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Update docs/reference/overview_of_strategies.rst
Co-Authored-By: Nikoleta Glynatsi <GlynatsiNE@cardiff.ac.uk>
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docs/reference/overview_of_strategies.rst

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@@ -455,13 +455,11 @@ The :code:`OriginalGradual` strategy implemented has the following description:
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The `punishment_limit` is incremented whenever the opponent defects and the
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strategy is not in either calming or punishing state.
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Note that this is not the strategy that was intended to have been written in
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[Beaufils1997]_. It appears that the authors had a bug in their code.
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This was brought to the attention of the maintainers of the
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library and is documented here
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`<https://github.com/Axelrod-Python/Axelrod/issues/1294>`_. The strategy that was
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intended to be written and that is implemented at [CRISTAL-SMAC2018]_ has the
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following description:
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Note that a different version of Gradual appears in [CRISTAL-SMAC2018]_.
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This was brought to the attention of the maintainers of the library by one of the
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authors of [Beaufils1997]_ and is documented here `<https://github.com/Axelrod-Python/Axelrod/issues/1294>`_.
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The strategy implemented in [CRISTAL-SMAC2018]_ and defined here as :code:`Gradual` has the following description:
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Similar to OriginalGradual, this is a player that punishes defections with a
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growing number of defections but after punishing for `punishment_limit`

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