": "Natural Phenomena", + "eidolon_repraised.codex.page.nature_index.0.title": "Natural Phenomena", + "eidolon_repraised.codex.category.nature": "Natural Phenomena", + "eidolon_repraised.codex.chapter.rituals": "Rituals", + "eidolon_repraised.codex.page.rituals.0.title": "Rituals", + "eidolon_repraised.codex.chapter.brazier": "Brazier", + "eidolon_repraised.codex.page.brazier.0.title": "Brazier", + "eidolon_repraised.codex.page.brazier.0": "A brazier is used to initiate magic rituals. All rituals are initiated by placing an item atop the brazier, and then lighting it with a flint and steel. The brazier can be extinguished once lit with an empty hand, allowing the dispelling of active ritual effects.", + "eidolon_repraised.codex.page.brazier.1": "Rituals usually require additional components. Items can be provided to the ritual by placing them in receptacles around the brazier. Some rituals demand additional special requirements, which are to be specified in this codex on a case-by-case basis.", + "eidolon_repraised.codex.chapter.item_providers": "Item Receptacles", + "eidolon_repraised.codex.page.item_providers.0.title": "Stone Hands", + "eidolon_repraised.codex.page.item_providers.0": "Stone hands are the simplest item receptacles. Place one near a brazier, put an item in its palm, and it will become available as an ingredient to any rituals cast nearby.", + "eidolon_repraised.codex.page.item_providers.1.title": "Necrotic Focus", + "eidolon_repraised.codex.page.item_providers.1": "Certain rituals require focal items to customize their effects. These are marked on the pages for any relevant rituals, and must be placed in a necrotic focus for the ritual to succeed. In all other fashions, necrotic foci operate identically to stone hands.", + "eidolon_repraised.codex.chapter.crystal_ritual": "Crystallization Ritual", + "eidolon_repraised.codex.page.crystal_ritual.title": "Crystallization Ritual", + "eidolon_repraised.codex.page.crystal_ritual": "The ritual of crystallization allows the harvesting of soul shards from the reanimated. Just after the ritual consumes its last component, it will destroy all nearby undead creatures, leaving a few soul shards in their places.", + "eidolon_repraised.codex.chapter.summon_ritual": "Lesser Summoning", + "eidolon_repraised.codex.page.summon_ritual.0.title": "Summon Zombie", + "eidolon_repraised.codex.page.summon_ritual.0": "The lesser summoning ritual summons an undead mob atop the brazier. Variants of this ritual exist for most weak undead creatures.", + "eidolon_repraised.codex.page.summon_ritual.1.title": "Summon Skeleton", + "eidolon_repraised.codex.page.summon_ritual.2.title": "Summon Phantom", + "eidolon_repraised.codex.page.summon_ritual.3.title": "Summon Wither Skeleton", + "eidolon_repraised.codex.page.summon_ritual.4.title": "Summon Husk", + "eidolon_repraised.codex.page.summon_ritual.5.title": "Summon Drowned", + "eidolon_repraised.codex.page.summon_ritual.6.title": "Summon Stray", + "eidolon_repraised.codex.page.summon_ritual.7.title": "Summon Wraith", + "eidolon_repraised.codex.chapter.allure_ritual": "Ritual of Alluring", + "eidolon_repraised.codex.page.allure_ritual.title": "Ritual of Alluring", + "eidolon_repraised.codex.page.allure_ritual": "The ritual of alluring is supernaturally desirable to peaceful creatures. From a large range, animals will gradually be drawn towards its epicenter.", + "eidolon_repraised.codex.chapter.repelling_ritual": "Ritual of Repelling", + "eidolon_repraised.codex.page.repelling_ritual.title": "Ritual of Repelling", + "eidolon_repraised.codex.page.repelling_ritual": "The dual of the ritual of alluring, the presence of this ritual drives away monsters within a large area.", + "eidolon_repraised.codex.chapter.deceit_ritual": "Ritual of Deceit", + "eidolon_repraised.codex.page.deceit_ritual.title": "Ritual of Deceit", + "eidolon_repraised.codex.page.deceit_ritual": "Those who practice the dark arts may find themselves attracting scrutiny and distaste from the villagers nearby. The ritual of deceit serves to defend one's reputation, causing villagers to more quickly forget transgressions against them.", + "eidolon_repraised.codex.chapter.time_rituals": "Time Rituals", + "eidolon_repraised.codex.page.time_rituals.0.title": "Ritual of Daylight", + "eidolon_repraised.codex.page.time_rituals.0": "The ritual of daylight is fairly simple. When cast during the night, the ritual will accelerate time until the sun once again rises, at which point the ritual will be dispelled.", + "eidolon_repraised.codex.page.time_rituals.1.title": "Ritual of Moonlight", + "eidolon_repraised.codex.page.time_rituals.1": "A counterpart to the daylight ritual, the moonlight ritual will accelerate time during the day, ceasing once the sun sets.", + "eidolon_repraised.codex.chapter.purify_ritual": "Ritual of Purifying", + "eidolon_repraised.codex.page.purify_ritual.title": "Ritual of Purifying", + "eidolon_repraised.codex.page.purify_ritual": "The purification ritual cures those afflicted with the curse of undeath. Upon activation, the ritual will cure any zombified villagers near the brazier. Additionally, zombified piglins and hoglins will be restored to their uncorrupted forms.", + "eidolon_repraised.codex.chapter.sanguine_ritual": "Sanguine Items", + "eidolon_repraised.codex.page.sanguine_ritual.0.title": "Sword of Sapping", + "eidolon_repraised.codex.page.sanguine_ritual.0": "The sword of sapping deals wither damage in addition to its normal attack, and any damage inflicted by this withering heals the user. In addition to the ritual requirements displayed, ten hearts' worth of living creatures must be present for the ritual to consume.", + "eidolon_repraised.codex.page.sanguine_ritual.1.title": "Sanguine Amulet", + "eidolon_repraised.codex.page.sanguine_ritual.1": "The sanguine amulet stores regenerated health, accumulated while the user is at full health, and heals the user from this store when they are hurt. Twenty hearts' worth of living creatures must be present for the ritual to devour.", + "eidolon_repraised.codex.chapter.recharge_ritual": "Ritual of Recharging", + "eidolon_repraised.codex.page.recharge_ritual.soulfire.title": "Recharging Ritual: Soulfire", + "eidolon_repraised.codex.page.recharge_ritual.bonechill.title": "Recharging Ritual: Bonechill", + "eidolon_repraised.codex.page.recharge_ritual": "The ritual of recharging allows the user to recharge their wands. When activated, the ritual will consume the ingredients, restoring the durability of the wand on the focus.", + "eidolon_repraised.codex.chapter.capture_ritual": "Ritual of Capturing", + "eidolon_repraised.codex.page.capture_ritual.title": "Ritual of Capturing", + "eidolon_repraised.codex.page.capture_ritual": "The ritual of enthralling allows the user to capture the soul of undead creatures around the brazier, enthralling and binding them to the Summoning Staff. The staff will need to stay on a necrotic focus, while the mobs will need to be weakened to a third of their total health for the ritual to work.", + "eidolon_repraised.codex.chapter.locate_ritual": "Ritual of Locating", + "eidolon_repraised.codex.page.locate_ritual.title": "Ritual of Locating", + "eidolon_repraised.codex.page.locate_ritual": "The ritual of locating allows the user to fill a map with the position of the nearest structure of a specific type. This specific ritual recipe will locate one of the fabled catacombs taken over by necromancers.", + "eidolon_repraised.codex.category.rituals": "Rituals", + "eidolon_repraised.codex.chapter.artifice": "Artifice", + "eidolon_repraised.codex.page.artifice.title": "Artifice", + "eidolon_repraised.codex.chapter.wooden_stand": "Apothecary Brewing", + "eidolon_repraised.codex.page.wooden_stand.0.title": "Apothecary Stand", + "eidolon_repraised.codex.page.wooden_stand.0": "The apothecary stand is a contraption inspired by the alchemical devices brought back from the nether. It is capable of brewing potions without need for blaze powder when placed above a boiling crucible. However, it cannot enhance their strength or duration.", + "eidolon_repraised.codex.page.wooden_stand.1.title": "Sprouting Fungus", + "eidolon_repraised.codex.page.wooden_stand.1": "Through the use of a crucible, mushrooms can be grown into sprouting fungus. This herbal reagent is capable of supplanting nether wart in the brewing of awkward potions.", + "eidolon_repraised.codex.chapter.tallow": "Tallow", + "eidolon_repraised.codex.page.tallow.0.title": "Tallow", + "eidolon_repraised.codex.page.tallow.0": "It is possible to reduce the oils in rotting flesh down to a pleasant, waxy tallow using the high heat of a blast furnace. The resulting product is quite smooth and pliable, and makes for a valuable ingredient in several recipes.", + "eidolon_repraised.codex.page.tallow.1.title": "Candles", + "eidolon_repraised.codex.page.tallow.1": "Adding a wick to a block of tallow forms a nice candle. Candles primarily serve as decorative sources of light. They may also be mounted in candlesticks, allowing them to be attached to walls.", + "eidolon_repraised.codex.chapter.crucible": "Crucible", + "eidolon_repraised.codex.page.crucible.0.title": "Crucible", + "eidolon_repraised.codex.page.crucible.0": "The crucible is a sturdy basin in which alchemic processes may be performed. It must be prepared thus: place the cauldron above a fire or other heat source, then fill it with water and wait for it to boil.", + "eidolon_repraised.codex.page.crucible.1": "Once boiling, a crucible is ready for use. Alchemy recipes have multiple steps, that must be performed in order. Start by adding the items from the first step. Once the water's color changes, add the next step's items, and stir the crucible a few times if specified.", + "eidolon_repraised.codex.chapter.arcane_gold": "Arcane Gold", + "eidolon_repraised.codex.page.arcane_gold.title": "Arcane Gold", + "eidolon_repraised.codex.page.arcane_gold": "It is possible to alchemically imbue gold with a small amount of magical energy. The resulting metal is stronger and more magically conductive than mundane gold, and is put to good use in the construction of magic items.", + "eidolon_repraised.codex.chapter.reagents": "Reagents", + "eidolon_repraised.codex.page.reagents.0.title": "Sulfur", + "eidolon_repraised.codex.page.reagents.0": "An essential alchemical element, the manufacture of sulfur can be done easily in a crucible. The addition of ash causes the sulfur impurities in ordinary coal to precipitate into a fine powder, which can be retrieved and used elsewhere.", + "eidolon_repraised.codex.page.reagents.1.title": "Essence of Death", + "eidolon_repraised.codex.page.reagents.1": "A wretched ingredient, this coarse black powder contains the very nature of undeath distilled within it. Its value in necromantic processes in unmatched by any other material.", + "eidolon_repraised.codex.page.reagents.2.title": "Refined Crimson", + "eidolon_repraised.codex.page.reagents.2": "Reacting the fiery flora of the nether with sulfur results in this glittering red substance. Reduced from the wrathful elements of the nether realm, surely a purpose will reveal itself eventually.", + "eidolon_repraised.codex.page.reagents.3.title": "Calx of End", + "eidolon_repraised.codex.page.reagents.3": "This strange material results from the oxidation of an ender pearl. When prepared in a crucible, the resulting powder is incredibly fine, and it is hard to identify individual grains. It appears to retain some of the apporting power of an intact pearl.", + "eidolon_repraised.codex.chapter.soul_gems": "Soul Gems", + "eidolon_repraised.codex.page.soul_gems.title": "Lesser Soul Gem", + "eidolon_repraised.codex.page.soul_gems": "While soul shards are sufficient sources of magical power for basic magic, they must be fused and augmented for use in higher-level constructions. A magician may perform this process alchemically, accreting the shards into a larger soul gem.", + "eidolon_repraised.codex.chapter.shadow_gem": "Shadow Gem", + "eidolon_repraised.codex.page.shadow_gem.title": "Shadow Gem", + "eidolon_repraised.codex.page.shadow_gem": "The shadow gem is a peculiar material. It gleams like a diamond, yet seems to resist illumination. It provides an excellent and durable focus for magical energies.", + "eidolon_repraised.codex.chapter.basic_alchemy": "Basic Alchemy", + "eidolon_repraised.codex.page.basic_alchemy.0.title": "Flesh Purification", + "eidolon_repraised.codex.page.basic_alchemy.0": "The purifying salts in enchanted ash do more than simply repel undead creatures. When enchanted ash is applied directly to rotten flesh, it removes its impurity and leaving behind a rather useful piece of hide.", + "eidolon_repraised.codex.page.basic_alchemy.1.title": "Flesh Decomposition", + "eidolon_repraised.codex.page.basic_alchemy.1": "It is possible to use alchemy to accelerate decomposition of flesh. Though pork is displayed as an example here, this process may be provided almost any raw meat.", + "eidolon_repraised.codex.page.basic_alchemy.2.title": "Gunpowder Synthesis", + "eidolon_repraised.codex.page.basic_alchemy.2": "While gunpowder naturally occurs in certain creatures, it is a simple compound that may also be synthesized artificially using a crucible.", + "eidolon_repraised.codex.page.basic_alchemy.3.title": "Gilding", + "eidolon_repraised.codex.page.basic_alchemy.3": "It is possible to use a crucible to more efficiently gild items. Through the use of a catalyst, the amount of gold required is quartered.", + "eidolon_repraised.codex.chapter.warped_sprouts": "Warped Sprouts", + "eidolon_repraised.codex.page.warped_sprouts.0.title": "Warped Sprouts", + "eidolon_repraised.codex.page.warped_sprouts.0": "Akin to the growth of sprouting fungus, warped fungus may be seeded in a crucible to produce warped sprouts. The resulting buds have a visible glow to them, and appear to have latent powers relating to teleportation.", + "eidolon_repraised.codex.page.warped_sprouts.1.title": "Anchoring", + "eidolon_repraised.codex.page.warped_sprouts.1": "When warped sprouts are consumed, they grant an anchoring effect, which blocks teleportation while the effect lasts. The effect may be lengthened by brewing potions from the warped