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.github/workflows/prebuild.yaml

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@@ -45,178 +45,178 @@ on: workflow_dispatch
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# this file depending on what you're building!!
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jobs:
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#Linux:
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# strategy:
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# fail-fast: false
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# matrix:
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# node: [8, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
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# canvas_tag: ["v2.11.1"] # e.g. "v2.6.1"
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# name: ${{ matrix.canvas_tag }}, Node.js ${{ matrix.node }}, Linux
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# runs-on: ubuntu-latest
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# container:
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# image: ${{ matrix.node < 18 && 'chearon/canvas-prebuilt:9' || 'zbbjornson/canvas-prebuilt:10' }}
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# env:
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# CANVAS_VERSION_TO_BUILD: ${{ matrix.canvas_tag }}
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# steps:
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# - uses: actions/checkout@v2
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# with:
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# ref: ${{ matrix.canvas_tag }}
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# # Use the files in the prebuild/ directory from the commit that was used
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# # to trigger the prebuild workflow. The version of git that's installed on
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# # this Linux here doesn't support the method used on Mac and Win, so we
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# # checkout the prebuild branch and copy the files from the prebuild/
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# # directory in the Build step.
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# - uses: actions/checkout@v2
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# with:
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# ref: ${{ env.GITHUB_SHA }}
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# path: prebuild-branch
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# - uses: actions/setup-node@v1
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# with:
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# node-version: ${{ matrix.node }}
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# - name: Build
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# run: |
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# set -ex
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# mkdir -p prebuild
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# cp -rfv ./prebuild-branch/prebuild/* ./prebuild/
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# npm install -g node-gyp@6
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# npm install --ignore-scripts
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# . prebuild/Linux/preinstall.sh
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# cp prebuild/Linux/binding.gyp binding.gyp
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# node-gyp rebuild -j 2
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# . prebuild/Linux/bundle.sh
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# - name: Test binary
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# continue-on-error: true
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# run: |
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# set -ex
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# cd /root/harfbuzz-* && make uninstall
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# cd /root/cairo-* && make uninstall
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# cd /root/pango-* && cd _build && ninja uninstall
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# cd /root/libpng-* && make uninstall
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# cd /root/libjpeg-* && cd b && make uninstall
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# cd /root/giflib-* && make uninstall
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# cd $GITHUB_WORKSPACE
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# ls build/Release
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# ldd build/Release/canvas.node
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# npx mocha test/*.test.js
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# - name: Make bundle
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# id: make_bundle
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# run: . prebuild/tarball.sh
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# - name: Upload
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# uses: actions/github-script@v2
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# with:
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# script: |
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# const fs = require("fs");
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# const assetName = "${{ steps.make_bundle.outputs.asset_name }}";
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# const tagName = process.env.UPLOAD_TO || process.env.CANVAS_VERSION_TO_BUILD;
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# const [owner, repo] = process.env.GITHUB_REPOSITORY.split("/");
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# const releases = await github.repos.listReleases({owner, repo});
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# const release = releases.data.find(r => r.tag_name === tagName);
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# if (!release)
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# throw new Error(`Tag ${tagName} not found. Did you make the GitHub release?`);
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# const oldAsset = release.assets.find(a => a.name === assetName);
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# if (oldAsset)
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# await github.repos.deleteReleaseAsset({owner, repo, asset_id: oldAsset.id});
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# // (This is equivalent to actions/upload-release-asset. We're
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# // already in a script, so might as well do it here.)
