@@ -497,9 +497,9 @@ class TestContriteTitForTat(TestPlayer):
497497 ]
498498
499499 def test_init (self ):
500- ctft = self .player ()
501- self .assertFalse (ctft .contrite , False )
502- self .assertEqual (ctft ._recorded_history , [])
500+ player = self .player ()
501+ self .assertFalse (player .contrite , False )
502+ self .assertEqual (player ._recorded_history , [])
503503
504504 @given (
505505 strategies = strategy_lists (strategies = deterministic_strategies , max_size = 1 ),
@@ -508,10 +508,10 @@ def test_init(self):
508508 @settings (deadline = None )
509509 def test_is_tit_for_tat_with_no_noise (self , strategies , turns ):
510510 tft = axelrod .TitForTat ()
511- ctft = self .player ()
511+ player = self .player ()
512512 opponent = strategies [0 ]()
513513 m1 = axelrod .Match ((tft , opponent ), turns )
514- m2 = axelrod .Match ((ctft , opponent ), turns )
514+ m2 = axelrod .Match ((player , opponent ), turns )
515515 self .assertEqual (m1 .play (), m2 .play ())
516516
517517 def test_strategy_with_noise (self ):
@@ -528,26 +528,26 @@ def test_strategy_with_noise(self):
528528 self .assertEqual (player ._recorded_history , [C ])
529529 self .assertEqual (opponent .history , [C ])
530530
531- # # After noise: is contrite
532- # ctft .play(opponent)
533- # self.assertEqual(ctft .history, [D, C])
534- # self.assertEqual(ctft ._recorded_history, [C, C])
535- # self.assertEqual(opponent.history, [C, D])
536- # self.assertTrue(ctft .contrite)
537- #
538- # # Cooperates and no longer contrite
539- # ctft .play(opponent)
540- # self.assertEqual(ctft .history, [D, C, C])
541- # self.assertEqual(ctft ._recorded_history, [C, C, C])
542- # self.assertEqual(opponent.history, [C, D, D])
543- # self.assertFalse(ctft .contrite)
544- #
545- # # Goes back to playing tft
546- # ctft .play(opponent)
547- # self.assertEqual(ctft .history, [D, C, C, D])
548- # self.assertEqual(ctft ._recorded_history, [C, C, C, D])
549- # self.assertEqual(opponent.history, [C, D, D, D])
550- # self.assertFalse(ctft .contrite)
531+ # After noise: is contrite
532+ player .play (opponent )
533+ self .assertEqual (player .history , [D , C ])
534+ self .assertEqual (player ._recorded_history , [C , C ])
535+ self .assertEqual (opponent .history , [C , D ])
536+ self .assertTrue (player .contrite )
537+
538+ # Cooperates and no longer contrite
539+ player .play (opponent )
540+ self .assertEqual (player .history , [D , C , C ])
541+ self .assertEqual (player ._recorded_history , [C , C , C ])
542+ self .assertEqual (opponent .history , [C , D , D ])
543+ self .assertFalse (player .contrite )
544+
545+ # Goes back to playing tft
546+ player .play (opponent )
547+ self .assertEqual (player .history , [D , C , C , D ])
548+ self .assertEqual (player ._recorded_history , [C , C , C , D ])
549+ self .assertEqual (opponent .history , [C , D , D , D ])
550+ self .assertFalse (player .contrite )
551551
552552
553553class TestAdaptiveTitForTat (TestPlayer ):
0 commit comments