sprouts.", + "eidolon_repraised.codex.chapter.inlays": "Inlays", + "eidolon_repraised.codex.page.inlays.title": "Inlays", + "eidolon_repraised.codex.page.inlays": "Metal inlay is a simple method for durably inscribing sigils and symbols into magical constructs. While mundane on their own, inlays of pewter and arcane gold appear frequently in magical formulae.", + "eidolon_repraised.codex.chapter.basic_baubles": "Basic Baubles", + "eidolon_repraised.codex.page.basic_baubles.title": "Basic Baubles", + "eidolon_repraised.codex.page.basic_baubles": "While flashy, these trinkets are most often used as a base for other items. Still, these items have been touched by the arcane, and a novice magician may feel a slight boost to their tenacity while wearing them.", + "eidolon_repraised.codex.chapter.magic_workbench": "Magic Workbench", + "eidolon_repraised.codex.page.magic_workbench.title": "Magic Workbench", + "eidolon_repraised.codex.page.magic_workbench": "It is hard to express a complex magical recipe on a mundane workbench. For this purpose, the magic workbench is essential. This workbench can be used like any mundane workbench, but additionally provides four slots for magical components and tools.", + "eidolon_repraised.codex.chapter.angel_sight": "Archangel's Sight", + "eidolon_repraised.codex.page.angel_sight.title": "Archangel's Sight", + "eidolon_repraised.codex.page.angel_sight": "The archangel's sight is an ancient ring that guides your ranged attacks to the nearest target. When worn, arrows and similar projectiles will aim to the nearest entity. Shift-click to change mode, ignoring other players or aiming only to enemies.", + "eidolon_repraised.codex.chapter.void_amulet": "Void Amulet", + "eidolon_repraised.codex.page.void_amulet.title": "Void Amulet", + "eidolon_repraised.codex.page.void_amulet": "This marvelous amulet is imbued with a supernatural defense. When worn, projectiles that would otherwise strike the bearer are instead absorbed and nullified. However, the amulet must recharge afterwards, and can only be used again after about ten seconds.", + "eidolon_repraised.codex.chapter.warded_mail": "Warded Mail", + "eidolon_repraised.codex.page.warded_mail.title": "Warded Mail", + "eidolon_repraised.codex.page.warded_mail": "Inscribed with runes and imbued with sanctifying salts, the warded mail provides an excellent defense against arcane attackers. When worn, any armor worn over it is bolstered, able to defend against magical attacks that would normally pierce through.", + "eidolon_repraised.codex.chapter.soulfire_wand": "Soulfire Wand", + "eidolon_repraised.codex.page.soulfire_wand.title": "Soulfire Wand", + "eidolon_repraised.codex.page.soulfire_wand": "An excellent display of the latent power within a shadow gem! The soulfire wand fires brilliant bolts of energy when swung, that deal hefty damage to just about any target.", + "eidolon_repraised.codex.chapter.bonechill_wand": "Bonechill Wand", + "eidolon_repraised.codex.page.bonechill_wand.title": "Bonechill Wand", + "eidolon_repraised.codex.page.bonechill_wand": "The bonechill wand chills the very soul of any being unlucky enough to be taken under its curse. Upon striking a target, an icy hold grips them, preventing all health regeneration in the same manner as the claws of a wraith.", + "eidolon_repraised.codex.chapter.summoning_staff": "Summoning Staff", + "eidolon_repraised.codex.page.summoning_staff.title": "Summoning Staff", + "eidolon_repraised.codex.page.summoning_staff": "The summoning staff is a powerful tool for any necromancer. It will summon one of the creatures stored inside, Shift-Click with the staff to cycle through the available summons. Thralls will fight to defend you and will follow you around but won't teleport.", + "eidolon_repraised.codex.page.summoning_staff.1": "You can trap undead into the staff with the ritual of capturing or the entrall spell. Bonk the summoned creature to return it inside the staff.", + "eidolon_repraised.codex.chapter.raven_cloak": "Raven Cloak", + "eidolon_repraised.codex.page.raven_cloak.title": "Raven Cloak", + "eidolon_repraised.codex.page.raven_cloak": "The raven cloak is a magical garment that transform in a pair of wings. When worn, the wearer may tap or hold the jump key to flap the wings or glide. While flying, the wearer may press the sneak key to slowly land.", + "eidolon_repraised.codex.chapter.reaper_scythe": "Reaper Scythe", + "eidolon_repraised.codex.page.reaper_scythe.title": "Reaper Scythe", + "eidolon_repraised.codex.page.reaper_scythe": "A handy - if grim - tool for the enterprising necromancer. When an undead creature is felled by the reaper scythe, its body is destroyed and its soul is crystallized, permitting a more active approach to harvesting soul shards.", + "eidolon_repraised.codex.page.death_scythe.title": "Death Scythe", + "eidolon_repraised.codex.page.death_scythe": "A corrupted and deadly upgrade of the reaping scythe. The deathbringer scythe is unable to gather soul shards, but corrupts the entity hit by inflicting Undeath. While under this effect an entity becomes an undead, burning in the sun and becoming immune to hunger and poison but also unable to eat.", + "eidolon_repraised.codex.chapter.cleaving_axe": "Cleaving Axe", + "eidolon_repraised.codex.page.cleaving_axe.title": "Cleaving Axe", + "eidolon_repraised.codex.page.cleaving_axe": "This fearsome axe serves as a slow but powerful weapon. When a creature is slain by it, it may occasionally drop its head.", + "eidolon_repraised.codex.chapter.soul_enchanter": "Soul Enchanter", + "eidolon_repraised.codex.page.soul_enchanter.0.title": "Soul Enchanter", + "eidolon_repraised.codex.page.soul_enchanter.0": "The soul enchanter leverages the power of souls to enchant items with great precision. Unlike a typical enchanting table, enchantments have no level requirement, and it is possible to enchant previously-enchanted items as well.", + "eidolon_repraised.codex.page.soul_enchanter.1": "However, it also bears some limitations. The soul enchanter is only able to provide single, first-level enchantments, or increase the level of an existing enchantment. To achieve a high level, many repeated enchantments are necessary, demanding many levels and soul shards.", + "eidolon_repraised.codex.chapter.reversal_pick": "Pickaxe of Inversion", + "eidolon_repraised.codex.page.reversal_pick.title": "Pickaxe of Inversion", + "eidolon_repraised.codex.page.reversal_pick": "This peculiar tool seems to disobey normal material properties. The harder a block is, the quicker this pick breaks it; the softer a block is, the more resistance it gives.", + "eidolon_repraised.codex.chapter.warlock_armor": "Warlock's Armor", + "eidolon_repraised.codex.page.warlock_armor.0.title": "Wicked Weave", + "eidolon_repraised.codex.page.warlock_armor.0": "A cloth imbued with with the power of a shadow gem, wicked weave is the ideal material for magical accoutrements. It is strangely durable, and highly conducive to arcane energies.", + "eidolon_repraised.codex.page.warlock_armor.1.title": "Warlock's Hat", + "eidolon_repraised.codex.page.warlock_armor.1": "The warlock's hat grants boosts to the wearer's magical offenses. When worn, an additional fifty percent is added to any magic or wither damage dealt by the wearer. Wither damage dealt also slightly heals the player.", + "eidolon_repraised.codex.page.warlock_armor.2.title": "Warlock's Cloak", + "eidolon_repraised.codex.page.warlock_armor.2": "The warlock's cloak grants boosts to the wearer's magical defenses. When worn, magic and wither damage dealt to the wearer is reduced by half.", + "eidolon_repraised.codex.page.warlock_armor.3.title": "Warlock's Boots", + "eidolon_repraised.codex.page.warlock_armor.3": "The warlock's boots improve the wearer's mobility. When worn, reductions in movement speed due to obstacles and terrain are mitigated by half. Additionally, the wearer becomes immune to the slowness effect.", + "eidolon_repraised.codex.chapter.gravity_belt": "Gravity Belt", + "eidolon_repraised.codex.page.gravity_belt.title": "Gravity Belt", + "eidolon_repraised.codex.page.gravity_belt": "A peculiar belt, the gem inset within its buckle feels almost lighter than air. When equipped, the effects of gravity are greatly reduced, significantly slowing downwards acceleration and quartering damage from falls.", + "eidolon_repraised.codex.chapter.prestigious_palm": "Prestigious Palm", + "eidolon_repraised.codex.page.prestigious_palm.title": "Prestigious Palm", + "eidolon_repraised.codex.page.prestigious_palm": "This glove-shaped charm allows the user to touch that which previously escaped their grasp, approximately doubling normal interaction range.", + "eidolon_repraised.codex.chapter.mind_shielding_plate": "Mind-Shielding Plate", + "eidolon_repraised.codex.page.mind_shielding_plate.title": "Mind-Shielding Plate", + "eidolon_repraised.codex.page.mind_shielding_plate": "When worn, this plate resists any unwanted intrusions into your head. It also mitigates experience loss on death, allowing the retention of three quarters of the bearer's levels. Finally, the plate grants immunity to the nausea effect.", + "eidolon_repraised.codex.chapter.resolute_belt": "Resolute Belt", + "eidolon_repraised.codex.page.resolute_belt.title": "Resolute Belt", + "eidolon_repraised.codex.page.resolute_belt": "An exceedingly heavy belt. So heavy, in fact, that it renders the user almost immovable to foes. Any knockback received by the bearer is not only negated, but reflected, repelling the attacker.", + "eidolon_repraised.codex.chapter.glass_hand": "Glass Hand", + "eidolon_repraised.codex.page.glass_hand.title": "Glass Hand", + "eidolon_repraised.codex.page.glass_hand": "A most mysterious and dangerous item, to be used with only the highest of caution. The glass hand grants unnatural strength, doubling the damage of all attacks. However, this comes at a price: any damage that befalls the user will be quintupled.", + "eidolon_repraised.codex.chapter.soulbone_amulet": "Ethereal Hearts", + "eidolon_repraised.codex.page.soulbone_amulet.title": "Soulbone Amulet", + "eidolon_repraised.codex.page.soulbone_amulet": "A most peculiar amulet, made from the bones of the dead and the heart of a wraith. It allows the wearer to gain ethereal hearts upon killing an enemy, up to 10 by default.", + "eidolon_repraised.codex.page.soulbone_amulet.1.title": "Ethereal Hearts", + "eidolon_repraised.codex.page.soulbone_amulet.1": "Ethereal Hearts will be displayed over your health and are consumed before normal hearts. With artifacts like the Bone Paladin armor you are able to regen a portion of your ethereal hearts, but those relics might as well be just a legend.", + "eidolon_repraised.codex.chapter.bonelord_armor": "Vestige of the Bone Paladin", + "eidolon_repraised.codex.page.bonelord_armor.title": "Vestige of the Bone Paladin", + "eidolon_repraised.codex.page.bonelord_armor": "Just like life's breath, death's rest is sacred. This was the creed of the grave paladins, that unlike the other clerics embraced the connection with the dead to allow their souls to rest in peace and not be recalled in the limbo of undeath.", + "eidolon_repraised.codex.page.bonelord_armor.1": "While just a replica of their silver armors, the will of the paladins lives on trough their bones. While wearing this set you will regen a portion of your ethereal hearts and get immunity to poison and withering.", + "eidolon_repraised.codex.category.artifice": "Artifice", + "eidolon_repraised.codex.chapter.theurgy": "Theurgy", + "eidolon_repraised.codex.page.theurgy.title": "Theurgy", + "eidolon_repraised.codex.chapter.intro_signs": "Signs and Chants", + "eidolon_repraised.codex.page.intro_signs.0.title": "Signs and Chants", + "eidolon_repraised.codex.page.intro_signs.0": "For any who venture into the arcane, knowledge of signs - ancient symbols which represent arcane concepts - is essential. The signs chapter of this book displays all known signs, and allows the selection and chanting of a sequence of them.", + "eidolon_repraised.codex.page.intro_signs.1": "Chants have various magical properties, which will appear here as new signs are learned. The majority of signs are known only to higher powers, but some basic ones may be known to earthly magical practitioners. Try giving this book to one, and they may teach you what they know.", + "eidolon_repraised.codex.chapter.effigy": "Straw Effigy", + "eidolon_repraised.codex.page.effigy.title": "Straw Effigy", + "eidolon_repraised.codex.page.effigy": "To attempt to communicate with the powers that be, an icon is necessary. The straw effigy may be fairly rudimentary in its construction, but when placed atop an altar, it is something to direct your prayers to. Maybe they will be heard?", + "eidolon_repraised.codex.chapter.altars": "Altars", + "eidolon_repraised.codex.page.altars.0.title": "Altars", + "eidolon_repraised.codex.page.altars.0": "In addition to an effigy, an altar is necessary for most theurgical rites. Altars may be constructed in any shape or size. An icon of some kind must be placed atop the altar, in addition to any other magical paraphernalia one desires.", + "eidolon_repraised.codex.page.altars.1": "Placing occult objects atop an altar may improve its power and capacity. A more powerful altar improves the efficacy of prayers and sacrifices, and improving capacity allows the altar to imbue creatures and objects with greater amounts of magical energy.", + "eidolon_repraised.codex.altar_power": "Power", + "eidolon_repraised.codex.altar_capacity": "Capacity", + "eidolon_repraised.codex.chapter.altar_lights": "Altar Lighting", + "eidolon_repraised.codex.page.altar_lights.0.title": "Altar Lighting", + "eidolon_repraised.codex.page.altar_lights.0": "Certain light sources are capable of enhancing an altar, usually its power, and only sometimes its capacity. If multiple lights are provided, only the highest power and capacity improvements out of all the lights will take effect.", + "eidolon_repraised.codex.chapter.altar_skulls": "Altar Skulls", + "eidolon_repraised.codex.page.altar_skulls.0.title": "Altar Skulls", + "eidolon_repraised.codex.page.altar_skulls.0": "The skulls of undead creatures are powerful occult objects, capable of significantly empowering an altar. If multiple skulls are provided, only the highest power and capacity improvements out of all the skulls will take