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# const r = await github.repos.uploadReleaseAsset({
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# url: release.upload_url,
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# headers: {
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# "content-type": "application/x-gzip",
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# "content-length": `${fs.statSync(assetName).size}`
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# },
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# name: assetName,
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# data: fs.readFileSync(assetName)
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# });
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#macOS:
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# strategy:
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# fail-fast: false
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# matrix:
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# node: [13, 14, 15, 16, 17, 18, 19]
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# canvas_tag: ["v2.11.1"] # e.g. "v2.6.1"
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# name: ${{ matrix.canvas_tag}}, Node.js ${{ matrix.node }}, macOS
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# runs-on: macos-latest
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# env:
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# CANVAS_VERSION_TO_BUILD: ${{ matrix.canvas_tag }}
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# steps:
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# - uses: actions/checkout@v2
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# with:
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# ref: ${{ matrix.canvas_tag }}
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# # Fetch all commits/all branches so we can checkout the prebuild
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# # branch's files
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# fetch-depth: 0
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# - uses: actions/setup-node@v1
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# with:
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# node-version: ${{ matrix.node }}
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# - name: Build
164-
# run: |
165-
# set -Eeuxo pipefail
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# git checkout ${{ matrix.canvas_tag }}
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# git checkout $GITHUB_SHA -- prebuild/
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# npm install -g node-gyp
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# npm install --ignore-scripts
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# . prebuild/macOS/preinstall.sh
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# cp prebuild/macOS/binding.gyp binding.gyp
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# node-gyp rebuild -j 2
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# . prebuild/macOS/bundle.sh
174-
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# - name: Test binary
176-
# run: |
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# brew uninstall --force --ignore-dependencies cairo pango librsvg giflib harfbuzz
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# npm test
179-
180-
# - name: Make bundle
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# id: make_bundle
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# run: . prebuild/tarball.sh
183-
184-
# - name: Upload
185-
# uses: actions/github-script@v2
186-
# with:
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# script: |
188-
# const fs = require("fs");
189-
# const assetName = "${{ steps.make_bundle.outputs.asset_name }}";
190-
# const tagName = process.env.UPLOAD_TO || process.env.CANVAS_VERSION_TO_BUILD;
191-
# const [owner, repo] = process.env.GITHUB_REPOSITORY.split("/");
192-
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# const releases = await github.repos.listReleases({owner, repo});
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# const release = releases.data.find(r => r.tag_name === tagName);
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# if (!release)
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# throw new Error(`Tag ${tagName} not found. Did you make the GitHub release?`);
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# const oldAsset = release.assets.find(a => a.name === assetName);
199-
# if (oldAsset)
200-
# await github.repos.deleteReleaseAsset({owner, repo, asset_id: oldAsset.id});
201-
202-
# // (This is equivalent to actions/upload-release-asset. We're
203-
# // already in a script, so might as well do it here.)
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# const r = await github.repos.uploadReleaseAsset({
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# url: release.upload_url,
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# headers: {
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# "content-type": "application/x-gzip",
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# "content-length": `${fs.statSync(assetName).size}`
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# },
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# name: assetName,
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# data: fs.readFileSync(assetName)
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# });
48+
Linux:
49+
strategy:
50+
fail-fast: false
51+
matrix:
52+
node: [8, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19]
53+
canvas_tag: ["v2.11.2"] # e.g. "v2.6.1"
54+
name: ${{ matrix.canvas_tag }}, Node.js ${{ matrix.node }}, Linux
55+
runs-on: ubuntu-latest
56+
container:
57+
image: ${{ matrix.node < 18 && 'chearon/canvas-prebuilt:9' || 'zbbjornson/canvas-prebuilt:10' }}
58+
env:
59+
CANVAS_VERSION_TO_BUILD: ${{ matrix.canvas_tag }}
60+
steps:
61+
- uses: actions/checkout@v2
62+
with:
63+
ref: ${{ matrix.canvas_tag }}
64+
65+
# Use the files in the prebuild/ directory from the commit that was used
66+
# to trigger the prebuild workflow. The version of git that's installed on
67+
# this Linux here doesn't support the method used on Mac and Win, so we
68+
# checkout the prebuild branch and copy the files from the prebuild/
69+
# directory in the Build step.
70+
- uses: actions/checkout@v2
71+
with:
72+
ref: ${{ env.GITHUB_SHA }}
73+
path: prebuild-branch
74+
75+
- uses: actions/setup-node@v1
76+
with:
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node-version: ${{ matrix.node }}
78+
79+
- name: Build
80+
run: |
81+
set -ex
82+
mkdir -p prebuild
83+
cp -rfv ./prebuild-branch/prebuild/* ./prebuild/
84+
npm install -g node-gyp@6
85+
npm install --ignore-scripts
86+
. prebuild/Linux/preinstall.sh
87+
cp prebuild/Linux/binding.gyp binding.gyp
88+
node-gyp rebuild -j 2
89+
. prebuild/Linux/bundle.sh
90+
91+
- name: Test binary
92+
continue-on-error: true
93+
run: |
94+
set -ex
95+
cd /root/harfbuzz-* && make uninstall
96+
cd /root/cairo-* && make uninstall
97+
cd /root/pango-* && cd _build && ninja uninstall
98+
cd /root/libpng-* && make uninstall
99+
cd /root/libjpeg-* && cd b && make uninstall
100+
cd /root/giflib-* && make uninstall
101+
102+
cd $GITHUB_WORKSPACE
103+
ls build/Release
104+
ldd build/Release/canvas.node
105+
npx mocha test/*.test.js
106+
107+
- name: Make bundle
108+
id: make_bundle
109+
run: . prebuild/tarball.sh
110+
111+
- name: Upload
112+
uses: actions/github-script@v2
113+
with:
114+
script: |
115+
const fs = require("fs");
116+
const assetName = "${{ steps.make_bundle.outputs.asset_name }}";
117+
const tagName = process.env.UPLOAD_TO || process.env.CANVAS_VERSION_TO_BUILD;
118+
const [owner, repo] = process.env.GITHUB_REPOSITORY.split("/");
119+
120+
const releases = await github.repos.listReleases({owner, repo});
121+
const release = releases.data.find(r => r.tag_name === tagName);
122+
if (!release)
123+
throw new Error(`Tag ${tagName} not found. Did you make the GitHub release?`);
124+
125+
const oldAsset = release.assets.find(a => a.name === assetName);
126+
if (oldAsset)
127+
await github.repos.deleteReleaseAsset({owner, repo, asset_id: oldAsset.id});
128+
129+
// (This is equivalent to actions/upload-release-asset. We're
130+
// already in a script, so might as well do it here.)
