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here i go tryin to get win/mac to build again
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.github/workflows/prebuild.yaml

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@@ -45,104 +45,104 @@ on: workflow_dispatch
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# this file depending on what you're building!!
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jobs:
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Linux:
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strategy:
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fail-fast: false
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matrix:
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node: [8, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
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canvas_tag: ["v2.11.1"] # e.g. "v2.6.1"
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name: ${{ matrix.canvas_tag }}, Node.js ${{ matrix.node }}, Linux
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runs-on: ubuntu-latest
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container:
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image: ${{ matrix.node < 18 && 'chearon/canvas-prebuilt:9' || 'zbbjornson/canvas-prebuilt:10' }}
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env:
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CANVAS_VERSION_TO_BUILD: ${{ matrix.canvas_tag }}
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steps:
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- uses: actions/checkout@v2
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with:
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ref: ${{ matrix.canvas_tag }}
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# Use the files in the prebuild/ directory from the commit that was used
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# to trigger the prebuild workflow. The version of git that's installed on
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# this Linux here doesn't support the method used on Mac and Win, so we
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# checkout the prebuild branch and copy the files from the prebuild/
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# directory in the Build step.
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- uses: actions/checkout@v2
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with:
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ref: ${{ env.GITHUB_SHA }}
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path: prebuild-branch
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- uses: actions/setup-node@v1
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with:
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node-version: ${{ matrix.node }}
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- name: Build
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run: |
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set -ex
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mkdir -p prebuild
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cp -rfv ./prebuild-branch/prebuild/* ./prebuild/
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npm install -g node-gyp@6
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npm install --ignore-scripts
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. prebuild/Linux/preinstall.sh
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cp prebuild/Linux/binding.gyp binding.gyp
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node-gyp rebuild -j 2
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. prebuild/Linux/bundle.sh
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- name: Test binary
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continue-on-error: true
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run: |
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set -ex
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cd /root/harfbuzz-* && make uninstall
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cd /root/cairo-* && make uninstall
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cd /root/pango-* && cd _build && ninja uninstall
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cd /root/libpng-* && make uninstall
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cd /root/libjpeg-* && cd b && make uninstall
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cd /root/giflib-* && make uninstall
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cd $GITHUB_WORKSPACE
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ls build/Release
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ldd build/Release/canvas.node
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npx mocha test/*.test.js
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- name: Make bundle
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id: make_bundle
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run: . prebuild/tarball.sh
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- name: Upload
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uses: actions/github-script@v2
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with:
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script: |
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const fs = require("fs");
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const assetName = "${{ steps.make_bundle.outputs.asset_name }}";
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const tagName = process.env.UPLOAD_TO || process.env.CANVAS_VERSION_TO_BUILD;
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const [owner, repo] = process.env.GITHUB_REPOSITORY.split("/");
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const releases = await github.repos.listReleases({owner, repo});
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const release = releases.data.find(r => r.tag_name === tagName);
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if (!release)
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throw new Error(`Tag ${tagName} not found. Did you make the GitHub release?`);
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const oldAsset = release.assets.find(a => a.name === assetName);
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if (oldAsset)
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await github.repos.deleteReleaseAsset({owner, repo, asset_id: oldAsset.id});
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// (This is equivalent to actions/upload-release-asset. We're
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// already in a script, so might as well do it here.)
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const r = await github.repos.uploadReleaseAsset({
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url: release.upload_url,
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headers: {
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"content-type": "application/x-gzip",
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"content-length": `${fs.statSync(assetName).size}`
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},
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name: assetName,
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data: fs.readFileSync(assetName)
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});
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#Linux:
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# strategy:
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# fail-fast: false
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# matrix:
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# node: [8, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
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# canvas_tag: ["v2.11.1"] # e.g. "v2.6.1"
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# name: ${{ matrix.canvas_tag }}, Node.js ${{ matrix.node }}, Linux
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# runs-on: ubuntu-latest
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# container:
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# image: ${{ matrix.node < 18 && 'chearon/canvas-prebuilt:9' || 'zbbjornson/canvas-prebuilt:10' }}
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# env:
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# CANVAS_VERSION_TO_BUILD: ${{ matrix.canvas_tag }}
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# steps:
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# - uses: actions/checkout@v2
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# with:
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# ref: ${{ matrix.canvas_tag }}
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# # Use the files in the prebuild/ directory from the commit that was used
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# # to trigger the prebuild workflow. The version of git that's installed on
67+
# # this Linux here doesn't support the method used on Mac and Win, so we
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# # checkout the prebuild branch and copy the files from the prebuild/
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# # directory in the Build step.