effect.", + "eidolon_repraised.codex.chapter.altar_herbs": "Altar Herbs", + "eidolon_repraised.codex.page.altar_herbs.0.title": "Altar Herbs", + "eidolon_repraised.codex.page.altar_herbs.0": "Certain uncommon flora and fungi are able to enhance an altar, when potted and placed atop it. As per usual, if multiple herbs are placed atop the altar, only the highest power and capacity improvements across the herbs will take effect.", + "eidolon_repraised.codex.chapter.goblet": "Goblet", + "eidolon_repraised.codex.page.goblet.title": "Goblet", + "eidolon_repraised.codex.page.goblet": "Goblets are the ideal means to provide an offering to a deity. Slaying a creature over the goblet will fill it with blood, which may be used in certain rites. Merely having a goblet on one's altar will also increase its capacity by two.", + "eidolon_repraised.codex.chapter.censer": "Censer", + "eidolon_repraised.codex.page.censer.title": "Censer", + "eidolon_repraised.codex.page.censer": "Censers may be filled with certain herbs and compounds, which will be burned and consumed when the censer is lit. Placing a censer on an altar will also increase the altar's capacity by two.", + "eidolon_repraised.codex.page.incense.1": "The restoration and the gloom mixtures are opposites of each other, like the herbs used to make it. While the Oanna heals the living and harm the dead, the Mirecap heals undead and harm any living that get close to the censer.", + "eidolon_repraised.codex.page.incense.restoration": "A purifying incense made with glistering melon that heals living creatures and harms the undead when burned in a brazier.", + "eidolon_repraised.codex.page.incense.gloom": "A corrupted incense favored by necromancers. Heals undead and damages living creatures within its influence.", + "eidolon_repraised.codex.page.incense.2": "The use of an holy symbol to consecrate the deathbane incense makes it a very effective repellent against undead creatures. On the other hand, by diffusing the essence of death in the air, the undeath incense curses whoever inhales it to temporarily behave like an undead.", + "eidolon_repraised.codex.page.incense.death_bane": "A consecrated incense hated by the undead, its fumes linger on those in the area to act as undead repellent.", + "eidolon_repraised.codex.page.incense.3": "Mixing herbs with some ingredients can make incenses slightly stronger than their potion counterparts. The Tough incense bolsters armor, Bloodlust increases melee damage, Quicken boosts movement speed and Soul Harvest improves loot and experience gain from slain creatures. Finally, the Purity incense cleanses negative status effects from those nearby.", + "eidolon_repraised.codex.page.incense.tough": "A fortifying incense that bolsters defenses, increasing armor points for some time.", + "eidolon_repraised.codex.page.incense.frail": "A weakening incense that reduces armor in those affected.", + "eidolon_repraised.codex.page.incense.frostbind": "A ghostly incense that emits a chilling fume, slowing down movements and preventing health regeneration while active.", + "eidolon_repraised.codex.page.incense.tether": "An anchoring incense that prevents teleportation and similar movement effects for affected entities.", + "eidolon_repraised.codex.page.incense.purity": "A cleansing incense that removes negative status effects from those nearby when burned.", + "eidolon_repraised.codex.page.incense.quicken": "A invigorating incense that grants increased movement speed to allies while it smolders.", + "eidolon_repraised.codex.page.incense.bloodlust": "An invigorating incense that awakens a thirst for blood in those within its aura, increasing their melee damage.", + "eidolon_repraised.codex.page.incense.soul_harvest": "An incense that sharpens the reaping abilities, increasing loot and experience gains from slain creatures.", + "eidolon_repraised.codex.page.incense.warding": "A protective incense that reduces incoming magic and projectile damage for a short time.", + "eidolon_repraised.codex.page.incense.undeath": "A foul incense that bestows the Undeath condition on those affected, altering their physiology and vulnerabilities.", + "eidolon_repraised.codex.page.incense.4": "Some herbs combinations are pretty nasty and can be used as traps. Opposite of the tough incense, the frail incense reduces armor points. Based on the Avennian Sprig, the Frostbind incense chills the air around, slowing down movement and preventing health regeneration while the Tether incense prevents teleportation.", + "eidolon_repraised.codex.chapter.dark_prayer": "Dark Prayer", + "eidolon_repraised.codex.page.dark_prayer.0.title": "Dark Prayer", + "eidolon_repraised.codex.page.dark_prayer.0": "Perform the chant above before an altar to pray to the dark lord, and attempt to draw their favor.", + "eidolon_repraised.codex.page.dark_prayer.1": "The dark prayer, as is true with all prayers, may only be performed once per day. Additionally, while repeatedly praying will draw more and more favor, other rites are often required. Whenever you learn a new sign or rite, make sure you try it at least once. Further knowledge may be revealed to you.", + "eidolon_repraised.codex.chapter.light_prayer": "Light Prayer", + "eidolon_repraised.codex.page.light_prayer.0.title": "Light Prayer", + "eidolon_repraised.codex.page.light_prayer.0": "Perform the chant above before an altar to pray to the light lord, and attempt to draw their favor.", + "eidolon_repraised.codex.page.light_prayer.1": "The light prayer, as is true with all prayers, may only be performed once per day. Additionally, while repeatedly praying will draw more and more favor, other rites are often required. Whenever you learn a new sign or rite, make sure you try it at least once. Further knowledge may be revealed to you.", + "eidolon_repraised.codex.chapter.animal_sacrifice": "Sacrifice Animal", + "eidolon_repraised.codex.page.animal_sacrifice.title": "Sacrifice Animal", + "eidolon_repraised.codex.page.animal_sacrifice": "Perform the chant above before an altar and a goblet filled with animal's blood. Sacrifices are highly-valued, but may only be performed once per day.", + "eidolon_repraised.codex.chapter.censer_offering": "Censer Offering", + "eidolon_repraised.codex.page.censer_offering.title": "Censer Offering", + "eidolon_repraised.codex.page.censer_offering": "Censers are also means of providing offerings to a deity without the need for blood. Ignite a censer filled with special herb compounds on an altar to please the light deity, may only be performed once per day.", + "eidolon_repraised.codex.chapter.dark_touch": "Touch of Darkness", + "eidolon_repraised.codex.page.dark_touch.0.title": "Touch of Darkness", + "eidolon_repraised.codex.page.dark_touch.0": "The dark lord has granted you the ability to touch certain items with dark power. Perform the above chant while looking at a certain dropped item.", + "eidolon_repraised.codex.page.dark_touch.1": "When cast on pewter inlay, the inlay will be transfigured, taking the form of an unholy symbol. Using it on a weapon will temporarily imbue it with necrotic powers, making it deal a bit of wither damage.", + "eidolon_repraised.codex.chapter.holy_touch": "Touch of Light", + "eidolon_repraised.codex.page.holy_touch.0.title": "Touch of Light", + "eidolon_repraised.codex.page.holy_touch.0": "The light lord has granted you the ability to touch certain items with holy power. Perform the above chant while looking at a certain dropped item.", + "eidolon_repraised.codex.page.holy_touch.1": "When cast on gold inlay, the inlay will be transfigured, taking the form of a holy symbol. The symbol can be used to scare undead expending mana [WIP]. Using it on a weapon will temporarily imbue it with holy powers, making it very effective against undeads.", + "eidolon_repraised.codex.chapter.stone_altar": "Stone Altar", + "eidolon_repraised.codex.page.stone_altar.title": "Stone Altar", + "eidolon_repraised.codex.page.stone_altar": "While a wooden altar is sufficient for basic rites, to perform more powerful magic a stone altar is necessary. Stone altars have the same characteristics and may be upgraded the same as wooden ones, but enable more powerful rites to be performed.", + "eidolon_repraised.codex.chapter.unholy_effigy": "Elder Statue", + "eidolon_repraised.codex.page.unholy_effigy.title": "Elder Statue", + "eidolon_repraised.codex.page.unholy_effigy": "The dark lord is pleased, and has revealed to you some knowledge of their otherworldly appearance, which you have represented in this statue. It should allow you to perform more powerful dark rites than your crude straw one would.", + "eidolon_repraised.codex.chapter.holy_effigy": "Holy Effigy", + "eidolon_repraised.codex.page.holy_effigy.title": "Holy Effigy", + "eidolon_repraised.codex.page.holy_effigy": "The light lord is pleased, and has revealed to you some knowledge of their otherworldly appearance, which you have represented in this statue. It should allow you to perform more powerful light rites than your crude straw one would.", + "eidolon_repraised.codex.chapter.villager_sacrifice": "Sacrifice Villager", + "eidolon_repraised.codex.page.villager_sacrifice.title": "Sacrifice Villager", + "eidolon_repraised.codex.page.villager_sacrifice": "Perform the above chant before a goblet of villager blood. Must be chanted before an elder statue on a stone altar.", + "eidolon_repraised.codex.chapter.lay_on_hands": "Lay on Hands", + "eidolon_repraised.codex.page.lay_on_hands.title": "Lay on Hands", + "eidolon_repraised.codex.page.lay_on_hands": "Perform this chant on living beings that are hurt or afflicted to ease their pain. Can also be used on self with lesser effect.", + "eidolon_repraised.codex.chapter.villager_cure": "Cure Villager", + "eidolon_repraised.codex.page.villager_cure.title": "Cure Villager", + "eidolon_repraised.codex.page.villager_cure": "Perform this exorcizing chant on a zombie villager to turn them back into a villager, must be chanted before an elder statue on a stone altar.", + "eidolon_repraised.codex.page.villager_cure.1": " The light lord will be relieved to see another soul saved from the undeath.", + "eidolon_repraised.codex.chapter.villager_zombie": "Zombify", + "eidolon_repraised.codex.page.villager_zombie.title": "Zombify", + "eidolon_repraised.codex.page.villager_zombie": "Perform this twisted chant on a villager to turn them into a zombie villager, must be chanted before an elder statue on a stone altar.", + "eidolon_repraised.codex.page.villager_zombie.1": "The dark lord will be pleased to see another join their ranks.", + "eidolon_repraised.codex.category.theurgy": "Theurgy", + "eidolon_repraised.codex.chapter.wicked_sign": "Wicked Sign", + "eidolon_repraised.codex.page.wicked_sign.title": "Wicked Sign", + "eidolon_repraised.codex.page.wicked_sign": "This wicked sign is the mark of an individual who has spurned righteousness and salvation to seek personal power. Be wary of the creatures and invocations it commands, lest you find yourself corrupted by it.", + "eidolon_repraised.codex.chapter.sacred_sign": "Sacred Sign", + "eidolon_repraised.codex.page.sacred_sign.title": "Sacred Sign", + "eidolon_repraised.codex.page.sacred_sign": "This sacred sign is the emblem of the forces of light and their unwavering devotion to the laws of creation and balance. Be kind and use it for good, to save the souls corrupted by the dark.", + "eidolon_repraised.codex.chapter.blood_sign": "Blood Sign", + "eidolon_repraised.codex.page.blood_sign.title": "Blood Sign", + "eidolon_repraised.codex.page.blood_sign": "Beyond blood itself, the blood sign symbolizes raw life force. As a component of chants, it is used to describe and manipulate the force within living things.", + "eidolon_repraised.codex.chapter.soul_sign": "Soul Sign", + "eidolon_repraised.codex.page.soul_sign.title": "Soul Sign", + "eidolon_repraised.codex.page.soul_sign": "The soul sign is the etching by which souls are attached to beings. Those who know it have been given knowledge of the intangible, and those who speak it forth should be aware of the power - their own, or anothers - that they are toying with.", + "eidolon_repraised.codex.chapter.mind_sign": "Mind Sign", + "eidolon_repraised.codex.page.mind_sign.title": "Mind Sign", + "eidolon_repraised.codex.page.mind_sign": "The mind is what separates intelligent beings from the world's other creatures. It is only with the mind, and the use of the mind sign, that complex magic becomes possible for the mortal practitioner.", + "eidolon_repraised.codex.chapter.flame_sign": "Flame Sign", + "eidolon_repraised.codex.page.flame_sign.title": "Flame Sign", + "eidolon_repraised.codex.page.flame_sign": "The flame sign is the symbol of the flames that cleanses and purifies, but also destroys and consumes in its fury. As the flame sign is used in chants, it calls forth the ability to manipulate the element of fire.", + "eidolon_repraised.codex.chapter.winter_sign": "Winter Sign", + "eidolon_repraised.codex.page.winter_sign.title": "Winter Sign", + "eidolon_repraised.codex.page.winter_sign": "The winter sign is the symbol of the cold that freezes and preserves, but also snares and kills in its embrace. As the winter sign is used in chants, it calls forth the ability to manipulate the element of ice.", + "eidolon_repraised.codex.chapter.harmony_sign": "Harmony Sign", + "eidolon_repraised.codex.page.harmony_sign.title": "Harmony Sign", + "eidolon_repraised.codex.page.harmony_sign": "Harmony is the balance of the world, the state of being in which all things are in their proper place. As you comprehend it, you can call forth the power to protect from discord and chaos, or defy it and corrupt.", + "eidolon_repraised.codex.chapter.death_sign": "Death Sign", + "eidolon_repraised.codex.page.death_sign.title": "Death Sign", + "eidolon_repraised.codex.page.death_sign": "Death is the end of all things, the finality of life and those who know this sign understand how it should be embraced and not rejected. As such, those who speak it should be aware that undeath is an heresy against the natural order.", + "eidolon_repraised.codex.chapter.warding_sign": "Warding Sign", + "eidolon_repraised.codex.page.warding_sign.title": "Warding Sign", + "eidolon_repraised.codex.page.warding_sign": "Born from the desire of