1+ import random
2+
13import axelrod as axl
24from axelrod .interaction_utils import compute_final_score
35from axelrod .action import Action
@@ -57,15 +59,15 @@ def original_function(self, value):
5759 self .__original_function .restype = c_int
5860
5961 def original_strategy (
60- self , their_last_move , move_number , my_score , their_score , noise ,
62+ self , their_last_move , move_number , my_score , their_score , random_value ,
6163 my_last_move
6264 ):
6365 args = (
6466 c_int (their_last_move ), c_int (move_number ), c_int (my_score ),
65- c_int (their_score ), c_float (noise ), c_int (my_last_move ))
67+ c_int (their_score ), c_float (random_value ), c_int (my_last_move ))
6668 return self .original_function (* [byref (arg ) for arg in args ])
6769
68- def strategy (self , opponent , noise = 0 ):
70+ def strategy (self , opponent ):
6971 if not self .history :
7072 their_last_move = 0
7173 scores = (0 , 0 )
@@ -76,8 +78,9 @@ def strategy(self, opponent, noise=0):
7678 game = self .game )
7779 my_last_move = original_actions [self .history [- 1 ]]
7880 move_number = len (self .history ) + 1
81+ random_value = random .random ()
7982 original_action = self .original_strategy (
80- their_last_move , move_number , scores [0 ], scores [1 ], noise ,
83+ their_last_move , move_number , scores [0 ], scores [1 ], random_value ,
8184 my_last_move )
8285 return actions [original_action ]
8386
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