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# - uses: actions/checkout@v2
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# with:
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# ref: ${{ env.GITHUB_SHA }}
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# path: prebuild-branch
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# - uses: actions/setup-node@v1
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# with:
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# node-version: ${{ matrix.node }}
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# - name: Build
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# run: |
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# set -ex
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# mkdir -p prebuild
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# cp -rfv ./prebuild-branch/prebuild/* ./prebuild/
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# npm install -g node-gyp@6
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# npm install --ignore-scripts
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# . prebuild/Linux/preinstall.sh
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# cp prebuild/Linux/binding.gyp binding.gyp
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# node-gyp rebuild -j 2
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# . prebuild/Linux/bundle.sh
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# - name: Test binary
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# continue-on-error: true
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# run: |
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# set -ex
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# cd /root/harfbuzz-* && make uninstall
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# cd /root/cairo-* && make uninstall
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# cd /root/pango-* && cd _build && ninja uninstall
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# cd /root/libpng-* && make uninstall
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# cd /root/libjpeg-* && cd b && make uninstall
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# cd /root/giflib-* && make uninstall
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# cd $GITHUB_WORKSPACE
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# ls build/Release
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# ldd build/Release/canvas.node
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# npx mocha test/*.test.js
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# - name: Make bundle
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# id: make_bundle
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# run: . prebuild/tarball.sh
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# - name: Upload
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# uses: actions/github-script@v2
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# with:
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# script: |
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# const fs = require("fs");
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# const assetName = "${{ steps.make_bundle.outputs.asset_name }}";
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# const tagName = process.env.UPLOAD_TO || process.env.CANVAS_VERSION_TO_BUILD;
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# const [owner, repo] = process.env.GITHUB_REPOSITORY.split("/");
119+
120+
# const releases = await github.repos.listReleases({owner, repo});
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# const release = releases.data.find(r => r.tag_name === tagName);
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# if (!release)
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# throw new Error(`Tag ${tagName} not found. Did you make the GitHub release?`);
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# const oldAsset = release.assets.find(a => a.name === assetName);
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# if (oldAsset)
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# await github.repos.deleteReleaseAsset({owner, repo, asset_id: oldAsset.id});
128+
129+
# // (This is equivalent to actions/upload-release-asset. We're
130+
# // already in a script, so might as well do it here.)
131+
# const r = await github.repos.uploadReleaseAsset({
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# url: release.upload_url,
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# headers: {
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# "content-type": "application/x-gzip",
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# "content-length": `${fs.statSync(assetName).size}`
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# },
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# name: assetName,
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# data: fs.readFileSync(assetName)
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# });
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macOS:
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strategy:
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fail-fast: false
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matrix:
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node: [8, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
145+
node: [13, 14, 15, 16, 17, 18, 19]
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canvas_tag: ["v2.11.1"] # e.g. "v2.6.1"
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name: ${{ matrix.canvas_tag}}, Node.js ${{ matrix.node }}, macOS
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runs-on: macos-latest
@@ -165,7 +165,7 @@ jobs:
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set -Eeuxo pipefail
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git checkout ${{ matrix.canvas_tag }}
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git checkout $GITHUB_SHA -- prebuild/
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npm install -g node-gyp@6
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npm install -g node-gyp
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npm install --ignore-scripts
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. prebuild/macOS/preinstall.sh
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cp prebuild/macOS/binding.gyp binding.gyp
@@ -215,7 +215,7 @@ jobs:
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strategy:
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fail-fast: false
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matrix:
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node: [8, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
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node: [8]
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canvas_tag: ["v2.11.1"] # e.g. "v2.6.1"
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name: ${{ matrix.canvas_tag}}, Node.js ${{ matrix.node }}, Windows
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runs-on: windows-2019

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