protection, by comprehending the warding sign you grasp the the barrier between the body and the soul and how to manipulate it. Those who speak this sign can call forth the alter protection, maybe even to seal away.", + "eidolon_repraised.codex.chapter.magic_sign": "Magic Sign", + "eidolon_repraised.codex.page.magic_sign.title": "Magic Sign", + "eidolon_repraised.codex.page.magic_sign": "Your patron gradually granted more and more use of his magic power. Understanding this sign might one day lead to spark your own magic, but for now it is only a reminder of your patron's power over you.", + "eidolon_repraised.codex.category.signs": "Mystical Signs", + "eidolon_repraised.codex.rune.sin": "A vile and wicked sigil. Adds one Wicked sign to the end of the spell.", + "eidolon_repraised.codex.rune.crimson_rose": "Thrives upon bloodshed. Consumes two Wicked signs from the end of the spell, and adds one Blood sign in their place.", + "eidolon_repraised.codex.category.runes": "Runecraft", + "eidolon_repraised.codex.chapter.mana": "Mana", + "eidolon_repraised.codex.page.mana.title": "Mana", + "eidolon_repraised.codex.page.mana": "Your patron accepted your prayers, and granted you the ability to use magic. As your body doesn't generate mana on its own, you can only refill your mana bar by asking your patron.", + "eidolon_repraised.codex.page.mana.1": "The amount of mana you will receive after a prayer or a sacrifice depends on the altar's power while its capacity and your devotion increase how much mana you can hold in your body.", + "eidolon_repraised.codex.chapter.scriptorium": "Scriptorium", + "eidolon_repraised.codex.page.scriptorium.title": "Scriptorium", + "eidolon_repraised.codex.page.scriptorium": "In the scriptorium you can use parchments to write down sign combinations to use on the fly, without the need of the Ars Ecclesia. Just like with the codex, you will need to learn the signs first. For some reason, the resulting Chant Scrolls seem to crumble after its chant is performed.", + "eidolon_repraised.codex.chapter.light": "Chant of Light", + "eidolon_repraised.codex.page.light.title": "Light", + "eidolon_repraised.codex.page.light": "The chant of light is a simple spell that creates a small ball of light at the cost of mana. Your light in the dark, or a cool decoration for your home.", + "eidolon_repraised.codex.chapter.fire_touch": "Chant of Flames", + "eidolon_repraised.codex.page.fire_touch.title": "Fire Touch", + "eidolon_repraised.codex.page.fire_touch": "The chant of flames is a simple spell that creates sparks of fire at the cost of mana. It is useful for lighting campfires and braziers, or burning enemies.", + "eidolon_repraised.codex.chapter.chill_touch": "Chant of Winter", + "eidolon_repraised.codex.page.chill_touch.title": "Chill Touch", + "eidolon_repraised.codex.page.chill_touch": "The chant of winter is a simple spell that freezes the entity or block hit at the cost of mana. It is useful for cooling drinks, or freezing enemies to the bone.", + "eidolon_repraised.codex.chapter.water": "Chant of Dew", + "eidolon_repraised.codex.page.water.title": "A song of Ice and Fire", + "eidolon_repraised.codex.page.water": "Now that you understand the essence of fire and ice you can mix them with this chant, to freeze the air around you and then heating it back into water .", + "eidolon_repraised.codex.page.water.1": "This chant is specially useful to refill your cauldrons when you don't have a bucket at hand.", + "eidolon_repraised.codex.chapter.enthrall": "Chant of the Dead Mind", + "eidolon_repraised.codex.page.enthrall.title": "Enthrall", + "eidolon_repraised.codex.page.enthrall": "This advanced chant allows to enthrall an undead. The cost of the spell will vary depending on the health of the target and will fizzle if you don't have enough.", + "eidolon_repraised.codex.page.enthrall.1": "Enthralled entities won't harm you and will try to fight with you but won't manage to follow you by teleporting if you get too far.", + "eidolon_repraised.codex.chapter.smite": "Chant of the Holy Flame", + "eidolon_repraised.codex.page.smite.title": "Smite", + "eidolon_repraised.codex.page.smite": "This advanced chant allows to smite an undead mob, dealing high damage and making it flee from the chanter for a short time.", + "eidolon_repraised.codex.chapter.sunder_armor": "Chant of Sundering", + "eidolon_repraised.codex.page.sunder_armor.title": "Sunder Armor", + "eidolon_repraised.codex.page.sunder_armor": "This chant allows to sunder the armor of an enemy, reducing its armor points by 25%%.", + "eidolon_repraised.codex.chapter.reinforce_armor": "Chant of Reinforcement", + "eidolon_repraised.codex.page.reinforce_armor.title": "Reinforce Armor", + "eidolon_repraised.codex.page.reinforce_armor": "This advanced chant allows to reinforce the armor of the caster or an allied entity, increasing its armor points by 25%%.", + "eidolon_repraised.codex.category.spells": "Spells", + "eidolon_repraised.codex.page.spells.title": "Revealed Spells", + "argument.eidolon_repraised.rune.unknown": "Unknown Rune", + "argument.eidolon_repraised.research.unknown": "Unknown Research", + "argument.eidolon_repraised.sign.unknown": "Unknown Sign", + "argument.eidolon_repraised.deity.unknown": "Unknown Deity", + "commands.eidolon_repraised.reputation.success.single": "Updated %s's Reputation", + "commands.eidolon_repraised.reputation.success.multiple": "Updated Reputation of %s players", + "eidolon_repraised.message.prayer_cooldown": "You should wait before using this prayer again.", + "eidolon_repraised.message.not_enough_reputation": "Your prayer echoes without answers.", + "eidolon_repraised.message.no_effigy": "No Effigy nearby was found.", + "eidolon_repraised.jei.health_sacrifice": "Sacrifice %d hearts.", + "eidolon_repraised.angels_sight.mode.0": "The arrows will target the nearest entity.", + "eidolon_repraised.angels_sight.mode.1": "The arrows will ignore players.", + "eidolon_repraised.angels_sight.mode.2": "The arrows will target the nearest hostile entity.", + "eidolon_repraised.advancement.title.root": "Your Guide to the Supernatural", + "eidolon_repraised.advancement.desc.root": "Craft the Ars Ecclesia", + "eidolon_repraised.advancement.title.pewter_ingot": "The Alloy Inert to Magic", + "eidolon_repraised.advancement.desc.pewter_ingot": "Craft a Pewter Ingot", + "eidolon_repraised.advancement.title.straw_effigy": "A Raw Effigy to Pray at", + "eidolon_repraised.advancement.desc.straw_effigy": "Craft a Straw Effigy and put it on an Altar", + "eidolon_repraised.advancement.title.wicked_path": "The Wicked Path", + "eidolon_repraised.advancement.desc.wicked_path": "Ask a Witch to teach you the Wicked Sign", + "eidolon_repraised.advancement.title.sacred_path": "The Sacred Path", + "eidolon_repraised.advancement.desc.sacred_path": "Ask a Priest to teach you the Sacred Sign", + "eidolon_repraised.advancement.title.incense": "A Humble Offering", + "eidolon_repraised.advancement.desc.incense": "Craft a Censer and burn an Offering Incense on an Altar", + "eidolon_repraised.advancement.title.sacrifice": "Blood for the Dark One", + "eidolon_repraised.advancement.desc.sacrifice": "Fill a Goblet with Blood on an Altar and perform the Chant", + "eidolon_repraised.advancement.title.lay_on_hands": "Healing Touch", + "eidolon_repraised.advancement.desc.lay_on_hands": "Use your Holy Powers to heal another.", + "eidolon_repraised.advancement.title.villager_sacrifice": "A Greater Sacrifice", + "eidolon_repraised.advancement.desc.villager_sacrifice": "Sacrifice a Villager on the Altar", + "eidolon_repraised.advancement.title.holy_symbol": "Blessed with Light", + "eidolon_repraised.advancement.desc.holy_symbol": "Transfigure a Gold Inlay into the Holy Symbol", + "eidolon_repraised.advancement.title.unholy_symbol": "Marked with Darkness", + "eidolon_repraised.advancement.desc.unholy_symbol": "Transfigure a Pewter Inlay into the Unholy Symbol", + "eidolon_repraised.advancement.title.zombify": "A New Recruit for the Dark", + "eidolon_repraised.advancement.desc.zombify": "Zombify a Villager with the Chant", + "eidolon_repraised.advancement.title.cure_zombie": "Curse Lifted", + "eidolon_repraised.advancement.desc.cure_zombie": "Cure a Zombie Villager with the Chant", + "eidolon_repraised.advancement.title.enthrall_undead": "A New Servant", + "eidolon_repraised.advancement.desc.enthrall_undead": "Enthrall an Undead with the Chant", + "eidolon_repraised.advancement.title.smite_undead": "The light's Fury", + "eidolon_repraised.advancement.desc.smite_undead": "Smite an Undead with the Chant", + "eidolon_repraised.advancement.title.wooden_altar": "Your First Altar", + "eidolon_repraised.advancement.desc.wooden_altar": "Craft a Wooden Altar", + "eidolon_repraised.advancement.title.stone_altar": "A more Powerful altar", + "eidolon_repraised.advancement.desc.stone_altar": "Craft a Stone Altar", + "eidolon_repraised.advancement.title.brazier": "Rituals", + "eidolon_repraised.advancement.desc.brazier": "Craft a Brazier", + "eidolon_repraised.advancement.title.crucible": "Alchemical Soup", + "eidolon_repraised.advancement.desc.crucible": "Craft a Crucible", + "eidolon_repraised.advancement.title.worktable": "A Magical Workbench", + "eidolon_repraised.advancement.desc.worktable": "Craft a Worktable", + "eidolon_repraised.advancement.title.soul_shard": "Crystallized Souls", + "eidolon_repraised.advancement.desc.soul_shard": "Use a Crystallization Ritual to obtain Soul Shards", + "eidolon_repraised.advancement.title.wooden_brewing_stand": "Blazefree Potions", + "eidolon_repraised.advancement.desc.wooden_brewing_stand": "Craft an Apothecary Stand to brew Potions without Blaze Powder", + "eidolon_repraised.advancement.title.athame": "The Finest Dagger", + "eidolon_repraised.advancement.desc.athame": "Craft an Athame to harvest Rare Plants and Ender Pearls", + "eidolon_repraised.advancement.title.reaper_scythe": "Reaping Time", + "eidolon_repraised.advancement.desc.reaper_scythe": "Craft a Reaper Scythe to harvest Soul Shards from Undead Creatures", + "eidolon_repraised.advancement.title.research_notes": "Research the World", + "eidolon_repraised.advancement.desc.research_notes": "Craft Note-Taking tools and use them on specific mobs to start a research", + "eidolon_repraised.advancement.title.flame_spell": "Chant of Flames", + "eidolon_repraised.advancement.desc.flame_spell": "Learn the Chant of Flames researching a Blaze", + "eidolon_repraised.advancement.title.frost_spell": "Call of Winter", + "eidolon_repraised.advancement.desc.frost_spell": "Learn the Call of Winter researching a Wraith or a Stray", + "blue": "Blue", + "red": "Red", + "green": "Green", + "yellow": "Yellow", + "purple": "Purple", + "orange": "Orange", + "black": "Black", + "white": "White", + "gray": "Gray", + "brown": "Brown", + "cyan": "Cyan", + "pink": "Pink", + "lime": "Lime", + "magenta": "Magenta", + "light_blue": "Light Blue", + "light_gray": "Light Gray", + "eidolon_repraised.gui.scriptorium": "Scriptorium", + "eidolon_repraised.ritual.crystal": "Crystallization", + "eidolon_repraised.ritual.summon": "Summon: %s", + "eidolon_repraised.ritual.daylight": "Daylight", + "eidolon_repraised.ritual.moonlight": "Moonlight", + "eidolon_repraised.ritual.crafting": "Crafting: %s", + "eidolon_repraised.ritual.allure": "Alluring", + "eidolon_repraised.ritual.repelling": "Repelling", + "eidolon_repraised.ritual.absorption": "Capturing", + "eidolon_repraised.ritual.deceit": "Deceit", + "eidolon_repraised.ritual.purify": "Purification", + "eidolon_repraised.ritual.location": "Locator: %s", + "eidolon_repraised.ritual.recharging_soulfire": "Recharging Soulfire", + "eidolon_repraised.ritual.recharging_chill": "Recharging Bonechill", + "key.eidolon_repraised.open_docs": "Open Codex", + "key.categories.eidolon_repraised": "Eidolon:Repraised", + "eidolon_repraised.message.max_reputation": "This patron has nothing else for you, aside mana", + "eidolon_repraised.message.reputation_locked": "This patron won't be appeased until you use your new knowledge" +} diff --git a/projects/1.21/assets/eidolon-repraised/eidolon_repraised/lang/zh_cn.json b/projects/1.21/assets/eidolon-repraised/eidolon_repraised/lang/zh_cn.json new file mode 100644 index 000000000000..02f572364c44 --- /dev/null +++ b/projects/1.21/assets/eidolon-repraised/eidolon_repraised/lang/zh_cn.json @@ -0,0 +1,906 @@ +{ + "itemGroup.eidolon_repraised": "幻梦:再颂", + "affix.eidolon_repraised:wand/tracking": "搜寻", + "affix.eidolon_repraised:wand/tracking.suffix": "搜寻", + "affix.eidolon_repraised:wand/tracking.desc": "最多{0}个弹射物会自动飞向最近的敌人。", + "affix.eidolon_repraised:wand/hailing": "弹雨", + "affix.eidolon_repraised:wand/hailing.suffix": "弹火", + "affix.eidolon_repraised:wand/hailing.desc": "额外发射{0}个弹射物。", + "affix.eidolon_repraised:wand/attribute/magic_power": "奥秘", + "affix.eidolon_repraised:wand/attribute/magic_power.suffix": "法师", + "attribute.eidolon_repraised.magic_power": "魔力", + "attribute.eidolon_repraised.magic_power.desc": "对于奥秘技艺的掌控能力。