131+
const r = await github.repos.uploadReleaseAsset({
132+
url: release.upload_url,
133+
headers: {
134+
"content-type": "application/x-gzip",
135+
"content-length": `${fs.statSync(assetName).size}`
136+
},
137+
name: assetName,
138+
data: fs.readFileSync(assetName)
139+
});
140+
141+
macOS:
142+
strategy:
143+
fail-fast: false
144+
matrix:
145+
node: [13, 14, 15, 16, 17, 18, 19]
146+
canvas_tag: ["v2.11.2"] # e.g. "v2.6.1"
147+
name: ${{ matrix.canvas_tag}}, Node.js ${{ matrix.node }}, macOS
148+
runs-on: macos-latest
149+
env:
150+
CANVAS_VERSION_TO_BUILD: ${{ matrix.canvas_tag }}
151+
steps:
152+
- uses: actions/checkout@v2
153+
with:
154+
ref: ${{ matrix.canvas_tag }}
155+
# Fetch all commits/all branches so we can checkout the prebuild
156+
# branch's files
157+
fetch-depth: 0
158+
159+
- uses: actions/setup-node@v1
160+
with:
161+
node-version: ${{ matrix.node }}
162+
163+
- name: Build
164+
run: |
165+
set -Eeuxo pipefail
166+
git checkout ${{ matrix.canvas_tag }}
167+
git checkout $GITHUB_SHA -- prebuild/
168+
npm install -g node-gyp
169+
npm install --ignore-scripts
170+
. prebuild/macOS/preinstall.sh
171+
cp prebuild/macOS/binding.gyp binding.gyp
172+
node-gyp rebuild -j 2
173+
. prebuild/macOS/bundle.sh
174+
175+
- name: Test binary
176+
run: |
177+
brew uninstall --force --ignore-dependencies cairo pango librsvg giflib harfbuzz
178+
npm test
179+
180+
- name: Make bundle
181+
id: make_bundle
182+
run: . prebuild/tarball.sh
183+
184+
- name: Upload
185+
uses: actions/github-script@v2
186+
with:
187+
script: |
188+
const fs = require("fs");
189+
const assetName = "${{ steps.make_bundle.outputs.asset_name }}";
190+
const tagName = process.env.UPLOAD_TO || process.env.CANVAS_VERSION_TO_BUILD;
191+
const [owner, repo] = process.env.GITHUB_REPOSITORY.split("/");
192+
193+
const releases = await github.repos.listReleases({owner, repo});
194+
const release = releases.data.find(r => r.tag_name === tagName);
195+
if (!release)
196+
throw new Error(`Tag ${tagName} not found. Did you make the GitHub release?`);
197+
198+
const oldAsset = release.assets.find(a => a.name === assetName);
199+
if (oldAsset)
200+
await github.repos.deleteReleaseAsset({owner, repo, asset_id: oldAsset.id});
201+
202+
// (This is equivalent to actions/upload-release-asset. We're
203+
// already in a script, so might as well do it here.)
204+
const r = await github.repos.uploadReleaseAsset({
205+
url: release.upload_url,
206+
headers: {
207+
"content-type": "application/x-gzip",
208+
"content-length": `${fs.statSync(assetName).size}`
209+
},
210+
name: assetName,
211+
data: fs.readFileSync(assetName)
212+
});
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214214
Win:
215215
strategy:
216216
fail-fast: false
217217
matrix:
218-
node: [12]
219-
canvas_tag: ["v2.11.1"] # e.g. "v2.6.1"
218+
node: [13, 14, 15, 16, 17, 18, 19]
219+
canvas_tag: ["v2.11.2"] # e.g. "v2.6.1"
220220
name: ${{ matrix.canvas_tag}}, Node.js ${{ matrix.node }}, Windows
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runs-on: windows-2019
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env:

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