增加魔法伤害。", + "lore.eidolon_repraised.unholy_symbol": "诞生自触以黑暗的白镴嵌材", + "lore.eidolon_repraised.holy_symbol": "诞生自触以光明的金嵌材", + "lore.eidolon_repraised.wraith_heart": "它非常寒冷……", + "lore.eidolon_repraised.zombie_heart": "它还在跳动吗?", + "lore.eidolon_repraised.sapping_sword": "从目标处窃取生命。", + "lore.eidolon_repraised.sanguine_amulet": "存储生命,以备后用。", + "lore.eidolon_repraised.void_amulet": "偶尔吸收弹射物。", + "lore.eidolon_repraised.warded_mail": "防御魔法攻击。", + "lore.eidolon_repraised.soulfire_wand": "发出魔力火花。", + "lore.eidolon_repraised.bonechill_wand": "冷入骨髓。", + "lore.eidolon_repraised.codex": "你的超自然指南。", + "lore.eidolon_repraised.soul_shard": "由亡灵结晶而来。", + "lore.eidolon_repraised.imbued_bones": "注染着古老的誓言。", + "lore.eidolon_repraised.reaper_scythe": "灵魂收割者。", + "lore.eidolon_repraised.cleaving_axe": "极其锋利的斧刃。", + "lore.eidolon_repraised.mind_shielding_plate": "保护你的知识。", + "lore.eidolon_repraised.prestigious_palm": "伸手触摸天空。", + "lore.eidolon_repraised.resolute_belt": "它非常沉重。", + "lore.eidolon_repraised.gravity_belt": "它非常轻盈。", + "lore.eidolon_repraised.glass_hand": "风险与回报。", + "lore.eidolon_repraised.top_hat": "毋庸置疑。", + "lore.eidolon_repraised.athame": "带有红石力量。", + "lore.eidolon_repraised.angels_sight": "它似乎在审判你。", + "lore.eidolon_repraised.angels_sight.mode.1": "瞄准除玩家外的所有活物", + "lore.eidolon_repraised.angels_sight.mode.2": "瞄准敌人", + "lore.eidolon_repraised.angels_sight.mode.3": "瞄准所有活物", + "lore.eidolon_repraised.terminus_mirror": "望向无尽深渊。", + "lore.eidolon_repraised.deathbringer_scythe": "带给你不祥的预感。", + "lore.eidolon_repraised.soulbone_amulet": "它的品质难以言说。", + "lore.eidolon_repraised.withered_heart": "像是拿着一个空壳。", + "lore.eidolon_repraised.grape_candy": "狰狞葡萄味", + "lore.eidolon_repraised.red_candy": "抽魂树莓味", + "lore.eidolon_repraised.enervating_ring": "它有什么作用?", + "lore.eidolon_repraised.chant_scroll": "符文具有力量,但运用仍需要知识。", + "lore.eidolon_repraised.offering_incense": "有着纯洁的气味。", + "lore.eidolon_repraised.raven_cloak": "张开羽翼。", + "lore.eidolon_repraised.oanna_bloom": "纯洁之花瓣。", + "lore.eidolon_repraised.merammer_root": "这种根茎可供燃烧。", + "lore.eidolon_repraised.sildrian_seed": "蕴含着涌动的能量。", + "lore.eidolon_repraised.avennian_sprig": "紧缠不放。", + "lore.eidolon_repraised.mirecap": "繁盛于腐朽。", + "lore.eidolon_repraised.restoration_incense": "闻着像盛放的粉红色花簇,其香气足以阻挡死亡的侵袭。", + "lore.eidolon_repraised.gloom_incense": "闻着像凋零的生命,是为亡灵准备的熏香。", + "lore.eidolon_repraised.deathbane_incense": "居于死亡之物难以忍受它的香气——无论它们有无嗅觉。", + "lore.eidolon_repraised.undeath_incense": "祸福参半,它腐坏的熏气能将活物变为亡灵。", + "lore.eidolon_repraised.purity_incense": "甜蜜的香气充盈四周之时,诅咒与毒液便消失无踪。", + "lore.eidolon_repraised.quicken_incense": "它的气味能让万物变得轻盈,仿佛足下生翼。", + "lore.eidolon_repraised.frostbind_incense": "它幽灵般的火焰会取走周遭的热量,如鬼魂之阴寒。", + "lore.eidolon_repraised.bloodlust_incense": "它的气味能激发争斗的本能,引发嗜血的欲望。", + "lore.eidolon_repraised.tough_incense": "烟雾缭绕,满是铁匠锻打坚固铠甲的气味。", + "lore.eidolon_repraised.frail_incense": "它的熏气脆弱易毁,就连盔甲也受其感染而濒临残损。", + "lore.eidolon_repraised.tether_incense": "它的气味与现实锚定,是阻断一切传送的绳索。", + "lore.eidolon_repraised.soul_harvest_incense": "它的气味能抽走灵魂的遗语,再将其轻柔地送入你的手中。", + "item.eidolon_repraised.lead_ingot": "铅锭", + "item.eidolon_repraised.raw_lead": "粗铅", + "item.eidolon_repraised.lead_nugget": "铅粒", + "item.eidolon_repraised.silver_ingot": "银锭", + "item.eidolon_repraised.raw_silver": "粗银", + "item.eidolon_repraised.silver_nugget": "银粒", + "item.eidolon_repraised.pewter_blend": "白镴混合物", + "item.eidolon_repraised.pewter_ingot": "白镴锭", + "item.eidolon_repraised.pewter_nugget": "白镴粒", + "item.eidolon_repraised.pewter_inlay": "白镴嵌材", + "item.eidolon_repraised.arcane_gold_ingot": "秘金锭", + "item.eidolon_repraised.arcane_gold_nugget": "秘金粒", + "item.eidolon_repraised.gold_inlay": "金嵌材", + "item.eidolon_repraised.silver_helmet": "银头盔", + "item.eidolon_repraised.silver_chestplate": "银胸甲", + "item.eidolon_repraised.silver_leggings": "银护腿", + "item.eidolon_repraised.silver_boots": "银靴子", + "item.eidolon_repraised.silver_sword": "银剑", + "item.eidolon_repraised.silver_pickaxe": "银镐", + "item.eidolon_repraised.silver_axe": "银斧", + "item.eidolon_repraised.silver_shovel": "银锹", + "item.eidolon_repraised.silver_hoe": "银锄", + "item.eidolon_repraised.top_hat": "高顶礼帽", + "item.eidolon_repraised.basic_ring": "基础戒指", + "item.eidolon_repraised.basic_amulet": "基础护符", + "item.eidolon_repraised.basic_belt": "基础腰带", + "item.eidolon_repraised.shadow_gem": "暗影宝石", + "item.eidolon_repraised.sulfur": "硫磺", + "item.eidolon_repraised.wraith_heart": "幽魂之心", + "item.eidolon_repraised.zombie_heart": "僵尸之心", + "item.eidolon_repraised.tattered_cloth": "褴褛之布", + "item.eidolon_repraised.soul_shard": "灵魂碎片", + "item.eidolon_repraised.death_essence": "死亡精粹", + "item.eidolon_repraised.crimson_essence": "精炼深红", + "item.eidolon_repraised.fungus_sprouts": "真菌新芽", + "item.eidolon_repraised.warped_sprouts": "诡异新芽", + "item.eidolon_repraised.ender_calx": "终末矿灰", + "item.eidolon_repraised.tallow": "油脂", + "item.eidolon_repraised.offering_incense": "祭献熏香", + "item.eidolon_repraised.lesser_soul_gem": "小型灵魂宝石", + "item.eidolon_repraised.unholy_symbol": "亵渎象征符", + "item.eidolon_repraised.holy_symbol": "圣洁象征符", + "item.eidolon_repraised.reaper_scythe": "死神镰刀", + "item.eidolon_repraised.cleaving_axe": "开劈之斧", + "item.eidolon_repraised.sapping_sword": "侵蚀之剑", + "item.eidolon_repraised.sanguine_amulet": "鲜血护符", + "item.eidolon_repraised.wicked_weave": "邪恶织物", + "item.eidolon_repraised.warlock_hat": "术士帽", + "item.eidolon_repraised.warlock_cloak": "术士斗篷", + "item.eidolon_repraised.warlock_boots": "术士长靴", + "item.eidolon_repraised.void_amulet": "虚空护符", + "item.eidolon_repraised.warded_mail": "守卫锁甲", + "item.eidolon_repraised.mind_shielding_plate": "心灵防御护板", + "item.eidolon_repraised.prestigious_palm": "尊贵之手", + "item.eidolon_repraised.gravity_belt": "引力腰带", + "item.eidolon_repraised.resolute_belt": "坚毅腰带", + "item.eidolon_repraised.soulfire_wand": "魂火魔杖", + "item.eidolon_repraised.bonechill_wand": "刺骨魔杖", + "item.eidolon_repraised.spawn_wraith": "幽魂刷怪蛋", + "item.eidolon_repraised.spawn_zombie_brute": "僵尸蛮种刷怪蛋", + "item.eidolon_repraised.spawn_giant_skeleton": "巨型骷髅刷怪蛋", + "item.eidolon_repraised.spawn_necromancer": "亡灵巫师刷怪蛋", + "item.eidolon_repraised.spawn_slimy_slug": "蛞蝓刷怪蛋", + "item.eidolon_repraised.codex": "秘仪教典", + "item.eidolon_repraised.music_disc_parousia": "音乐唱片", + "item.eidolon_repraised.reversal_pick": "颠倒之镐", + "item.eidolon_repraised.glass_hand": "玻璃之手", + "item.eidolon_repraised.chant_scroll": "咏唱卷轴", + "item.eidolon_repraised.restoration_incense": "复苏熏香", + "item.eidolon_repraised.gloom_incense": "昏伤熏香", + "item.eidolon_repraised.deathbane_incense": "亡者灾祸熏香", + "item.eidolon_repraised.tough_incense": "强韧熏香", + "item.eidolon_repraised.frail_incense": "脆弱熏香", + "item.eidolon_repraised.frostbind_incense": "霜缚熏香", + "item.eidolon_repraised.tether_incense": "捆系熏香", + "item.eidolon_repraised.purity_incense": "纯净熏香", + "item.eidolon_repraised.quicken_incense": "迅疾熏香", + "item.eidolon_repraised.bloodlust_incense": "嗜血熏香", + "item.eidolon_repraised.soul_harvest_incense": "灵魂收割熏香", + "item.eidolon_repraised.warding_incense": "守卫熏香", + "item.eidolon_repraised.undeath_incense": "亡灵熏香", + "item.eidolon_repraised.music_disc_parousia.desc": "Kitsune² - Parousia", + "jukebox_song.eidolon_repraised.parousia": "Kitsune² - Parousia", + "item.minecraft.potion.effect.anchored": "锚定药水", + "item.minecraft.splash_potion.effect.anchored": "喷溅型锚定药水", + "item.minecraft.tipped_arrow.effect.anchored": "锚定之箭", + "item.minecraft.lingering_potion.effect.anchored": "滞留型锚定药水", + "item.minecraft.potion.effect.long_anchored": "锚定药水", + "item.minecraft.splash_potion.effect.long_anchored": "喷溅型锚定药水", + "item.minecraft.tipped_arrow.effect.long_anchored": "锚定之箭", + "item.minecraft.lingering_potion.effect.long_anchored": "滞留型锚定药水", + "item.minecraft.potion.effect.chilled": "激冷药水", + "item.minecraft.splash_potion.effect.chilled": "喷溅型激冷药水", + "item.minecraft.tipped_arrow.effect.chilled": "激冷之箭", + "item.minecraft.lingering_potion.effect.chilled": "滞留型激冷药水", + "item.minecraft.potion.effect.long_chilled": "激冷药水", + "item.minecraft.splash_potion.effect.long_chilled": "喷溅型激冷药水", + "item.minecraft.tipped_arrow.effect.long_chilled": "激冷之箭", + "item.minecraft.lingering_potion.effect.long_chilled": "滞留型激冷药水", + "item.minecraft.potion.effect.reinforced": "固强药水", + "item.minecraft.splash_potion.effect.reinforced": "喷溅型固强药水", + "item.minecraft.tipped_arrow.effect.reinforced": "固强之箭", + "item.minecraft.lingering_potion.effect.reinforced": "滞留型固强药水", + "item.minecraft.potion.effect.long_reinforced": "固强药水", + "item.minecraft.splash_potion.effect.long_reinforced": "喷溅型固强药水", + "item.minecraft.tipped_arrow.effect.long_reinforced": "固强之箭", + "item.minecraft.lingering_potion.effect.long_reinforced": "滞留型固强药水", + "item.minecraft.potion.effect.strong_reinforced": "固强药水", + "item.minecraft.splash_potion.effect.strong_reinforced": "喷溅型固强药水", + "item.minecraft.tipped_arrow.effect.strong_reinforced": "固强之箭", + "item.minecraft.lingering_potion.effect.strong_reinforced": "滞留型固强药水", + "item.minecraft.potion.effect.vulnerable": "易伤药水", + "item.minecraft.splash_potion.effect.vulnerable": "喷溅型易伤药水", + "item.minecraft.tipped_arrow.effect.vulnerable": "易伤之箭", + "item.minecraft.lingering_potion.effect.vulnerable": "滞留型易伤药水", + "item.minecraft.potion.effect.long_vulnerable": "易伤药水", + "item.minecraft.splash_potion.effect.long_vulnerable": "喷溅型易伤药水", + "item.minecraft.tipped_arrow.effect.long_vulnerable": "易伤之箭", + "item.minecraft.lingering_potion.effect.long_vulnerable": "滞留型易伤药水", + "item.minecraft.potion.effect.strong_vulnerable": "易伤药水", + "item.minecraft.splash_potion.effect.strong_vulnerable": "喷溅型易伤药水", + "item.minecraft.tipped_arrow.effect.strong_vulnerable": "易伤之箭", + "item.minecraft.lingering_potion.effect.strong_vulnerable": "滞留型易伤药水", + "item.minecraft.potion.effect.undeath": "亡灵药水", + "item.minecraft.splash_potion.effect.undeath": "喷溅型亡灵药水", + "item.minecraft.tipped_arrow.effect.undeath": "亡灵之箭", + "item.minecraft.lingering_potion.effect.undeath": "滞留型亡灵药水", + "item.minecraft.potion.effect.long_undeath": "亡灵药水", + "item.minecraft.splash_potion.effect.long_undeath": "喷溅型亡灵药水", + "item.minecraft.tipped_arrow.effect.long_undeath": "亡灵之箭", + "item.minecraft.lingering_potion.effect.long_undeath": "滞留型亡灵药水", + "item.minecraft.potion.effect.decay": "衰朽药水", + "item.minecraft.splash_potion.effect.decay": "喷溅型衰朽药水", + "item.minecraft.tipped_arrow.effect.decay": "衰朽之箭", + "item.minecraft.lingering_potion.effect.decay": "滞留型衰朽药水", + "item.minecraft.potion.effect.long_decay": "衰朽药水", + "item.minecraft.splash_potion.effect.long_decay": "喷溅型衰朽药水", + "item.minecraft.tipped_arrow.effect.long_decay": "衰朽之箭", + "item.minecraft.lingering_potion.effect.long_decay": "滞留型衰朽药水", + "item.minecraft.potion.effect.strong_decay": "衰朽药水", + "item.minecraft.splash_potion.effect.strong_decay": "喷溅型衰朽药水", + "item.minecraft.tipped_arrow.effect.strong_decay": "衰朽之箭", + "item.minecraft.lingering_potion.effect.strong_decay": "滞留型衰朽药水", + "item.eidolon_repraised.spawn_raven": "渡鸦刷怪蛋", + "item.eidolon_repraised.raven_feather": "渡鸦羽毛", + "item.eidolon_repraised.alchemists_tongs": "炼金师之钳", + "item.eidolon_repraised.athame": "仪式刀", + "item.eidolon_repraised.terminus_mirror": "终结之镜", + "item.eidolon_repraised.angels_sight": "大天使之视", + "item.eidolon_repraised.merammer_resin": "腴须凝脂", + "item.eidolon_repraised.crimson_gem": "深红宝石", + "item.eidolon_repraised.enervating_ring": "衰颓戒指", + "item.eidolon_repraised.parchment": "羊皮纸", + "item.eidolon_repraised.magic_ink": "魔法墨水", + "item.eidolon_repraised.magicians_wax": "魔法师之蜡", + "item.eidolon_repraised.arcane_seal": "奥秘火漆", + "item.eidolon_repraised.notetaking_tools": "笔记工具", + "item.eidolon_repraised.research_notes": "研究笔记", + "item.eidolon_repraised.completed_research": "完成的研究", + "item.eidolon_repraised.summoning_staff": "召唤魔杖", + "item.eidolon_repraised.deathbringer_scythe": "死亡使者镰刀", + "item.eidolon_repraised.soulbone_amulet": "魂骨护符", + "item.eidolon_repraised.imbued_bones": "注染骨架", + "item.eidolon_repraised.bonelord_helm": "骸骨圣骑头盔", + "item.eidolon_repraised.bonelord_chestplate": "骸骨圣骑胸甲", + "item.eidolon_repraised.bonelord_greaves": "骸骨圣骑护胫", + "item.eidolon_repraised.withered_heart": "凋零之心", + "item.eidolon_repraised.grape_candy": "灵魂糖果", + "item.eidolon_repraised.red_candy": "灵魂糖果", + "item.eidolon_repraised.raven_cloak": "渡鸦斗篷", + "item.eidolon_repraised.elder_brick": "远古砖", + "block.eidolon_repraised.lead_block": "铅块", + "block.eidolon_repraised.lead_ore": "铅矿石", + "block.eidolon_repraised.raw_lead_block": "粗铅块", + "block.eidolon_repraised.deep_lead_ore": "深层铅矿石", + "block.eidolon_repraised.silver_block": "银块", + "block.eidolon_repraised.silver_ore": "银矿石", + "block.eidolon_repraised.raw_silver_block": "粗银块", + "block.eidolon_repraised.deep_silver_ore": "深层银矿石", + "block.eidolon_repraised.pewter_block": "白镴块", + "block.eidolon_repraised.arcane_gold_block": "秘金块", + "block.eidolon_repraised.shadow_gem_block": "暗影宝石块", + "block.eidolon_repraised.smooth_stone_bricks": "平滑石砖", + "block.eidolon_repraised.mossy_smooth_stone_bricks": "覆苔平滑石砖", + "block.eidolon_repraised.smooth_stone_bricks_slab": "平滑石砖台阶", + "block.eidolon_repraised.smooth_stone_bricks_stairs": "平滑石砖楼梯", + "block.eidolon_repraised.smooth_stone_bricks_wall": "平滑石砖墙", + "block.eidolon_repraised.smooth_stone_masonry": "平滑石砌砖", + "block.eidolon_repraised.smooth_stone_masonry_slab": "平滑石砌砖台阶", + "block.eidolon_repraised.smooth_stone_masonry_stairs": "平滑石砌砖楼梯", + "block.eidolon_repraised.smooth_stone_arch": "平滑石拱窗", + "block.eidolon_repraised.smooth_stone_tiles": "平滑石瓦", + "block.eidolon_repraised.smooth_stone_tiles_slab": "平滑石瓦台阶", + "block.eidolon_repraised.smooth_stone_tiles_stairs": "平滑石瓦楼梯", + "block.eidolon_repraised.polished_planks": "抛光木板", + "block.eidolon_repraised.polished_planks_slab": "抛光木台阶", + "block.eidolon_repraised.polished_planks_stairs": "抛光木楼梯", + "block.eidolon_repraised.polished_planks_fence": "抛光木栅栏", + "block.eidolon_repraised.polished_planks_fence_gate": "抛光木栅栏门", + "block.eidolon_repraised.polished_button": "抛光木按钮", + "block.eidolon_repraised.polished_door": "抛光木门", + "block.eidolon_repraised.polished_pressure_plate": "抛光木压力板", + "block.eidolon_repraised.polished_standing_sign": "抛光木告示牌", + "block.eidolon_repraised.polished_hanging_sign": "悬挂式抛光木告示牌", + "block.eidolon_repraised.polished_wood_pillar": "抛光木立柱", + "block.eidolon_repraised.brazier": "火盆", + "block.eidolon_repraised.planter": "种植坛", + "block.eidolon_repraised.oanna_bloom": "盛放净莲", + "block.eidolon_repraised.merammer_root": "腴须根茎", + "block.eidolon_repraised.sildrian_seed": "繁林之种", + "block.eidolon_repraised.avennian_sprig": "卷蕨小枝", + "block.eidolon_repraised.mirecap": "沼伞蘑菇", + "block.eidolon_repraised.crucible": "坩埚", + "block.eidolon_repraised.crafting_altar": "合成祭坛", + "block.eidolon_repraised.plinth": "基柱", + "block.eidolon_repraised.obelisk": "基座", + "block.eidolon_repraised.stone_hand": "石之手", + "block.eidolon_repraised.enchanted_ash": "附魔灰烬", + "block.eidolon_repraised.necrotic_focus": "暗蚀焦点", + "block.eidolon_repraised.wooden_altar": "木制祭坛", + "block.eidolon_repraised.stone_altar": "石制祭坛", + "block.eidolon_repraised.candle": "蜡烛", + "block.eidolon_repraised.candlestick": "烛台", + "block.eidolon_repraised.magic_candle": "魔力蜡烛", + "block.eidolon_repraised.magic_candlestick": "魔力烛台", + "block.eidolon_repraised.goblet": "高脚杯", + "block.eidolon_repraised.censer": "香炉", + "block.eidolon_repraised.unholy_effigy": "长者雕像", + "block.eidolon_repraised.straw_effigy": "稻草塑像", + "block.eidolon_repraised.worktable": "魔力工作台", + "block.eidolon_repraised.soul_enchanter": "灵歌附魔台", + "block.eidolon_repraised.wooden_brewing_stand": "药剂师酿造台", + "block.eidolon_repraised.research_table": "研究台", + "block.eidolon_repraised.illwood_log": "灾厄原木", + "block.eidolon_repraised.illwood_bark": "灾厄木", + "block.eidolon_repraised.illwood_leaves": "灾厄树叶", + "block.eidolon_repraised.stripped_illwood_log": "去皮灾厄原木", + "block.eidolon_repraised.stripped_illwood_bark": "去皮灾厄木", + "block.eidolon_repraised.illwood_planks_fence_gate": "灾厄木栅栏门", + "block.eidolon_repraised.illwood_planks_fence": "灾厄木栅栏", + "block.eidolon_repraised.illwood_planks_slab": "灾厄木台阶", + "block.eidolon_repraised.illwood_planks_stairs": "灾厄木楼梯", + "block.eidolon_repraised.illwood_planks": "灾厄木板", + "block.eidolon_repraised.illwood_button": "灾厄木按钮", + "block.eidolon_repraised.illwood_door": "灾厄木门", + "block.eidolon_repraised.illwood_pressure_plate": "灾厄木压力板", + "block.eidolon_repraised.illwood_standing_sign": "灾厄木告示牌", + "block.eidolon_repraised.illwood_hanging_sign": "悬挂式灾厄木告示牌", + "block.eidolon_repraised.illwood_sapling": "灾厄树苗", + "block.eidolon_repraised.elder_bricks": "远古砖块", + "block.eidolon_repraised.elder_bricks_masonry": "远古砖砌砖", + "block.eidolon_repraised.elder_bricks_slab": "远古砖台阶", + "block.eidolon_repraised.elder_bricks_stairs": "远古砖楼梯", + "block.eidolon_repraised.elder_bricks_wall": "远古砖墙", + "block.eidolon_repraised.elder_bricks_eye": "远古之眼", + "block.eidolon_repraised.elder_pillar": "远古立柱", + "block.eidolon_repraised.elder_masonry": "远古砌砖", + "block.eidolon_repraised.elder_masonry_slab": "远古砌砖台阶", + "block.eidolon_repraised.elder_masonry_stairs": "远古砌砖楼梯", + "block.eidolon_repraised.bone_pile": "骨堆", + "block.eidolon_repraised.bone_pile_slab": "骨堆台阶", + "block.eidolon_repraised.bone_pile_stairs": "骨堆楼梯", + "block.eidolon_repraised.ghost_light": "鬼火", + "block.eidolon_repraised.scriptorium": "缮写台", + "entity.eidolon_repraised.zombie_brute": "僵尸蛮种", + "entity.eidolon_repraised.giant_skeleton": "巨型骷髅", + "entity.eidolon_repraised.wraith": "幽魂", + "entity.eidolon_repraised.necromancer": "亡灵巫师", + "entity.eidolon_repraised.soulfire_projectile": "魂火弹射物", + "entity.eidolon_repraised.bonechill_projectile": "刺骨弹射物", + "entity.eidolon_repraised.chant_caster": "咏唱法阵", + "entity.eidolon_repraised.raven": "渡鸦", + "entity.eidolon_repraised.slimy_slug": "蛞蝓", + "death.attack.eidolon_repraised.ritual": "%s太过沉迷于某种仪式", + "death.attack.eidolon_repraised.ritual.player": "%s被%s祭献了", + "death.attack.eidolon_repraised.frost": "%s被冻结了", + "death.attack.eidolon_repraised.frost.player": "%s被%s冻结了", + "effect.eidolon_repraised.chilled": "激冷", + "effect.eidolon_repraised.chilled.desc": "阻止所有来源的生命值恢复", + "effect.eidolon_repraised.anchored": "锚定", + "effect.eidolon_repraised.anchored.desc": "阻止传送", + "effect.eidolon_repraised.reinforced": "固强", + "effect.eidolon_repraised.reinforced.desc": "护甲值增加25%%", + "effect.eidolon_repraised.vulnerable": "易伤", + "effect.eidolon_repraised.vulnerable.desc": "护甲值降低25%%", + "effect.eidolon_repraised.undeath": "亡灵", + "effect.eidolon_repraised.undeath.desc": "将实体视作亡灵生物,会在阳光下着火且只能食用僵尸的食物。", + "effect.eidolon_repraised.light_blessing": "驱散亡灵", + "effect.eidolon_repraised.light_blessing.desc": "你身上的神圣光环能驱散亡灵生物。", + "eidolon_repraised.persistent_soul_hearts": "持久魂灵之心", + "eidolon_repraised.max_soul_hearts": "最大魂灵生命值", + "eidolon_repraised.persistent_soul_hearts.desc": "可随时间恢复的魂灵之心数量", + "eidolon_repraised.max_soul_hearts.desc": "最大可获得的魂灵之心数量", + "eidolon_repraised.chanting_speed": "咏唱速度", + "eidolon_repraised.chanting_speed.desc": "增加你咏唱的速度", + "eidolon_repraised.subtitle.cast_soulfire": "魂火法术", + "eidolon_repraised.subtitle.cast_bonechill": "刺骨法术", + "eidolon_repraised.subtitle.splash_soulfire": "魂火法术:击中", + "eidolon_repraised.subtitle.splash_bonechill": "刺骨法术:击中", + "eidolon_repraised.subtitle.wraith.ambient": "幽魂:呻吟", + "eidolon_repraised.subtitle.wraith.death": "幽魂:死亡", + "eidolon_repraised.subtitle.wraith.hurt": "幽魂:受伤", + "eidolon_repraised.subtitle.chant_word": "玩家:咏唱", + "gui.eidolon_repraised.codex.title": "秘仪教典", + "jei.eidolon_repraised.crucible": "坩埚", + "jei.eidolon_repraised.worktable": "魔力工作台", + "jei.eidolon_repraised.ritual": "火盆", + "eidolon_repraised.tooltip.necrotic": "暗蚀", + "eidolon_repraised.tooltip.sacred": "祝福", + "eidolon_repraised.tooltip.active_summon": "已选中:", + "eidolon_repraised.tooltip.no_selected_summon": "无", + "eidolon_repraised.title.new_fact": "获得了新的知识", + "eidolon_repraised.title.new_sign": "已解锁:%s符文", + "eidolon_repraised.title.new_research": "了解了%s", + "eidolon_repraised.title.new_rune": "已解锁:%s符记", + "eidolon_repraised.title.no_mana": "魔能不足", + "eidolon_repraised.sign.wicked": "邪恶", + "eidolon_repraised.sign.sacred": "神圣", + "eidolon_repraised.sign.blood": "血液", + "eidolon_repraised.sign.soul": "魂魄", + "eidolon_repraised.sign.mind": "心灵", + "eidolon_repraised.sign.flame": "火焰", + "eidolon_repraised.sign.winter": "寒冬", + "eidolon_repraised.sign.harmony": "和谐", + "eidolon_repraised.sign.death": "死亡", + "eidolon_repraised.sign.warding": "守卫", + "eidolon_repraised.sign.magic": "魔法", + "eidolon_repraised.rune.sin": "罪孽", + "eidolon_repraised.rune.crimson_rose": "深红玫瑰", + "eidolon_repraised.codex.chant_hover": "咏唱", + "eidolon_repraised.codex.cancel_hover": "清除", + "eidolon_repraised.codex.sign_suffix": "%s符文", + "container.eidolon_repraised.enchant.shard.one": "%s枚灵魂碎片", + "container.eidolon_repraised.enchant.shard.many": "%s枚灵魂碎片", + "container.eidolon_repraised.wooden_brewing_stand": "药剂师酿造台", + "research.eidolon_repraised.gluttony": "暴食", + "research.eidolon_repraised.flames": "火焰之印", + "research.eidolon_repraised.frost": "寒冬之召", + "research.eidolon_repraised.death": "死亡", + "research.eidolon_repraised.": "NYE", + "commands.eidolon_repraised.knowledge.success.single": "更新了%s的知识", + "commands.eidolon_repraised.knowledge.success.multiple": "更新了%s名玩家的知识", + "eidolon_repraised.codex.chapter.monsters": "怪物", + "eidolon_repraised.codex.page.monsters.zombie_brute.title": "僵尸蛮种", + "eidolon_repraised.codex.page.monsters.zombie_brute": "僵尸蛮种是僵尸的罕见变种, 它们比僵尸更强、更快,也更 坚韧,但其他行为模式和僵尸 没有区别。僵尸蛮种掉落腐肉、 骨头,偶尔掉落僵尸之心。", + "eidolon_repraised.codex.page.monsters.wraith.title": "幽魂", + "eidolon_repraised.codex.page.monsters.wraith": "幽魂是短暂出现在世间袭击人 类的亡灵,它们具有悬停在任 意流体上的能力。并且,幽魂 的利爪能造成激冷负面效果。 幽魂会掉落身上的褴褛之布, 偶尔掉落寒冷的幽魂之心。", + "eidolon_repraised.codex.page.monsters.chilled.title": "激冷", + "eidolon_repraised.codex.page.monsters.chilled": "激冷是一种负面效果,会冻结 你的生命值,并让所有恢复生 命的手段失效。幽魂的攻击或 者某些咒语会给予这种效果。", + "eidolon_repraised.codex.page.monsters.giant_skeleton.title": "巨型骷髅", + "eidolon_repraised.codex.page.monsters.giant_skeleton": "有许多传说提到了一处墓穴, 护卫光明的巨大战士们长眠其 中;至少,在亡灵巫师控制腐 化他们之前能算作安息。它们 也许行动迟缓,但依然是难缠 的对手。它们古老意志的残存 偶尔会以注染骨架的形式掉落。", + "eidolon_repraised.codex.page.monsters.necromancer.title": "亡灵巫师", + "eidolon_repraised.codex.page.monsters.necromancer": "亡灵巫师出现在村庄袭击的最 后几波,能召唤亡灵奴仆为其 作战。他们还能施放给予易伤 负面效果的法术。亡灵巫师会 掉落强大的召唤魔杖。", + "eidolon_repraised.codex.chapter.critters": "动物", + "eidolon_repraised.codex.page.critters.slimy_slug.title": "黏性蛞蝓", + "eidolon_repraised.codex.page.critters.slimy_slug": "黏性蛞蝓是出现在主世界的小 生物,有黏性。它们完全无害, 且可用南瓜种子繁殖。它们会 掉落黏液球。", + "eidolon_repraised.codex.page.critters.raven.title": "渡鸦", + "eidolon_repraised.codex.page.critters.raven": "渡鸦是出现在森林中的黑色小 鸟。可用甜菜种子驯服它们。 它们会在飞行时掉落渡鸦羽毛。", + "eidolon_repraised.codex.page.summon_ritual_c.1.title": "召唤渡鸦", + "eidolon_repraised.codex.page.summon_ritual_c.2.title": "召唤黏性蛞蝓", + "eidolon_repraised.codex.chapter.ores": "矿石", + "eidolon_repraised.codex.page.ores.lead_ore.title": "铅", + "eidolon_repraised.codex.page.ores.lead_ore": "铅是一种出现在地下的普通金 属。其所在深度和稀有程度与 铁类似。", + "eidolon_repraised.codex.page.ores.silver_ore.title": "银", + "eidolon_repraised.codex.page.ores.silver_ore": "银是一种出现在地下的闪亮金 属。其所在深度和稀有程度与 金类似。银制武器对亡灵怪物 攻击效果很好。", + "eidolon_repraised.codex.chapter.pewter": "白镴", + "eidolon_repraised.codex.page.pewter.title": "白镴", + "eidolon_repraised.codex.page.pewter": "白镴是一种可以用于许多魔法 构造的铅基合金。它对魔法过 程表现出完全的惰性,也因此 是各种魔法设备和奥秘物品的 出色用材。", + "eidolon_repraised.codex.chapter.enchanted_ash": "附魔灰烬", + "eidolon_repraised.codex.page.enchanted_ash.title": "附魔灰烬", + "eidolon_repraised.codex.page.enchanted_ash": "附魔灰烬是从骨头中精炼的净 化粉末。它会排斥亡灵和死亡 暗蚀的能量。在地面上用这种 粉末画出线条,亡灵生物便无 法跨过它们。", + "eidolon_repraised.codex.chapter.plants": "稀有植物", + "eidolon_repraised.codex.page.plants.title": "仪式刀", + "eidolon_repraised.codex.page.plants": "仪式刀是一把仪式用小刀,能 对末影生物造成额外伤害,且 有更高概率产出稀有掉落物。 某些稀有的植物可能隐藏在常 见植物之中,使用仪式刀右击 即有可能发现它们。", + "eidolon_repraised.codex.page.plants.planter": "这些稀有的植物需要专用的种 植器具才可人工培育。这种器 具内的土壤中融有灰烬和灵魂 的残渣,虽然它无法用来种植 平凡的农作物,却很适合稀有 植物的生长。", + "eidolon_repraised.codex.page.plants.oanna": "这种精致的粉红色莲花生长在 睡莲之间,它的香气能安抚心 灵。植物学典籍中描述了这种 稀有花卉在仪式火焰中用作祭 品的方式,它也被用于抵御怪 物、病痛和腐坏。", + "eidolon_repraised.codex.page.plants.mirecap": "这种暗紫色的菌菇潜藏在下界 菌之中。那些居住在炼狱森林 中的贪吃的猪唯恐避之不及, 但由它们变成的亡灵却视之为 珍馐。沼伞蘑菇散发着衰败与 腐坏的恶臭,引得人们质疑它 是否还是活物。也许炼金精炼 能激发出它混沌的潜能……", + "eidolon_repraised.codex.page.plants.sildrian": "它躲藏于丛林树叶之下,很容 易和可可豆搞混;它并不适合 拿来烤曲奇。繁林之种具有强 效的兴奋作用,但未经处理时 完全无法食用。把它放去烤制 倒确实有股好闻的味道。", + "eidolon_repraised.codex.page.plants.avenna": "是你先抓住了这种蕨类,还是 它先抓住了你?卷蕨有一种奇 特的本能:它会紧紧缠住任何 抚过它小枝的事物。若是善加 利用,它也许会是种强大的黏 合剂。", + "eidolon_repraised.codex.page.plants.merammer": "它的花和其他的白色花朵别无 两样,其珍贵的凝脂其实藏在 根系之中。结晶的腴须凝脂可 以和其他反应剂混合,由此制 成的熏香产生的魔法效果玄妙 而变化万千。", + "eidolon_repraised.codex.chapter.researches": "研究 [WIP]", + "eidolon_repraised.codex.page.researches.0.title": "研究台", + "eidolon_repraised.codex.page.researches.0": "研究台能让你从周遭事物中获 取全新知识。先合成笔记工具, 再对某种研究对象使用,就算 是开始研究了。再后,把笔记 放进研究台,并照所给步骤提 供材料。最后用奥秘火漆封页 即算完成。此特性仍未完成, 仅有流浪者/幽魂和烈焰人的 研究可用。", + "eidolon_repraised.codex.chapter.decorations": "装饰性方块", + "eidolon_repraised.codex.page.decorations.title": "装饰性方块", + "eidolon_repraised.codex.page.decorations": "将附魔灰烬和灵魂宝石混合入 料,就做成了远古砖。这些砖 可以用来制作许多种装饰性方 块。此外,你还可以将骨头堆 成骨堆,用于装饰墓穴。", + "eidolon_repraised.codex.chapter.nature_index": "自然现象", + "eidolon_repraised.codex.page.nature_index.0.title": "自然现象", + "eidolon_repraised.codex.category.nature": "自然现象", + "eidolon_repraised.codex.chapter.rituals": "仪式", + "eidolon_repraised.codex.page.rituals.0.title": "仪式", + "eidolon_repraised.codex.chapter.brazier": "火盆", + "eidolon_repraised.codex.page.brazier.0.title": "火盆", + "eidolon_repraised.codex.page.brazier.0": "火盆可以用来发起魔法仪式。 所有的仪式均由往火盆上放上 物品,再用打火石点燃起始。 火盆点燃后可用空手熄灭,这 样就可以驱散当前的仪式效果。", + "eidolon_repraised.codex.page.brazier.1": "仪式通常需要其他物品。将物 品放在火盆周围的台座上,就 可向仪式提供物品。一些仪式 会有额外的特殊要求,教典中 会对每种特殊要求进行具体说 明。", + "eidolon_repraised.codex.chapter.item_providers": "物品台座", + "eidolon_repraised.codex.page.item_providers.0.title": "石之手", + "eidolon_repraised.codex.page.item_providers.0": "石之手是最基础的物品台座。 将石之手放在火盆附近,再将 物品放在它的手心上,就能向 附近的仪式提供原材料。", + "eidolon_repraised.codex.page.item_providers.1.title": "暗蚀焦点", + "eidolon_repraised.codex.page.item_providers.1": "某些仪式需要核心物品来调整 其效果。所有此类物品均已在 相应仪式介绍页上标明,且它 们必须放在暗蚀焦点上,否则 仪式会失败。在其他情况下, 暗蚀焦点的作用和石之手相同。", + "eidolon_repraised.codex.chapter.crystal_ritual": "结晶仪式", + "eidolon_repraised.codex.page.crystal_ritual.title": "结晶仪式", + "eidolon_repraised.codex.page.crystal_ritual": "结晶仪式允许自亡灵中提取灵 魂碎片。仪式物品吸收完成的 片刻之后,周围的所有亡灵生 物即遭毁灭,并在它们所在之 处残余若干灵魂碎片。", + "eidolon_repraised.codex.chapter.summon_ritual": "初级召唤", + "eidolon_repraised.codex.page.summon_ritual.0.title": "召唤僵尸", + "eidolon_repraised.codex.page.summon_ritual.0": "初级召唤仪式会在火盆上方召 唤出一只亡灵生物。有许多用 于召唤弱小亡灵生物的变种。", + "eidolon_repraised.codex.page.summon_ritual.1.title": "召唤骷髅", + "eidolon_repraised.codex.page.summon_ritual.2.title": "召唤幻翼", + "eidolon_repraised.codex.page.summon_ritual.3.title": "召唤凋灵骷髅", + "eidolon_repraised.codex.page.summon_ritual.4.title": "召唤尸壳", + "eidolon_repraised.codex.page.summon_ritual.5.title": "召唤溺尸", + "eidolon_repraised.codex.page.summon_ritual.6.title": "召唤流浪者", + "eidolon_repraised.codex.page.summon_ritual.7.title": "召唤幽魂", + "eidolon_repraised.codex.chapter.allure_ritual": "诱惑仪式", + "eidolon_repraised.codex.page.allure_ritual.title": "诱惑仪式", + "eidolon_repraised.codex.page.allure_ritual": "对于友善的生物来说,诱惑仪 式有着超自然的吸引力。这个 仪式会将较大范围内的动物吸 引到仪式中心。", + "eidolon_repraised.codex.chapter.repelling_ritual": "驱赶仪式", + "eidolon_repraised.codex.page.repelling_ritual.title": "驱赶仪式", + "eidolon_repraised.codex.page.repelling_ritual": "诱惑仪式的反面版本,这个仪 式会驱离较大范围内的怪物。", + "eidolon_repraised.codex.chapter.deceit_ritual": "欺骗仪式", + "eidolon_repraised.codex.page.deceit_ritual.title": "欺骗仪式", + "eidolon_repraised.codex.page.deceit_ritual": "那些研究实践黑暗魔法的人可 能会受到周围村民的审视与厌 恶。欺骗仪式便是为了捍卫名 声而存在,村民会因此更迅速 地遗忘冒犯他们的行为。", + "eidolon_repraised.codex.chapter.time_rituals": "时间仪式", + "eidolon_repraised.codex.page.time_rituals.0.title": "日光仪式", + "eidolon_repraised.codex.page.time_rituals.0": "日光仪式相当简单。此仪式在 夜间施放时,时间将会加速流 逝,直到太阳升起。此时仪式 便会自动停止。", + "eidolon_repraised.codex.page.time_rituals.1.title": "月光仪式", + "eidolon_repraised.codex.page.time_rituals.1": "与日光仪式相对应,月光仪式 会加速白天的时间流逝,直到 太阳落下才结束。", + "eidolon_repraised.codex.chapter.purify_ritual": "净化仪式", + "eidolon_repraised.codex.page.purify_ritual.title": "净化仪式", + "eidolon_repraised.codex.page.purify_ritual": "净化仪式可恢复、治愈受到亡 灵诅咒的生物。激活后,仪式 便会治愈火盆附近的僵尸村民。 此外,僵尸猪灵和僵尸疣猪兽 也会被恢复到正常状态。", + "eidolon_repraised.codex.chapter.sanguine_ritual": "鲜血物品", + "eidolon_repraised.codex.page.sanguine_ritual.0.title": "侵蚀之剑", + "eidolon_repraised.codex.page.sanguine_ritual.0": "侵蚀之剑除正常攻击伤害外, 还会造成凋零伤害。这种凋零 造成的伤害会用来治疗使用者。 除去此处展示的仪式物品外, 你还需要提供共计十颗心生命 值的活物作为牲祭才能合成此 剑。", + "eidolon_repraised.codex.page.sanguine_ritual.1.title": "鲜血护符", + "eidolon_repraised.codex.page.sanguine_ritual.1": "鲜血护符能将你完全健康时恢 复的生命值累积于自身,你受 伤时它就会把生命值返还给你。 你还需要提供共计二十颗心生 命值的活物作为献祭才能合成 此护符。", + "eidolon_repraised.codex.chapter.recharge_ritual": "充能仪式", + "eidolon_repraised.codex.page.recharge_ritual.soulfire.title": "充能仪式:魂火", + "eidolon_repraised.codex.page.recharge_ritual.bonechill.title": "充能仪式:刺骨", + "eidolon_repraised.codex.page.recharge_ritual": "充能仪式允许为魔杖重新充 能。激活后,仪式便会吸收原 材料,并恢复暗蚀焦点上魔杖 的耐久度。", + "eidolon_repraised.codex.chapter.capture_ritual": "捕获仪式", + "eidolon_repraised.codex.page.capture_ritual.title": "捕获仪式", + "eidolon_repraised.codex.page.capture_ritual": "捕获仪式会捕获并奴役火盆周 围亡灵生物的灵魂,并将其绑 定至召唤魔杖。为使仪式运作, 法杖需处于暗蚀焦点之上,被 奴役生物的生命值也需削弱至 总量的三分之一。", + "eidolon_repraised.codex.chapter.locate_ritual": "定位仪式", + "eidolon_repraised.codex.page.locate_ritual.title": "定位仪式", + "eidolon_repraised.codex.page.locate_ritual": "定位仪式能将距离最近的特定 类型结构标绘到地图上。书中 展示的仪式配方能定位传闻中 亡灵巫师们夺占的墓穴之一。", + "eidolon_repraised.codex.category.rituals": "仪式", + "eidolon_repraised.codex.chapter.artifice": "炼化", + "eidolon_repraised.codex.page.artifice.title": "炼化", + "eidolon_repraised.codex.chapter.wooden_stand": "药剂师酿造", + "eidolon_repraised.codex.page.wooden_stand.0.title": "药剂师酿造台", + "eidolon_repraised.codex.page.wooden_stand.0": "药剂师酿造台的设计受到了从 下界带回的炼金装置的启发。 放置在沸腾的坩埚上时,它不 用消耗烈焰粉就可酿造药水。 但它无法增强药水的效果,也 无法延长药水的持续时间。", + "eidolon_repraised.codex.page.wooden_stand.1.title": "真菌新芽", + "eidolon_repraised.codex.page.wooden_stand.1": "通过坩埚炼制,蘑菇可长成真 菌新芽。这种草药能在酿造粗 制的药水时替代下界疣。", + "eidolon_repraised.codex.chapter.tallow": "油脂", + "eidolon_repraised.codex.page.tallow.0.title": "油脂", + "eidolon_repraised.codex.page.tallow.0": "高炉的高温加热可将腐肉中的 生物肥油精炼成美妙的蜡质油 脂。所得的产物非常光滑柔韧, 在多种配方中都是上佳的材料。", + "eidolon_repraised.codex.page.tallow.1.title": "蜡烛", + "eidolon_repraised.codex.page.tallow.1": "在油脂块中加入一根灯芯,就 做成了一支漂亮的蜡烛。蜡烛 主要用作装饰性光源。也可以 将其安在烛台中,以便固定在 墙上。", + "eidolon_repraised.codex.chapter.crucible": "坩埚", + "eidolon_repraised.codex.page.crucible.0.title": "坩埚", + "eidolon_repraised.codex.page.crucible.0": "坩埚是一种坚固的大锅,可在 其中进行炼金操作。坩埚必须 加热才可使用,也即必须在其 下方点起火焰或放置其他热源。 再装满水并煮沸即可。", + "eidolon_repraised.codex.page.crucible.1": "水沸腾后便可以使用坩埚了。 炼金配方有多个步骤,且必须 按照顺序执行,从加入第一步 所需物品开始。坩埚中的水改 变颜色后,应加入下一步所需 物品,如有说明则还需搅拌若 干次。", + "eidolon_repraised.codex.chapter.arcane_gold": "秘金", + "eidolon_repraised.codex.page.arcane_gold.title": "秘金", + "eidolon_repraised.codex.page.arcane_gold": "你可以用少量的魔法能量制造 炼金注魔的黄金。所得的金属 比平凡金更为坚韧,导魔性更 强。它可用在许多魔法物品的 配方中。", + "eidolon_repraised.codex.chapter.reagents": "试剂", + "eidolon_repraised.codex.page.reagents.0.title": "硫磺", + "eidolon_repraised.codex.page.reagents.0": "硫磺是一种必不可少的炼金元 素,可在坩埚中轻松制造。加 入的附魔灰烬能将普通煤炭中 的硫磺杂质聚集为细粒粉末, 回收后即可加以利用。", + "eidolon_repraised.codex.page.reagents.1.title": "死亡精粹", + "eidolon_repraised.codex.page.reagents.1": "一种本质邪恶的原材料,这种 粗粒的黑色粉末凝聚有亡灵的 本性。它在亡灵魔法中的价值 无任何材料可以比拟。", + "eidolon_repraised.codex.page.reagents.2.title": "精炼深红", + "eidolon_repraised.codex.page.reagents.2": "将下界的火炎植物与硫磺反 应,就得到了这种闪闪发光的 红色物质。它由下界的愤怒凝 炼而成,相信这么做的目的终 会自行展现。", + "eidolon_repraised.codex.page.reagents.3.title": "终末矿灰", + "eidolon_repraised.codex.page.reagents.3": "这种奇怪的材料由末影珍珠氧 化而来。若在坩埚中制备,所 得的粉末会格外精细,以至难 以分辨单独颗粒。它似乎部分 保留了完整珍珠的空间传送能 力。", + "eidolon_repraised.codex.chapter.soul_gems": "灵魂宝石", + "eidolon_repraised.codex.page.soul_gems.title": "小型灵魂宝石", + "eidolon_repraised.codex.page.soul_gems": "尽管灵魂碎片在基础魔法中足 以作为能量来源,但更高等级 的魔法就不行了;需要将碎片 融合再调校。魔法师可以通过 炼金实现这一点,也即将碎片 融合为较大的灵魂宝石。", + "eidolon_repraised.codex.chapter.shadow_gem": "暗影宝石", + "eidolon_repraised.codex.page.shadow_gem.title": "暗影宝石", + "eidolon_repraised.codex.page.shadow_gem": "暗影宝石是一种奇异的材料。 它如钻石一样闪烁,但又似乎 无法被照亮。它可作为优秀而 耐用的魔法能量聚焦器件。", + "eidolon_repraised.codex.chapter.basic_alchemy": "基础炼金术", + "eidolon_repraised.codex.page.basic_alchemy.0.title": "血肉净化", + "eidolon_repraised.codex.page.basic_alchemy.0": "附魔灰烬中的净化盐不只能驱 离亡灵生物。直接向腐肉涂抹 附魔灰烬就可去除腐肉的杂质, 并留下较为有用的皮革。", + "eidolon_repraised.codex.page.basic_alchemy.1.title": "血肉分解", + "eidolon_repraised.codex.page.basic_alchemy.1": "可以用炼金术加速血肉的分 解。尽管此处使用猪肉为例, 这一过程对几乎所有生肉都有 效。", + "eidolon_repraised.codex.page.basic_alchemy.2.title": "火药合成", + "eidolon_repraised.codex.page.basic_alchemy.2": "火药会自然出现在某些生物体 内,同时它的成分也相对简单, 可用坩埚人工合成。", + "eidolon_repraised.codex.page.basic_alchemy.3.title": "镀金", + "eidolon_repraised.codex.page.basic_alchemy.3": "可以用坩埚提高镀金的效率。 借助催化剂,金的用量就可削 减至四分之一。", + "eidolon_repraised.codex.chapter.warped_sprouts": "诡异新芽", + "eidolon_repraised.codex.page.warped_sprouts.0.title": "诡异新芽", + "eidolon_repraised.codex.page.warped_sprouts.0": "与真菌新芽的生长过程类似, 诡异菌可在坩埚中炼制为诡异 新芽。所得的苞状物会明显发 光,似乎在传送方面有着不错 的潜能。", + "eidolon_repraised.codex.page.warped_sprouts.1.title": "锚定", + "eidolon_repraised.codex.page.warped_sprouts.1": "食用诡异新芽会给予锚定效 果,效果时间内所有传送均不 会生效。用诡异新芽酿造药水 可延长这种效果的持续时间。", + "eidolon_repraised.codex.chapter.inlays": "嵌材", + "eidolon_repraised.codex.page.inlays.title": "嵌材", + "eidolon_repraised.codex.page.inlays": "金属嵌材是将符印和符号持久 刻入魔法器具的简单手段。虽 然单独的嵌材是平凡的,但白 镴嵌材和秘金嵌材经常出现于 魔法配方中。", + "eidolon_repraised.codex.chapter.basic_baubles": "基础饰品", + "eidolon_repraised.codex.page.basic_baubles.title": "基础饰品", + "eidolon_repraised.codex.page.basic_baubles": "虽然本身华而不实,这些饰品 却是其他物品的基础。尽管如 此,它们确实带有微妙的奥秘 气息,新手魔法师佩戴时也会 感受到微弱的韧性提升。", + "eidolon_repraised.codex.chapter.magic_workbench": "魔力工作台", + "eidolon_repraised.codex.page.magic_workbench.title": "魔力工作台", + "eidolon_repraised.codex.page.magic_workbench": "复杂的魔法配方难以在平凡工 作台上呈现。因此制作魔法物 品时,魔力工作台至关重要。 这个工作台拥有平凡工作台的 功能,但同时也有四个额外槽 位,用于放置魔法物品和工具。", + "eidolon_repraised.codex.chapter.angel_sight": "大天使之视", + "eidolon_repraised.codex.page.angel_sight.title": "大天使之视", + "eidolon_repraised.codex.page.angel_sight": "大天使之视是一枚古代戒指, 它能将你的远程攻击引导向最 近的目标。佩戴时,箭之类的 弹射物会自动瞄准最近的实体。 Shift点击来切换模式,可换 为忽略其他玩家或是只瞄准敌 人。", + "eidolon_repraised.codex.chapter.void_amulet": "虚空护符", + "eidolon_repraised.codex.page.void_amulet.title": "虚空护符", + "eidolon_repraised.codex.page.void_amulet": "这枚奇妙的护符蕴含着超自然 的防御能量。佩戴时,飞向佩 戴者的弹射物会被直接吸收。 这之后护符必须重新充能,只 能在大约十秒后再次使用。", + "eidolon_repraised.codex.chapter.warded_mail": "守卫锁甲", + "eidolon_repraised.codex.page.warded_mail.title": "守卫锁甲", + "eidolon_repraised.codex.page.warded_mail": "守卫锁甲上刻有符文,融注有 净化盐,因此对魔法攻击有优 秀的防御力。穿戴时,身上的 每一件盔甲都会被强化,能够 抵御通常情况下会穿甲的魔法 伤害。", + "eidolon_repraised.codex.chapter.soulfire_wand": "魂火魔杖", + "eidolon_repraised.codex.page.soulfire_wand.title": "魂火魔杖", + "eidolon_repraised.codex.page.soulfire_wand": "暗影宝石中魔法潜能的绝佳展 示!挥动魂火魔杖时,它会发 射出一束闪亮的能量团,能对 几乎所有目标造成大量伤害。", + "eidolon_repraised.codex.chapter.bonechill_wand": "刺骨魔杖", + "eidolon_repraised.codex.page.bonechill_wand.title": "刺骨魔杖", + "eidolon_repraised.codex.page.bonechill_wand": "刺骨魔杖会冷冻不幸受其诅咒 的生物的灵魂。魔杖发射的能 量团击中目标时,冰冷的诅咒 就会扼住它们的咽喉:与受到 幽魂爪子的攻击一样,它们不 再能够恢复生命值。", + "eidolon_repraised.codex.chapter.summoning_staff": "召唤魔杖", + "eidolon_repraised.codex.page.summoning_staff.title": "召唤魔杖", + "eidolon_repraised.codex.page.summoning_staff": "召唤魔杖是亡灵法师的强大工 具。使用时,它会召唤出其中 生物之一。手持魔杖Shift点 击来循环切换召唤何种生物。 奴仆会为你作战,也会跟随你 行动,但不会传送。", + "eidolon_repraised.codex.page.summoning_staff.1": "可以用捕获仪式或奴役咒语捕 捉亡灵生物。敲击亡灵生物就 能将其收回魔杖。", + "eidolon_repraised.codex.chapter.raven_cloak": "渡鸦斗篷", + "eidolon_repraised.codex.page.raven_cloak.title": "渡鸦斗篷", + "eidolon_repraised.codex.page.raven_cloak": "渡鸦斗篷是一件魔法服装,能 够变形为一对羽翼。穿戴时, 按下或按住跳跃键即可振翅或 滑翔。在飞行过程中,按下潜 行键就能缓慢降落。", + "eidolon_repraised.codex.chapter.reaper_scythe": "死神镰刀", + "eidolon_repraised.codex.page.reaper_scythe.title": "死神镰刀", + "eidolon_repraised.codex.page.reaper_scythe": "对于有进取心的亡灵法师来 说,死神镰刀就是便捷(而冷 酷)的工具。每当亡灵生物因 死神镰刀而倒地,它的身体即 遭摧毁,而灵魂结晶为灵魂宝 石。这便是主动获取灵魂宝石 的一种方式。", + "eidolon_repraised.codex.page.death_scythe.title": "死亡使者镰刀", + "eidolon_repraised.codex.page.death_scythe": "死神镰刀腐坏而致命的升级 版。死亡使者镰刀无法用于收 集灵魂碎片,而是会腐化被击 中的实体,给予其亡灵效果。 受此效果影响的实体会成为亡 灵,因此会在阳光下燃烧,免 疫饥饿和中毒效果,但同时无 法进食。", + "eidolon_repraised.codex.chapter.cleaving_axe": "开劈之斧", + "eidolon_repraised.codex.page.cleaving_axe.title": "开劈之斧", + "eidolon_repraised.codex.page.cleaving_axe": "这把可怖的斧头挥舞速度缓 慢,却也是强大的武器。被它 击杀的生物偶尔会掉落自己的 头颅。", + "eidolon_repraised.codex.chapter.soul_enchanter": "灵歌附魔台", + "eidolon_repraised.codex.page.soul_enchanter.0.title": "灵歌附魔台", + "eidolon_repraised.codex.page.soul_enchanter.0": "灵歌附魔台利用了灵魂的力 量,能以极高的精确度为物品 附魔。与普通的附魔台不同, 它提供的魔咒没有级数需求, 还可以为已附魔的物品附魔。", + "eidolon_repraised.codex.page.soul_enchanter.1": "但它也有一些不足。灵歌附魔 台只能提供单种I级的魔咒, 或是将单个已有魔咒的等级提 升一级。为获得高等级魔咒, 必须进行多次附魔,并消耗许 多级经验和许多块灵魂碎片。", + "eidolon_repraised.codex.chapter.reversal_pick": "颠倒之镐", + "eidolon_repraised.codex.page.reversal_pick.title": "颠倒之镐", + "eidolon_repraised.codex.page.reversal_pick": "这个奇异的工具似乎违背了正 常材料的属性。方块的硬度越 高,用这把镐子挖起来就越快; 方块越软,镐子受到的阻力就 越大。", + "eidolon_repraised.codex.chapter.warlock_armor": "术士套装", + "eidolon_repraised.codex.page.warlock_armor.0.title": "邪恶织物", + "eidolon_repraised.codex.page.warlock_armor.0": "灌注暗影宝石能量的布匹,是 魔法装备的理想制造材料。它 耐用得出奇,并且对魔法能量 有着很高的传导性。", + "eidolon_repraised.codex.page.warlock_armor.1.title": "术士帽", + "eidolon_repraised.codex.page.warlock_armor.1": "术士帽会给予穿戴者魔法攻击 增益。穿戴时,所造成的魔法 和凋零伤害均提高百分之五十。 造成凋零伤害时还会稍微治愈 穿戴者。", + "eidolon_repraised.codex.page.warlock_armor.2.title": "术士斗篷", + "eidolon_repraised.codex.page.warlock_armor.2": "术士斗篷会给予穿戴者魔法防 御增益。穿戴时,受到的魔法 和凋零伤害均减少百分之五十。", + "eidolon_repraised.codex.page.warlock_armor.3.title": "术士长靴", + "eidolon_repraised.codex.page.warlock_armor.3": "术士长靴会增强穿戴者的移动 能力。穿戴时,障碍和地形造 成的移动速度降低效果会减半。 此外,穿戴者还会免疫缓慢效 果。", + "eidolon_repraised.codex.chapter.gravity_belt": "引力腰带", + "eidolon_repraised.codex.page.gravity_belt.title": "引力腰带", + "eidolon_repraised.codex.page.gravity_belt": "一条奇异的腰带,皮带扣中嵌 入的宝石令其感觉起来几乎比 空气还轻。装备时,引力的影 响会大大降低,并大幅减少向 下的加速度,摔落伤害也变为 原本的四分之一。", + "eidolon_repraised.codex.chapter.prestigious_palm": "尊贵之手", + "eidolon_repraised.codex.page.prestigious_palm.title": "尊贵之手", + "eidolon_repraised.codex.page.prestigious_palm": "这枚手套一样的饰品能让佩戴 者触摸到原本无法触摸的东西, 它能让交互距离变为原来的大 约两倍。", + "eidolon_repraised.codex.chapter.mind_shielding_plate": "心灵防御护板", + "eidolon_repraised.codex.page.mind_shielding_plate.title": "心灵防御护板", + "eidolon_repraised.codex.page.mind_shielding_plate": "佩戴时,这枚护板会抵御任何 侵入你头脑的干扰。它还能减 少死亡时的经验损失,佩戴者 在死亡时会保留原本经验等级 的四分之三。最后,它还会使 佩戴者免疫反胃效果。", + "eidolon_repraised.codex.chapter.resolute_belt": "坚毅腰带", + "eidolon_repraised.codex.page.resolute_belt.title": "坚毅腰带", + "eidolon_repraised.codex.page.resolute_belt": "一条极其沉重的腰带。它沉重 到穿戴者几乎无法被撼动。穿 戴者受到的击退不只是被吸收, 还会返还给攻击者并击退它们。", + "eidolon_repraised.codex.chapter.glass_hand": "玻璃之手", + "eidolon_repraised.codex.page.glass_hand.title": "玻璃之手", + "eidolon_repraised.codex.page.glass_hand": "最为神秘而危险的物品,使用 时应非常谨慎。玻璃之手能带 来超乎寻常的力量,佩戴者造 成的所有伤害均会翻倍。然而, 这种效果也有代价,佩戴者受 到的所有伤害会变为原来的五 倍。", + "eidolon_repraised.codex.chapter.soulbone_amulet": "魂灵之心", + "eidolon_repraised.codex.page.soulbone_amulet.title": "魂骨护符", + "eidolon_repraised.codex.page.soulbone_amulet": "最为奇异的护符,由亡灵的骨 头和幽魂的心脏制成。佩戴者 在击杀敌人时会获得魂灵之心, 默认情况下最多获得十颗。", + "eidolon_repraised.codex.page.soulbone_amulet.1.title": "魂灵之心", + "eidolon_repraised.codex.page.soulbone_amulet.1": "魂灵之心会显示在生命值上 方,且先于普通生命值消耗。 穿戴骸骨圣骑盔甲之类的器物 时,你会获得自然恢复部分魂 灵之心的能力,不过这种遗物 大概只是一段传说。", + "eidolon_repraised.codex.chapter.bonelord_armor": "骸骨圣骑的遗物", + "eidolon_repraised.codex.page.bonelord_armor.title": "骸骨圣骑的遗物", + "eidolon_repraised.codex.page.bonelord_armor": "死亡的长眠神圣不可侵犯,一 如生命的鼻息。这便是坟墓中 的圣骑们的信条。某些牧师却 追求与死亡建立联系,而让自 身灵魂得到安息,免受变为亡 灵的炼狱之苦。两者可谓大相 径庭。", + "eidolon_repraised.codex.page.bonelord_armor.1": "尽管这只是他们银制盔甲的仿 制品,但圣骑们的意志仍留存 于他们的骸骨。穿戴此套装时, 你会自然恢复部分魂灵之心, 并免疫中毒和凋零。", + "eidolon_repraised.codex.category.artifice": "炼化", + "eidolon_repraised.codex.chapter.theurgy": "神力", + "eidolon_repraised.codex.page.theurgy.title": "神力", + "eidolon_repraised.codex.chapter.intro_signs": "符文与颂歌", + "eidolon_repraised.codex.page.intro_signs.0.title": "符文与颂歌", + "eidolon_repraised.codex.page.intro_signs.0": "对于那些投身研究奥秘之物的 人来说,有关符文——代表魔 法概念的远古符号——的知识 必不可少。这本书的符文章节 展示了所有已知的符文,同时 允许将其组成序列并进行咏唱。", + "eidolon_repraised.codex.page.intro_signs.1": "颂歌有着许多魔法性质,每次 学习到新符文时就会出现新颂 歌。大多数符文仅为更高的存 在所知,不过也有若干基础符 文为世上的魔法实践者通晓。 试试看把这本书交给其中一位, 他也许会传授你他知道的符文。", + "eidolon_repraised.codex.chapter.effigy": "稻草塑像", + "eidolon_repraised.codex.page.effigy.title": "稻草塑像", + "eidolon_repraised.codex.page.effigy": "与更高存在进行的交流必须要 经由神像。稻草塑像的制造方 式较为原始,但当放置在祭坛 上时,它就成为了祷词祷告的 对象。也许,你的祷词有可能 得蒙垂听?", + "eidolon_repraised.codex.chapter.altars": "祭坛", + "eidolon_repraised.codex.page.altars.0.title": "祭坛", + "eidolon_repraised.codex.page.altars.0": "除去塑像之外,祭坛也是大多 数神力仪式的必备之物。祭坛 可以摆放为任意形状和任意大 小。其上方可放有相应魔法用 具,且必须放有某种神像。", + "eidolon_repraised.codex.page.altars.1": "在祭坛上放置神秘物品就能增 加它的威能和容量。威能更强 的祭坛会相应增强祷词和祭献 的效率,容量更高的祭坛则能 向生物和物品灌注更多魔法能 量。", + "eidolon_repraised.codex.altar_power": "威能", + "eidolon_repraised.codex.altar_capacity": "容量", + "eidolon_repraised.codex.chapter.altar_lights": "祭坛光源", + "eidolon_repraised.codex.page.altar_lights.0.title": "祭坛光源", + "eidolon_repraised.codex.page.altar_lights.0": "某些光源能增强祭坛,通常是 增强威能,某些时候也会增强 容量。如果放有多个光源,则 只有威能和容量提升最多的会 生效。", + "eidolon_repraised.codex.chapter.altar_skulls": "祭坛头颅", + "eidolon_repraised.codex.page.altar_skulls.0.title": "祭坛头颅", + "eidolon_repraised.codex.page.altar_skulls.0": "亡灵生物的头颅是强大的神秘 物品,能显著地提升祭坛的力 量。如果放有多个头颅,则只 有威能和容量提升最多的会生 效。", + "eidolon_repraised.codex.chapter.altar_herbs": "祭坛草药", + "eidolon_repraised.codex.page.altar_herbs.0.title": "祭坛草药", + "eidolon_repraised.codex.page.altar_herbs.0": "某些少见的植物和真菌的盆栽 能提升祭坛的力量。和其他情 况一样,如果放有多株草药, 则只有威能和容量提升最多的 会生效。", + "eidolon_repraised.codex.chapter.goblet": "高脚杯", + "eidolon_repraised.codex.page.goblet.title": "高脚杯", + "eidolon_repraised.codex.page.goblet": "高脚杯是向神祇供奉祭品的理 想方式。在高脚杯上宰杀生物 就可将鲜血装入其中,某些仪 式可能会需要这个。仅是在祭 坛上放有高脚杯也会提升两点 容量。", + "eidolon_repraised.codex.chapter.censer": "香炉", + "eidolon_repraised.codex.page.censer.title": "香炉", + "eidolon_repraised.codex.page.censer": "可将草药放入香炉,点燃香炉 后药草会燃烧殆尽。在祭坛上 放有香炉可提升两点容量。", + "eidolon_repraised.codex.page.incense.1": "复苏熏香和昏伤熏香效力相 反,就和制作它们所用的草药 一样。盛放净莲会治疗生者、 伤害死者,而沼伞蘑菇则能治 疗亡灵,并伤害接近香炉的活 物。", + "eidolon_repraised.codex.page.incense.restoration": "使用闪烁的西瓜制成的净化熏 香。在香炉中焚烧时能治疗活 物,并让亡灵燃烧。", + "eidolon_repraised.codex.page.incense.gloom": "深受死灵术士喜爱的腐化熏 香。它的香气能治疗亡灵并伤 害活物。", + "eidolon_repraised.codex.page.incense.2": "亡者灾祸熏香接受了神圣象征 符的圣化,因此能高效驱散亡 灵生物。而倘若转而令死亡的 精粹弥散到空气之中,亡灵熏 香则会诅咒闻到香气之人,让 他们暂时变得形同亡灵。", + "eidolon_repraised.codex.page.incense.death_bane": "接受圣化的熏香,为亡灵所憎 恨。它的熏气会萦绕在范围内 的活物周围,以此驱散亡灵。", + "eidolon_repraised.codex.page.incense.3": "将草药与部分原材料混合,可 让熏香的效力略强于同类药水。 强韧熏香能加固盔甲;嗜血熏 香增加近战伤害;迅疾熏香加 快移动速度;灵魂收割熏香增 加击杀所得经验,也能提高掉 落物的质量。最后,纯净熏香 会清除周围实体的负面状态效 果。", + "eidolon_repraised.codex.page.incense.tough": "能加固防御的强韧熏香,能在 一定时间内增加护甲值。", + "eidolon_repraised.codex.page.incense.frail": "让人虚弱的熏香,会削减受影 响者的护甲值。", + "eidolon_repraised.codex.page.incense.frostbind": "幽魂般的熏香,熏气寒冷刺 骨。焚烧后会减缓生物的动作, 同时阻断生命值的自然恢复。", + "eidolon_repraised.codex.page.incense.tether": "能稳固物体的熏香,受影响实 体无法传送,也无法做出类似 传送的行为。", + "eidolon_repraised.codex.page.incense.purity": "有净化之力的熏香,焚烧后会 移除附近事物的负面状态效果。", + "eidolon_repraised.codex.page.incense.quicken": "振奋生命的熏香,它散发出的 烟气会增加友方的移动速度。", + "eidolon_repraised.codex.page.incense.bloodlust": "振奋精神的熏香,它的气味能 唤醒对鲜血的渴求,增加范围 内事物的进展伤害。", + "eidolon_repraised.codex.page.incense.soul_harvest": "磨砺抽魂能力的熏香,可以增 加击杀生物产出的经验和掉落 物。", + "eidolon_repraised.codex.page.incense.warding": "保护性的熏香,能短时间降低 所受魔法和弹射物伤害。", + "eidolon_repraised.codex.page.incense.undeath": "腐臭的熏香,会令受影响者遭 受亡灵病症,扭曲他们的生理 性状和弱点。", + "eidolon_repraised.codex.page.incense.4": "某些草药的调配产物能造成相 当惹人厌烦的效果,很适合用 作陷阱。脆弱熏香和强韧熏香 相反,它会降低护甲值。霜缚 熏香以卷蕨小枝为基底,能冷 冻四周空气,减缓生物行动, 并阻断自然生命恢复;捆系熏 香则会阻止传送。", + "eidolon_repraised.codex.chapter.dark_prayer": "暗黑祷词", + "eidolon_repraised.codex.page.dark_prayer.0.title": "暗黑祷词", + "eidolon_repraised.codex.page.dark_prayer.0": "在祭坛前咏唱上述祷词,以取 悦暗黑之主,并尝试获其恩惠。", + "eidolon_repraised.codex.page.dark_prayer.1": "暗黑祷词和所有祷词一样,一 天之内只能咏唱一次。此外, 重复祈祷会带来更多恩惠,但 通常也需要同时执行其他仪式。 每当你学习到新符文或新仪式 时,一定要至少咏唱一遍此祷 词。更深奥的知识可能得以揭 示。", + "eidolon_repraised.codex.chapter.light_prayer": "光明祷词", + "eidolon_repraised.codex.page.light_prayer.0.title": "光明祷词", + "eidolon_repraised.codex.page.light_prayer.0": "在祭坛前咏唱上述祷词,以取 悦光明之主,并尝试获其恩惠。", + "eidolon_repraised.codex.page.light_prayer.1": "光明祷词和所有祷词一样,一 天之内只能咏唱一次。此外, 重复祈祷会带来更多恩惠,但 通常也需要同时执行其他仪式。 每当你学习到新符文或新仪式 时,一定要至少咏唱一遍此祷 词。更深奥的知识可能得以揭 示。", + "eidolon_repraised.codex.chapter.animal_sacrifice": "动物牲祭", + "eidolon_repraised.codex.page.animal_sacrifice.title": "动物牲祭", + "eidolon_repraised.codex.page.animal_sacrifice": "将高脚杯放在祭坛上,再盛入 动物鲜血,并咏唱上述颂歌。 牲祭很受垂青,但每天只能执 行一次。", + "eidolon_repraised.codex.chapter.censer_offering": "香炉祭献", + "eidolon_repraised.codex.page.censer_offering.title": "香炉祭献", + "eidolon_repraised.codex.page.censer_offering": "香炉是为无需鲜血的神祇供奉 祭品的方式。将香炉放在祭坛 上,再装入特殊草药,并点燃 之以取悦光明之主。每天只能 祭献一次。", + "eidolon_repraised.codex.chapter.dark_touch": "暗黑之触", + "eidolon_repraised.codex.page.dark_touch.0.title": "暗黑之触", + "eidolon_repraised.codex.page.dark_touch.0": "暗黑之主赐予了你以暗黑能量 触碰某些物品的能力。需在看 着某种掉落的物品时咏唱上述 颂歌。", + "eidolon_repraised.codex.page.dark_touch.1": "对白镴嵌材咏唱后,嵌材便会 变形,并化为亵渎象征符。对 武器咏唱时,其会暂时具有暗 蚀能量,能造成少量凋零伤害。", + "eidolon_repraised.codex.chapter.holy_touch": "光明之触", + "eidolon_repraised.codex.page.holy_touch.0.title": "光明之触", + "eidolon_repraised.codex.page.holy_touch.0": "光明之主赐予了你以光明能量 触碰某些物品的能力。需在看 着某种掉落的物品时咏唱上述 颂歌。", + "eidolon_repraised.codex.page.holy_touch.1": "对金嵌材咏唱后,嵌材便会变 形,并化为圣洁象征符。这一 象征符可消耗魔能来吓走亡灵 [WIP]。对武器咏唱时,其会 暂时具有神圣能量,对亡灵效 果极佳。", + "eidolon_repraised.codex.chapter.stone_altar": "石制祭坛", + "eidolon_repraised.codex.page.stone_altar.title": "石制祭坛", + "eidolon_repraised.codex.page.stone_altar": "木制祭坛对于普通的仪式来说 足够了,但更强大的魔法需要 石制祭坛。石制祭坛的特性与 木制祭坛相同,也可用同种方 式增强,但它可以执行更强大 的仪式。", + "eidolon_repraised.codex.chapter.unholy_effigy": "长者雕像", + "eidolon_repraised.codex.page.unholy_effigy.title": "长者雕像", + "eidolon_repraised.codex.page.unholy_effigy": "暗黑之主已感喜悦,并向你揭 示了有关其异界般外貌的知识; 你根据这些知识制成了这尊雕 像。那些无法借助稻草塑像施 放的强大暗黑仪式,它能帮你 做到。", + "eidolon_repraised.codex.chapter.holy_effigy": "圣洁雕像", + "eidolon_repraised.codex.page.holy_effigy.title": "圣洁雕像", + "eidolon_repraised.codex.page.holy_effigy": "光明之主已感喜悦,并向你揭 示了有关其异界般外貌的知识; 你根据这些知识制成了这尊雕 像。那些无法借助稻草塑像施 放的强大光明仪式,它能帮你 做到。", + "eidolon_repraised.codex.chapter.villager_sacrifice": "村民生祭", + "eidolon_repraised.codex.page.villager_sacrifice.title": "村民生祭", + "eidolon_repraised.codex.page.villager_sacrifice": "在盛满村民鲜血的高脚杯前咏 唱上述颂歌。必须在放有长者 雕像的石制祭坛前咏唱。", + "eidolon_repraised.codex.chapter.lay_on_hands": "圣疗术", + "eidolon_repraised.codex.page.lay_on_hands.title": "圣疗术", + "eidolon_repraised.codex.page.lay_on_hands": "对受伤痕和效果折磨的活物咏 唱上述颂歌,就可消解它们的 痛苦。也可对自身使用,但效 果较弱。", + "eidolon_repraised.codex.chapter.villager_cure": "治愈村民", + "eidolon_repraised.codex.page.villager_cure.title": "治愈村民", + "eidolon_repraised.codex.page.villager_cure": "对僵尸村民咏唱上述驱魔颂 歌,就可将其变回村民。必须 在放有长者雕像的石制祭坛前 咏唱。", + "eidolon_repraised.codex.page.villager_cure.1": "光明之主会为灵魂逃脱亡灵而 欢心。", + "eidolon_repraised.codex.chapter.villager_zombie": "僵尸化", + "eidolon_repraised.codex.page.villager_zombie.title": "僵尸化", + "eidolon_repraised.codex.page.villager_zombie": "对村民咏唱上述怪异的颂歌, 就可将其变为僵尸村民。必须 在放有长者雕像的石制祭坛前 咏唱。", + "eidolon_repraised.codex.page.villager_zombie.1": "暗黑之主会为新灵魂的加入而 喜悦。", + "eidolon_repraised.codex.category.theurgy": "神力", + "eidolon_repraised.codex.chapter.wicked_sign": "邪恶符文", + "eidolon_repraised.codex.page.wicked_sign.title": "邪恶符文", + "eidolon_repraised.codex.page.wicked_sign": "这个邪恶的符文代表着某人抛 弃了正义与救赎,转而追求强 大的力量。你需要时刻留神它 命令的生物和它的祈求,否则 自身将受其侵蚀。", + "eidolon_repraised.codex.chapter.sacred_sign": "神圣符文", + "eidolon_repraised.codex.page.sacred_sign.title": "神圣符文", + "eidolon_repraised.codex.page.sacred_sign": "这个神圣的符文是光明之力的 象征,也是这种力量投身于创 造与均衡法则的象征。遵循善 念,用之于正途,拯救为暗黑 所蚀的灵魂。", + "eidolon_repraised.codex.chapter.blood_sign": "血液符文", + "eidolon_repraised.codex.page.blood_sign.title": "血液符文", + "eidolon_repraised.codex.page.blood_sign": "除了血液本身,血液符文还象 征着原始的生命力。作为颂歌 的组成部分时,它常被用来描 述并操纵活物自身的力量。", + "eidolon_repraised.codex.chapter.soul_sign": "魂魄符文", + "eidolon_repraised.codex.page.soul_sign.title": "魂魄符文", + "eidolon_repraised.codex.page.soul_sign": "魂魄符文是灵魂与身体的相附 刻印。那些知晓此符文的人已 被赋予无形之物的知识,而那 些咏唱此符文的人应清楚他们 在玩弄的是何种力量——无论 是他们自己的,还是他人的。", + "eidolon_repraised.codex.chapter.mind_sign": "心灵符文", + "eidolon_repraised.codex.page.mind_sign.title": "心灵符文", + "eidolon_repraised.codex.page.mind_sign": "心灵符文是区分智慧生物与其 他生物的标准。只有同时运用 心灵与意识,以及心灵符文之 时,实践此艺的凡人才能运用 复杂的魔法。", + "eidolon_repraised.codex.chapter.flame_sign": "火焰符文", + "eidolon_repraised.codex.page.flame_sign.title": "火焰符文", + "eidolon_repraised.codex.page.flame_sign": "火焰符文象征着火焰,净化与 纯化之火,毁灭与摧残之火。 在颂歌中使用火焰符文,就能 获得操纵火元素的能力。", + "eidolon_repraised.codex.chapter.winter_sign": "寒冬符文", + "eidolon_repraised.codex.page.winter_sign.title": "寒冬符文", + "eidolon_repraised.codex.page.winter_sign": "寒冬符文象征着寒冷,冷冻与 保存之寒,陷困与冻毙之寒。 在颂歌中使用寒冬符文,就能 获得操纵冰元素的能力。", + "eidolon_repraised.codex.chapter.harmony_sign": "和谐符文", + "eidolon_repraised.codex.page.harmony_sign.title": "和谐符文", + "eidolon_repraised.codex.page.harmony_sign": "和谐是世界的平衡,是世间万 物各居其所的状态。理解此符 文后,你就能召来抵御失衡与 混沌的力量;或是选择摧毁均 衡,转而腐化并侵蚀。", + "eidolon_repraised.codex.chapter.death_sign": "死亡符文", + "eidolon_repraised.codex.page.death_sign.title": "死亡符文", + "eidolon_repraised.codex.page.death_sign": "死亡是所有事物的终结,是生 命的终点。知晓此符文的人理 解如何接纳死亡,而非排斥它。 也正因此,唱诵此符文的人应 当注意,亡灵是侵犯自然规律 的异端。", + "eidolon_repraised.codex.chapter.warding_sign": "守卫符文", + "eidolon_repraised.codex.page.warding_sign.title": "守卫符文", + "eidolon_repraised.codex.page.warding_sign": "此符文诞生于保护之念。理解 守卫符文之后,你就能了解身 体与灵魂之间的屏障,以及知 晓如何操纵它。唱诵此符文的 人能召来异界力量护身,也许 还能封印这种力量。", + "eidolon_repraised.codex.chapter.magic_sign": "魔法符文", + "eidolon_repraised.codex.page.magic_sign.title": "魔法符文", + "eidolon_repraised.codex.page.magic_sign": "你供奉的神祇传授了你越来越 多其魔法力量的使用方式。理 解此符文后,假以时日,你也 许能创造出自己的魔法。但就 目前而言,它只是神祇对你掌 控力的体现。", + "eidolon_repraised.codex.category.signs": "神秘符文", + "eidolon_repraised.codex.rune.sin": "一种邪恶而卑鄙的符印。会在 咒语末尾添上一个邪恶符文。", + "eidolon_repraised.codex.rune.crimson_rose": "繁盛于鲜血。消除咒语末尾的 两个邪恶符文,并在同一位置 添上一个血液符文。", + "eidolon_repraised.codex.category.runes": "符记", + "eidolon_repraised.codex.chapter.mana": "魔能", + "eidolon_repraised.codex.page.mana.title": "魔能", + "eidolon_repraised.codex.page.mana": "你的祷告对象接受了你的祷 词,并给予了你使用魔法的能 力。你的身体无法自然产生魔 能,因此只能通过请求和祷告 重新填充魔能条。", + "eidolon_repraised.codex.page.mana.1": "每次唱诵祷词和献上牲祭后所 获魔能的多少取决于祭坛威能 的大小,而祭坛的容量和你的 敬拜则会增加你体内的魔能上 限。", + "eidolon_repraised.codex.chapter.scriptorium": "缮写台", + "eidolon_repraised.codex.page.scriptorium.title": "缮写台", + "eidolon_repraised.codex.page.scriptorium": "你可以在缮写台处将符文组合 写到羊皮纸上,这么做不仅能 免去必须携带教典的麻烦,产 物还可以随时随地使用。而和 借助教典咏唱一样,在缮写台 中写下符文前要先学会符文。 不知为何,缮写成的咏唱卷轴 似乎会在颂歌起效后崩解。", + "eidolon_repraised.codex.chapter.light": "光芒之歌", + "eidolon_repraised.codex.page.light.title": "光芒", + "eidolon_repraised.codex.page.light": "光芒之歌是一种简单咒语,会 消耗魔能并创造一小团光球。 是你在黑暗中的光亮,也是家 园的时髦装饰。", + "eidolon_repraised.codex.chapter.fire_touch": "火焰之歌", + "eidolon_repraised.codex.page.fire_touch.title": "火焰之触", + "eidolon_repraised.codex.page.fire_touch": "火焰之歌是一种简单咒语,会 消耗魔能并激发火花。适用于 点燃营火和火盆,以及灼伤敌 人。", + "eidolon_repraised.codex.chapter.chill_touch": "寒冬之歌", + "eidolon_repraised.codex.page.chill_touch.title": "极寒之触", + "eidolon_repraised.codex.page.chill_touch": "寒冬之歌是一种简单咒语,会 消耗魔能并冷冻击中的实体和 方块。适用于冰镇饮料,以及 将敌人冻至骨髓。", + "eidolon_repraised.codex.chapter.water": "露水之歌", + "eidolon_repraised.codex.page.water.title": "冰与火之歌", + "eidolon_repraised.codex.page.water": "如今你已理解了火焰与寒冰的 本质,此颂歌能将两者结合, 以冻结你周围的空气,并将其 重新融化为水。", + "eidolon_repraised.codex.page.water.1": "手边没有铁桶的时候,这首颂 歌就是为坩埚注水的最好方式。", + "eidolon_repraised.codex.chapter.enthrall": "亡者心灵之歌", + "eidolon_repraised.codex.page.enthrall.title": "奴役", + "eidolon_repraised.codex.page.enthrall": "这种高级颂歌能奴役亡灵。咒 语的消耗会随奴役对象的生命 值不同而变,不足以施放则只 会发出一阵嘶嘶声。", + "eidolon_repraised.codex.page.enthrall.1": "被奴役的实体不会伤害你,还 会尝试为你作战,但它们不会 因你走得太远而传送跟上。", + "eidolon_repraised.codex.chapter.smite": "圣焰之歌", + "eidolon_repraised.codex.page.smite.title": "圣惩", + "eidolon_repraised.codex.page.smite": "这种高级颂歌能惩戒亡灵生 物,对它们造成高额伤害,并 让它们逃离咏唱者,持续较短 时间。", + "eidolon_repraised.codex.chapter.sunder_armor": "撕裂之歌", + "eidolon_repraised.codex.page.sunder_armor.title": "撕裂盔甲", + "eidolon_repraised.codex.page.sunder_armor": "这种颂歌能撕裂敌人的盔甲, 使其护甲值降低25%%。", + "eidolon_repraised.codex.chapter.reinforce_armor": "固强之歌", + "eidolon_repraised.codex.page.reinforce_armor.title": "强化盔甲", + "eidolon_repraised.codex.page.reinforce_armor": "这种高级颂歌能强化咏唱者和 友方的盔甲,使护甲值增 加25%%。", + "eidolon_repraised.codex.category.spells": "咒语", + "eidolon_repraised.codex.page.spells.title": "已揭示的咒语", + "argument.eidolon_repraised.rune.unknown": "未知符记", + "argument.eidolon_repraised.research.unknown": "未知研究", + "argument.eidolon_repraised.sign.unknown": "未知符文", + "argument.eidolon_repraised.deity.unknown": "未知神祇", + "commands.eidolon_repraised.reputation.success.single": "更新了%s的声名", + "commands.eidolon_repraised.reputation.success.multiple": "更新了%s名玩家的声名", + "eidolon_repraised.message.prayer_cooldown": "再次咏唱祷词前应稍作等待。", + "eidolon_repraised.message.not_enough_reputation": "你唱诵的祷词回响于天际,但应答并未如约而至。", + "eidolon_repraised.message.no_effigy": "未在附近找到塑像或雕像。", + "eidolon_repraised.jei.health_sacrifice": "献祭%d颗心的生命值。", + "eidolon_repraised.angels_sight.mode.0": "箭矢会瞄准最近的实体。", + "eidolon_repraised.angels_sight.mode.1": "箭矢会忽略玩家。", + "eidolon_repraised.angels_sight.mode.2": "箭矢会瞄准最近的敌对实体。", + "eidolon_repraised.advancement.title.root": "你的超自然指南", + "eidolon_repraised.advancement.desc.root": "合成秘仪教典", + "eidolon_repraised.advancement.title.pewter_ingot": "对魔法保持惰性的合金", + "eidolon_repraised.advancement.desc.pewter_ingot": "合成白镴锭", + "eidolon_repraised.advancement.title.straw_effigy": "粗制祈祷塑像", + "eidolon_repraised.advancement.desc.straw_effigy": "合成稻草塑像并放到祭坛上", + "eidolon_repraised.advancement.title.wicked_path": "邪恶道途", + "eidolon_repraised.advancement.desc.wicked_path": "询问女巫有关邪恶符文的知识", + "eidolon_repraised.advancement.title.sacred_path": "神圣道途", + "eidolon_repraised.advancement.desc.sacred_path": "询问牧师有关神圣符文的知识", + "eidolon_repraised.advancement.title.incense": "卑微祭品", + "eidolon_repraised.advancement.desc.incense": "合成香炉并放在祭坛上,在其中点燃一份祭献熏香", + "eidolon_repraised.advancement.title.sacrifice": "血献暗黑之主", + "eidolon_repraised.advancement.desc.sacrifice": "用鲜血填满祭坛上的高脚杯,并咏唱颂歌", + "eidolon_repraised.advancement.title.lay_on_hands": "疗愈之触", + "eidolon_repraised.advancement.desc.lay_on_hands": "用你的神圣能力治疗他人", + "eidolon_repraised.advancement.title.villager_sacrifice": "更大的生祭", + "eidolon_repraised.advancement.desc.villager_sacrifice": "在祭坛上进行村民生祭", + "eidolon_repraised.advancement.title.holy_symbol": "祝以光明", + "eidolon_repraised.advancement.desc.holy_symbol": "将金嵌材变形为圣洁象征符", + "eidolon_repraised.advancement.title.unholy_symbol": "刻以暗黑", + "eidolon_repraised.advancement.desc.unholy_symbol": "将白镴嵌材变形为亵渎象征符", + "eidolon_repraised.advancement.title.zombify": "暗黑新人", + "eidolon_repraised.advancement.desc.zombify": "以颂歌僵尸化村民", + "eidolon_repraised.advancement.title.cure_zombie": "诅咒解除", + "eidolon_repraised.advancement.desc.cure_zombie": "以颂歌治愈僵尸村民", + "eidolon_repraised.advancement.title.enthrall_undead": "全新仆从", + "eidolon_repraised.advancement.desc.enthrall_undead": "以颂歌奴役一只亡灵", + "eidolon_repraised.advancement.title.smite_undead": "光之盛怒", + "eidolon_repraised.advancement.desc.smite_undead": "以颂歌惩戒一只亡灵", + "eidolon_repraised.advancement.title.wooden_altar": "你的第一个祭坛", + "eidolon_repraised.advancement.desc.wooden_altar": "合成木制祭坛", + "eidolon_repraised.advancement.title.stone_altar": "更加强大的祭坛", + "eidolon_repraised.advancement.desc.stone_altar": "合成石制祭坛", + "eidolon_repraised.advancement.title.brazier": "仪式", + "eidolon_repraised.advancement.desc.brazier": "合成火盆", + "eidolon_repraised.advancement.title.crucible": "炼金汤剂", + "eidolon_repraised.advancement.desc.crucible": "合成坩埚", + "eidolon_repraised.advancement.title.worktable": "魔法工作台", + "eidolon_repraised.advancement.desc.worktable": "合成魔力工作台", + "eidolon_repraised.advancement.title.soul_shard": "结晶的灵魂", + "eidolon_repraised.advancement.desc.soul_shard": "通过结晶仪式获得灵魂碎片", + "eidolon_repraised.advancement.title.wooden_brewing_stand": "无需烈焰粉的药水", + "eidolon_repraised.advancement.desc.wooden_brewing_stand": "合成药剂师酿造台,从而不借助烈焰粉酿造药水", + "eidolon_repraised.advancement.title.athame": "最优良的匕首", + "eidolon_repraised.advancement.desc.athame": "合成仪式刀,以收获稀有植物和末影珍珠", + "eidolon_repraised.advancement.title.reaper_scythe": "抽魂时间到", + "eidolon_repraised.advancement.desc.reaper_scythe": "合成死神镰刀,以从亡灵生物中收获灵魂碎片", + "eidolon_repraised.advancement.title.research_notes": "研究世界", + "eidolon_repraised.advancement.desc.research_notes": "合成笔记工具,并在特定生物上使用以开始研究", + "eidolon_repraised.advancement.title.flame_spell": "火焰之歌", + "eidolon_repraised.advancement.desc.flame_spell": "通过对烈焰人的研究习得火焰之歌", + "eidolon_repraised.advancement.title.frost_spell": "寒冬之召", + "eidolon_repraised.advancement.desc.frost_spell": "通过对幽魂或流浪者的研究习得寒冬之召", + "blue": "蓝色", + "red": "红色", + "green": "绿色", + "yellow": "黄色", + "purple": "紫色", + "orange": "橙色", + "black": "黑色", + "white": "白色", + "gray": "灰色", + "brown": "棕色", + "cyan": "青色", + "pink": "粉红色", + "lime": "黄绿色", + "magenta": "品红色", + "light_blue": "淡蓝色", + "light_gray": "淡灰色", + "eidolon_repraised.gui.scriptorium": "缮写台", + "eidolon_repraised.ritual.crystal": "结晶", + "eidolon_repraised.ritual.summon": "召唤:%s", + "eidolon_repraised.ritual.daylight": "日光", + "eidolon_repraised.ritual.moonlight": "月光", + "eidolon_repraised.ritual.crafting": "制作:%s", + "eidolon_repraised.ritual.allure": "诱惑", + "eidolon_repraised.ritual.repelling": "驱赶", + "eidolon_repraised.ritual.absorption": "捕获", + "eidolon_repraised.ritual.deceit": "欺骗", + "eidolon_repraised.ritual.purify": "净化", + "eidolon_repraised.ritual.location": "定位:%s", + "eidolon_repraised.ritual.recharging_soulfire": "魂火充能", + "eidolon_repraised.ritual.recharging_chill": "刺骨充能", + "key.eidolon_repraised.open_docs": "打开秘仪教典", + "key.categories.eidolon_repraised": "幻梦:再颂", + "eidolon_repraised.message.max_reputation": "除去魔力之外,这名神祇已没有什么能赐予你的了", + "eidolon_repraised.message.reputation_locked": "在你运用你的新知识前,你无法取悦这名神祇" +} \ No newline at end of file